Abstract:Recovering high-fidelity 3D hand geometry from images is a critical task in computer vision, holding significant value for domains such as robotics, animation and VR/AR. Crucially, scalable applications demand both accuracy and deployment flexibility, requiring the ability to leverage massive amounts of unstructured image data from the internet or enable deployment on consumer-grade RGB cameras without complex calibration. However, current methods face a dilemma. While single-view approaches are easy to deploy, they suffer from depth ambiguity and occlusion. Conversely, multi-view systems resolve these uncertainties but typically demand fixed, calibrated setups, limiting their real-world utility. To bridge this gap, we draw inspiration from 3D foundation models that learn explicit geometry directly from visual data. By reformulating hand reconstruction from arbitrary views as a visual-geometry grounded task, we propose a feed-forward architecture that, for the first time in literature, jointly infers 3D hand meshes and camera poses from uncalibrated views. Extensive evaluations show that our approach outperforms state-of-the-art benchmarks and demonstrates strong generalization to uncalibrated, in-the-wild scenarios. Here is the link of our project page: https://lym29.github.io/HGGT/.
Abstract:The rapid advancement of Multimodal Large Language Models (MLLMs) has enabled browsing agents to acquire and reason over multimodal information in the real world. But existing benchmarks suffer from two limitations: insufficient evaluation of visual reasoning ability and the neglect of native visual information of web pages in the reasoning chains. To address these challenges, we introduce a new benchmark for visual-native search, VisBrowse-Bench. It contains 169 VQA instances covering multiple domains and evaluates the models' visual reasoning capabilities during the search process through multimodal evidence cross-validation via text-image retrieval and joint reasoning. These data were constructed by human experts using a multi-stage pipeline and underwent rigorous manual verification. We additionally propose an agent workflow that can effectively drive the browsing agent to actively collect and reason over visual information during the search process. We comprehensively evaluated both open-source and closed-source models in this workflow. Experimental results show that even the best-performing model, Claude-4.6-Opus only achieves an accuracy of 47.6%, while the proprietary Deep Research model, o3-deep-research only achieves an accuracy of 41.1%. The code and data can be accessed at: https://github.com/ZhengboZhang/VisBrowse-Bench
Abstract:Generating human grasping poses that accurately reflect both object geometry and user-specified interaction semantics is essential for natural hand-object interactions in AR/VR and embodied AI. However, existing semantic grasping approaches struggle with the large modality gap between 3D object representations and textual instructions, and often lack explicit spatial or semantic constraints, leading to physically invalid or semantically inconsistent grasps. In this work, we present AffordGrasp, a diffusion-based framework that produces physically stable and semantically faithful human grasps with high precision. We first introduce a scalable annotation pipeline that automatically enriches hand-object interaction datasets with fine-grained structured language labels capturing interaction intent. Building upon these annotations, AffordGrasp integrates an affordance-aware latent representation of hand poses with a dual-conditioning diffusion process, enabling the model to jointly reason over object geometry, spatial affordances, and instruction semantics. A distribution adjustment module further enforces physical contact consistency and semantic alignment. We evaluate AffordGrasp across four instruction-augmented benchmarks derived from HO-3D, OakInk, GRAB, and AffordPose, and observe substantial improvements over state-of-the-art methods in grasp quality, semantic accuracy, and diversity.
Abstract:Reliable, generalizable data foundations are critical for enabling large-scale models in computational lithography. However, essential tasks-mask generation, rule violation detection, and layout optimization-are often handled in isolation, hindered by scarce datasets and limited modeling approaches. To address these challenges, we introduce Unitho, a unified multi-task large vision model built upon the Transformer architecture. Trained on a large-scale industrial lithography simulation dataset with hundreds of thousands of cases, Unitho supports end-to-end mask generation, lithography simulation, and rule violation detection. By enabling agile and high-fidelity lithography simulation, Unitho further facilitates the construction of robust data foundations for intelligent EDA. Experimental results validate its effectiveness and generalizability, with performance substantially surpassing academic baselines.
Abstract:Multimodal protein features play a crucial role in protein function prediction. However, these features encompass a wide range of information, ranging from structural data and sequence features to protein attributes and interaction networks, making it challenging to decipher their complex interconnections. In this work, we propose a multimodal protein function prediction method (DSRPGO) by utilizing dynamic selection and reconstructive pre-training mechanisms. To acquire complex protein information, we introduce reconstructive pre-training to mine more fine-grained information with low semantic levels. Moreover, we put forward the Bidirectional Interaction Module (BInM) to facilitate interactive learning among multimodal features. Additionally, to address the difficulty of hierarchical multi-label classification in this task, a Dynamic Selection Module (DSM) is designed to select the feature representation that is most conducive to current protein function prediction. Our proposed DSRPGO model improves significantly in BPO, MFO, and CCO on human datasets, thereby outperforming other benchmark models.
Abstract:With the rapid advancement of natural language processing (NLP) technologies, the demand for high-quality Chinese document question-answering datasets is steadily growing. To address this issue, we present the Chinese Multi-Document Question Answering Dataset(ChiMDQA), specifically designed for downstream business scenarios across prevalent domains including academic, education, finance, law, medical treatment, and news. ChiMDQA encompasses long-form documents from six distinct fields, consisting of 6,068 rigorously curated, high-quality question-answer (QA) pairs further classified into ten fine-grained categories. Through meticulous document screening and a systematic question-design methodology, the dataset guarantees both diversity and high quality, rendering it applicable to various NLP tasks such as document comprehension, knowledge extraction, and intelligent QA systems. Additionally, this paper offers a comprehensive overview of the dataset's design objectives, construction methodologies, and fine-grained evaluation system, supplying a substantial foundation for future research and practical applications in Chinese QA. The code and data are available at: https://anonymous.4open.science/r/Foxit-CHiMDQA/.




