Abstract:Safety is a long-standing and the final pursuit in the development of autonomous driving systems, with a significant portion of safety challenge arising from perception. How to effectively evaluate the safety as well as the reliability of perception algorithms is becoming an emerging issue. Despite its critical importance, existing perception methods exhibit a limitation in their robustness, primarily due to the use of benchmarks are entierly simulated, which fail to align predicted results with actual outcomes, particularly under extreme weather conditions and sensor anomalies that are prevalent in real-world scenarios. To fill this gap, in this study, we propose a Sim-to-Real Evaluation Benchmark for Autonomous Driving (S2R-Bench). We collect diverse sensor anomaly data under various road conditions to evaluate the robustness of autonomous driving perception methods in a comprehensive and realistic manner. This is the first corruption robustness benchmark based on real-world scenarios, encompassing various road conditions, weather conditions, lighting intensities, and time periods. By comparing real-world data with simulated data, we demonstrate the reliability and practical significance of the collected data for real-world applications. We hope that this dataset will advance future research and contribute to the development of more robust perception models for autonomous driving. This dataset is released on https://github.com/adept-thu/S2R-Bench.
Abstract:Accurately estimating human internal states, such as personality traits or behavioral patterns, is critical for enhancing the effectiveness of human-robot interaction, particularly in group settings. These insights are key in applications ranging from social navigation to autism diagnosis. However, prior methods are limited by scalability and passive observation, making real-time estimation in complex, multi-human settings difficult. In this work, we propose a practical method for active human personality estimation in groups, with a focus on applications related to Autism Spectrum Disorder (ASD). Our method combines a personality-conditioned behavior model, based on the Eysenck 3-Factor theory, with an active robot information gathering policy that triggers human behaviors through a receding-horizon planner. The robot's belief about human personality is then updated via Bayesian inference. We demonstrate the effectiveness of our approach through simulations, user studies with typical adults, and preliminary experiments involving participants with ASD. Our results show that our method can scale to tens of humans and reduce personality prediction error by 29.2% and uncertainty by 79.9% in simulation. User studies with typical adults confirm the method's ability to generalize across complex personality distributions. Additionally, we explore its application in autism-related scenarios, demonstrating that the method can identify the difference between neurotypical and autistic behavior, highlighting its potential for diagnosing ASD. The results suggest that our framework could serve as a foundation for future ASD-specific interventions.
Abstract:Human mesh recovery (HMR) from a single image is inherently ill-posed due to depth ambiguity and occlusions. Probabilistic methods have tried to solve this by generating numerous plausible 3D human mesh predictions, but they often exhibit misalignment with 2D image observations and weak robustness to in-the-wild images. To address these issues, we propose ADHMR, a framework that Aligns a Diffusion-based HMR model in a preference optimization manner. First, we train a human mesh prediction assessment model, HMR-Scorer, capable of evaluating predictions even for in-the-wild images without 3D annotations. We then use HMR-Scorer to create a preference dataset, where each input image has a pair of winner and loser mesh predictions. This dataset is used to finetune the base model using direct preference optimization. Moreover, HMR-Scorer also helps improve existing HMR models by data cleaning, even with fewer training samples. Extensive experiments show that ADHMR outperforms current state-of-the-art methods. Code is available at: https://github.com/shenwenhao01/ADHMR.
Abstract:This research tackles the challenge of real-time active view selection and uncertainty quantification on visual quality for active 3D reconstruction. Visual quality is a critical aspect of 3D reconstruction. Recent advancements such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have notably enhanced the image rendering quality of reconstruction models. Nonetheless, the efficient and effective acquisition of input images for reconstruction-specifically, the selection of the most informative viewpoint-remains an open challenge, which is crucial for active reconstruction. Existing studies have primarily focused on evaluating geometric completeness and exploring unobserved or unknown regions, without direct evaluation of the visual uncertainty within the reconstruction model. To address this gap, this paper introduces a probabilistic model that quantifies visual uncertainty for each Gaussian. Leveraging Shannon Mutual Information, we formulate a criterion, Gaussian Splatting Shannon Mutual Information (GauSS-MI), for real-time assessment of visual mutual information from novel viewpoints, facilitating the selection of next best view. GauSS-MI is implemented within an active reconstruction system integrated with a view and motion planner. Extensive experiments across various simulated and real-world scenes showcase the superior visual quality and reconstruction efficiency performance of the proposed system.
Abstract:End-to-end autonomous driving has made impressive progress in recent years. Former end-to-end autonomous driving approaches often decouple planning and motion tasks, treating them as separate modules. This separation overlooks the potential benefits that planning can gain from learning out-of-distribution data encountered in motion tasks. However, unifying these tasks poses significant challenges, such as constructing shared contextual representations and handling the unobservability of other vehicles' states. To address these challenges, we propose TTOG, a novel two-stage trajectory generation framework. In the first stage, a diverse set of trajectory candidates is generated, while the second stage focuses on refining these candidates through vehicle state information. To mitigate the issue of unavailable surrounding vehicle states, TTOG employs a self-vehicle data-trained state estimator, subsequently extended to other vehicles. Furthermore, we introduce ECSA (equivariant context-sharing scene adapter) to enhance the generalization of scene representations across different agents. Experimental results demonstrate that TTOG achieves state-of-the-art performance across both planning and motion tasks. Notably, on the challenging open-loop nuScenes dataset, TTOG reduces the L2 distance by 36.06\%. Furthermore, on the closed-loop Bench2Drive dataset, our approach achieves a 22\% improvement in the driving score (DS), significantly outperforming existing baselines.
