Perry
Abstract:Imitation learning based policies perform well in robotic manipulation, but they often degrade under *egocentric viewpoint shifts* when trained from a single egocentric viewpoint. To address this issue, we present **EgoDemoGen**, a framework that generates *paired* novel egocentric demonstrations by retargeting actions in the novel egocentric frame and synthesizing the corresponding egocentric observation videos with proposed generative video repair model **EgoViewTransfer**, which is conditioned by a novel-viewpoint reprojected scene video and a robot-only video rendered from the retargeted joint actions. EgoViewTransfer is finetuned from a pretrained video generation model using self-supervised double reprojection strategy. We evaluate EgoDemoGen on both simulation (RoboTwin2.0) and real-world robot. After training with a mixture of EgoDemoGen-generated novel egocentric demonstrations and original standard egocentric demonstrations, policy success rate improves **absolutely** by **+17.0%** for standard egocentric viewpoint and by **+17.7%** for novel egocentric viewpoints in simulation. On real-world robot, the **absolute** improvements are **+18.3%** and **+25.8%**. Moreover, performance continues to improve as the proportion of EgoDemoGen-generated demonstrations increases, with diminishing returns. These results demonstrate that EgoDemoGen provides a practical route to egocentric viewpoint-robust robotic manipulation.
Abstract:Recent Large Reasoning Models have achieved significant improvements in complex task-solving capabilities by allocating more computation at the inference stage with a "thinking longer" paradigm. Even as the foundational reasoning capabilities of models advance rapidly, the persistent gap between a model's performance in a single attempt and its latent potential, often revealed only across multiple solution paths, starkly highlights the disparity between its realized and inherent capabilities. To address this, we present A2R, an Asymmetric Two-Stage Reasoning framework designed to explicitly bridge the gap between a model's potential and its actual performance. In this framework, an "explorer" model first generates potential solutions in parallel through repeated sampling. Subsequently,a "synthesizer" model integrates these references for a more refined, second stage of reasoning. This two-stage process allows computation to be scaled orthogonally to existing sequential methods. Our work makes two key innovations: First, we present A2R as a plug-and-play parallel reasoning framework that explicitly enhances a model's capabilities on complex questions. For example, using our framework, the Qwen3-8B-distill model achieves a 75% performance improvement compared to its self-consistency baseline. Second, through a systematic analysis of the explorer and synthesizer roles, we identify an effective asymmetric scaling paradigm. This insight leads to A2R-Efficient, a "small-to-big" variant that combines a Qwen3-4B explorer with a Qwen3-8B synthesizer. This configuration surpasses the average performance of a monolithic Qwen3-32B model at a nearly 30% lower cost. Collectively, these results show that A2R is not only a performance-boosting framework but also an efficient and practical solution for real-world applications.
Abstract:We present Lynx, a high-fidelity model for personalized video synthesis from a single input image. Built on an open-source Diffusion Transformer (DiT) foundation model, Lynx introduces two lightweight adapters to ensure identity fidelity. The ID-adapter employs a Perceiver Resampler to convert ArcFace-derived facial embeddings into compact identity tokens for conditioning, while the Ref-adapter integrates dense VAE features from a frozen reference pathway, injecting fine-grained details across all transformer layers through cross-attention. These modules collectively enable robust identity preservation while maintaining temporal coherence and visual realism. Through evaluation on a curated benchmark of 40 subjects and 20 unbiased prompts, which yielded 800 test cases, Lynx has demonstrated superior face resemblance, competitive prompt following, and strong video quality, thereby advancing the state of personalized video generation.
Abstract:This paper presents a summary of the VQualA 2025 Challenge on Visual Quality Comparison for Large Multimodal Models (LMMs), hosted as part of the ICCV 2025 Workshop on Visual Quality Assessment. The challenge aims to evaluate and enhance the ability of state-of-the-art LMMs to perform open-ended and detailed reasoning about visual quality differences across multiple images. To this end, the competition introduces a novel benchmark comprising thousands of coarse-to-fine grained visual quality comparison tasks, spanning single images, pairs, and multi-image groups. Each task requires models to provide accurate quality judgments. The competition emphasizes holistic evaluation protocols, including 2AFC-based binary preference and multi-choice questions (MCQs). Around 100 participants submitted entries, with five models demonstrating the emerging capabilities of instruction-tuned LMMs on quality assessment. This challenge marks a significant step toward open-domain visual quality reasoning and comparison and serves as a catalyst for future research on interpretable and human-aligned quality evaluation systems.
Abstract:We present AniME, a director-oriented multi-agent system for automated long-form anime production, covering the full workflow from a story to the final video. The director agent keeps a global memory for the whole workflow, and coordinates several downstream specialized agents. By integrating customized Model Context Protocol (MCP) with downstream model instruction, the specialized agent adaptively selects control conditions for diverse sub-tasks. AniME produces cinematic animation with consistent characters and synchronized audio visual elements, offering a scalable solution for AI-driven anime creation.
