Abstract:Diffusion Transformers (DiTs) have become the dominant paradigm for high-fidelity video generation, yet their ability to perform high-level semantic planning remains limited. While hybrid architectures integrating MLLMs with diffusion backbones have shown strong advantages in image synthesis, such designs remain underexplored in video generation, where existing approaches often treat MLLMs primarily as frozen feature encoders rather than semantic generators. To fill this gap, we systematically study how an MLLM should be integrated with a DiT for video generation by answering three questions: what intermediate representation should bridge the MLLM and DiT, how the MLLM should generate it, and how the DiT should incorporate it during diffusion rendering. Our analysis reveals three key findings: (1) discrete semantic visual tokens produced by an EMA-based tokenizer provide a stable and expressive interface, (2) autoregressive causal modeling is effective for generating these tokens, and (3) explicit visual-token conditioning is more effective than prompt refinement or latent bridging. Based on these findings, we propose BiVidGen, a hybrid framework where an MLLM first generates semantic visual tokens and a DiT renders videos conditioned on both text and these tokens via multi-layer cross-attention. Extensive experiments show that BiVidGen improves semantic alignment and temporal coherence over a fine-tuned DiT baseline, achieving stronger performance on VBench-Long. These results demonstrate that explicit MLLM-based visual planning provides an effective intermediate interface for text-to-video generation beyond text-only conditioning.
Abstract:Recent advances in video generation models have significantly improved the realism of synthetic videos, blurring the boundary between generated and authentic content and raising concerns about misinformation. Existing MLLM-based detectors mainly rely on supervised fine-tuning or label-level reinforcement learning, where coarse supervision limits generalization to unseen scenarios and emerging video generators. To overcome these limitations, we are the first to introduce \textbf{meta-detection} into AI-generated video detection, enabling reliable forgery detection by jointly optimizing predicted labels and supporting evidence within reinforcement learning. This paradigm requires reliable evidence signals and effective mechanisms to integrate them into label-level optimization. Textual rationales provide semantic descriptions of forgery artifacts, but their generation and verification depend on external models, making supervision vulnerable to hallucinations and semantic biases. In contrast, temporal grounding provides more objective and verifiable evidence, as manipulated intervals can be precisely controlled during forgery construction. Based on this insight, we propose an automated data construction pipeline that generates paired real-fake videos by replacing temporal segments with boundary-frame-conditioned video generation models. Furthermore, we introduce \textbf{Evidence-Guided Reward Redistribution}, which performs evidence-aware credit assignment by redistributing rewards among label-correct responses according to evidence quality. This preserves reliable label supervision while encouraging detectors to acquire fine-grained and verifiable forgery localization capabilities. Extensive experiments demonstrate that \textbf{VidForensics-M1} effectively leverages verifiable temporal evidence to achieve robust and generalizable AI-generated video detection.
Abstract:Fine-tuning vision-language models such as CLIP typically requires backpropagation (BP) through the full model, which is infeasible when only forward-pass access is available, as is common for memory-constrained edge devices and proprietary model deployments. Prior BP-free, zeroth-order prompt-tuning methods avoid this requirement but often tune prompts in a single modality or optimize over a search space large enough that convergence requires thousands of forward passes, which is impractical under realistic query budgets. We propose ZOMP (Zeroth-Order Multimodal Prompt tuning), a query-efficient, fully forward-only method that tunes deep prompts in both the vision and text branches of a frozen CLIP model using simultaneous perturbation stochastic approximation. ZOMP combines three ingredients: a cross-modal low-rank reparameterization that ties the two branches through a shared factor and keeps the effective search dimensionality small, a gradient-correction momentum term that stabilizes the noisy zeroth-order estimate, and a budget-indexed rank schedule that unlocks capacity as the query budget is spent. Across 13 vision-language benchmarks under a matched 5,000-query budget, ZOMP consistently outperforms prior BP-free prompt-tuning methods in both few-shot accuracy and query efficiency, and it generalizes better across base-to-new, cross-dataset transfer, and out-of-distribution settings. Our results show that jointly exploiting multimodality and low-rank structure is an effective route to practical, query-efficient BP-free prompt tuning.
