Lymph node (LN) assessment is a critical, indispensable yet very challenging task in the routine clinical workflow of radiology and oncology. Accurate LN analysis is essential for cancer diagnosis, staging, and treatment planning. Finding scatteredly distributed, low-contrast clinically relevant LNs in 3D CT is difficult even for experienced physicians under high inter-observer variations. Previous automatic LN detection works typically yield limited recall and high false positives (FPs) due to adjacent anatomies with similar image intensities, shapes, or textures (vessels, muscles, esophagus, etc). In this work, we propose a new LN DEtection TRansformer, named LN-DETR, to achieve more accurate performance. By enhancing the 2D backbone with a multi-scale 2.5D feature fusion to incorporate 3D context explicitly, more importantly, we make two main contributions to improve the representation quality of LN queries. 1) Considering that LN boundaries are often unclear, an IoU prediction head and a location debiased query selection are proposed to select LN queries of higher localization accuracy as the decoder query's initialization. 2) To reduce FPs, query contrastive learning is employed to explicitly reinforce LN queries towards their best-matched ground-truth queries over unmatched query predictions. Trained and tested on 3D CT scans of 1067 patients (with 10,000+ labeled LNs) via combining seven LN datasets from different body parts (neck, chest, and abdomen) and pathologies/cancers, our method significantly improves the performance of previous leading methods by > 4-5% average recall at the same FP rates in both internal and external testing. We further evaluate on the universal lesion detection task using NIH DeepLesion benchmark, and our method achieves the top performance of 88.46% averaged recall across 0.5 to 4 FPs per image, compared with other leading reported results.
Recent advancements in 3D generation are predominantly propelled by improvements in 3D-aware image diffusion models which are pretrained on Internet-scale image data and fine-tuned on massive 3D data, offering the capability of producing highly consistent multi-view images. However, due to the scarcity of synchronized multi-view video data, it is impractical to adapt this paradigm to 4D generation directly. Despite that, the available video and 3D data are adequate for training video and multi-view diffusion models that can provide satisfactory dynamic and geometric priors respectively. In this paper, we present Diffusion$^2$, a novel framework for dynamic 3D content creation that leverages the knowledge about geometric consistency and temporal smoothness from these models to directly sample dense multi-view and multi-frame images which can be employed to optimize continuous 4D representation. Specifically, we design a simple yet effective denoising strategy via score composition of video and multi-view diffusion models based on the probability structure of the images to be generated. Owing to the high parallelism of the image generation and the efficiency of the modern 4D reconstruction pipeline, our framework can generate 4D content within few minutes. Furthermore, our method circumvents the reliance on 4D data, thereby having the potential to benefit from the scalability of the foundation video and multi-view diffusion models. Extensive experiments demonstrate the efficacy of our proposed framework and its capability to flexibly adapt to various types of prompts.
Automated generation of feedback on programming assignments holds significant benefits for programming education, especially when it comes to advanced assignments. Automated Program Repair techniques, especially Large Language Model based approaches, have gained notable recognition for their potential to fix introductory assignments. However, the programs used for evaluation are relatively simple. It remains unclear how existing approaches perform in repairing programs from higher-level programming courses. To address these limitations, we curate a new advanced student assignment dataset named Defects4DS from a higher-level programming course. Subsequently, we identify the challenges related to fixing bugs in advanced assignments. Based on the analysis, we develop a framework called PaR that is powered by the LLM. PaR works in three phases: Peer Solution Selection, Multi-Source Prompt Generation, and Program Repair. Peer Solution Selection identifies the closely related peer programs based on lexical, semantic, and syntactic criteria. Then Multi-Source Prompt Generation adeptly combines multiple sources of information to create a comprehensive and informative prompt for the last Program Repair stage. The evaluation on Defects4DS and another well-investigated ITSP dataset reveals that PaR achieves a new state-of-the-art performance, demonstrating impressive improvements of 19.94% and 15.2% in repair rate compared to prior state-of-the-art LLM- and symbolic-based approaches, respectively
The rise of Large Language Models (LLMs) has significantly advanced many applications on software engineering tasks, particularly in code generation. Despite the promising performance, LLMs are prone to generate hallucinations, which means LLMs might produce outputs that deviate from users' intent, exhibit internal inconsistencies, or misalign with the factual knowledge, making the deployment of LLMs potentially risky in a wide range of applications. Existing work mainly focuses on investing the hallucination in the domain of natural language generation (NLG), leaving a gap in understanding the types and extent of hallucinations in the context of code generation. To bridge the gap, we conducted a thematic analysis of the LLM-generated code to summarize and categorize the hallucinations present in it. Our study established a comprehensive taxonomy of hallucinations in LLM-generated code, encompassing 5 primary categories of hallucinations depending on the conflicting objectives and varying degrees of deviation observed in code generation. Furthermore, we systematically analyzed the distribution of hallucinations, exploring variations among different LLMs and their correlation with code correctness. Based on the results, we proposed HalluCode, a benchmark for evaluating the performance of code LLMs in recognizing hallucinations. Hallucination recognition and mitigation experiments with HalluCode and HumanEval show existing LLMs face great challenges in recognizing hallucinations, particularly in identifying their types, and are hardly able to mitigate hallucinations. We believe our findings will shed light on future research about hallucination evaluation, detection, and mitigation, ultimately paving the way for building more effective and reliable code LLMs in the future.
