Picture for Mac Schwager

Mac Schwager

Reachable Polyhedral Marching (RPM): An Exact Analysis Tool for Deep-Learned Control Systems

Add code
Oct 15, 2022
Figure 1 for Reachable Polyhedral Marching (RPM): An Exact Analysis Tool for Deep-Learned Control Systems
Figure 2 for Reachable Polyhedral Marching (RPM): An Exact Analysis Tool for Deep-Learned Control Systems
Figure 3 for Reachable Polyhedral Marching (RPM): An Exact Analysis Tool for Deep-Learned Control Systems
Figure 4 for Reachable Polyhedral Marching (RPM): An Exact Analysis Tool for Deep-Learned Control Systems
Viaarxiv icon

Intention Communication and Hypothesis Likelihood in Game-Theoretic Motion Planning

Add code
Sep 26, 2022
Figure 1 for Intention Communication and Hypothesis Likelihood in Game-Theoretic Motion Planning
Figure 2 for Intention Communication and Hypothesis Likelihood in Game-Theoretic Motion Planning
Figure 3 for Intention Communication and Hypothesis Likelihood in Game-Theoretic Motion Planning
Figure 4 for Intention Communication and Hypothesis Likelihood in Game-Theoretic Motion Planning
Viaarxiv icon

NeRF-Loc: Transformer-Based Object Localization Within Neural Radiance Fields

Add code
Sep 24, 2022
Figure 1 for NeRF-Loc: Transformer-Based Object Localization Within Neural Radiance Fields
Figure 2 for NeRF-Loc: Transformer-Based Object Localization Within Neural Radiance Fields
Figure 3 for NeRF-Loc: Transformer-Based Object Localization Within Neural Radiance Fields
Figure 4 for NeRF-Loc: Transformer-Based Object Localization Within Neural Radiance Fields
Viaarxiv icon

Learning Deep SDF Maps Online for Robot Navigation and Exploration

Add code
Aug 02, 2022
Figure 1 for Learning Deep SDF Maps Online for Robot Navigation and Exploration
Figure 2 for Learning Deep SDF Maps Online for Robot Navigation and Exploration
Figure 3 for Learning Deep SDF Maps Online for Robot Navigation and Exploration
Figure 4 for Learning Deep SDF Maps Online for Robot Navigation and Exploration
Viaarxiv icon

Game-Theoretic Planning for Autonomous Driving among Risk-Aware Human Drivers

Add code
May 01, 2022
Figure 1 for Game-Theoretic Planning for Autonomous Driving among Risk-Aware Human Drivers
Figure 2 for Game-Theoretic Planning for Autonomous Driving among Risk-Aware Human Drivers
Figure 3 for Game-Theoretic Planning for Autonomous Driving among Risk-Aware Human Drivers
Figure 4 for Game-Theoretic Planning for Autonomous Driving among Risk-Aware Human Drivers
Viaarxiv icon

Self-Supervised Traffic Advisors: Distributed, Multi-view Traffic Prediction for Smart Cities

Add code
Apr 13, 2022
Figure 1 for Self-Supervised Traffic Advisors: Distributed, Multi-view Traffic Prediction for Smart Cities
Figure 2 for Self-Supervised Traffic Advisors: Distributed, Multi-view Traffic Prediction for Smart Cities
Figure 3 for Self-Supervised Traffic Advisors: Distributed, Multi-view Traffic Prediction for Smart Cities
Figure 4 for Self-Supervised Traffic Advisors: Distributed, Multi-view Traffic Prediction for Smart Cities
Viaarxiv icon

FIG-OP: Exploring Large-Scale Unknown Environments on a Fixed Time Budget

Add code
Mar 12, 2022
Figure 1 for FIG-OP: Exploring Large-Scale Unknown Environments on a Fixed Time Budget
Figure 2 for FIG-OP: Exploring Large-Scale Unknown Environments on a Fixed Time Budget
Figure 3 for FIG-OP: Exploring Large-Scale Unknown Environments on a Fixed Time Budget
Figure 4 for FIG-OP: Exploring Large-Scale Unknown Environments on a Fixed Time Budget
Viaarxiv icon

Dojo: A Differentiable Simulator for Robotics

Add code
Mar 03, 2022
Figure 1 for Dojo: A Differentiable Simulator for Robotics
Figure 2 for Dojo: A Differentiable Simulator for Robotics
Figure 3 for Dojo: A Differentiable Simulator for Robotics
Figure 4 for Dojo: A Differentiable Simulator for Robotics
Viaarxiv icon

Maximum-Entropy Multi-Agent Dynamic Games: Forward and Inverse Solutions

Add code
Oct 03, 2021
Figure 1 for Maximum-Entropy Multi-Agent Dynamic Games: Forward and Inverse Solutions
Figure 2 for Maximum-Entropy Multi-Agent Dynamic Games: Forward and Inverse Solutions
Figure 3 for Maximum-Entropy Multi-Agent Dynamic Games: Forward and Inverse Solutions
Figure 4 for Maximum-Entropy Multi-Agent Dynamic Games: Forward and Inverse Solutions
Viaarxiv icon

Vision-Only Robot Navigation in a Neural Radiance World

Add code
Oct 01, 2021
Figure 1 for Vision-Only Robot Navigation in a Neural Radiance World
Figure 2 for Vision-Only Robot Navigation in a Neural Radiance World
Figure 3 for Vision-Only Robot Navigation in a Neural Radiance World
Figure 4 for Vision-Only Robot Navigation in a Neural Radiance World
Viaarxiv icon