Abstract:End-to-end (E2E) autonomous driving systems offer a promising alternative to traditional modular pipelines by reducing information loss and error accumulation, with significant potential to enhance both mobility and safety. However, most existing E2E approaches directly generate plans based on dense bird's-eye view (BEV) grid features, leading to inefficiency and limited planning awareness. To address these limitations, we propose iterative Proposal-centric autonomous driving (iPad), a novel framework that places proposals - a set of candidate future plans - at the center of feature extraction and auxiliary tasks. Central to iPad is ProFormer, a BEV encoder that iteratively refines proposals and their associated features through proposal-anchored attention, effectively fusing multi-view image data. Additionally, we introduce two lightweight, proposal-centric auxiliary tasks - mapping and prediction - that improve planning quality with minimal computational overhead. Extensive experiments on the NAVSIM and CARLA Bench2Drive benchmarks demonstrate that iPad achieves state-of-the-art performance while being significantly more efficient than prior leading methods.
Abstract:Accurately estimating human internal states, such as personality traits or behavioral patterns, is critical for enhancing the effectiveness of human-robot interaction, particularly in group settings. These insights are key in applications ranging from social navigation to autism diagnosis. However, prior methods are limited by scalability and passive observation, making real-time estimation in complex, multi-human settings difficult. In this work, we propose a practical method for active human personality estimation in groups, with a focus on applications related to Autism Spectrum Disorder (ASD). Our method combines a personality-conditioned behavior model, based on the Eysenck 3-Factor theory, with an active robot information gathering policy that triggers human behaviors through a receding-horizon planner. The robot's belief about human personality is then updated via Bayesian inference. We demonstrate the effectiveness of our approach through simulations, user studies with typical adults, and preliminary experiments involving participants with ASD. Our results show that our method can scale to tens of humans and reduce personality prediction error by 29.2% and uncertainty by 79.9% in simulation. User studies with typical adults confirm the method's ability to generalize across complex personality distributions. Additionally, we explore its application in autism-related scenarios, demonstrating that the method can identify the difference between neurotypical and autistic behavior, highlighting its potential for diagnosing ASD. The results suggest that our framework could serve as a foundation for future ASD-specific interventions.
Abstract:This research tackles the challenge of real-time active view selection and uncertainty quantification on visual quality for active 3D reconstruction. Visual quality is a critical aspect of 3D reconstruction. Recent advancements such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have notably enhanced the image rendering quality of reconstruction models. Nonetheless, the efficient and effective acquisition of input images for reconstruction-specifically, the selection of the most informative viewpoint-remains an open challenge, which is crucial for active reconstruction. Existing studies have primarily focused on evaluating geometric completeness and exploring unobserved or unknown regions, without direct evaluation of the visual uncertainty within the reconstruction model. To address this gap, this paper introduces a probabilistic model that quantifies visual uncertainty for each Gaussian. Leveraging Shannon Mutual Information, we formulate a criterion, Gaussian Splatting Shannon Mutual Information (GauSS-MI), for real-time assessment of visual mutual information from novel viewpoints, facilitating the selection of next best view. GauSS-MI is implemented within an active reconstruction system integrated with a view and motion planner. Extensive experiments across various simulated and real-world scenes showcase the superior visual quality and reconstruction efficiency performance of the proposed system.
Abstract:C-to-Rust transpilation is essential for modernizing legacy C code while enhancing safety and interoperability with modern Rust ecosystems. However, no dataset currently exists for evaluating whether a system can transpile C into safe Rust that passes a set of test cases. We introduce CRUST-Bench, a dataset of 100 C repositories, each paired with manually-written interfaces in safe Rust as well as test cases that can be used to validate correctness of the transpilation. By considering entire repositories rather than isolated functions, CRUST-Bench captures the challenges of translating complex projects with dependencies across multiple files. The provided Rust interfaces provide explicit specifications that ensure adherence to idiomatic, memory-safe Rust patterns, while the accompanying test cases enforce functional correctness. We evaluate state-of-the-art large language models (LLMs) on this task and find that safe and idiomatic Rust generation is still a challenging problem for various state-of-the-art methods and techniques. We also provide insights into the errors LLMs usually make in transpiling code from C to safe Rust. The best performing model, OpenAI o1, is able to solve only 15 tasks in a single-shot setting. Improvements on CRUST-Bench would lead to improved transpilation systems that can reason about complex scenarios and help in migrating legacy codebases from C into languages like Rust that ensure memory safety. You can find the dataset and code at https://github.com/anirudhkhatry/CRUST-bench.
Abstract:Aerial Vision-and-Language Navigation (Aerial VLN) aims to obtain an unmanned aerial vehicle agent to navigate aerial 3D environments following human instruction. Compared to ground-based VLN, aerial VLN requires the agent to decide the next action in both horizontal and vertical directions based on the first-person view observations. Previous methods struggle to perform well due to the longer navigation path, more complicated 3D scenes, and the neglect of the interplay between vertical and horizontal actions. In this paper, we propose a novel grid-based view selection framework that formulates aerial VLN action prediction as a grid-based view selection task, incorporating vertical action prediction in a manner that accounts for the coupling with horizontal actions, thereby enabling effective altitude adjustments. We further introduce a grid-based bird's eye view map for aerial space to fuse the visual information in the navigation history, provide contextual scene information, and mitigate the impact of obstacles. Finally, a cross-modal transformer is adopted to explicitly align the long navigation history with the instruction. We demonstrate the superiority of our method in extensive experiments.
