Generative models, e.g., Stable Diffusion, have enabled the creation of photorealistic images from text prompts. Yet, the generation of 360-degree panorama images from text remains a challenge, particularly due to the dearth of paired text-panorama data and the domain gap between panorama and perspective images. In this paper, we introduce a novel dual-branch diffusion model named PanFusion to generate a 360-degree image from a text prompt. We leverage the stable diffusion model as one branch to provide prior knowledge in natural image generation and register it to another panorama branch for holistic image generation. We propose a unique cross-attention mechanism with projection awareness to minimize distortion during the collaborative denoising process. Our experiments validate that PanFusion surpasses existing methods and, thanks to its dual-branch structure, can integrate additional constraints like room layout for customized panorama outputs. Code is available at https://chengzhag.github.io/publication/panfusion.
Context modeling is critical for remote sensing image dense prediction tasks. Nowadays, the growing size of very-high-resolution (VHR) remote sensing images poses challenges in effectively modeling context. While transformer-based models possess global modeling capabilities, they encounter computational challenges when applied to large VHR images due to their quadratic complexity. The conventional practice of cropping large images into smaller patches results in a notable loss of contextual information. To address these issues, we propose the Remote Sensing Mamba (RSM) for dense prediction tasks in large VHR remote sensing images. RSM is specifically designed to capture the global context of remote sensing images with linear complexity, facilitating the effective processing of large VHR images. Considering that the land covers in remote sensing images are distributed in arbitrary spatial directions due to characteristics of remote sensing over-head imaging, the RSM incorporates an omnidirectional selective scan module to globally model the context of images in multiple directions, capturing large spatial features from various directions. Extensive experiments on semantic segmentation and change detection tasks across various land covers demonstrate the effectiveness of the proposed RSM. We designed simple yet effective models based on RSM, achieving state-of-the-art performance on dense prediction tasks in VHR remote sensing images without fancy training strategies. Leveraging the linear complexity and global modeling capabilities, RSM achieves better efficiency and accuracy than transformer-based models on large remote sensing images. Interestingly, we also demonstrated that our model generally performs better with a larger image size on dense prediction tasks. Our code is available at https://github.com/walking-shadow/Official_Remote_Sensing_Mamba.
Training deep neural networks reliably requires access to large-scale datasets. However, obtaining such datasets can be challenging, especially in the context of neuroimaging analysis tasks, where the cost associated with image acquisition and annotation can be prohibitive. To mitigate both the time and financial costs associated with model development, a clear understanding of the amount of data required to train a satisfactory model is crucial. This paper focuses on an early stage phase of deep learning research, prior to model development, and proposes a strategic framework for estimating the amount of annotated data required to train patch-based segmentation networks. This framework includes the establishment of performance expectations using a novel Minor Boundary Adjustment for Threshold (MinBAT) method, and standardizing patch selection through the ROI-based Expanded Patch Selection (REPS) method. Our experiments demonstrate that tasks involving regions of interest (ROIs) with different sizes or shapes may yield variably acceptable Dice Similarity Coefficient (DSC) scores. By setting an acceptable DSC as the target, the required amount of training data can be estimated and even predicted as data accumulates. This approach could assist researchers and engineers in estimating the cost associated with data collection and annotation when defining a new segmentation task based on deep neural networks, ultimately contributing to their efficient translation to real-world applications.
The ultimate goals of robotic learning is to acquire a comprehensive and generalizable robotic system capable of performing both seen skills within the training distribution and unseen skills in novel environments. Recent progress in utilizing language models as high-level planners has demonstrated that the complexity of tasks can be reduced through decomposing them into primitive-level plans, making it possible to generalize on novel robotic tasks in a composable manner. Despite the promising future, the community is not yet adequately prepared for composable generalization agents, particularly due to the lack of primitive-level real-world robotic datasets. In this paper, we propose a primitive-level robotic dataset, namely RH20T-P, which contains about 33000 video clips covering 44 diverse and complicated robotic tasks. Each clip is manually annotated according to a set of meticulously designed primitive skills, facilitating the future development of composable generalization agents. To validate the effectiveness of RH20T-P, we also construct a potential and scalable agent based on RH20T-P, called RA-P. Equipped with two planners specialized in task decomposition and motion planning, RA-P can adapt to novel physical skills through composable generalization. Our website and videos can be found at https://sites.google.com/view/rh20t-primitive/main. Dataset and code will be made available soon.
In recent years, 3D Gaussian splatting has emerged as a powerful technique for 3D reconstruction and generation, known for its fast and high-quality rendering capabilities. To address these shortcomings, this paper introduces a novel diffusion-based framework, GVGEN, designed to efficiently generate 3D Gaussian representations from text input. We propose two innovative techniques:(1) Structured Volumetric Representation. We first arrange disorganized 3D Gaussian points as a structured form GaussianVolume. This transformation allows the capture of intricate texture details within a volume composed of a fixed number of Gaussians. To better optimize the representation of these details, we propose a unique pruning and densifying method named the Candidate Pool Strategy, enhancing detail fidelity through selective optimization. (2) Coarse-to-fine Generation Pipeline. To simplify the generation of GaussianVolume and empower the model to generate instances with detailed 3D geometry, we propose a coarse-to-fine pipeline. It initially constructs a basic geometric structure, followed by the prediction of complete Gaussian attributes. Our framework, GVGEN, demonstrates superior performance in qualitative and quantitative assessments compared to existing 3D generation methods. Simultaneously, it maintains a fast generation speed ($\sim$7 seconds), effectively striking a balance between quality and efficiency.
