Named entity recognition (NER) is a fundamental and important task in NLP, aiming at identifying named entities (NEs) from free text. Recently, since the multi-head attention mechanism applied in the Transformer model can effectively capture longer contextual information, Transformer-based models have become the mainstream methods and have achieved significant performance in this task. Unfortunately, although these models can capture effective global context information, they are still limited in the local feature and position information extraction, which is critical in NER. In this paper, to address this limitation, we propose a novel Hero-Gang Neural structure (HGN), including the Hero and Gang module, to leverage both global and local information to promote NER. Specifically, the Hero module is composed of a Transformer-based encoder to maintain the advantage of the self-attention mechanism, and the Gang module utilizes a multi-window recurrent module to extract local features and position information under the guidance of the Hero module. Afterward, the proposed multi-window attention effectively combines global information and multiple local features for predicting entity labels. Experimental results on several benchmark datasets demonstrate the effectiveness of our proposed model.
Federated learning (FL) enables distributed participants to collaboratively learn a global model without revealing their private data to each other. Recently, vertical FL, where the participants hold the same set of samples but with different features, has received increased attention. This paper first presents one label inference attack method to investigate the potential privacy leakages of the vertical logistic regression model. Specifically, we discover that the attacker can utilize the residue variables, which are calculated by solving the system of linear equations constructed by local dataset and the received decrypted gradients, to infer the privately owned labels. To deal with this, we then propose three protection mechanisms, e.g., additive noise mechanism, multiplicative noise mechanism, and hybrid mechanism which leverages local differential privacy and homomorphic encryption techniques, to prevent the attack and improve the robustness of the vertical logistic regression. model. Experimental results show that both the additive noise mechanism and the multiplicative noise mechanism can achieve efficient label protection with only a slight drop in model testing accuracy, furthermore, the hybrid mechanism can achieve label protection without any testing accuracy degradation, which demonstrates the effectiveness and efficiency of our protection techniques
Weight norm $\|w\|$ and margin $\gamma$ participate in learning theory via the normalized margin $\gamma/\|w\|$. Since standard neural net optimizers do not control normalized margin, it is hard to test whether this quantity causally relates to generalization. This paper designs a series of experimental studies that explicitly control normalized margin and thereby tackle two central questions. First: does normalized margin always have a causal effect on generalization? The paper finds that no -- networks can be produced where normalized margin has seemingly no relationship with generalization, counter to the theory of Bartlett et al. (2017). Second: does normalized margin ever have a causal effect on generalization? The paper finds that yes -- in a standard training setup, test performance closely tracks normalized margin. The paper suggests a Gaussian process model as a promising explanation for this behavior.
Skeleton-based action recognition, as a subarea of action recognition, is swiftly accumulating attention and popularity. The task is to recognize actions performed by human articulation points. Compared with other data modalities, 3D human skeleton representations have extensive unique desirable characteristics, including succinctness, robustness, racial-impartiality, and many more. We aim to provide a roadmap for new and existing researchers a on the landscapes of skeleton-based action recognition for new and existing researchers. To this end, we present a review in the form of a taxonomy on existing works of skeleton-based action recognition. We partition them into four major categories: (1) datasets; (2) extracting spatial features; (3) capturing temporal patterns; (4) improving signal quality. For each method, we provide concise yet informatively-sufficient descriptions. To promote more fair and comprehensive evaluation on existing approaches of skeleton-based action recognition, we collect ANUBIS, a large-scale human skeleton dataset. Compared with previously collected dataset, ANUBIS are advantageous in the following four aspects: (1) employing more recently released sensors; (2) containing novel back view; (3) encouraging high enthusiasm of subjects; (4) including actions of the COVID pandemic era. Using ANUBIS, we comparably benchmark performance of current skeleton-based action recognizers. At the end of this paper, we outlook future development of skeleton-based action recognition by listing several new technical problems. We believe they are valuable to solve in order to commercialize skeleton-based action recognition in the near future. The dataset of ANUBIS is available at: http://hcc-workshop.anu.edu.au/webs/anu101/home.
The massive amount of trainable parameters in the pre-trained language models (PLMs) makes them hard to be deployed to multiple downstream tasks. To address this issue, parameter-efficient transfer learning methods have been proposed to tune only a few parameters during fine-tuning while freezing the rest. This paper looks at existing methods along this line through the \textit{kernel lens}. Motivated by the connection between self-attention in transformer-based PLMs and kernel learning, we propose \textit{kernel-wise adapters}, namely \textit{Kernel-mix}, that utilize the kernel structure in self-attention to guide the assignment of the tunable parameters. These adapters use guidelines found in classical kernel learning and enable separate parameter tuning for each attention head. Our empirical results, over a diverse set of natural language generation and understanding tasks, show that our proposed adapters can attain or improve the strong performance of existing baselines.
