Abstract:We introduce Referring 3D Gaussian Splatting Segmentation (R3DGS), a new task that aims to segment target objects in a 3D Gaussian scene based on natural language descriptions, which often contain spatial relationships or object attributes. This task requires the model to identify newly described objects that may be occluded or not directly visible in a novel view, posing a significant challenge for 3D multi-modal understanding. Developing this capability is crucial for advancing embodied AI. To support research in this area, we construct the first R3DGS dataset, Ref-LERF. Our analysis reveals that 3D multi-modal understanding and spatial relationship modeling are key challenges for R3DGS. To address these challenges, we propose ReferSplat, a framework that explicitly models 3D Gaussian points with natural language expressions in a spatially aware paradigm. ReferSplat achieves state-of-the-art performance on both the newly proposed R3DGS task and 3D open-vocabulary segmentation benchmarks. Dataset and code are available at https://github.com/heshuting555/ReferSplat.
Abstract:Recent vision-language-action (VLA) models for multi-task robotic manipulation commonly rely on static viewpoints and shared visual encoders, which limit 3D perception and cause task interference, hindering robustness and generalization. In this work, we propose Task-Aware View Planning (TAVP), a framework designed to overcome these challenges by integrating active view planning with task-specific representation learning. TAVP employs an efficient exploration policy, accelerated by a novel pseudo-environment, to actively acquire informative views. Furthermore, we introduce a Mixture-of-Experts (MoE) visual encoder to disentangle features across different tasks, boosting both representation fidelity and task generalization. By learning to see the world in a task-aware way, TAVP generates more complete and discriminative visual representations, demonstrating significantly enhanced action prediction across a wide array of manipulation challenges. Extensive experiments on RLBench tasks show that our proposed TAVP model achieves superior performance over state-of-the-art fixed-view approaches. Visual results and code are provided at: https://hcplab-sysu.github.io/TAVP.
Abstract:Recent diffusion-based approaches have made significant advances in image-based virtual try-on, enabling more realistic and end-to-end garment synthesis. However, most existing methods remain constrained by their reliance on exhibition garments and segmentation masks, as well as their limited ability to handle flexible pose variations. These limitations reduce their practicality in real-world scenarios-for instance, users cannot easily transfer garments worn by one person onto another, and the generated try-on results are typically restricted to the same pose as the reference image. In this paper, we introduce \textbf{OMFA} (\emph{One Model For All}), a unified diffusion framework for both virtual try-on and try-off that operates without the need for exhibition garments and supports arbitrary poses. For example, OMFA enables removing garments from a source person (try-off) and transferring them onto a target person (try-on), while also allowing the generated target to appear in novel poses-even without access to multi-pose images of that person. OMFA is built upon a novel \emph{partial diffusion} strategy that selectively applies noise and denoising to individual components of the joint input-such as the garment, the person image, or the face-enabling dynamic subtask control and efficient bidirectional garment-person transformation. The framework is entirely mask-free and requires only a single portrait and a target pose as input, making it well-suited for real-world applications. Additionally, by leveraging SMPL-X-based pose conditioning, OMFA supports multi-view and arbitrary-pose try-on from just one image. Extensive experiments demonstrate that OMFA achieves state-of-the-art results on both try-on and try-off tasks, providing a practical and generalizable solution for virtual garment synthesis. The project page is here: https://onemodelforall.github.io/.
