Diffusion Models (DM) and Consistency Models (CM) are two types of popular generative models with good generation quality on various tasks. When training DM and CM, intermediate weight checkpoints are not fully utilized and only the last converged checkpoint is used. In this work, we find that high-quality model weights often lie in a basin which cannot be reached by SGD but can be obtained by proper checkpoint averaging. Based on these observations, we propose LCSC, a simple but effective and efficient method to enhance the performance of DM and CM, by combining checkpoints along the training trajectory with coefficients deduced from evolutionary search. We demonstrate the value of LCSC through two use cases: $\textbf{(a) Reducing training cost.}$ With LCSC, we only need to train DM/CM with fewer number of iterations and/or lower batch sizes to obtain comparable sample quality with the fully trained model. For example, LCSC achieves considerable training speedups for CM (23$\times$ on CIFAR-10 and 15$\times$ on ImageNet-64). $\textbf{(b) Enhancing pre-trained models.}$ Assuming full training is already done, LCSC can further improve the generation quality or speed of the final converged models. For example, LCSC achieves better performance using 1 number of function evaluation (NFE) than the base model with 2 NFE on consistency distillation, and decreases the NFE of DM from 15 to 9 while maintaining the generation quality on CIFAR-10. Our code is available at https://github.com/imagination-research/LCSC.
In recent years, there has been significant progress in the development of text-to-image generative models. Evaluating the quality of the generative models is one essential step in the development process. Unfortunately, the evaluation process could consume a significant amount of computational resources, making the required periodic evaluation of model performance (e.g., monitoring training progress) impractical. Therefore, we seek to improve the evaluation efficiency by selecting the representative subset of the text-image dataset. We systematically investigate the design choices, including the selection criteria (textural features or image-based metrics) and the selection granularity (prompt-level or set-level). We find that the insights from prior work on subset selection for training data do not generalize to this problem, and we propose FlashEval, an iterative search algorithm tailored to evaluation data selection. We demonstrate the effectiveness of FlashEval on ranking diffusion models with various configurations, including architectures, quantization levels, and sampler schedules on COCO and DiffusionDB datasets. Our searched 50-item subset could achieve comparable evaluation quality to the randomly sampled 500-item subset for COCO annotations on unseen models, achieving a 10x evaluation speedup. We release the condensed subset of these commonly used datasets to help facilitate diffusion algorithm design and evaluation, and open-source FlashEval as a tool for condensing future datasets, accessible at https://github.com/thu-nics/FlashEval.
Post-training quantization (PTQ) has emerged as a promising technique to reduce the cost of large language models (LLMs). Specifically, PTQ can effectively mitigate memory consumption and reduce computational overhead in LLMs. To meet the requirements of both high efficiency and performance across diverse scenarios, a comprehensive evaluation of quantized LLMs is essential to guide the selection of quantization methods. This paper presents a thorough evaluation of these factors by evaluating the effect of PTQ on Weight, Activation, and KV Cache on 11 model families, including OPT, LLaMA2, Falcon, Bloomz, Mistral, ChatGLM, Vicuna, LongChat, StableLM, Gemma, and Mamba, with parameters ranging from 125M to 180B. The evaluation encompasses five types of tasks: basic NLP, emergent ability, trustworthiness, dialogue, and long-context tasks. Moreover, we also evaluate the state-of-the-art (SOTA) quantization methods to demonstrate their applicability. Based on the extensive experiments, we systematically summarize the effect of quantization, provide recommendations to apply quantization techniques, and point out future directions.
