In this paper, we introduce Segmentation-Driven Deformation Multi-View Stereo (SD-MVS), a method that can effectively tackle challenges in 3D reconstruction of textureless areas. We are the first to adopt the Segment Anything Model (SAM) to distinguish semantic instances in scenes and further leverage these constraints for pixelwise patch deformation on both matching cost and propagation. Concurrently, we propose a unique refinement strategy that combines spherical coordinates and gradient descent on normals and pixelwise search interval on depths, significantly improving the completeness of reconstructed 3D model. Furthermore, we adopt the Expectation-Maximization (EM) algorithm to alternately optimize the aggregate matching cost and hyperparameters, effectively mitigating the problem of parameters being excessively dependent on empirical tuning. Evaluations on the ETH3D high-resolution multi-view stereo benchmark and the Tanks and Temples dataset demonstrate that our method can achieve state-of-the-art results with less time consumption.
The reconstruction of textureless areas has long been a challenging problem in MVS due to lack of reliable pixel correspondences between images. In this paper, we propose the Textureless-aware Segmentation And Correlative Refinement guided Multi-View Stereo (TSAR-MVS), a novel method that effectively tackles challenges posed by textureless areas in 3D reconstruction through filtering, refinement and segmentation. First, we implement joint hypothesis filtering, a technique that merges a confidence estimator with a disparity discontinuity detector to eliminate incorrect depth estimations. Second, to spread the pixels with confident depth, we introduce a iterative correlation refinement strategy that leverages RANSAC to generate superpixels, succeeded by a median filter for broadening the influence of accurately determined pixels.Finally, we present a textureless-aware segmentation method that leverages edge detection and line detection for accurately identify large textureless regions to be fitted using 3D planes. Experiments on extensive datasets demonstrate that our method significantly outperforms most non-learning methods and exhibits robustness to textureless areas while preserving fine details.