Many self-supervised speech models, varying in their pre-training objective, input modality, and pre-training data, have been proposed in the last few years. Despite impressive empirical successes on downstream tasks, we still have a limited understanding of the properties encoded by the models and the differences across models. In this work, we examine the intermediate representations for a variety of recent models. Specifically, we measure acoustic, phonetic, and word-level properties encoded in individual layers, using a lightweight analysis tool based on canonical correlation analysis (CCA). We find that these properties evolve across layers differently depending on the model, and the variations relate to the choice of pre-training objective. We further investigate the utility of our analyses for downstream tasks by comparing the property trends with performance on speech recognition and spoken language understanding tasks. We discover that CCA trends provide reliable guidance to choose layers of interest for downstream tasks and that single-layer performance often matches or improves upon using all layers, suggesting implications for more efficient use of pre-trained models.
Language models demonstrate both quantitative improvement and new qualitative capabilities with increasing scale. Despite their potentially transformative impact, these new capabilities are as yet poorly characterized. In order to inform future research, prepare for disruptive new model capabilities, and ameliorate socially harmful effects, it is vital that we understand the present and near-future capabilities and limitations of language models. To address this challenge, we introduce the Beyond the Imitation Game benchmark (BIG-bench). BIG-bench currently consists of 204 tasks, contributed by 442 authors across 132 institutions. Task topics are diverse, drawing problems from linguistics, childhood development, math, common-sense reasoning, biology, physics, social bias, software development, and beyond. BIG-bench focuses on tasks that are believed to be beyond the capabilities of current language models. We evaluate the behavior of OpenAI's GPT models, Google-internal dense transformer architectures, and Switch-style sparse transformers on BIG-bench, across model sizes spanning millions to hundreds of billions of parameters. In addition, a team of human expert raters performed all tasks in order to provide a strong baseline. Findings include: model performance and calibration both improve with scale, but are poor in absolute terms (and when compared with rater performance); performance is remarkably similar across model classes, though with benefits from sparsity; tasks that improve gradually and predictably commonly involve a large knowledge or memorization component, whereas tasks that exhibit "breakthrough" behavior at a critical scale often involve multiple steps or components, or brittle metrics; social bias typically increases with scale in settings with ambiguous context, but this can be improved with prompting.
Existing work on sign language translation--that is, translation from sign language videos into sentences in a written language--has focused mainly on (1) data collected in a controlled environment or (2) data in a specific domain, which limits the applicability to real-world settings. In this paper, we introduce OpenASL, a large-scale ASL-English dataset collected from online video sites (e.g., YouTube). OpenASL contains 288 hours of ASL videos in various domains (news, VLOGs, etc.) from over 200 signers and is the largest publicly available ASL translation dataset to date. To tackle the challenges of sign language translation in realistic settings and without glosses, we propose a set of techniques including sign search as a pretext task for pre-training and fusion of mouthing and handshape features. The proposed techniques produce consistent and large improvements in translation quality, over baseline models based on prior work. Our data, code and model will be publicly available at https://github.com/chevalierNoir/OpenASL
Although supervised deep learning has revolutionized speech and audio processing, it has necessitated the building of specialist models for individual tasks and application scenarios. It is likewise difficult to apply this to dialects and languages for which only limited labeled data is available. Self-supervised representation learning methods promise a single universal model that would benefit a wide variety of tasks and domains. Such methods have shown success in natural language processing and computer vision domains, achieving new levels of performance while reducing the number of labels required for many downstream scenarios. Speech representation learning is experiencing similar progress in three main categories: generative, contrastive, and predictive methods. Other approaches rely on multi-modal data for pre-training, mixing text or visual data streams with speech. Although self-supervised speech representation is still a nascent research area, it is closely related to acoustic word embedding and learning with zero lexical resources, both of which have seen active research for many years. This review presents approaches for self-supervised speech representation learning and their connection to other research areas. Since many current methods focus solely on automatic speech recognition as a downstream task, we review recent efforts on benchmarking learned representations to extend the application beyond speech recognition.