Abstract:The pursuit of artificial general intelligence (AGI) has placed embodied intelligence at the forefront of robotics research. Embodied intelligence focuses on agents capable of perceiving, reasoning, and acting within the physical world. Achieving robust embodied intelligence requires not only advanced perception and control, but also the ability to ground abstract cognition in real-world interactions. Two foundational technologies, physical simulators and world models, have emerged as critical enablers in this quest. Physical simulators provide controlled, high-fidelity environments for training and evaluating robotic agents, allowing safe and efficient development of complex behaviors. In contrast, world models empower robots with internal representations of their surroundings, enabling predictive planning and adaptive decision-making beyond direct sensory input. This survey systematically reviews recent advances in learning embodied AI through the integration of physical simulators and world models. We analyze their complementary roles in enhancing autonomy, adaptability, and generalization in intelligent robots, and discuss the interplay between external simulation and internal modeling in bridging the gap between simulated training and real-world deployment. By synthesizing current progress and identifying open challenges, this survey aims to provide a comprehensive perspective on the path toward more capable and generalizable embodied AI systems. We also maintain an active repository that contains up-to-date literature and open-source projects at https://github.com/NJU3DV-LoongGroup/Embodied-World-Models-Survey.




Abstract:One key characteristic of the Chinese spelling check (CSC) task is that incorrect characters are usually similar to the correct ones in either phonetics or glyph. To accommodate this, previous works usually leverage confusion sets, which suffer from two problems, i.e., difficulty in determining which character pairs to include and lack of probabilities to distinguish items in the set. In this paper, we propose a light-weight plug-and-play DISC (i.e., decoding intervention with similarity of characters) module for CSC models.DISC measures phonetic and glyph similarities between characters and incorporates this similarity information only during the inference phase. This method can be easily integrated into various existing CSC models, such as ReaLiSe, SCOPE, and ReLM, without additional training costs. Experiments on three CSC benchmarks demonstrate that our proposed method significantly improves model performance, approaching and even surpassing the current state-of-the-art models.


Abstract:Advances in artificial intelligence (AI) present significant risks and opportunities, requiring improved governance to mitigate societal harms and promote equitable benefits. Current incentive structures and regulatory delays may hinder responsible AI development and deployment, particularly in light of the transformative potential of large language models (LLMs). To address these challenges, we propose developing the following three contributions: (1) a large multimodal text and economic-timeseries foundation model that integrates economic and natural language policy data for enhanced forecasting and decision-making, (2) algorithmic mechanisms for eliciting diverse and representative perspectives, enabling the creation of data-driven public policy recommendations, and (3) an AI-driven web platform for supporting transparent, inclusive, and data-driven policymaking.




Abstract:Our work aims to reconstruct hand-object interactions from a single-view image, which is a fundamental but ill-posed task. Unlike methods that reconstruct from videos, multi-view images, or predefined 3D templates, single-view reconstruction faces significant challenges due to inherent ambiguities and occlusions. These challenges are further amplified by the diverse nature of hand poses and the vast variety of object shapes and sizes. Our key insight is that current foundational models for segmentation, inpainting, and 3D reconstruction robustly generalize to in-the-wild images, which could provide strong visual and geometric priors for reconstructing hand-object interactions. Specifically, given a single image, we first design a novel pipeline to estimate the underlying hand pose and object shape using off-the-shelf large models. Furthermore, with the initial reconstruction, we employ a prior-guided optimization scheme, which optimizes hand pose to comply with 3D physical constraints and the 2D input image content. We perform experiments across several datasets and show that our method consistently outperforms baselines and faithfully reconstructs a diverse set of hand-object interactions. Here is the link of our project page: https://lym29.github.io/EasyHOI-page/