The rise of social media platforms has led to an increase in polarised online discussions, especially on political and socio-cultural topics such as elections and climate change. We propose a simple and novel unsupervised method to predict whether the authors of two posts agree or disagree, leveraging user stances about named entities obtained from their posts. We present STEntConv, a model which builds a graph of users and named entities weighted by stance and trains a Signed Graph Convolutional Network (SGCN) to detect disagreement between comment and reply posts. We run experiments and ablation studies and show that including this information improves disagreement detection performance on a dataset of Reddit posts for a range of controversial subreddit topics, without the need for platform-specific features or user history.
The evolution of Large Language Models (LLMs) like ChatGPT and GPT-4 has sparked discussions on the advent of Artificial General Intelligence (AGI). However, replicating such advancements in open-source models has been challenging. This paper introduces InternLM2, an open-source LLM that outperforms its predecessors in comprehensive evaluations across 6 dimensions and 30 benchmarks, long-context modeling, and open-ended subjective evaluations through innovative pre-training and optimization techniques. The pre-training process of InternLM2 is meticulously detailed, highlighting the preparation of diverse data types including text, code, and long-context data. InternLM2 efficiently captures long-term dependencies, initially trained on 4k tokens before advancing to 32k tokens in pre-training and fine-tuning stages, exhibiting remarkable performance on the 200k ``Needle-in-a-Haystack" test. InternLM2 is further aligned using Supervised Fine-Tuning (SFT) and a novel Conditional Online Reinforcement Learning from Human Feedback (COOL RLHF) strategy that addresses conflicting human preferences and reward hacking. By releasing InternLM2 models in different training stages and model sizes, we provide the community with insights into the model's evolution.
Pretrained Language Models (PLMs) have advanced Natural Language Processing (NLP) tasks significantly, but finetuning PLMs on low-resource datasets poses significant challenges such as instability and overfitting. Previous methods tackle these issues by finetuning a strategically chosen subnetwork on a downstream task, while keeping the remaining weights fixed to the pretrained weights. However, they rely on a suboptimal criteria for sub-network selection, leading to suboptimal solutions. To address these limitations, we propose a regularization method based on attention-guided weight mixup for finetuning PLMs. Our approach represents each network weight as a mixup of task-specific weight and pretrained weight, controlled by a learnable attention parameter, providing finer control over sub-network selection. Furthermore, we employ a bi-level optimization (BLO) based framework on two separate splits of the training dataset, improving generalization and combating overfitting. We validate the efficacy of our proposed method through extensive experiments, demonstrating its superiority over previous methods, particularly in the context of finetuning PLMs on low-resource datasets.
Generating unbounded 3D scenes is crucial for large-scale scene understanding and simulation. Urban scenes, unlike natural landscapes, consist of various complex man-made objects and structures such as roads, traffic signs, vehicles, and buildings. To create a realistic and detailed urban scene, it is crucial to accurately represent the geometry and semantics of the underlying objects, going beyond their visual appearance. In this work, we propose UrbanDiffusion, a 3D diffusion model that is conditioned on a Bird's-Eye View (BEV) map and generates an urban scene with geometry and semantics in the form of semantic occupancy map. Our model introduces a novel paradigm that learns the data distribution of scene-level structures within a latent space and further enables the expansion of the synthesized scene into an arbitrary scale. After training on real-world driving datasets, our model can generate a wide range of diverse urban scenes given the BEV maps from the held-out set and also generalize to the synthesized maps from a driving simulator. We further demonstrate its application to scene image synthesis with a pretrained image generator as a prior.
3D reconstruction has been widely used in autonomous navigation fields of mobile robotics. However, the former research can only provide the basic geometry structure without the capability of open-world scene understanding, limiting advanced tasks like human interaction and visual navigation. Moreover, traditional 3D scene understanding approaches rely on expensive labeled 3D datasets to train a model for a single task with supervision. Thus, geometric reconstruction with zero-shot scene understanding i.e. Open vocabulary 3D Understanding and Reconstruction, is crucial for the future development of mobile robots. In this paper, we propose OpenOcc, a novel framework unifying the 3D scene reconstruction and open vocabulary understanding with neural radiance fields. We model the geometric structure of the scene with occupancy representation and distill the pre-trained open vocabulary model into a 3D language field via volume rendering for zero-shot inference. Furthermore, a novel semantic-aware confidence propagation (SCP) method has been proposed to relieve the issue of language field representation degeneracy caused by inconsistent measurements in distilled features. Experimental results show that our approach achieves competitive performance in 3D scene understanding tasks, especially for small and long-tail objects.
To satisfy the rapidly increasing demands on the large image (2K-8K) super-resolution (SR), prevailing methods follow two independent tracks: 1) accelerate existing networks by content-aware routing, and 2) design better super-resolution networks via token mixer refining. Despite directness, they encounter unavoidable defects (e.g., inflexible route or non-discriminative processing) limiting further improvements of quality-complexity trade-off. To erase the drawbacks, we integrate these schemes by proposing a content-aware mixer (CAMixer), which assigns convolution for simple contexts and additional deformable window-attention for sparse textures. Specifically, the CAMixer uses a learnable predictor to generate multiple bootstraps, including offsets for windows warping, a mask for classifying windows, and convolutional attentions for endowing convolution with the dynamic property, which modulates attention to include more useful textures self-adaptively and improves the representation capability of convolution. We further introduce a global classification loss to improve the accuracy of predictors. By simply stacking CAMixers, we obtain CAMixerSR which achieves superior performance on large-image SR, lightweight SR, and omnidirectional-image SR.