Abstract:A prevailing view in robot learning is that simulation alone is not enough; effective sim-to-real transfer is widely believed to require at least some real-world data collection or task-specific fine-tuning to bridge the gap between simulated and physical environments. We challenge that assumption. With sufficiently large-scale and diverse simulated synthetic training data, we show that zero-shot transfer to the real world is not only possible, but effective for both static and mobile manipulation. We introduce MolmoBot-Engine, a fully open-source pipeline for procedural data generation across robots, tasks, and diverse simulated environments in MolmoSpaces. With it, we release MolmoBot-Data, a dataset of 1.8 million expert trajectories for articulated object manipulation and pick-and-place tasks. We train three policy classes: MolmoBot, a Molmo2-based multi-frame vision-language model with a flow-matching action head; MolmoBot-Pi0, which replicates the $π_0$ architecture to enable direct comparison; and MolmoBot-SPOC, a lightweight policy suitable for edge deployment and amenable to RL fine-tuning. We evaluate on two robotic platforms: the Franka FR3 for tabletop manipulation tasks and the Rainbow Robotics RB-Y1 mobile manipulator for door opening, drawer manipulation, cabinet interaction, and mobile pick-and-place. Without any real-world fine-tuning, our policies achieve zero-shot transfer to unseen objects and environments. On tabletop pick-and-place, MolmoBot achieves a success rate of 79.2% in real world evaluations across 4 settings, outperforming $π_{0.5}$ at 39.2%. Our results demonstrate that procedural environment generation combined with diverse articulated assets can produce robust manipulation policies that generalize broadly to the real world. Technical Blog: https://allenai.org/blog/molmobot-robot-manipulation
Abstract:Recent work on robot manipulation has advanced policy generalization to novel scenarios. However, it is often difficult to characterize how different evaluation settings actually represent generalization from the training distribution of a given policy. To work towards more precise evaluation of generalization in robotics, we propose RADAR, a scalable framework for directly comparing test-time evaluation tasks to policy training data, to determine what form of policy generalization is required. RADAR consists of a two-stage pipeline: first, retrieval using generalist policy embeddings identifies which training examples are relevant for a given evaluation task. Next, vision-language models (VLMs) analyze the evaluation task against the retrieved data, outputting interpretable analysis on how they compare along a variety of axes, and an overall classification of what type of policy generalization is required. Through controlled experiments, we demonstrate that VLMs are effective at analyzing data for generalization, and that our retrieval step effectively identifies examples needed to make accurate classifications with respect to the training data. Furthermore, we scale RADAR to large-scale datasets, where we observe agreement with human-defined benchmark conditions from prior work. We provide demonstrations at radar-analysis.github.io.
Abstract:Many robot tasks require attending to the history of past observations. For example, finding an item in a room requires remembering which places have already been searched. However, the best-performing robot policies typically condition only on the current observation, limiting their applicability to such tasks. Naively conditioning on past observations often fails due to spurious correlations: policies latch onto incidental features of training histories that do not generalize to out-of-distribution trajectories upon deployment. We analyze why policies latch onto these spurious correlations and find that this problem stems from limited coverage over the space of possible histories during training, which grows exponentially with horizon. Existing regularization techniques provide inconsistent benefits across tasks, as they do not fundamentally address this coverage problem. Motivated by these findings, we propose Big Picture Policies (BPP), an approach that conditions on a minimal set of meaningful keyframes detected by a vision-language model. By projecting diverse rollouts onto a compact set of task-relevant events, BPP substantially reduces distribution shift between training and deployment, without sacrificing expressivity. We evaluate BPP on four challenging real-world manipulation tasks and three simulation tasks, all requiring history conditioning. BPP achieves 70% higher success rates than the best comparison on real-world evaluations.
