Abstract:Graph neural ordinary differential equations (Graph ODEs) extend graph learning from discrete message-passing layers to continuous-time representation flows. While it supports adaptive long-range propagation, we show that Graph ODEs with strictly positive irreducible mixing operators face an inherent \emph{monostability trap}: in the long-time regime, information leakage is unavoidable and the dynamics converge to a single global consensus attractor. We propose the \textbf{Hysteresis Graph ODE (HGODE)}, which couples feature evolution with a latent topological potential driven by a learned pairwise force. A double-well edge potential and bipolarized gate allow edge states to polarize into connected or insulated phases while preserving differentiability. We provide asymptotic analysis of the collapse mechanism and the proposed hysteretic topology dynamics, and validate HGODE on theory-driven synthetic diagnostics and real-world graph benchmarks.
Abstract:Graph Transformers can mix information globally, but this flexibility also creates failure modes: some tasks require long-range communication while others are better served by local interaction. We study this through a synthetic node-classification benchmark on contextual stochastic block model graphs, where labels are generated by a controllable mixture of local and far-shell signals. We define distance-misaligned training as a mismatch between where label-relevant information lies and where the model allocates communication over graph distance. On this benchmark, we find three points. First, the preferred graph-distance bias changes systematically with task locality. Second, an oracle adaptive controller, given offline access to the task-side distance target, nearly matches the best fixed bias across regimes and strongly improves over a neutral baseline on mixed and local tasks. Third, a task-agnostic zero-gap controller is weaker, indicating that adaptation alone is not enough and that the control target matters. These results suggest that distance-resolved diagnosis is useful for understanding Graph Transformer failures and for designing graph-aware control.
Abstract:Graph-based Retrieval-Augmented Generation (GraphRAG) enhances LLMs by structuring corpus into graphs to facilitate multi-hop reasoning. While recent lightweight approaches reduce indexing costs by leveraging Named Entity Recognition (NER), they rely strictly on structural co-occurrence, failing to capture latent semantic connections between disjoint entities. To address this, we propose EHRAG, a lightweight RAG framework that constructs a hypergraph capturing both structure and semantic level relationships, employing a hybrid structural-semantic retrieval mechanism. Specifically, EHRAG constructs structural hyperedges based on sentence-level co-occurrence with lightweight entity extraction and semantic hyperedges by clustering entity text embeddings, ensuring the hypergraph encompasses both structural and semantic information. For retrieval, EHRAG performs a structure-semantic hybrid diffusion with topic-aware scoring and personalized pagerank (PPR) refinement to identify the top-k relevant documents. Experiments on four datasets show that EHRAG outperforms state-of-the-art baselines while maintaining linear indexing complexity and zero token consumption for construction. Code is available at https://github.com/yfsong00/EHRAG.
Abstract:Most agents today ``self-evolve'' by following rewards and rules defined by humans. However, this process remains fundamentally dependent on external supervision; without human guidance, the evolution stops. In this work, we train agents to possess an intrinsic meta-evolution capability to spontaneously learn about unseen environments prior to task execution. To instill this ability, we design an outcome-based reward mechanism that measures how much an agent's self-generated world knowledge improves its success rate on downstream tasks. This reward signal is used exclusively during the training phase to teach the model how to explore and summarize effectively. At inference time, the agent requires no external rewards or human instructions. It spontaneously performs native self-evolution to adapt to unknown environments using its internal parameters. When applied to Qwen3-30B and Seed-OSS-36B, this shift to native evolution yields a 20% performance increase on WebVoyager and WebWalker. Most strikingly, the generated world knowledge even enables a compact 14B Qwen3 model to outperform the unassisted Gemini-2.5-Flash, establishing a new paradigm for truly evolving agents.
Abstract:Parameter-efficient fine-tuning (PEFT) has emerged as a crucial paradigm for adapting large language models (LLMs) under constrained computational budgets. However, standard PEFT methods often struggle in multi-task fine-tuning settings, where diverse optimization objectives induce task interference and limited parameter budgets lead to representational deficiency. While recent approaches incorporate mixture-of-experts (MoE) to alleviate these issues, they predominantly operate in the spatial domain, which may introduce structural redundancy and parameter overhead. To overcome these limitations, we reformulate adaptation in the spectral domain. Our spectral analysis reveals that different tasks exhibit distinct frequency energy distributions, and that LLM layers display heterogeneous frequency sensitivities. Motivated by these insights, we propose FourierMoE, which integrates the MoE architecture with the inverse discrete Fourier transform (IDFT) for frequency-aware adaptation. Specifically, FourierMoE employs a frequency-adaptive router to dispatch tokens to experts specialized in distinct frequency bands. Each expert learns a set of conjugate-symmetric complex coefficients, preserving complete phase and amplitude information while theoretically guaranteeing lossless IDFT reconstruction into real-valued spatial weights. Extensive evaluations across 28 benchmarks, multiple model architectures, and scales demonstrate that FourierMoE consistently outperforms competitive baselines in both single-task and multi-task settings while using significantly fewer trainable parameters. These results highlight the promise of spectral-domain expert adaptation as an effective and parameter-efficient paradigm for LLM fine-tuning.
