The pre-training task is indispensable for the text-to-image person re-identification (T2I-ReID) task. However, there are two underlying inconsistencies between these two tasks that may impact the performance; i) Data inconsistency. A large domain gap exists between the generic images/texts used in public pre-trained models and the specific person data in the T2I-ReID task. This gap is especially severe for texts, as general textual data are usually unable to describe specific people in fine-grained detail. ii) Training inconsistency. The processes of pre-training of images and texts are independent, despite cross-modality learning being critical to T2I-ReID. To address the above issues, we present a new unified pre-training pipeline (UniPT) designed specifically for the T2I-ReID task. We first build a large-scale text-labeled person dataset "LUPerson-T", in which pseudo-textual descriptions of images are automatically generated by the CLIP paradigm using a divide-conquer-combine strategy. Benefiting from this dataset, we then utilize a simple vision-and-language pre-training framework to explicitly align the feature space of the image and text modalities during pre-training. In this way, the pre-training task and the T2I-ReID task are made consistent with each other on both data and training levels. Without the need for any bells and whistles, our UniPT achieves competitive Rank-1 accuracy of, ie, 68.50%, 60.09%, and 51.85% on CUHK-PEDES, ICFG-PEDES and RSTPReid, respectively. Both the LUPerson-T dataset and code are available at https;//github.com/ZhiyinShao-H/UniPT.
In this paper, we present VideoGen, a text-to-video generation approach, which can generate a high-definition video with high frame fidelity and strong temporal consistency using reference-guided latent diffusion. We leverage an off-the-shelf text-to-image generation model, e.g., Stable Diffusion, to generate an image with high content quality from the text prompt, as a reference image to guide video generation. Then, we introduce an efficient cascaded latent diffusion module conditioned on both the reference image and the text prompt, for generating latent video representations, followed by a flow-based temporal upsampling step to improve the temporal resolution. Finally, we map latent video representations into a high-definition video through an enhanced video decoder. During training, we use the first frame of a ground-truth video as the reference image for training the cascaded latent diffusion module. The main characterises of our approach include: the reference image generated by the text-to-image model improves the visual fidelity; using it as the condition makes the diffusion model focus more on learning the video dynamics; and the video decoder is trained over unlabeled video data, thus benefiting from high-quality easily-available videos. VideoGen sets a new state-of-the-art in text-to-video generation in terms of both qualitative and quantitative evaluation.
Despite significant progress in Text-to-Image (T2I) generative models, even lengthy and complex text descriptions still struggle to convey detailed controls. In contrast, Layout-to-Image (L2I) generation, aiming to generate realistic and complex scene images from user-specified layouts, has risen to prominence. However, existing methods transform layout information into tokens or RGB images for conditional control in the generative process, leading to insufficient spatial and semantic controllability of individual instances. To address these limitations, we propose a novel Spatial-Semantic Map Guided (SSMG) diffusion model that adopts the feature map, derived from the layout, as guidance. Owing to rich spatial and semantic information encapsulated in well-designed feature maps, SSMG achieves superior generation quality with sufficient spatial and semantic controllability compared to previous works. Additionally, we propose the Relation-Sensitive Attention (RSA) and Location-Sensitive Attention (LSA) mechanisms. The former aims to model the relationships among multiple objects within scenes while the latter is designed to heighten the model's sensitivity to the spatial information embedded in the guidance. Extensive experiments demonstrate that SSMG achieves highly promising results, setting a new state-of-the-art across a range of metrics encompassing fidelity, diversity, and controllability.
Class prototype construction and matching are core aspects of few-shot action recognition. Previous methods mainly focus on designing spatiotemporal relation modeling modules or complex temporal alignment algorithms. Despite the promising results, they ignored the value of class prototype construction and matching, leading to unsatisfactory performance in recognizing similar categories in every task. In this paper, we propose GgHM, a new framework with Graph-guided Hybrid Matching. Concretely, we learn task-oriented features by the guidance of a graph neural network during class prototype construction, optimizing the intra- and inter-class feature correlation explicitly. Next, we design a hybrid matching strategy, combining frame-level and tuple-level matching to classify videos with multivariate styles. We additionally propose a learnable dense temporal modeling module to enhance the video feature temporal representation to build a more solid foundation for the matching process. GgHM shows consistent improvements over other challenging baselines on several few-shot datasets, demonstrating the effectiveness of our method. The code will be publicly available at https://github.com/jiazheng-xing/GgHM.
In this paper, we study the problem of end-to-end multi-person pose estimation. State-of-the-art solutions adopt the DETR-like framework, and mainly develop the complex decoder, e.g., regarding pose estimation as keypoint box detection and combining with human detection in ED-Pose, hierarchically predicting with pose decoder and joint (keypoint) decoder in PETR. We present a simple yet effective transformer approach, named Group Pose. We simply regard $K$-keypoint pose estimation as predicting a set of $N\times K$ keypoint positions, each from a keypoint query, as well as representing each pose with an instance query for scoring $N$ pose predictions. Motivated by the intuition that the interaction, among across-instance queries of different types, is not directly helpful, we make a simple modification to decoder self-attention. We replace single self-attention over all the $N\times(K+1)$ queries with two subsequent group self-attentions: (i) $N$ within-instance self-attention, with each over $K$ keypoint queries and one instance query, and (ii) $(K+1)$ same-type across-instance self-attention, each over $N$ queries of the same type. The resulting decoder removes the interaction among across-instance type-different queries, easing the optimization and thus improving the performance. Experimental results on MS COCO and CrowdPose show that our approach without human box supervision is superior to previous methods with complex decoders, and even is slightly better than ED-Pose that uses human box supervision. $\href{https://github.com/Michel-liu/GroupPose-Paddle}{\rm Paddle}$ and $\href{https://github.com/Michel-liu/GroupPose}{\rm PyTorch}$ code are available.