Abstract:3D affordance reasoning, the task of associating human instructions with the functional regions of 3D objects, is a critical capability for embodied agents. Current methods based on 3D Gaussian Splatting (3DGS) are fundamentally limited to single-object, single-step interactions, a paradigm that falls short of addressing the long-horizon, multi-object tasks required for complex real-world applications. To bridge this gap, we introduce the novel task of Sequential 3D Gaussian Affordance Reasoning and establish SeqAffordSplat, a large-scale benchmark featuring 1800+ scenes to support research on long-horizon affordance understanding in complex 3DGS environments. We then propose SeqSplatNet, an end-to-end framework that directly maps an instruction to a sequence of 3D affordance masks. SeqSplatNet employs a large language model that autoregressively generates text interleaved with special segmentation tokens, guiding a conditional decoder to produce the corresponding 3D mask. To handle complex scene geometry, we introduce a pre-training strategy, Conditional Geometric Reconstruction, where the model learns to reconstruct complete affordance region masks from known geometric observations, thereby building a robust geometric prior. Furthermore, to resolve semantic ambiguities, we design a feature injection mechanism that lifts rich semantic features from 2D Vision Foundation Models (VFM) and fuses them into the 3D decoder at multiple scales. Extensive experiments demonstrate that our method sets a new state-of-the-art on our challenging benchmark, effectively advancing affordance reasoning from single-step interactions to complex, sequential tasks at the scene level.
Abstract:Class-incremental/Continual image segmentation (CIS) aims to train an image segmenter in stages, where the set of available categories differs at each stage. To leverage the built-in objectness of query-based transformers, which mitigates catastrophic forgetting of mask proposals, current methods often decouple mask generation from the continual learning process. This study, however, identifies two key issues with decoupled frameworks: loss of plasticity and heavy reliance on input data order. To address these, we conduct an in-depth investigation of the built-in objectness and find that highly aggregated image features provide a shortcut for queries to generate masks through simple feature alignment. Based on this, we propose SimCIS, a simple yet powerful baseline for CIS. Its core idea is to directly select image features for query assignment, ensuring "perfect alignment" to preserve objectness, while simultaneously allowing queries to select new classes to promote plasticity. To further combat catastrophic forgetting of categories, we introduce cross-stage consistency in selection and an innovative "visual query"-based replay mechanism. Experiments demonstrate that SimCIS consistently outperforms state-of-the-art methods across various segmentation tasks, settings, splits, and input data orders. All models and codes will be made publicly available at https://github.com/SooLab/SimCIS.
Abstract:Personalized text-to-image generation aims to synthesize images of user-provided concepts in diverse contexts. Despite recent progress in multi-concept personalization, most are limited to object concepts and struggle to customize abstract concepts (e.g., pose, lighting). Some methods have begun exploring multi-concept personalization supporting abstract concepts, but they require test-time fine-tuning for each new concept, which is time-consuming and prone to overfitting on limited training images. In this work, we propose a novel tuning-free method for multi-concept personalization that can effectively customize both object and abstract concepts without test-time fine-tuning. Our method builds upon the modulation mechanism in pretrained Diffusion Transformers (DiTs) model, leveraging the localized and semantically meaningful properties of the modulation space. Specifically, we propose a novel module, Mod-Adapter, to predict concept-specific modulation direction for the modulation process of concept-related text tokens. It incorporates vision-language cross-attention for extracting concept visual features, and Mixture-of-Experts (MoE) layers that adaptively map the concept features into the modulation space. Furthermore, to mitigate the training difficulty caused by the large gap between the concept image space and the modulation space, we introduce a VLM-guided pretraining strategy that leverages the strong image understanding capabilities of vision-language models to provide semantic supervision signals. For a comprehensive comparison, we extend a standard benchmark by incorporating abstract concepts. Our method achieves state-of-the-art performance in multi-concept personalization, supported by quantitative, qualitative, and human evaluations.
Abstract:Although dual-stream architectures have achieved remarkable success in single image reflection removal, they fail to fully exploit inter-layer complementarity in their physical modeling and network design, which limits the quality of image separation. To address this fundamental limitation, we propose two targeted improvements to enhance dual-stream architectures: First, we introduce a novel inter-layer complementarity model where low-frequency components extracted from the residual layer interact with the transmission layer through dual-stream architecture to enhance inter-layer complementarity. Meanwhile, high-frequency components from the residual layer provide inverse modulation to both streams, improving the detail quality of the transmission layer. Second, we propose an efficient inter-layer complementarity attention mechanism which first cross-reorganizes dual streams at the channel level to obtain reorganized streams with inter-layer complementary structures, then performs attention computation on the reorganized streams to achieve better inter-layer separation, and finally restores the original stream structure for output. Experimental results demonstrate that our method achieves state-of-the-art separation quality on multiple public datasets while significantly reducing both computational cost and model complexity.
