Abstract:As a globally celebrated sport, soccer has attracted widespread interest from fans over the world. This paper aims to develop a comprehensive multi-modal framework for soccer video understanding. Specifically, we make the following contributions in this paper: (i) we introduce SoccerReplay-1988, the largest multi-modal soccer dataset to date, featuring videos and detailed annotations from 1,988 complete matches, with an automated annotation pipeline; (ii) we present the first visual-language foundation model in the soccer domain, MatchVision, which leverages spatiotemporal information across soccer videos and excels in various downstream tasks; (iii) we conduct extensive experiments and ablation studies on action classification, commentary generation, and multi-view foul recognition, and demonstrate state-of-the-art performance on all of them, substantially outperforming existing models, which has demonstrated the superiority of our proposed data and model. We believe that this work will offer a standard paradigm for sports understanding research. The code and model will be publicly available for reproduction.
Abstract:Low-latency and high-precision vehicle localization plays a significant role in enhancing traffic safety and improving traffic management for intelligent transportation. However, in complex road environments, the low latency and high precision requirements could not always be fulfilled due to the high complexity of localization computation. To tackle this issue, we propose a road-aware localization mechanism in heterogeneous networks (HetNet) of the mobile communication system, which enables real-time acquisition of vehicular position information, including the vehicular current road, segment within the road, and coordinates. By employing this multi-scale localization approach, the computational complexity can be greatly reduced while ensuring accurate positioning. Specifically, to reduce positioning search complexity and ensure positioning precision, roads are partitioned into low-dimensional segments with unequal lengths by the proposed singular point (SP) segmentation method. To reduce feature-matching complexity, distinctive salient features (SFs) are extracted sparsely representing roads and segments, which can eliminate redundant features while maximizing the feature information gain. The Cram\'er-Rao Lower Bound (CRLB) of vehicle positioning errors is derived to verify the positioning accuracy improvement brought from the segment partition and SF extraction. Additionally, through SF matching by integrating the inclusion and adjacency position relationships, a multi-scale vehicle localization (MSVL) algorithm is proposed to identify vehicular road signal patterns and determine the real-time segment and coordinates. Simulation results show that the proposed multi-scale localization mechanism can achieve lower latency and high precision compared to the benchmark schemes.
Abstract:While 3D Gaussian Splatting enables high-quality real-time rendering, existing Gaussian-based frameworks for 3D semantic segmentation still face significant challenges in boundary recognition accuracy. To address this, we propose a novel 3DGS-based framework named GradiSeg, incorporating Identity Encoding to construct a deeper semantic understanding of scenes. Our approach introduces two key modules: Identity Gradient Guided Densification (IGD) and Local Adaptive K-Nearest Neighbors (LA-KNN). The IGD module supervises gradients of Identity Encoding to refine Gaussian distributions along object boundaries, aligning them closely with boundary contours. Meanwhile, the LA-KNN module employs position gradients to adaptively establish locality-aware propagation of Identity Encodings, preventing irregular Gaussian spreads near boundaries. We validate the effectiveness of our method through comprehensive experiments. Results show that GradiSeg effectively addresses boundary-related issues, significantly improving segmentation accuracy without compromising scene reconstruction quality. Furthermore, our method's robust segmentation capability and decoupled Identity Encoding representation make it highly suitable for various downstream scene editing tasks, including 3D object removal, swapping and so on.
Abstract:We introduce an innovative system, AutoGameUI, for efficiently constructing cohesive user interfaces in game development. Our system is the first to address the coherence issue arising from integrating inconsistent UI and UX designs, typically leading to mismatches and inefficiencies. We propose a two-stage multimodal learning pipeline to obtain comprehensive representations of both UI and UX designs, and to establish their correspondences. Through the correspondences, a cohesive user interface is automatically constructed from pairwise designs. To achieve high-fidelity effects, we introduce a universal data protocol for precise design descriptions and cross-platform applications. We also develop an interactive web-based tool for game developers to facilitate the use of our system. We create a game UI dataset from actual game projects and combine it with a public dataset for training and evaluation. Our experimental results demonstrate the effectiveness of our system in maintaining coherence between the constructed interfaces and the original designs.
Abstract:With the rapid advancement of large language models (LLMs), aligning policy models with human preferences has become increasingly critical. Direct Preference Optimization (DPO) has emerged as a promising approach for alignment, acting as an RL-free alternative to Reinforcement Learning from Human Feedback (RLHF). Despite DPO's various advancements and inherent limitations, an in-depth review of these aspects is currently lacking in the literature. In this work, we present a comprehensive review of the challenges and opportunities in DPO, covering theoretical analyses, variants, relevant preference datasets, and applications. Specifically, we categorize recent studies on DPO based on key research questions to provide a thorough understanding of DPO's current landscape. Additionally, we propose several future research directions to offer insights on model alignment for the research community.
