Shammie
Abstract:Due to limited supervised training data, large language models (LLMs) are typically pre-trained via a self-supervised "predict the next word" objective on a vast amount of unstructured text data. To make the resulting model useful to users, it is further trained on a far smaller amount of "instruction-tuning" data comprised of supervised training examples of instructions and responses. To overcome the limited amount of supervised data, we propose a procedure that can transform the knowledge in internet-scale pre-training documents into billions of synthetic instruction and answer training pairs. The resulting dataset, called FineInstructions, uses ~18M instruction templates created from real user-written queries and prompts. These instruction templates are matched to and instantiated with human-written source documents from unstructured pre-training corpora. With "supervised" synthetic training data generated at this scale, an LLM can be pre-trained from scratch solely with the instruction-tuning objective, which is far more in-distribution with the expected downstream usage of LLMs (responding to user prompts). We conduct controlled token-for-token training experiments and find pre-training on FineInstructions outperforms standard pre-training and other proposed synthetic pre-training techniques on standard benchmarks measuring free-form response quality. Our resources can be found at https://huggingface.co/fineinstructions .
Abstract:With the rapid adoption of multimodal large language models (MLLMs) across diverse applications, there is a pressing need for task-centered, high-quality training data. A key limitation of current training datasets is their reliance on sparse annotations mined from the Internet or entered via manual typing that capture only a fraction of an image's visual content. Dense annotations are more valuable but remain scarce. Traditional text-based annotation pipelines are poorly suited for creating dense annotations: typing limits expressiveness, slows annotation speed, and underrepresents nuanced visual features, especially in specialized areas such as multicultural imagery and 3D asset annotation. In this paper, we present DenseAnnotate, an audio-driven online annotation platform that enables efficient creation of dense, fine-grained annotations for images and 3D assets. Annotators narrate observations aloud while synchronously linking spoken phrases to image regions or 3D scene parts. Our platform incorporates speech-to-text transcription and region-of-attention marking. To demonstrate the effectiveness of DenseAnnotate, we conducted case studies involving over 1,000 annotators across two domains: culturally diverse images and 3D scenes. We curate a human-annotated multi-modal dataset of 3,531 images, 898 3D scenes, and 7,460 3D objects, with audio-aligned dense annotations in 20 languages, including 8,746 image captions, 2,000 scene captions, and 19,000 object captions. Models trained on this dataset exhibit improvements of 5% in multilingual, 47% in cultural alignment, and 54% in 3D spatial capabilities. Our results show that our platform offers a feasible approach for future vision-language research and can be applied to various tasks and diverse types of data.
Abstract:Can humans identify AI-generated (fake) videos and provide grounded reasons? While video generation models have advanced rapidly, a critical dimension -- whether humans can detect deepfake traces within a generated video, i.e., spatiotemporal grounded visual artifacts that reveal a video as machine generated -- has been largely overlooked. We introduce DeeptraceReward, the first fine-grained, spatially- and temporally- aware benchmark that annotates human-perceived fake traces for video generation reward. The dataset comprises 4.3K detailed annotations across 3.3K high-quality generated videos. Each annotation provides a natural-language explanation, pinpoints a bounding-box region containing the perceived trace, and marks precise onset and offset timestamps. We consolidate these annotations into 9 major categories of deepfake traces that lead humans to identify a video as AI-generated, and train multimodal language models (LMs) as reward models to mimic human judgments and localizations. On DeeptraceReward, our 7B reward model outperforms GPT-5 by 34.7% on average across fake clue identification, grounding, and explanation. Interestingly, we observe a consistent difficulty gradient: binary fake v.s. real classification is substantially easier than fine-grained deepfake trace detection; within the latter, performance degrades from natural language explanations (easiest), to spatial grounding, to temporal labeling (hardest). By foregrounding human-perceived deepfake traces, DeeptraceReward provides a rigorous testbed and training signal for socially aware and trustworthy video generation.




Abstract:Practicing conversations with large language models (LLMs) presents a promising alternative to traditional in-person language learning. However, most LLMs generate text at a near-native level of complexity, making them ill-suited for beginner learners (CEFR: A1-A2). In this paper, we investigate whether controllable generation techniques -- specifically modular methods that do not require model fine-tuning -- can adapt LLM outputs to better support absolute beginners. We evaluate these methods through both automatic metrics and a user study with university-level learners of Japanese. Our findings show that while prompting alone fails to control output difficulty, the use of future discriminators (Yang and Klein, 2021) significantly improves output comprehensibility (from 40.4\% to 84.3\%). We further introduce a novel token-level evaluation metric, Token Miss Rate (TMR), that quantifies the proportion of incomprehensible tokens per utterance and correlates strongly with human judgments. To support future research in AI-assisted language learning, we release our code, models, annotation tools, and dataset.
Abstract:Much work has been done on conversational LLM agents which directly assist human users with tasks. We present an alternative paradigm for interacting with LLM agents, which we call "overhearing agents". These overhearing agents do not actively participate in conversation -- instead, they "listen in" on human-to-human conversations and perform background tasks or provide suggestions to assist the user. In this work, we explore the overhearing agents paradigm through the lens of Dungeons & Dragons gameplay. We present an in-depth study using large multimodal audio-language models as overhearing agents to assist a Dungeon Master. We perform a human evaluation to examine the helpfulness of such agents and find that some large audio-language models have the emergent ability to perform overhearing agent tasks using implicit audio cues. Finally, we release Python libraries and our project code to support further research into the overhearing agents paradigm at https://github.com/zhudotexe/overhearing_agents.