The challenge posed by multimodal named entity recognition (MNER) is mainly two-fold: (1) bridging the semantic gap between text and image and (2) matching the entity with its associated object in image. Existing methods fail to capture the implicit entity-object relations, due to the lack of corresponding annotation. In this paper, we propose a bidirectional generative alignment method named BGA-MNER to tackle these issues. Our BGA-MNER consists of \texttt{image2text} and \texttt{text2image} generation with respect to entity-salient content in two modalities. It jointly optimizes the bidirectional reconstruction objectives, leading to aligning the implicit entity-object relations under such direct and powerful constraints. Furthermore, image-text pairs usually contain unmatched components which are noisy for generation. A stage-refined context sampler is proposed to extract the matched cross-modal content for generation. Extensive experiments on two benchmarks demonstrate that our method achieves state-of-the-art performance without image input during inference.
Applying large-scale pre-trained visual models like CLIP to few-shot action recognition tasks can benefit performance and efficiency. Utilizing the "pre-training, fine-tuning" paradigm makes it possible to avoid training a network from scratch, which can be time-consuming and resource-intensive. However, this method has two drawbacks. First, limited labeled samples for few-shot action recognition necessitate minimizing the number of tunable parameters to mitigate over-fitting, also leading to inadequate fine-tuning that increases resource consumption and may disrupt the generalized representation of models. Second, the video's extra-temporal dimension challenges few-shot recognition's effective temporal modeling, while pre-trained visual models are usually image models. This paper proposes a novel method called Multimodal Adaptation of CLIP (MA-CLIP) to address these issues. It adapts CLIP for few-shot action recognition by adding lightweight adapters, which can minimize the number of learnable parameters and enable the model to transfer across different tasks quickly. The adapters we design can combine information from video-text multimodal sources for task-oriented spatiotemporal modeling, which is fast, efficient, and has low training costs. Additionally, based on the attention mechanism, we design a text-guided prototype construction module that can fully utilize video-text information to enhance the representation of video prototypes. Our MA-CLIP is plug-and-play, which can be used in any different few-shot action recognition temporal alignment metric.
We present a conceptually simple, efficient, and general framework for localization problems in DETR-like models. We add plugins to well-trained models instead of inefficiently designing new models and training them from scratch. The method, called RefineBox, refines the outputs of DETR-like detectors by lightweight refinement networks. RefineBox is easy to implement and train as it only leverages the features and predicted boxes from the well-trained detection models. Our method is also efficient as we freeze the trained detectors during training. In addition, we can easily generalize RefineBox to various trained detection models without any modification. We conduct experiments on COCO and LVIS $1.0$. Experimental results indicate the effectiveness of our RefineBox for DETR and its representative variants (Figure 1). For example, the performance gains for DETR, Conditinal-DETR, DAB-DETR, and DN-DETR are 2.4 AP, 2.5 AP, 1.9 AP, and 1.6 AP, respectively. We hope our work will bring the attention of the detection community to the localization bottleneck of current DETR-like models and highlight the potential of the RefineBox framework. Code and models will be publicly available at: \href{https://github.com/YiqunChen1999/RefineBox}{https://github.com/YiqunChen1999/RefineBox}.
We study the task of weakly-supervised point cloud semantic segmentation with sparse annotations (e.g., less than 0.1% points are labeled), aiming to reduce the expensive cost of dense annotations. Unfortunately, with extremely sparse annotated points, it is very difficult to extract both contextual and object information for scene understanding such as semantic segmentation. Motivated by masked modeling (e.g., MAE) in image and video representation learning, we seek to endow the power of masked modeling to learn contextual information from sparsely-annotated points. However, directly applying MAE to 3D point clouds with sparse annotations may fail to work. First, it is nontrivial to effectively mask out the informative visual context from 3D point clouds. Second, how to fully exploit the sparse annotations for context modeling remains an open question. In this paper, we propose a simple yet effective Contextual Point Cloud Modeling (CPCM) method that consists of two parts: a region-wise masking (RegionMask) strategy and a contextual masked training (CMT) method. Specifically, RegionMask masks the point cloud continuously in geometric space to construct a meaningful masked prediction task for subsequent context learning. CMT disentangles the learning of supervised segmentation and unsupervised masked context prediction for effectively learning the very limited labeled points and mass unlabeled points, respectively. Extensive experiments on the widely-tested ScanNet V2 and S3DIS benchmarks demonstrate the superiority of CPCM over the state-of-the-art.
Temporal modeling plays a crucial role in understanding video content. To tackle this problem, previous studies built complicated temporal relations through time sequence thanks to the development of computationally powerful devices. In this work, we explore the potential of four simple arithmetic operations for temporal modeling. Specifically, we first capture auxiliary temporal cues by computing addition, subtraction, multiplication, and division between pairs of extracted frame features. Then, we extract corresponding features from these cues to benefit the original temporal-irrespective domain. We term such a simple pipeline as an Arithmetic Temporal Module (ATM), which operates on the stem of a visual backbone with a plug-andplay style. We conduct comprehensive ablation studies on the instantiation of ATMs and demonstrate that this module provides powerful temporal modeling capability at a low computational cost. Moreover, the ATM is compatible with both CNNs- and ViTs-based architectures. Our results show that ATM achieves superior performance over several popular video benchmarks. Specifically, on Something-Something V1, V2 and Kinetics-400, we reach top-1 accuracy of 65.6%, 74.6%, and 89.4% respectively. The code is available at https://github.com/whwu95/ATM.