Deep learning techniques have shown great potential in medical image processing, particularly through accurate and reliable image segmentation on magnetic resonance imaging (MRI) scans or computed tomography (CT) scans, which allow the localization and diagnosis of lesions. However, training these segmentation models requires a large number of manually annotated pixel-level labels, which are time-consuming and labor-intensive, in contrast to image-level labels that are easier to obtain. It is imperative to resolve this problem through weakly-supervised semantic segmentation models using image-level labels as supervision since it can significantly reduce human annotation efforts. Most of the advanced solutions exploit class activation mapping (CAM). However, the original CAMs rarely capture the precise boundaries of lesions. In this study, we propose the strategy of multi-scale inference to refine CAMs by reducing the detail loss in single-scale reasoning. For segmentation, we develop a novel model named Mixed-UNet, which has two parallel branches in the decoding phase. The results can be obtained after fusing the extracted features from two branches. We evaluate the designed Mixed-UNet against several prevalent deep learning-based segmentation approaches on our dataset collected from the local hospital and public datasets. The validation results demonstrate that our model surpasses available methods under the same supervision level in the segmentation of various lesions from brain imaging.
We present an adaptive deep representation of volumetric fields of 3D shapes and an efficient approach to learn this deep representation for high-quality 3D shape reconstruction and auto-encoding. Our method encodes the volumetric field of a 3D shape with an adaptive feature volume organized by an octree and applies a compact multilayer perceptron network for mapping the features to the field value at each 3D position. An encoder-decoder network is designed to learn the adaptive feature volume based on the graph convolutions over the dual graph of octree nodes. The core of our network is a new graph convolution operator defined over a regular grid of features fused from irregular neighboring octree nodes at different levels, which not only reduces the computational and memory cost of the convolutions over irregular neighboring octree nodes, but also improves the performance of feature learning. Our method effectively encodes shape details, enables fast 3D shape reconstruction, and exhibits good generality for modeling 3D shapes out of training categories. We evaluate our method on a set of reconstruction tasks of 3D shapes and scenes and validate its superiority over other existing approaches. Our code, data, and trained models are available at https://wang-ps.github.io/dualocnn.
Spatial-temporal representation learning is ubiquitous in various real-world applications, including visual comprehension, video understanding, multi-modal analysis, human-computer interaction, and urban computing. Due to the emergence of huge amounts of multi-modal heterogeneous spatial/temporal/spatial-temporal data in big data era, the lack of interpretability, robustness, and out-of-distribution generalization are becoming the challenges of the existing visual models. The majority of the existing methods tend to fit the original data/variable distributions and ignore the essential causal relations behind the multi-modal knowledge, which lacks an unified guidance and analysis about why modern spatial-temporal representation learning methods are easily collapse into data bias and have limited generalization and cognitive abilities. Inspired by the strong inference ability of human-level agents, recent years have therefore witnessed great effort in developing causal reasoning paradigms to realize robust representation and model learning with good cognitive ability. In this paper, we conduct a comprehensive review of existing causal reasoning methods for spatial-temporal representation learning, covering fundamental theories, models, and datasets. The limitations of current methods and datasets are also discussed. Moreover, we propose some primary challenges, opportunities, and future research directions for benchmarking causal reasoning algorithms in spatial-temporal representation learning. This paper aims to provide a comprehensive overview of this emerging field, attract attention, encourage discussions, bring to the forefront the urgency of developing novel causal reasoning methods, publicly available benchmarks, and consensus-building standards for reliable spatial-temporal representation learning and related real-world applications more efficiently.
Skeleton-based action recognition, as a subarea of action recognition, is swiftly accumulating attention and popularity. The task is to recognize actions performed by human articulation points. Compared with other data modalities, 3D human skeleton representations have extensive unique desirable characteristics, including succinctness, robustness, racial-impartiality, and many more. We aim to provide a roadmap for new and existing researchers a on the landscapes of skeleton-based action recognition for new and existing researchers. To this end, we present a review in the form of a taxonomy on existing works of skeleton-based action recognition. We partition them into four major categories: (1) datasets; (2) extracting spatial features; (3) capturing temporal patterns; (4) improving signal quality. For each method, we provide concise yet informatively-sufficient descriptions. To promote more fair and comprehensive evaluation on existing approaches of skeleton-based action recognition, we collect ANUBIS, a large-scale human skeleton dataset. Compared with previously collected dataset, ANUBIS are advantageous in the following four aspects: (1) employing more recently released sensors; (2) containing novel back view; (3) encouraging high enthusiasm of subjects; (4) including actions of the COVID pandemic era. Using ANUBIS, we comparably benchmark performance of current skeleton-based action recognizers. At the end of this paper, we outlook future development of skeleton-based action recognition by listing several new technical problems. We believe they are valuable to solve in order to commercialize skeleton-based action recognition in the near future. The dataset of ANUBIS is available at: http://hcc-workshop.anu.edu.au/webs/anu101/home.
The recent increase in the volume of online meetings necessitates automated tools for managing and organizing the material, especially when an attendee has missed the discussion and needs assistance in quickly exploring it. In this work, we propose a novel end-to-end framework for generating interactive questionnaires for preference-based meeting exploration. As a result, users are supplied with a list of suggested questions reflecting their preferences. Since the task is new, we introduce an automatic evaluation strategy. Namely, it measures how much the generated questions via questionnaire are answerable to ensure factual correctness and covers the source meeting for the depth of possible exploration.