Abstract:3D affordance reasoning is essential in associating human instructions with the functional regions of 3D objects, facilitating precise, task-oriented manipulations in embodied AI. However, current methods, which predominantly depend on sparse 3D point clouds, exhibit limited generalizability and robustness due to their sensitivity to coordinate variations and the inherent sparsity of the data. By contrast, 3D Gaussian Splatting (3DGS) delivers high-fidelity, real-time rendering with minimal computational overhead by representing scenes as dense, continuous distributions. This positions 3DGS as a highly effective approach for capturing fine-grained affordance details and improving recognition accuracy. Nevertheless, its full potential remains largely untapped due to the absence of large-scale, 3DGS-specific affordance datasets. To overcome these limitations, we present 3DAffordSplat, the first large-scale, multi-modal dataset tailored for 3DGS-based affordance reasoning. This dataset includes 23,677 Gaussian instances, 8,354 point cloud instances, and 6,631 manually annotated affordance labels, encompassing 21 object categories and 18 affordance types. Building upon this dataset, we introduce AffordSplatNet, a novel model specifically designed for affordance reasoning using 3DGS representations. AffordSplatNet features an innovative cross-modal structure alignment module that exploits structural consistency priors to align 3D point cloud and 3DGS representations, resulting in enhanced affordance recognition accuracy. Extensive experiments demonstrate that the 3DAffordSplat dataset significantly advances affordance learning within the 3DGS domain, while AffordSplatNet consistently outperforms existing methods across both seen and unseen settings, highlighting its robust generalization capabilities.
Abstract:Image fusion seeks to seamlessly integrate foreground objects with background scenes, producing realistic and harmonious fused images. Unlike existing methods that directly insert objects into the background, adaptive and interactive fusion remains a challenging yet appealing task. It requires the foreground to adjust or interact with the background context, enabling more coherent integration. To address this, we propose an iterative human-in-the-loop data generation pipeline, which leverages limited initial data with diverse textual prompts to generate fusion datasets across various scenarios and interactions, including placement, holding, wearing, and style transfer. Building on this, we introduce DreamFuse, a novel approach based on the Diffusion Transformer (DiT) model, to generate consistent and harmonious fused images with both foreground and background information. DreamFuse employs a Positional Affine mechanism to inject the size and position of the foreground into the background, enabling effective foreground-background interaction through shared attention. Furthermore, we apply Localized Direct Preference Optimization guided by human feedback to refine DreamFuse, enhancing background consistency and foreground harmony. DreamFuse achieves harmonious fusion while generalizing to text-driven attribute editing of the fused results. Experimental results demonstrate that our method outperforms state-of-the-art approaches across multiple metrics.
Abstract:Visible watermark removal which involves watermark cleaning and background content restoration is pivotal to evaluate the resilience of watermarks. Existing deep neural network (DNN)-based models still struggle with large-area watermarks and are overly dependent on the quality of watermark mask prediction. To overcome these challenges, we introduce a novel feature adapting framework that leverages the representation modeling capacity of a pre-trained image inpainting model. Our approach bridges the knowledge gap between image inpainting and watermark removal by fusing information of the residual background content beneath watermarks into the inpainting backbone model. We establish a dual-branch system to capture and embed features from the residual background content, which are merged into intermediate features of the inpainting backbone model via gated feature fusion modules. Moreover, for relieving the dependence on high-quality watermark masks, we introduce a new training paradigm by utilizing coarse watermark masks to guide the inference process. This contributes to a visible image removal model which is insensitive to the quality of watermark mask during testing. Extensive experiments on both a large-scale synthesized dataset and a real-world dataset demonstrate that our approach significantly outperforms existing state-of-the-art methods. The source code is available in the supplementary materials.