State-of-the-art large language models (LLMs) are now claiming remarkable supported context lengths of 256k or even more. In contrast, the average context lengths of mainstream benchmarks are insufficient (5k-21k), and they suffer from potential knowledge leakage and inaccurate metrics, resulting in biased evaluation. This paper introduces LV-Eval, a challenging long-context benchmark with five length levels (16k, 32k, 64k, 128k, and 256k) reaching up to 256k words. LV-Eval features two main tasks, single-hop QA and multi-hop QA, comprising 11 bilingual datasets. The design of LV-Eval has incorporated three key techniques, namely confusing facts insertion, keyword and phrase replacement, and keyword-recall-based metric design. The advantages of LV-Eval include controllable evaluation across different context lengths, challenging test instances with confusing facts, mitigated knowledge leakage, and more objective evaluations. We evaluate 10 LLMs on LV-Eval and conduct ablation studies on the techniques used in LV-Eval construction. The results reveal that: (i) Commercial LLMs generally outperform open-source LLMs when evaluated within length levels shorter than their claimed context length. However, their overall performance is surpassed by open-source LLMs with longer context lengths. (ii) Extremely long-context LLMs, such as Yi-6B-200k, exhibit a relatively gentle degradation of performance, but their absolute performances may not necessarily be higher than those of LLMs with shorter context lengths. (iii) LLMs' performances can significantly degrade in the presence of confusing information, especially in the pressure test of "needle in a haystack". (iv) Issues related to knowledge leakage and inaccurate metrics introduce bias in evaluation, and these concerns are alleviated in LV-Eval. All datasets and evaluation codes are released at: https://github.com/infinigence/LVEval.
Transformer-based Large Language Models (LLMs) have made a significant impact on various domains. However, LLMs' efficiency suffers from both heavy computation and memory overheads. Compression techniques like sparsification and quantization are commonly used to mitigate the gap between LLM's computation/memory overheads and hardware capacity. However, existing GPU and transformer-based accelerators cannot efficiently process compressed LLMs, due to the following unresolved challenges: low computational efficiency, underutilized memory bandwidth, and large compilation overheads. This paper proposes FlightLLM, enabling efficient LLMs inference with a complete mapping flow on FPGAs. In FlightLLM, we highlight an innovative solution that the computation and memory overhead of LLMs can be solved by utilizing FPGA-specific resources (e.g., DSP48 and heterogeneous memory hierarchy). We propose a configurable sparse DSP chain to support different sparsity patterns with high computation efficiency. Second, we propose an always-on-chip decode scheme to boost memory bandwidth with mixed-precision support. Finally, to make FlightLLM available for real-world LLMs, we propose a length adaptive compilation method to reduce the compilation overhead. Implemented on the Xilinx Alveo U280 FPGA, FlightLLM achieves 6.0$\times$ higher energy efficiency and 1.8$\times$ better cost efficiency against commercial GPUs (e.g., NVIDIA V100S) on modern LLMs (e.g., LLaMA2-7B) using vLLM and SmoothQuant under the batch size of one. FlightLLM beats NVIDIA A100 GPU with 1.2$\times$ higher throughput using the latest Versal VHK158 FPGA.
Recent years have witnessed the rapid progress and broad application of diffusion probabilistic models (DPMs). Sampling from DPMs can be viewed as solving an ordinary differential equation (ODE). Despite the promising performance, the generation of DPMs usually consumes much time due to the large number of function evaluations (NFE). Though recent works have accelerated the sampling to around 20 steps with high-order solvers, the sample quality with less than 10 NFE can still be improved. In this paper, we propose a unified sampling framework (USF) to study the optional strategies for solver. Under this framework, we further reveal that taking different solving strategies at different timesteps may help further decrease the truncation error, and a carefully designed \emph{solver schedule} has the potential to improve the sample quality by a large margin. Therefore, we propose a new sampling framework based on the exponential integral formulation that allows free choices of solver strategy at each step and design specific decisions for the framework. Moreover, we propose $S^3$, a predictor-based search method that automatically optimizes the solver schedule to get a better time-quality trade-off of sampling. We demonstrate that $S^3$ can find outstanding solver schedules which outperform the state-of-the-art sampling methods on CIFAR-10, CelebA, ImageNet, and LSUN-Bedroom datasets. Specifically, we achieve 2.69 FID with 10 NFE and 6.86 FID with 5 NFE on CIFAR-10 dataset, outperforming the SOTA method significantly. We further apply $S^3$ to Stable-Diffusion model and get an acceleration ratio of 2$\times$, showing the feasibility of sampling in very few steps without retraining the neural network.