Abstract:Concept activation vector (CAV) has attracted broad research interest in explainable AI, by elegantly attributing model predictions to specific concepts. However, the training of CAV often necessitates a large number of high-quality images, which are expensive to curate and thus limited to a predefined set of concepts. To address this issue, we propose Language-Guided CAV (LG-CAV) to harness the abundant concept knowledge within the certain pre-trained vision-language models (e.g., CLIP). This method allows training any CAV without labeled data, by utilizing the corresponding concept descriptions as guidance. To bridge the gap between vision-language model and the target model, we calculate the activation values of concept descriptions on a common pool of images (probe images) with vision-language model and utilize them as language guidance to train the LG-CAV. Furthermore, after training high-quality LG-CAVs related to all the predicted classes in the target model, we propose the activation sample reweighting (ASR), serving as a model correction technique, to improve the performance of the target model in return. Experiments on four datasets across nine architectures demonstrate that LG-CAV achieves significantly superior quality to previous CAV methods given any concept, and our model correction method achieves state-of-the-art performance compared to existing concept-based methods. Our code is available at https://github.com/hqhQAQ/LG-CAV.
Abstract:Large-scale multiple-input multiple-output (MIMO) holds great promise for the fifth-generation (5G) and future communication systems. In near-field scenarios, the spherical wavefront model is commonly utilized to accurately depict the propagation characteristics of large-scale MIMO communication channels. However, employing this modeling method necessitates the computation of angle and distance parameters for each antenna element, resulting in challenges regarding computational complexity. To solve this problem, we introduce a subarray decomposition scheme with the purpose of dividing the whole large-scale antenna array into several smaller subarrays. This scheme is implemented in the near-field channel modeling for large-scale MIMO communications between the base stations (BS) and the mobile receiver (MR). Essential channel propagation statistics, such as spatial cross-correlation functions (CCFs), temporal auto-correlation functions (ACFs), frequency correlation functions (CFs), and channel capacities, are derived and discussed. A comprehensive analysis is conducted to investigate the influence of the height of the BS, motion characteristics of the MR, and antenna configurations on the channel statistics. The proposed channel model criterions, such as the modeling precision and computational complexity, are also theoretically compared. Numerical results demonstrate the effectiveness of the presented communication model in obtaining a good tradeoff between modeling precision and computational complexity.
Abstract:Large language models have been successfully applied to programming assistance tasks, such as code completion, code insertion, and instructional code editing. However, these applications remain insufficiently automated and struggle to effectively integrate various types of information during the programming process, including coding history, current code, and user instructions. In this work, we propose a new conversational framework that comprehensively integrates these information sources, collect data to train our models and evaluate their performance. Firstly, to thoroughly evaluate how well models align with different types of information and the quality of their outputs, we introduce a new benchmark, APEval (Assist Programming Eval), to comprehensively assess the performance of models in programming assistance tasks. Then, for data collection, we develop a data generation pipeline, Programming-Instruct, which synthesizes training data from diverse sources, such as GitHub and online judge platforms. This pipeline can automatically generate various types of messages throughout the programming process. Finally, using this pipeline, we generate 219K samples, fine-tune multiple models, and develop the CursorCore series. We show that CursorCore outperforms other models of comparable size. This framework unifies applications such as inline chat and automated editing, contributes to the advancement of coding assistants. Code, models and data are freely available at https://github.com/TechxGenus/CursorCore.
Abstract:Video generation requires modeling a vast spatiotemporal space, which demands significant computational resources and data usage. To reduce the complexity, the prevailing approaches employ a cascaded architecture to avoid direct training with full resolution. Despite reducing computational demands, the separate optimization of each sub-stage hinders knowledge sharing and sacrifices flexibility. This work introduces a unified pyramidal flow matching algorithm. It reinterprets the original denoising trajectory as a series of pyramid stages, where only the final stage operates at the full resolution, thereby enabling more efficient video generative modeling. Through our sophisticated design, the flows of different pyramid stages can be interlinked to maintain continuity. Moreover, we craft autoregressive video generation with a temporal pyramid to compress the full-resolution history. The entire framework can be optimized in an end-to-end manner and with a single unified Diffusion Transformer (DiT). Extensive experiments demonstrate that our method supports generating high-quality 5-second (up to 10-second) videos at 768p resolution and 24 FPS within 20.7k A100 GPU training hours. All code and models will be open-sourced at https://pyramid-flow.github.io.
Abstract:Large language models (LLMs) have increased the demand for personalized and stylish content generation. However, closed-source models like GPT-4 present limitations in optimization opportunities, while the substantial training costs and inflexibility of open-source alternatives, such as Qwen-72B, pose considerable challenges. Conversely, small language models (SLMs) struggle with understanding complex instructions and transferring learned capabilities to new contexts, often exhibiting more pronounced limitations. In this paper, we present a novel collaborative training framework that leverages the strengths of both LLMs and SLMs for style article generation, surpassing the performance of either model alone. We freeze the LLMs to harness their robust instruction-following capabilities and subsequently apply supervised fine-tuning on the SLM using style-specific data. Additionally, we introduce a self-improvement method to enhance style consistency. Our new benchmark, NoteBench, thoroughly evaluates style-aligned generation. Extensive experiments show that our approach achieves state-of-the-art performance, with improvements of 0.78 in ROUGE-L and 0.55 in BLEU-4 scores compared to GPT-4, while maintaining a low hallucination rate regarding factual and faithfulness.