Abstract:The proliferation of Internet of things (IoT) devices in smart cities, transportation, healthcare, and industrial applications, coupled with the explosive growth of AI-driven services, has increased demands for efficient distributed computing architectures and networks, driving cloud-edge-terminal collaborative intelligence (CETCI) as a fundamental paradigm within the artificial intelligence of things (AIoT) community. With advancements in deep learning, large language models (LLMs), and edge computing, CETCI has made significant progress with emerging AIoT applications, moving beyond isolated layer optimization to deployable collaborative intelligence systems for AIoT (CISAIOT), a practical research focus in AI, distributed computing, and communications. This survey describes foundational architectures, enabling technologies, and scenarios of CETCI paradigms, offering a tutorial-style review for CISAIOT beginners. We systematically analyze architectural components spanning cloud, edge, and terminal layers, examining core technologies including network virtualization, container orchestration, and software-defined networking, while presenting categorizations of collaboration paradigms that cover task offloading, resource allocation, and optimization across heterogeneous infrastructures. Furthermore, we explain intelligent collaboration learning frameworks by reviewing advances in federated learning, distributed deep learning, edge-cloud model evolution, and reinforcement learning-based methods. Finally, we discuss challenges (e.g., scalability, heterogeneity, interoperability) and future trends (e.g., 6G+, agents, quantum computing, digital twin), highlighting how integration of distributed computing and communication can address open issues and guide development of robust, efficient, and secure collaborative AIoT systems.
Abstract:Large Language Models (LLMs) are being increasingly deployed in real-world applications, but they remain susceptible to hallucinations, which produce fluent yet incorrect responses and lead to erroneous decision-making. Uncertainty estimation is a feasible approach to detect such hallucinations. For example, semantic entropy estimates uncertainty by considering the semantic diversity across multiple sampled responses, thus identifying hallucinations. However, semantic entropy relies on post-softmax probabilities and fails to capture the model's inherent uncertainty, causing it to be ineffective in certain scenarios. To address this issue, we introduce Semantic Energy, a novel uncertainty estimation framework that leverages the inherent confidence of LLMs by operating directly on logits of penultimate layer. By combining semantic clustering with a Boltzmann-inspired energy distribution, our method better captures uncertainty in cases where semantic entropy fails. Experiments across multiple benchmarks show that Semantic Energy significantly improves hallucination detection and uncertainty estimation, offering more reliable signals for downstream applications such as hallucination detection.
Abstract:Human motion generation has emerged as a critical technology with transformative potential for real-world applications. However, existing vision-language-motion models (VLMMs) face significant limitations that hinder their practical deployment. We identify controllability as a main bottleneck, manifesting in five key aspects: inadequate response to diverse human commands, limited pose initialization capabilities, poor performance on long-term sequences, insufficient handling of unseen scenarios, and lack of fine-grained control over individual body parts. To overcome these limitations, we present Being-M0.5, the first real-time, controllable VLMM that achieves state-of-the-art performance across multiple motion generation tasks. Our approach is built upon HuMo100M, the largest and most comprehensive human motion dataset to date, comprising over 5 million self-collected motion sequences, 100 million multi-task instructional instances, and detailed part-level annotations that address a critical gap in existing datasets. We introduce a novel part-aware residual quantization technique for motion tokenization that enables precise, granular control over individual body parts during generation. Extensive experimental validation demonstrates Being-M0.5's superior performance across diverse motion benchmarks, while comprehensive efficiency analysis confirms its real-time capabilities. Our contributions include design insights and detailed computational analysis to guide future development of practical motion generators. We believe that HuMo100M and Being-M0.5 represent significant advances that will accelerate the adoption of motion generation technologies in real-world applications. The project page is available at https://beingbeyond.github.io/Being-M0.5.
Abstract:With the rapid advancement of large language models (LLMs), retrieval-augmented generation (RAG) has emerged as a critical approach to supplement the inherent knowledge limitations of LLMs. However, due to the typically large volume of retrieved information, RAG tends to operate with long context lengths. From the perspective of entropy engineering, we identify unconstrained entropy growth and attention dilution due to long retrieval context as significant factors affecting RAG performance. In this paper, we propose the balanced entropy-engineered RAG (BEE-RAG) framework, which improves the adaptability of RAG systems to varying context lengths through the principle of entropy invariance. By leveraging balanced context entropy to reformulate attention dynamics, BEE-RAG separates attention sensitivity from context length, ensuring a stable entropy level. Building upon this, we introduce a zero-shot inference strategy for multi-importance estimation and a parameter-efficient adaptive fine-tuning mechanism to obtain the optimal balancing factor for different settings. Extensive experiments across multiple RAG tasks demonstrate the effectiveness of BEE-RAG.
Abstract:In visual-language model (VLM) reasoning, false positive(FP) reasoning occurs when a model generates a correct answer but follows an incorrect reasoning path. Existing methods based on specific multi-step reasoning datasets and reinforcement learning strategies, leading to high training costs and limited generalization. In this work, we propose ViFP, a general framework for enhancing visual reasoning reliability. It improves both answer accuracy and reasoning soundness by detecting FPs. ViFP tackles the limitations of dataset dependency and poor generalization by constructing sub-question templates grounded in the core dimensions of visual reasoning, such as object localization, characteristic description, and object discovery. ViFP then builds effective reasoning paths via multi-turn QA to improve reasoning accuracy. Meanwhile, ViFP dynamically analyzes the consistency of reasoning path to identify potential FPs, and introduces a targeted chain-of-thought (CoT) mechanism that adaptively guides both FP and non-FP samples. Thereby reducing logical errors in the reasoning path while preserving accuracy. Finally, we introduce a reliability evaluation metric-VoC, which integrates answer accuracy and the FP rate, providing a quantitative tool to assess whether a VLM not only answers correctly, but also reasons reliably. Our experiments on closed-source VLMs show that ViFP consistently improves performance across three datasets: A-OKVQA, OKVQA, and FVQA. On A-OKVQA, ViFP improves accuracy by up to 5.4%, surpassing the previous state-of-the-art by 4.3%, and significantly reduces the number of FPs, validating its benefits in enhancing reasoning reliability.