Abstract:Large Language Models (LLMs) are increasingly used as high-level planners in embodied multi-robot systems, enabling robots to interpret natural language instructions and coordinate executable actions. Yet, this growing reliance on LLM planners also raises security concerns. Prior work has focused mainly on individual robots, while communication risks in multi-robot collaboration remain insufficiently understood. Existing multi-robot studies are further limited to preliminary analysis under the Decentralized Multi-agent System (DMAS) architecture, so it remains unclear whether these risks persist across other common communication architectures and how attacker access settings shape their propagation. To fill this gap, we formulate two communication attacks corresponding to distinct attacker access settings: the External Entry Point Attack and the Privileged In-System Attack. We evaluate both attacks across DMAS, HMAS-1, and HMAS-2 using three LLMs and five embodied multi-robot tasks. Results show that unsafe information can turn into unsafe actions across all three architectures: DMAS reaches a 96.7\% entry endorsement rate and a 100\% post endorsement activation rate, HMAS-1 reaches a 97.8\% unsafe action success rate, and HMAS-2 triggers 88.3\% of task defined unsafe action slots. To mitigate risks from trusted information flow, we introduce the Claim Provenance and Verification (CPV) Gate, which verifies communicated claims before downstream reuse and reduces the violation rate from 70.0\% to 36.6\%.
Abstract:Recent vision-language models (VLMs) can generate executable CAD programs from images, but existing methods mainly target coarse, general-purpose 3D objects and rarely address the fine-grained geometry and millimeter-level tolerances required in industrial mechanical design. We introduce OmniMech, the first million-scale benchmark for evaluating VLMs on executable CAD generation from industrial manufacturing data. OmniMech contains more than 251,000 fully dimensioned and toleranced 2D orthographic drawings, paired with native CAD models, multi-view renderings, mesh, STEP and B-rep representations, and rich semantic annotations. The benchmark includes four tasks: (1) parametric CAD program synthesis from engineering drawings; (2) diagram-to-3D reasoning for geometrically and structurally consistent reconstruction; (3) annotation-grounded reasoning over dimensions, symbols, feature callouts, and manufacturing constraints; and (4) tool-augmented agentic reasoning using visualization, measurement, CAD execution, and verification tools. Experiments show that current VLMs and CAD-specialized models still struggle with executable program synthesis, fine-grained 3D reconstruction, and reliable enforcement of dimensions and tolerances. We will release the benchmark data, evaluation code, and tool interfaces to support future research.
Abstract:Recent large language models (LLMs) have demonstrated remarkable progress in constraint-aware navigation, maze reasoning, and graph reasoning. However, their ability to reason about complex routing problems under strict geometric, topological, and electrical constraints remains largely unexplored, despite routing being one of the most challenging and critical stages of electronic design automation (EDA). To bridge this gap, we introduce OmniRouting, the first large-scale benchmark designed to evaluate LLMs on printed-circuit-board (PCB) routing reasoning under real-world industrial design-rule, manufacturability, and connectivity constraints. OmniRouting contains 1,681 industrial-grade schematic-coupled PCB designs, including board geometries, routable component placements by human engineers, footprints, pad locations, netlists, stackup information, and routing constraints. The benchmark comprises four tasks: (1) geometric routing reasoning, generating physically valid copper traces, vias, and layer assignments to connect circuit nets within constrained board regions; (2) design-rule-aware routing reasoning, producing routable layouts that satisfy clearance, trace-width, via, obstacle-avoidance, and board-boundary constraints; (3) electrical functionality reasoning, preserving schematic-specified connectivity while reasoning over net names and functional roles to produce electrically correct routing; and (4) tool-augmented agentic routing, leveraging external tools for tasks (1)-(3). Our results reveal substantial limitations of current LMMs in PCB routing, including weak path-planning capabilities, poor adherence to design-rule constraints, and inconsistent preservation of electrical functionality. We will open-source all benchmark data, evaluation code, and tool interfaces to facilitate future research.