We present DetToolChain, a novel prompting paradigm, to unleash the zero-shot object detection ability of multimodal large language models (MLLMs), such as GPT-4V and Gemini. Our approach consists of a detection prompting toolkit inspired by high-precision detection priors and a new Chain-of-Thought to implement these prompts. Specifically, the prompts in the toolkit are designed to guide the MLLM to focus on regional information (e.g., zooming in), read coordinates according to measure standards (e.g., overlaying rulers and compasses), and infer from the contextual information (e.g., overlaying scene graphs). Building upon these tools, the new detection chain-of-thought can automatically decompose the task into simple subtasks, diagnose the predictions, and plan for progressive box refinements. The effectiveness of our framework is demonstrated across a spectrum of detection tasks, especially hard cases. Compared to existing state-of-the-art methods, GPT-4V with our DetToolChain improves state-of-the-art object detectors by +21.5% AP50 on MS COCO Novel class set for open-vocabulary detection, +24.23% Acc on RefCOCO val set for zero-shot referring expression comprehension, +14.5% AP on D-cube describe object detection FULL setting.
The ability to understand and reason the 3D real world is a crucial milestone towards artificial general intelligence. The current common practice is to finetune Large Language Models (LLMs) with 3D data and texts to enable 3D understanding. Despite their effectiveness, these approaches are inherently limited by the scale and diversity of the available 3D data. Alternatively, in this work, we introduce Agent3D-Zero, an innovative 3D-aware agent framework addressing the 3D scene understanding in a zero-shot manner. The essence of our approach centers on reconceptualizing the challenge of 3D scene perception as a process of understanding and synthesizing insights from multiple images, inspired by how our human beings attempt to understand 3D scenes. By consolidating this idea, we propose a novel way to make use of a Large Visual Language Model (VLM) via actively selecting and analyzing a series of viewpoints for 3D understanding. Specifically, given an input 3D scene, Agent3D-Zero first processes a bird's-eye view image with custom-designed visual prompts, then iteratively chooses the next viewpoints to observe and summarize the underlying knowledge. A distinctive advantage of Agent3D-Zero is the introduction of novel visual prompts, which significantly unleash the VLMs' ability to identify the most informative viewpoints and thus facilitate observing 3D scenes. Extensive experiments demonstrate the effectiveness of the proposed framework in understanding diverse and previously unseen 3D environments.
We present a hybrid-view-based knowledge distillation framework, termed HVDistill, to guide the feature learning of a point cloud neural network with a pre-trained image network in an unsupervised manner. By exploiting the geometric relationship between RGB cameras and LiDAR sensors, the correspondence between the two modalities based on both image-plane view and bird-eye view can be established, which facilitates representation learning. Specifically, the image-plane correspondences can be simply obtained by projecting the point clouds, while the bird-eye-view correspondences can be achieved by lifting pixels to the 3D space with the predicted depths under the supervision of projected point clouds. The image teacher networks provide rich semantics from the image-plane view and meanwhile acquire geometric information from the bird-eye view. Indeed, image features from the two views naturally complement each other and together can ameliorate the learned feature representation of the point cloud student networks. Moreover, with a self-supervised pre-trained 2D network, HVDistill requires neither 2D nor 3D annotations. We pre-train our model on nuScenes dataset and transfer it to several downstream tasks on nuScenes, SemanticKITTI, and KITTI datasets for evaluation. Extensive experimental results show that our method achieves consistent improvements over the baseline trained from scratch and significantly outperforms the existing schemes. Codes are available at git@github.com:zhangsha1024/HVDistill.git.
In this work, we present PoIFusion, a simple yet effective multi-modal 3D object detection framework to fuse the information of RGB images and LiDAR point clouds at the point of interest (abbreviated as PoI). Technically, our PoIFusion follows the paradigm of query-based object detection, formulating object queries as dynamic 3D boxes. The PoIs are adaptively generated from each query box on the fly, serving as the keypoints to represent a 3D object and play the role of basic units in multi-modal fusion. Specifically, we project PoIs into the view of each modality to sample the corresponding feature and integrate the multi-modal features at each PoI through a dynamic fusion block. Furthermore, the features of PoIs derived from the same query box are aggregated together to update the query feature. Our approach prevents information loss caused by view transformation and eliminates the computation-intensive global attention, making the multi-modal 3D object detector more applicable. We conducted extensive experiments on the nuScenes dataset to evaluate our approach. Remarkably, our PoIFusion achieves 74.9\% NDS and 73.4\% mAP, setting a state-of-the-art record on the multi-modal 3D object detection benchmark. Codes will be made available via \url{https://djiajunustc.github.io/projects/poifusion}.
Academic documents are packed with texts, equations, tables, and figures, requiring comprehensive understanding for accurate Optical Character Recognition (OCR). While end-to-end OCR methods offer improved accuracy over layout-based approaches, they often grapple with significant repetition issues, especially with complex layouts in Out-Of-Domain (OOD) documents.To tackle this issue, we propose LOCR, a model that integrates location guiding into the transformer architecture during autoregression. We train the model on a dataset comprising over 77M text-location pairs from 125K academic document pages, including bounding boxes for words, tables and mathematical symbols. LOCR adeptly handles various formatting elements and generates content in Markdown language. It outperforms all existing methods in our test set constructed from arXiv, as measured by edit distance, BLEU, METEOR and F-measure.LOCR also reduces repetition frequency from 4.4% of pages to 0.5% in the arXiv dataset, from 13.2% to 1.3% in OOD quantum physics documents and from 8.1% to 1.8% in OOD marketing documents. Additionally, LOCR features an interactive OCR mode, facilitating the generation of complex documents through a few location prompts from human.