Abstract:This survey provides a comprehensive review on recent advancements of generative learning models in robotic manipulation, addressing key challenges in the field. Robotic manipulation faces critical bottlenecks, including significant challenges in insufficient data and inefficient data acquisition, long-horizon and complex task planning, and the multi-modality reasoning ability for robust policy learning performance across diverse environments. To tackle these challenges, this survey introduces several generative model paradigms, including Generative Adversarial Networks (GANs), Variational Autoencoders (VAEs), diffusion models, probabilistic flow models, and autoregressive models, highlighting their strengths and limitations. The applications of these models are categorized into three hierarchical layers: the Foundation Layer, focusing on data generation and reward generation; the Intermediate Layer, covering language, code, visual, and state generation; and the Policy Layer, emphasizing grasp generation and trajectory generation. Each layer is explored in detail, along with notable works that have advanced the state of the art. Finally, the survey outlines future research directions and challenges, emphasizing the need for improved efficiency in data utilization, better handling of long-horizon tasks, and enhanced generalization across diverse robotic scenarios. All the related resources, including research papers, open-source data, and projects, are collected for the community in https://github.com/GAI4Manipulation/AwesomeGAIManipulation
Abstract:Online Handwritten Text Recognition (OLHTR) has gained considerable attention for its diverse range of applications. Current approaches usually treat OLHTR as a sequence recognition task, employing either a single trajectory or image encoder, or multi-stream encoders, combined with a CTC or attention-based recognition decoder. However, these approaches face several drawbacks: 1) single encoders typically focus on either local trajectories or visual regions, lacking the ability to dynamically capture relevant global features in challenging cases; 2) multi-stream encoders, while more comprehensive, suffer from complex structures and increased inference costs. To tackle this, we propose a Collaborative learning-based OLHTR framework, called Col-OLHTR, that learns multimodal features during training while maintaining a single-stream inference process. Col-OLHTR consists of a trajectory encoder, a Point-to-Spatial Alignment (P2SA) module, and an attention-based decoder. The P2SA module is designed to learn image-level spatial features through trajectory-encoded features and 2D rotary position embeddings. During training, an additional image-stream encoder-decoder is collaboratively trained to provide supervision for P2SA features. At inference, the extra streams are discarded, and only the P2SA module is used and merged before the decoder, simplifying the process while preserving high performance. Extensive experimental results on several OLHTR benchmarks demonstrate the state-of-the-art (SOTA) performance, proving the effectiveness and robustness of our design.
Abstract:This paper presents a mixed traffic control policy designed to optimize traffic efficiency across diverse road topologies, addressing issues of congestion prevalent in urban environments. A model-free reinforcement learning (RL) approach is developed to manage large-scale traffic flow, using data collected by autonomous vehicles to influence human-driven vehicles. A real-world mixed traffic control benchmark is also released, which includes 444 scenarios from 20 countries, representing a wide geographic distribution and covering a variety of scenarios and road topologies. This benchmark serves as a foundation for future research, providing a realistic simulation environment for the development of effective policies. Comprehensive experiments demonstrate the effectiveness and adaptability of the proposed method, achieving better performance than existing traffic control methods in both intersection and roundabout scenarios. To the best of our knowledge, this is the first project to introduce a real-world complex scenarios mixed traffic control benchmark. Videos and code of our work are available at https://sites.google.com/berkeley.edu/mixedtrafficplus/home
Abstract:The Iterative Closest Point (ICP) algorithm is a crucial component of LiDAR-based SLAM algorithms. However, its performance can be negatively affected in unstructured environments that lack features and geometric structures, leading to low accuracy and poor robustness in localization and mapping. It is known that degeneracy caused by the lack of geometric constraints can lead to errors in 6-DOF pose estimation along ill-conditioned directions. Therefore, there is a need for a broader and more fine-grained degeneracy detection and handling method. This paper proposes a new point cloud registration framework, LP-ICP, that combines point-to-line and point-to-plane distance metrics in the ICP algorithm, with localizability detection and handling. LP-ICP consists of a localizability detection module and an optimization module. The localizability detection module performs localizability analysis by utilizing the correspondences between edge points (with low local smoothness) to lines and planar points (with high local smoothness) to planes between the scan and the map. The localizability contribution of individual correspondence constraints can be applied to a broader range. The optimization module adds additional soft and hard constraints to the optimization equations based on the localizability category. This allows the pose to be constrained along ill-conditioned directions, with updates either tending towards the constraint value or leaving the initial estimate unchanged. This improves accuracy and reduces fluctuations. The proposed method is extensively evaluated through experiments on both simulation and real-world datasets, demonstrating higher or comparable accuracy than the state-of-the-art methods. The dataset and code of this paper will also be open-sourced at https://github.com/xuqingyuan2000/LP-ICP.
Abstract:Granular materials (GMs) are ubiquitous in daily life. Understanding their properties is also important, especially in agriculture and industry. However, existing works require dedicated measurement equipment and also need large human efforts to handle a large number of particles. In this paper, we introduce a method for estimating the relative values of particle size and density from the video of the interaction with GMs. It is trained on a visuo-haptic learning framework inspired by a contact model, which reveals the strong correlation between GM properties and the visual-haptic data during the probe-dragging in the GMs. After training, the network can map the visual modality well to the haptic signal and implicitly characterize the relative distribution of particle properties in its latent embeddings, as interpreted in that contact model. Therefore, we can analyze GM properties using the trained encoder, and only visual information is needed without extra sensory modalities and human efforts for labeling. The presented GM property estimator has been extensively validated via comparison and ablation experiments. The generalization capability has also been evaluated and a real-world application on the beach is also demonstrated. Experiment videos are available at \url{https://sites.google.com/view/gmwork/vhlearning} .