Abstract:Video--based world models have emerged along two dominant paradigms: video generation and 3D reconstruction. However, existing evaluation benchmarks either focus narrowly on visual fidelity and text--video alignment for generative models, or rely on static 3D reconstruction metrics that fundamentally neglect temporal dynamics. We argue that the future of world modeling lies in 4D generation, which jointly models spatial structure and temporal evolution. In this paradigm, the core capability is interactive response: the ability to faithfully reflect how interaction actions drive state transitions across space and time. Yet no existing benchmark systematically evaluates this critical dimension. To address this gap, we propose Omni--WorldBench, a comprehensive benchmark specifically designed to evaluate the interactive response capabilities of world models in 4D settings. Omni--WorldBench comprises two key components: Omni--WorldSuite, a systematic prompt suite spanning diverse interaction levels and scene types; and Omni--Metrics, an agent-based evaluation framework that quantifies world modeling capabilities by measuring the causal impact of interaction actions on both final outcomes and intermediate state evolution trajectories. We conduct extensive evaluations of 18 representative world models across multiple paradigms. Our analysis reveals critical limitations of current world models in interactive response, providing actionable insights for future research. Omni-WorldBench will be publicly released to foster progress in interactive 4D world modeling.
Abstract:Despite advances in the application of MLLMs for various video tasks, video event prediction (VEP) remains relatively underexplored. VEP requires the model to perform fine-grained temporal modeling of videos and establish logical relationships between videos and future events, which current MLLMs still struggle with. In this work, we first present a comprehensive evaluation of current leading MLLMs on the VEP task, revealing the reasons behind their inaccurate predictions, including lack of logical reasoning ability for future events prediction and insufficient utilization of visual information. To address these challenges, we propose \textbf{C}hain \textbf{o}f \textbf{E}vents (\textbf{CoE}) paradigm, which constructs temporal event chains to implicitly enforce MLLM focusing on the visual content and the logical connections between videos and future events, incentivizing model's reasoning capability with multiple training protocols. Experimental results on public benchmarks demonstrate that our method outperforms both leading open-source and commercial MLLMs, establishing a new state-of-the-art on the VEP task. Codes and models will be released soon.
Abstract:While few-step generative models have enabled powerful image and video generation at significantly lower cost, generic reinforcement learning (RL) paradigms for few-step models remain an unsolved problem. Existing RL approaches for few-step diffusion models strongly rely on back-propagating through differentiable reward models, thereby excluding the majority of important real-world reward signals, e.g., non-differentiable rewards such as humans' binary likeness, object counts, etc. To properly incorporate non-differentiable rewards to improve few-step generative models, we introduce TDM-R1, a novel reinforcement learning paradigm built upon a leading few-step model, Trajectory Distribution Matching (TDM). TDM-R1 decouples the learning process into surrogate reward learning and generator learning. Furthermore, we developed practical methods to obtain per-step reward signals along the deterministic generation trajectory of TDM, resulting in a unified RL post-training method that significantly improves few-step models' ability with generic rewards. We conduct extensive experiments ranging from text-rendering, visual quality, and preference alignment. All results demonstrate that TDM-R1 is a powerful reinforcement learning paradigm for few-step text-to-image models, achieving state-of-the-art reinforcement learning performances on both in-domain and out-of-domain metrics. Furthermore, TDM-R1 also scales effectively to the recent strong Z-Image model, consistently outperforming both its 100-NFE and few-step variants with only 4 NFEs. Project page: https://github.com/Luo-Yihong/TDM-R1
Abstract:While Vision-Language Models (VLMs) achieve near-perfect scores on digital document benchmarks like OmniDocBench, their performance in the unpredictable physical world remains largely unknown due to the lack of controlled yet realistic evaluations. We introduce Real5-OmniDocBench, the first benchmark that performs a full-scale, one-to-one physical reconstruction of the entire OmniDocBench v1.5 (1,355 images) across five critical real-world scenarios: Scanning, Warping, Screen-Photography, Illumination, and Skew. Unlike prior benchmark that either lack digital correspondence or employ partial sampling, our complete ground-truth mapping enables, for the first time, rigorous factor-wise attribution of performance degradation-allowing us to pinpoint whether failures stem from geometric distortions, optical artifacts, or model limitations. Our benchmark establishes a challenging new standard for the community, demonstrating that the 'reality gap' in document parsing is far from closed, and provides a diagnostic tool to guide the development of truly resilient document intelligence.
Abstract:Large Language Models (LLMs) are changing the coding paradigm, known as vibe coding, yet synthesizing algorithmically sophisticated and robust code still remains a critical challenge. Incentivizing the deep reasoning capabilities of LLMs is essential to overcoming this hurdle. Reinforcement Fine-Tuning (RFT) has emerged as a promising strategy to address this need. However, most existing approaches overlook the heterogeneous difficulty and granularity inherent in test cases, leading to an imbalanced distribution of reward signals and consequently biased gradient updates during training. To address this, we propose Test-driven and cApability-adaptive cuRriculum reinfOrcement fine-Tuning (TAROT). TAROT systematically constructs, for each problem, a four-tier test suite (basic, intermediate, complex, edge), providing a controlled difficulty landscape for curriculum design and evaluation. Crucially, TAROT decouples curriculum progression from raw reward scores, enabling capability-conditioned evaluation and principled selection from a portfolio of curriculum policies rather than incidental test-case difficulty composition. This design fosters stable optimization and more efficient competency acquisition. Extensive experimental results reveal that the optimal curriculum for RFT in code generation is closely tied to a model's inherent capability, with less capable models achieving greater gains with an easy-to-hard progression, whereas more competent models excel under a hard-first curriculum. TAROT provides a reproducible method that adaptively tailors curriculum design to a model's capability, thereby consistently improving the functional correctness and robustness of the generated code. All code and data are released to foster reproducibility and advance community research at https://github.com/deep-diver/TAROT.