Abstract:Agent systems are advancing quickly across domains, but their evaluation remains fragmented. Most benchmarks rely on fixed, LLM-centric harnesses that require heavy integration, create test-production mismatch, and limit fair comparison across diverse agent designs. The root problem is the lack of an open, agent-agnostic assessment interface. We advocate Agentified Agent Assessment (AAA), where evaluation is performed by judge agents and all participants interact through standardized protocols: A2A for task management and MCP for tool access. Conventional benchmarking defines two separate interfaces, one for the benchmark and one for the agent, while AAA only needs one; this yields a generic, unified framework that separates assessment logic from agent implementation and enables reproducible, interoperable, and multi-agent evaluation. We further introduce AgentBeats as a concrete realization of AAA: we identify five practical operation modes that make standardized assessment compatible with real-world constraints on openness, privacy, and reproducibility. To evaluate our design at scale, we conduct two studies: a five-month open competition that drew 298 judge agents across 12 categories together with 467 subject agents from independent participants, showing that AAA applies across a heterogeneous range of benchmarks; and a case study on coding agents that confirms agentified evaluation preserves fidelity with the public record while surfacing previously missing head-to-head results, yielding research insights about agent design. Combining a community-scale field study and a controlled coding case study, we verify that AAA delivers coverage, practicality, and fidelity across heterogeneous scenarios at scale. Together, AAA and AgentBeats offer a clear path toward open, standardized, and reproducible agent assessment.
Abstract:Vision-language models (VLMs), like human learners, are frequently exposed to new visual concepts, but how they map novel visual references to language after exposure remains largely underexplored, particularly when those references contradict prior knowledge from pre-training. To study this, we present the Novel Visual References Dataset (NVRD): 19,176 images spanning 90 visual concepts across different levels of visual novelty, each with up to 20 increasingly perturbed versions of the original object to probe generalization. Unlike prior work on visual augmentations of familiar concepts, NVRD comprises entirely novel, open-ended stimuli constructed from scratch, mirroring how humans encounter genuinely new concepts. We evaluate 3 open- and 2 closed-source models alongside 2,400 human judgments for direct human-model comparison, and find that (i) models struggle to acquire novel concepts in-context when they contradict prior knowledge, and (ii) while models and humans show correlated sensitivity to visual perturbations, models significantly overgeneralize, extending learned labels to stimuli that humans reject. We contribute NVRD as a corpus and benchmark for research on visual concept learning in both humans and machines.
Abstract:Mixture-of-Experts (MoE) models are widely used to scale language models, yet their expert routing behavior and adaptation in a multilingual setting remain underexplored. In this work, we study multilingual routing dynamics during continual pre-training of an English-centric MoE model on a multilingual corpus, analyzing how expert usage varies across languages. We find that continual multilingual pre-training leads to diffused, language-agnostic routing in early and middle layers, with language specialization primarily emerging in the final layers. We also show that token-level vocabulary overlap between languages plays an important role in how languages are routed. Motivated by these findings, we propose a parameter-efficient adaptation strategy that updates language-specific and shared experts in the final MoE layers. Experiments on MultiBLiMP and Belebele show that our method achieves a strong performance-efficiency trade-off, attaining competitive performance relative to fine-tuning complete final layers, while updating less than 2% of the parameters. Overall, our findings provide insights into where and how language specialization emerges in MoEs during continual pre-training and provide practical insights for low-resource multilingual adaptation. Our code is available at https://github.com/aditi184/moe-routing-adaptation.
Abstract:Large language models (LLMs) have enabled web agents that follow natural language goals through multi-step browser interactions. However, agents fine-tuned on specific trajectories and domain often struggle to generalize out of domain, and offline training can be compute-inefficient due to noisy, redundant trajectories and long accessibility-tree (AXTree) states. To address both issues, we propose Weasel, a trajectory selection method for offline training of web agents. Weasel selects a fixed-budget subset of trajectory steps by optimizing an objective that balances unary importance with pairwise diversity over states, websites, and interaction patterns, solving efficiently with a greedy algorithm. We further improve efficiency with target-centered AXTree pruning that keeps only content around the ground-truth action target, and we mitigate style mismatch for reasoning-native models by replacing expert traces with model-generated, style-consistent rationales. Across AgentTrek and NNetNav training datasets, evaluations in WebArena, WorkArena, and MiniWob, and experiments with Qwen2.5-7B, Gemma3-4B, and Qwen3-8B, Weasel improves out-of-domain performance while reducing training cost, producing roughly 9.7-12.5$\times$ training speedups over standard fine-tuning. We make the code available at https://github.com/fatemehpesaran310/weasel.
Abstract:Progress in language model development is often driven by comparative decisions: which architecture to adopt, which pretraining corpus to use, or which training recipe to apply. Making these decisions well requires reliable performance forecasts, yet the two commonly used signals are fundamentally limited. Cross-entropy loss is poorly aligned with downstream capabilities, and direct downstream evaluation is expensive, sparse, and often uninformative at early training stages. Instead, we propose to construct proxy metrics by aggregating token-level statistics, such as entropy, top-k accuracy, and expert token rank, from a candidate model's next token distribution over expert-written solutions. Across three settings, our proxies consistently outperform loss- and compute-based baselines: 1) For cross-family model selection, they rank a heterogeneous population of reasoning models with mean Spearman Rho = 0.81 (vs. Rho = 0.36 for cross-entropy loss); 2) For pretraining data selection, they reliably rank 25 candidate corpora for a target model at roughly $10{,}000\times$ less compute than direct evaluation, pushing the Pareto frontier beyond existing methods; and 3) for training-time forecasting, they extrapolate downstream accuracy across an $18\times$ compute horizon with roughly half the error of existing alternatives. Together, these results suggest that expert trajectories are a broadly useful source of signal for assessing model capabilities, enabling reliable performance forecasting throughout the model development life cycle.