Abstract:Collaborative perception has attracted growing interest from academia and industry due to its potential to enhance perception accuracy, safety, and robustness in autonomous driving through multi-agent information fusion. With the advancement of Vehicle-to-Everything (V2X) communication, numerous collaborative perception datasets have emerged, varying in cooperation paradigms, sensor configurations, data sources, and application scenarios. However, the absence of systematic summarization and comparative analysis hinders effective resource utilization and standardization of model evaluation. As the first comprehensive review focused on collaborative perception datasets, this work reviews and compares existing resources from a multi-dimensional perspective. We categorize datasets based on cooperation paradigms, examine their data sources and scenarios, and analyze sensor modalities and supported tasks. A detailed comparative analysis is conducted across multiple dimensions. We also outline key challenges and future directions, including dataset scalability, diversity, domain adaptation, standardization, privacy, and the integration of large language models. To support ongoing research, we provide a continuously updated online repository of collaborative perception datasets and related literature: https://github.com/frankwnb/Collaborative-Perception-Datasets-for-Autonomous-Driving.
Abstract:Road surface is the sole contact medium for wheels or robot feet. Reconstructing road surface is crucial for unmanned vehicles and mobile robots. Recent studies on Neural Radiance Fields (NeRF) and Gaussian Splatting (GS) have achieved remarkable results in scene reconstruction. However, they typically rely on multi-view image inputs and require prolonged optimization times. In this paper, we propose BEV-GS, a real-time single-frame road surface reconstruction method based on feed-forward Gaussian splatting. BEV-GS consists of a prediction module and a rendering module. The prediction module introduces separate geometry and texture networks following Bird's-Eye-View paradigm. Geometric and texture parameters are directly estimated from a single frame, avoiding per-scene optimization. In the rendering module, we utilize grid Gaussian for road surface representation and novel view synthesis, which better aligns with road surface characteristics. Our method achieves state-of-the-art performance on the real-world dataset RSRD. The road elevation error reduces to 1.73 cm, and the PSNR of novel view synthesis reaches 28.36 dB. The prediction and rendering FPS is 26, and 2061, respectively, enabling high-accuracy and real-time applications. The code will be available at: \href{https://github.com/cat-wwh/BEV-GS}{\texttt{https://github.com/cat-wwh/BEV-GS}}
Abstract:Cooperative perception presents significant potential for enhancing the sensing capabilities of individual vehicles, however, inter-agent latency remains a critical challenge. Latencies cause misalignments in both spatial and semantic features, complicating the fusion of real-time observations from the ego vehicle with delayed data from others. To address these issues, we propose TraF-Align, a novel framework that learns the flow path of features by predicting the feature-level trajectory of objects from past observations up to the ego vehicle's current time. By generating temporally ordered sampling points along these paths, TraF-Align directs attention from the current-time query to relevant historical features along each trajectory, supporting the reconstruction of current-time features and promoting semantic interaction across multiple frames. This approach corrects spatial misalignment and ensures semantic consistency across agents, effectively compensating for motion and achieving coherent feature fusion. Experiments on two real-world datasets, V2V4Real and DAIR-V2X-Seq, show that TraF-Align sets a new benchmark for asynchronous cooperative perception.
Abstract:This work focuses on full-body co-speech gesture generation. Existing methods typically employ an autoregressive model accompanied by vector-quantized tokens for gesture generation, which results in information loss and compromises the realism of the generated gestures. To address this, inspired by the natural continuity of real-world human motion, we propose MAG, a novel multi-modal aligned framework for high-quality and diverse co-speech gesture synthesis without relying on discrete tokenization. Specifically, (1) we introduce a motion-text-audio-aligned variational autoencoder (MTA-VAE), which leverages pre-trained WavCaps' text and audio embeddings to enhance both semantic and rhythmic alignment with motion, ultimately producing more realistic gestures. (2) Building on this, we propose a multimodal masked autoregressive model (MMAG) that enables autoregressive modeling in continuous motion embeddings through diffusion without vector quantization. To further ensure multi-modal consistency, MMAG incorporates a hybrid granularity audio-text fusion block, which serves as conditioning for diffusion process. Extensive experiments on two benchmark datasets demonstrate that MAG achieves stateof-the-art performance both quantitatively and qualitatively, producing highly realistic and diverse co-speech gestures.The code will be released to facilitate future research.
Abstract:We explore how scalable robot data can address real-world challenges for generalized robotic manipulation. Introducing AgiBot World, a large-scale platform comprising over 1 million trajectories across 217 tasks in five deployment scenarios, we achieve an order-of-magnitude increase in data scale compared to existing datasets. Accelerated by a standardized collection pipeline with human-in-the-loop verification, AgiBot World guarantees high-quality and diverse data distribution. It is extensible from grippers to dexterous hands and visuo-tactile sensors for fine-grained skill acquisition. Building on top of data, we introduce Genie Operator-1 (GO-1), a novel generalist policy that leverages latent action representations to maximize data utilization, demonstrating predictable performance scaling with increased data volume. Policies pre-trained on our dataset achieve an average performance improvement of 30% over those trained on Open X-Embodiment, both in in-domain and out-of-distribution scenarios. GO-1 exhibits exceptional capability in real-world dexterous and long-horizon tasks, achieving over 60% success rate on complex tasks and outperforming prior RDT approach by 32%. By open-sourcing the dataset, tools, and models, we aim to democratize access to large-scale, high-quality robot data, advancing the pursuit of scalable and general-purpose intelligence.