Natural language processing for sign language video - including tasks like recognition, translation, and search - is crucial for making artificial intelligence technologies accessible to deaf individuals, and is gaining research interest in recent years. In this paper, we address the problem of searching for fingerspelled key-words or key phrases in raw sign language videos. This is an important task since significant content in sign language is often conveyed via fingerspelling, and to our knowledge the task has not been studied before. We propose an end-to-end model for this task, FSS-Net, that jointly detects fingerspelling and matches it to a text sequence. Our experiments, done on a large public dataset of ASL fingerspelling in the wild, show the importance of fingerspelling detection as a component of a search and retrieval model. Our model significantly outperforms baseline methods adapted from prior work on related tasks
Spoken language understanding (SLU) tasks involve mapping from speech audio signals to semantic labels. Given the complexity of such tasks, good performance might be expected to require large labeled datasets, which are difficult to collect for each new task and domain. However, recent advances in self-supervised speech representations have made it feasible to consider learning SLU models with limited labeled data. In this work we focus on low-resource spoken named entity recognition (NER) and address the question: Beyond self-supervised pre-training, how can we use external speech and/or text data that are not annotated for the task? We draw on a variety of approaches, including self-training, knowledge distillation, and transfer learning, and consider their applicability to both end-to-end models and pipeline (speech recognition followed by text NER model) approaches. We find that several of these approaches improve performance in resource-constrained settings beyond the benefits from pre-trained representations alone. Compared to prior work, we find improved F1 scores of up to 16%. While the best baseline model is a pipeline approach, the best performance when using external data is ultimately achieved by an end-to-end model. We provide detailed comparisons and analyses, showing for example that end-to-end models are able to focus on the more NER-specific words.
Progress in speech processing has been facilitated by shared datasets and benchmarks. Historically these have focused on automatic speech recognition (ASR), speaker identification, or other lower-level tasks. Interest has been growing in higher-level spoken language understanding tasks, including using end-to-end models, but there are fewer annotated datasets for such tasks. At the same time, recent work shows the possibility of pre-training generic representations and then fine-tuning for several tasks using relatively little labeled data. We propose to create a suite of benchmark tasks for Spoken Language Understanding Evaluation (SLUE) consisting of limited-size labeled training sets and corresponding evaluation sets. This resource would allow the research community to track progress, evaluate pre-trained representations for higher-level tasks, and study open questions such as the utility of pipeline versus end-to-end approaches. We present the first phase of the SLUE benchmark suite, consisting of named entity recognition, sentiment analysis, and ASR on the corresponding datasets. We focus on naturally produced (not read or synthesized) speech, and freely available datasets. We provide new transcriptions and annotations on subsets of the VoxCeleb and VoxPopuli datasets, evaluation metrics and results for baseline models, and an open-source toolkit to reproduce the baselines and evaluate new models.
We present substructure distribution projection (SubDP), a technique that projects a distribution over structures in one domain to another, by projecting substructure distributions separately. Models for the target domains can be then trained, using the projected distributions as soft silver labels. We evaluate SubDP on zero-shot cross-lingual dependency parsing, taking dependency arcs as substructures: we project the predicted dependency arc distributions in the source language(s) to target language(s), and train a target language parser to fit the resulting distributions. When an English treebank is the only annotation that involves human effort, SubDP achieves better unlabeled attachment score than all prior work on the Universal Dependencies v2.2 (Nivre et al., 2020) test set across eight diverse target languages, as well as the best labeled attachment score on six out of eight languages. In addition, SubDP improves zero-shot cross-lingual dependency parsing with very few (e.g., 50) supervised bitext pairs, across a broader range of target languages.
While coreference resolution is defined independently of dataset domain, most models for performing coreference resolution do not transfer well to unseen domains. We consolidate a set of 8 coreference resolution datasets targeting different domains to evaluate the off-the-shelf performance of models. We then mix three datasets for training; even though their domain, annotation guidelines, and metadata differ, we propose a method for jointly training a single model on this heterogeneous data mixture by using data augmentation to account for annotation differences and sampling to balance the data quantities. We find that in a zero-shot setting, models trained on a single dataset transfer poorly while joint training yields improved overall performance, leading to better generalization in coreference resolution models. This work contributes a new benchmark for robust coreference resolution and multiple new state-of-the-art results.