Abstract:Computer-use agents (CUAs) can now autonomously complete complex tasks in real digital environments, but when misled, they can also be used to automate harmful actions programmatically. Existing safety evaluations largely target explicit threats such as misuse and prompt injection, but overlook a subtle yet critical setting where user instructions are entirely benign and harm arises from the task context or execution outcome. We introduce OS-BLIND, a benchmark that evaluates CUAs under unintended attack conditions, comprising 300 human-crafted tasks across 12 categories, 8 applications, and 2 threat clusters: environment-embedded threats and agent-initiated harms. Our evaluation on frontier models and agentic frameworks reveals that most CUAs exceed 90% attack success rate (ASR), and even the safety-aligned Claude 4.5 Sonnet reaches 73.0% ASR. More interestingly, this vulnerability becomes even more severe, with ASR rising from 73.0% to 92.7% when Claude 4.5 Sonnet is deployed in multi-agent systems. Our analysis further shows that existing safety defenses provide limited protection when user instructions are benign. Safety alignment primarily activates within the first few steps and rarely re-engages during subsequent execution. In multi-agent systems, decomposed subtasks obscure the harmful intent from the model, causing safety-aligned models to fail. We will release our OS-BLIND to encourage the broader research community to further investigate and address these safety challenges.
Abstract:Frontier LLMs can navigate complex websites, but their cost and reliance on third-party APIs make local deployment impractical. We introduce Agent-as-Annotators, a framework that structures synthetic trajectory generation for web agents by analogy to human annotation roles, replacing the Task Designer, Annotator, and Supervisor with modular LLM components. Using Gemini 3 Pro as teacher, we generate 3,000 trajectories across six web environments and fine-tune a 9B-parameter student with pure supervised learning on the 2,322 that pass quality filtering. The resulting model achieves 41.5% on WebArena, surpassing closed-source models such as Claude 3.5 Sonnet (36.0%) and GPT-4o (31.5%) under the same evaluation protocol, and nearly doubling the previous best open-weight result (Go-Browse, 21.7%). Capabilities transfer to unseen environments, with an 18.2 percentage point gain on WorkArena L1 (an enterprise platform never seen during training) and consistent improvements across three additional benchmarks. Ablations confirm that each pipeline component contributes meaningfully, with Judge filtering, evaluation hints, and reasoning traces each accounting for measurable gains. These results demonstrate that structured trajectory synthesis from a single frontier teacher is sufficient to produce competitive, locally deployable web agents. Project page: https://agent-as-annotators.github.io
Abstract:The proliferation of agent benchmarks has created critical fragmentation that threatens research productivity. Each new benchmark requires substantial custom integration, creating an "integration tax" that limits comprehensive evaluation. We propose CUBE (Common Unified Benchmark Environments), a universal protocol standard built on MCP and Gym that allows benchmarks to be wrapped once and used everywhere. By separating task, benchmark, package, and registry concerns into distinct API layers, CUBE enables any compliant platform to access any compliant benchmark for evaluation, RL training, or data generation without custom integration. We call on the community to contribute to the development of this standard before platform-specific implementations deepen fragmentation as benchmark production accelerates through 2026.
Abstract:LLM-based text embedders typically encode the semantic content of their input. However, embedding tasks require mapping diverse inputs to similar outputs. Typically, this input-output is addressed by training embedding models with paired data using contrastive learning. In this work, we propose a novel self-supervised approach, LLM2Vec-Gen, which adopts a different paradigm: rather than encoding the input, we learn to represent the model's potential response. Specifically, we add trainable special tokens to the LLM's vocabulary, append them to input, and optimize them to represent the LLM's response in a fixed-length sequence. Training is guided by the LLM's own completion for the query, along with an unsupervised embedding teacher that provides distillation targets. This formulation helps to bridge the input-output gap and transfers LLM capabilities such as safety alignment and reasoning to embedding tasks. Crucially, the LLM backbone remains frozen and training requires only unlabeled queries. LLM2Vec-Gen achieves state-of-the-art self-supervised performance on the Massive Text Embedding Benchmark (MTEB), improving by 9.3% over the best unsupervised embedding teacher. We also observe up to 43.2% reduction in harmful content retrieval and 29.3% improvement in reasoning capabilities for embedding tasks. Finally, the learned embeddings are interpretable and can be decoded into text to reveal their semantic content.
Abstract:The superficial alignment hypothesis (SAH) posits that large language models learn most of their knowledge during pre-training, and that post-training merely surfaces this knowledge. The SAH, however, lacks a precise definition, which has led to (i) different and seemingly orthogonal arguments supporting it, and (ii) important critiques to it. We propose a new metric called task complexity: the length of the shortest program that achieves a target performance on a task. In this framework, the SAH simply claims that pre-trained models drastically reduce the complexity of achieving high performance on many tasks. Our definition unifies prior arguments supporting the SAH, interpreting them as different strategies to find such short programs. Experimentally, we estimate the task complexity of mathematical reasoning, machine translation, and instruction following; we then show that these complexities can be remarkably low when conditioned on a pre-trained model. Further, we find that pre-training enables access to strong performances on our tasks, but it can require programs of gigabytes of length to access them. Post-training, on the other hand, collapses the complexity of reaching this same performance by several orders of magnitude. Overall, our results highlight that task adaptation often requires surprisingly little information -- often just a few kilobytes.