Abstract:As state-of-the-art language models continue to improve, the need for robust detection of machine-generated text becomes increasingly critical. However, current state-of-the-art machine text detectors struggle to adapt to new unseen domains and generative models. In this paper we present DoGEN (Domain Gating Ensemble Networks), a technique that allows detectors to adapt to unseen domains by ensembling a set of domain expert detector models using weights from a domain classifier. We test DoGEN on a wide variety of domains from leading benchmarks and find that it achieves state-of-the-art performance on in-domain detection while outperforming models twice its size on out-of-domain detection. We release our code and trained models to assist in future research in domain-adaptive AI detection.
Abstract:Diffusion models are widely used for image editing tasks. Existing editing methods often design a representation manipulation procedure by curating an edit direction in the text embedding or score space. However, such a procedure faces a key challenge: overestimating the edit strength harms visual consistency while underestimating it fails the editing task. Notably, each source image may require a different editing strength, and it is costly to search for an appropriate strength via trial-and-error. To address this challenge, we propose Concept Lancet (CoLan), a zero-shot plug-and-play framework for principled representation manipulation in diffusion-based image editing. At inference time, we decompose the source input in the latent (text embedding or diffusion score) space as a sparse linear combination of the representations of the collected visual concepts. This allows us to accurately estimate the presence of concepts in each image, which informs the edit. Based on the editing task (replace/add/remove), we perform a customized concept transplant process to impose the corresponding editing direction. To sufficiently model the concept space, we curate a conceptual representation dataset, CoLan-150K, which contains diverse descriptions and scenarios of visual terms and phrases for the latent dictionary. Experiments on multiple diffusion-based image editing baselines show that methods equipped with CoLan achieve state-of-the-art performance in editing effectiveness and consistency preservation.




Abstract:We present NSF-SciFy, a large-scale dataset for scientific claim extraction derived from the National Science Foundation (NSF) awards database, comprising over 400K grant abstracts spanning five decades. While previous datasets relied on published literature, we leverage grant abstracts which offer a unique advantage: they capture claims at an earlier stage in the research lifecycle before publication takes effect. We also introduce a new task to distinguish between existing scientific claims and aspirational research intentions in proposals.Using zero-shot prompting with frontier large language models, we jointly extract 114K scientific claims and 145K investigation proposals from 16K grant abstracts in the materials science domain to create a focused subset called NSF-SciFy-MatSci. We use this dataset to evaluate 3 three key tasks: (1) technical to non-technical abstract generation, where models achieve high BERTScore (0.85+ F1); (2) scientific claim extraction, where fine-tuned models outperform base models by 100% relative improvement; and (3) investigation proposal extraction, showing 90%+ improvement with fine-tuning. We introduce novel LLM-based evaluation metrics for robust assessment of claim/proposal extraction quality. As the largest scientific claim dataset to date -- with an estimated 2.8 million claims across all STEM disciplines funded by the NSF -- NSF-SciFy enables new opportunities for claim verification and meta-scientific research. We publicly release all datasets, trained models, and evaluation code to facilitate further research.
Abstract:Style embeddings are useful for stylistic analysis and style transfer; however, only English style embeddings have been made available. We introduce Multilingual StyleDistance (mStyleDistance), a multilingual style embedding model trained using synthetic data and contrastive learning. We train the model on data from nine languages and create a multilingual STEL-or-Content benchmark (Wegmann et al., 2022) that serves to assess the embeddings' quality. We also employ our embeddings in an authorship verification task involving different languages. Our results show that mStyleDistance embeddings outperform existing models on these multilingual style benchmarks and generalize well to unseen features and languages. We make our model publicly available at https://huggingface.co/StyleDistance/mstyledistance .
Abstract:Reasoning about images with rich text, such as charts and documents, is a critical application of vision-language models (VLMs). However, VLMs often struggle in these domains due to the scarcity of diverse text-rich vision-language data. To address this challenge, we present CoSyn, a framework that leverages the coding capabilities of text-only large language models (LLMs) to automatically create synthetic text-rich multimodal data. Given input text describing a target domain (e.g., "nutrition fact labels"), CoSyn prompts an LLM to generate code (Python, HTML, LaTeX, etc.) for rendering synthetic images. With the underlying code as textual representations of the synthetic images, CoSyn can generate high-quality instruction-tuning data, again relying on a text-only LLM. Using CoSyn, we constructed a dataset comprising 400K images and 2.7M rows of vision-language instruction-tuning data. Comprehensive experiments on seven benchmarks demonstrate that models trained on our synthetic data achieve state-of-the-art performance among competitive open-source models, including Llama 3.2, and surpass proprietary models such as GPT-4V and Gemini 1.5 Flash. Furthermore, CoSyn can produce synthetic pointing data, enabling VLMs to ground information within input images, showcasing its potential for developing multimodal agents capable of acting in real-world environments.