Abstract:A long-standing goal in robotics is a generalist policy that can be deployed zero-shot on new robot embodiments without per-embodiment adaptation. Despite large-scale multi-embodiment pre-training, existing Vision-Language-Action models (VLAs) remain tightly coupled to their training embodiments and typically require costly fine-tuning. We introduce Language-Action Pre-training (LAP), a simple recipe that represents low-level robot actions directly in natural language, aligning action supervision with the pre-trained vision-language model's input-output distribution. LAP requires no learned tokenizer, no costly annotation, and no embodiment-specific architectural design. Based on LAP, we present LAP-3B, which to the best of our knowledge is the first VLA to achieve substantial zero-shot transfer to previously unseen robot embodiments without any embodiment-specific fine-tuning. Across multiple novel robots and manipulation tasks, LAP-3B attains over 50% average zero-shot success, delivering roughly a 2x improvement over the strongest prior VLAs. We further show that LAP enables efficient adaptation and favorable scaling, while unifying action prediction and VQA in a shared language-action format that yields additional gains through co-training.
Abstract:Robotic foundation models achieve strong generalization by leveraging internet-scale vision-language representations, but their massive computational cost creates a fundamental bottleneck: high inference latency. In dynamic environments, this latency breaks the control loop, rendering powerful models unsafe for real-time deployment. We propose AsyncVLA, an asynchronous control framework that decouples semantic reasoning from reactive execution. Inspired by hierarchical control, AsyncVLA runs a large foundation model on a remote workstation to provide high-level guidance, while a lightweight, onboard Edge Adapter continuously refines actions at high frequency. To bridge the domain gap between these asynchronous streams, we introduce an end-to-end finetuning protocol and a trajectory re-weighting strategy that prioritizes dynamic interactions. We evaluate our approach on real-world vision-based navigation tasks with communication delays up to 6 seconds. AsyncVLA achieves a 40% higher success rate than state-of-the-art baselines, effectively bridging the gap between the semantic intelligence of large models and the reactivity required for edge robotics.
Abstract:While world models have emerged as a cornerstone of embodied intelligence by enabling agents to reason about environmental dynamics through action-conditioned prediction, their evaluation remains fragmented. Current evaluation of embodied world models has largely focused on perceptual fidelity (e.g., video generation quality), overlooking the functional utility of these models in downstream decision-making tasks. In this work, we introduce WorldArena, a unified benchmark designed to systematically evaluate embodied world models across both perceptual and functional dimensions. WorldArena assesses models through three dimensions: video perception quality, measured with 16 metrics across six sub-dimensions; embodied task functionality, which evaluates world models as data engines, policy evaluators, and action planners integrating with subjective human evaluation. Furthermore, we propose EWMScore, a holistic metric integrating multi-dimensional performance into a single interpretable index. Through extensive experiments on 14 representative models, we reveal a significant perception-functionality gap, showing that high visual quality does not necessarily translate into strong embodied task capability. WorldArena benchmark with the public leaderboard is released at https://worldarena.ai, providing a framework for tracking progress toward truly functional world models in embodied AI.
Abstract:A significant challenge for robot learning research is our ability to accurately measure and compare the performance of robot policies. Benchmarking in robotics is historically challenging due to the stochasticity, reproducibility, and time-consuming nature of real-world rollouts. This challenge is exacerbated for recent generalist policies, which has to be evaluated across a wide variety of scenes and tasks. Evaluation in simulation offers a scalable complement to real world evaluations, but the visual and physical domain gap between existing simulation benchmarks and the real world has made them an unreliable signal for policy improvement. Furthermore, building realistic and diverse simulated environments has traditionally required significant human effort and expertise. To bridge the gap, we introduce Policy Evaluation and Environment Reconstruction in Simulation (PolaRiS), a scalable real-to-sim framework for high-fidelity simulated robot evaluation. PolaRiS utilizes neural reconstruction methods to turn short video scans of real-world scenes into interactive simulation environments. Additionally, we develop a simple simulation data co-training recipe that bridges remaining real-to-sim gaps and enables zero-shot evaluation in unseen simulation environments. Through extensive paired evaluations between simulation and the real world, we demonstrate that PolaRiS evaluations provide a much stronger correlation to real world generalist policy performance than existing simulated benchmarks. Its simplicity also enables rapid creation of diverse simulated environments. As such, this work takes a step towards distributed and democratized evaluation for the next generation of robotic foundation models.