Cross-modal Steganography is the practice of concealing secret signals in publicly available cover signals (distinct from the modality of the secret signals) unobtrusively. While previous approaches primarily concentrated on concealing a relatively small amount of information, we propose THInImg, which manages to hide lengthy audio data (and subsequently decode talking head video) inside an identity image by leveraging the properties of human face, which can be effectively utilized for covert communication, transmission and copyright protection. THInImg consists of two parts: the encoder and decoder. Inside the encoder-decoder pipeline, we introduce a novel architecture that substantially increase the capacity of hiding audio in images. Moreover, our framework can be extended to iteratively hide multiple audio clips into an identity image, offering multiple levels of control over permissions. We conduct extensive experiments to prove the effectiveness of our method, demonstrating that THInImg can present up to 80 seconds of high quality talking-head video (including audio) in an identity image with 160x160 resolution.
This work aims at decreasing the end-to-end generation latency of large language models (LLMs). One of the major causes of the high generation latency is the sequential decoding approach adopted by almost all state-of-the-art LLMs. In this work, motivated by the thinking and writing process of humans, we propose "Skeleton-of-Thought" (SoT), which guides LLMs to first generate the skeleton of the answer, and then conducts parallel API calls or batched decoding to complete the contents of each skeleton point in parallel. Not only does SoT provide considerable speed-up (up to 2.39x across 11 different LLMs), but it can also potentially improve the answer quality on several question categories in terms of diversity and relevance. SoT is an initial attempt at data-centric optimization for efficiency, and reveal the potential of pushing LLMs to think more like a human for answer quality.
Voxel-based methods have achieved state-of-the-art performance for 3D object detection in autonomous driving. However, their significant computational and memory costs pose a challenge for their application to resource-constrained vehicles. One reason for this high resource consumption is the presence of a large number of redundant background points in Lidar point clouds, resulting in spatial redundancy in both 3D voxel and dense BEV map representations. To address this issue, we propose an adaptive inference framework called Ada3D, which focuses on exploiting the input-level spatial redundancy. Ada3D adaptively filters the redundant input, guided by a lightweight importance predictor and the unique properties of the Lidar point cloud. Additionally, we utilize the BEV features' intrinsic sparsity by introducing the Sparsity Preserving Batch Normalization. With Ada3D, we achieve 40% reduction for 3D voxels and decrease the density of 2D BEV feature maps from 100% to 20% without sacrificing accuracy. Ada3D reduces the model computational and memory cost by 5x, and achieves 1.52x/1.45x end-to-end GPU latency and 1.5x/4.5x GPU peak memory optimization for the 3D and 2D backbone respectively.
Diffusion probabilistic models (DPMs) are a new class of generative models that have achieved state-of-the-art generation quality in various domains. Despite the promise, one major drawback of DPMs is the slow generation speed due to the large number of neural network evaluations required in the generation process. In this paper, we reveal an overlooked dimension -- model schedule -- for optimizing the trade-off between generation quality and speed. More specifically, we observe that small models, though having worse generation quality when used alone, could outperform large models in certain generation steps. Therefore, unlike the traditional way of using a single model, using different models in different generation steps in a carefully designed \emph{model schedule} could potentially improve generation quality and speed \emph{simultaneously}. We design OMS-DPM, a predictor-based search algorithm, to optimize the model schedule given an arbitrary generation time budget and a set of pre-trained models. We demonstrate that OMS-DPM can find model schedules that improve generation quality and speed than prior state-of-the-art methods across CIFAR-10, CelebA, ImageNet, and LSUN datasets. When applied to the public checkpoints of the Stable Diffusion model, we are able to accelerate the sampling by 2$\times$ while maintaining the generation quality.