Abstract:Dynamic manipulation requires robots to infer target motion and respond promptly, yet existing World-Action Models (WAMs) typically condition only on the current frame and execute large backbones synchronously, limiting motion awareness and responsive control in dynamic scenes. We propose DynamicWAM, a compact WAM for dynamic object manipulation with dual-path motion conditioning. DynamicWAM introduces history-flow conditioning, encoding temporally aligned optical-flow frames alongside the current observation through a frozen pretrained video VAE to preserve spatial motion structure, while injecting kinematic descriptors of displacement, duration, velocity, and acceleration into the action expert to provide motion magnitude and timing. The two complementary paths are fused through joint world-action attention. A distilled compact backbone and real-time chunking (RTC)-based asynchronous execution further enable responsive control. On DOMINO, DynamicWAM achieves a 38.2% success rate and a 53.2 manipulation score, outperforming all evaluated baselines. Across 12 real-world tasks spanning linear, circular, and compound target motion, it achieves a 46.7% average success rate, exceeding the strongest baseline by 22.9 percentage points.
Abstract:Flow policies can represent multimodal action distributions for robot manipulation, yet a robot must execute one action at each control step. When several proposals are sampled, critic-based ranking makes data collection depend on value estimates over candidate actions that may be weakly represented in replay. We introduce HCPG-Flow, an analytic rollout-time selector that augments SAC-Flow with hierarchical, object-centric contact-progress guidance while preserving its actor and critic objectives. HCPG switches from end-effector approach to task progress after contact, scores each proposal by the first-order reduction of a task-relevant distance, standardizes scores within the candidate set, and executes a temperature-controlled action embedding. Across ten simulated tasks, HCPG improves mean success over SAC-Flow on both benchmarks, including a 9.5 percentage-point gain on Maniskill. Four physical tasks further show high success with a 17.4% reduction in successful completion steps.Project page: https://hitxraz.github.io/HCPG-Flow/
Abstract:Editing the figures in a research paper is a routine and time-consuming part of everyday research practice: authors relabel components, rearrange panels, and restyle visuals as they revise their manuscripts. Automating this editing workflow under a natural-language instruction, however, is challenging, because a scientific figure is a dense infographic in which heterogeneous visual elements such as schematics, plots, photos, captions, and arrows are composed under a tight visual grammar to advance a specific argument. To address this, we present SciDiagramEdit, a benchmark and skill-evolution framework that learns from natural paper revisions and operates on the figure's editable vector source, where users can inspect and co-edit individual primitives alongside the agent. Our benchmark mines before/after figure pairs from arXiv version histories, each grounded in the authors' own revision intent. To accommodate the diversity of editing instructions, we adopt agentic learning via skill evolution: an agentic proposer continually refines the agent's skill specification from execution traces over multiple epochs. The resulting skill progressively lifts edit accuracy on a held-out validation set, providing evidence that natural paper revisions are an effective training signal for instruction-driven figure editing.
Abstract:Egocentric videos of human manipulation provide scalable supervision for embodied intelligence, yet existing resources rarely combine low-cost continuous capture, manipulation-level structured annotations, and reusable tools for robot learning. We present Open-AoE, an open, community-oriented egocentric manipulation dataset and toolchain spanning the full pipeline from smartphone capture to model training. Its first release contains approximately 2,000 hours of manipulation video collected in natural environments by 500+ contributors using 400+ smartphones. The dataset provides text annotations, MANO-based hand poses, camera trajectories, and temporally localized atomic actions. Open-AoE further includes a data processing pipeline that transforms raw recordings into structured samples through temporal action segmentation, semantic annotation, hand reconstruction, and camera trajectory reconstruction. Meanwhile, we provide a separate downstream toolchain supports visualization, cross-embodiment retargeting, model-specific data conversion, and training recipes for VLA policies, WAMs, and World Models. By integrating scalable capture, structured processing, and downstream adaptation, Open-AoE reduces the barriers to both data contribution and reuse, providing practical open infrastructure for embodied model training, human-to-robot transfer, and world modeling.