Abstract:Generative world models hold significant potential for simulating interactions with visuomotor policies in varied environments. Frontier video models can enable generation of realistic observations and environment interactions in a scalable and general manner. However, the use of video models in robotics has been limited primarily to in-distribution evaluations, i.e., scenarios that are similar to ones used to train the policy or fine-tune the base video model. In this report, we demonstrate that video models can be used for the entire spectrum of policy evaluation use cases in robotics: from assessing nominal performance to out-of-distribution (OOD) generalization, and probing physical and semantic safety. We introduce a generative evaluation system built upon a frontier video foundation model (Veo). The system is optimized to support robot action conditioning and multi-view consistency, while integrating generative image-editing and multi-view completion to synthesize realistic variations of real-world scenes along multiple axes of generalization. We demonstrate that the system preserves the base capabilities of the video model to enable accurate simulation of scenes that have been edited to include novel interaction objects, novel visual backgrounds, and novel distractor objects. This fidelity enables accurately predicting the relative performance of different policies in both nominal and OOD conditions, determining the relative impact of different axes of generalization on policy performance, and performing red teaming of policies to expose behaviors that violate physical or semantic safety constraints. We validate these capabilities through 1600+ real-world evaluations of eight Gemini Robotics policy checkpoints and five tasks for a bimanual manipulator.




Abstract:Object-Goal Navigation (ObjectNav) is a critical component toward deploying mobile robots in everyday, uncontrolled environments such as homes, schools, and workplaces. In this context, a robot must locate target objects in previously unseen environments using only its onboard perception. Success requires the integration of semantic understanding, spatial reasoning, and long-horizon planning, which is a combination that remains extremely challenging. While reinforcement learning (RL) has become the dominant paradigm, progress has spanned a wide range of design choices, yet the field still lacks a unifying analysis to determine which components truly drive performance. In this work, we conduct a large-scale empirical study of modular RL-based ObjectNav systems, decomposing them into three key components: perception, policy, and test-time enhancement. Through extensive controlled experiments, we isolate the contribution of each and uncover clear trends: perception quality and test-time strategies are decisive drivers of performance, whereas policy improvements with current methods yield only marginal gains. Building on these insights, we propose practical design guidelines and demonstrate an enhanced modular system that surpasses State-of-the-Art (SotA) methods by 6.6% on SPL and by a 2.7% success rate. We also introduce a human baseline under identical conditions, where experts achieve an average 98% success, underscoring the gap between RL agents and human-level navigation. Our study not only sets the SotA performance but also provides principled guidance for future ObjectNav development and evaluation.
Abstract:In this work, we investigate how spatially grounded auxiliary representations can provide both broad, high-level grounding as well as direct, actionable information to improve policy learning performance and generalization for dexterous tasks. We study these mid-level representations across three critical dimensions: object-centricity, pose-awareness, and depth-awareness. We use these interpretable mid-level representations to train specialist encoders via supervised learning, then feed them as inputs to a diffusion policy to solve dexterous bimanual manipulation tasks in the real world. We propose a novel mixture-of-experts policy architecture that combines multiple specialized expert models, each trained on a distinct mid-level representation, to improve policy generalization. This method achieves an average success rate that is 11% higher than a language-grounded baseline and 24 percent higher than a standard diffusion policy baseline on our evaluation tasks. Furthermore, we find that leveraging mid-level representations as supervision signals for policy actions within a weighted imitation learning algorithm improves the precision with which the policy follows these representations, yielding an additional performance increase of 10%. Our findings highlight the importance of grounding robot policies not only with broad perceptual tasks but also with more granular, actionable representations. For further information and videos, please visit https://mid-level-moe.github.io.