Abstract:Streaming video understanding requires models to continuously retain useful visual evidence before future questions are known. Existing approaches primarily manage the growing visual context according to token importance, temporal redundancy, or segment-level relevance, but rarely organize evidence around objects that persist and evolve over time. Thus, in this paper, we introduce ObjectStream, a training-free framework that treats latent objects as memory anchors for streaming video understanding. ObjectStream induces spatially coherent latent objects directly from frozen Video-LLM representations, links them across frames into persistent anchors, and maintains their histories under a bounded memory budget, without requiring external object detectors or segmentation models. Built on these anchors, ObjectStream preserves three complementary forms of evidence: persistent object histories, transient object changes, and recent visual context. This design enables existing Video Large Language Models (Video-LLMs) to reason over object identities, interactions, and state changes while leaving the underlying model unchanged. Extensive experiments on online streaming and offline long-video benchmarks demonstrate both effectiveness and efficiency. In online streaming evaluation, ObjectStream improves Qwen2.5-VL-7B by 10.0 points on OVO-Bench Real-Time Visual Perception, while reducing peak GPU mem-ory and TTFT by approximately 50%. On offline long-video benchmarks, it surpasses the full-token baseline while discarding 82.5% of visual tokens. These results highlight latent objects as a practical and effective organizing principle for compact streaming video memory.
Abstract:The post-training of Vision-Language-Action (VLA) models is essential due to the diversity of simulators, robot embodiments, and task objectives. Existing compute services, whether offered as direct accelerator rental or batch-workload submission, typically allocate an exclusive set of GPU and CPU resources to a single tenant. While this paradigm maximizes client flexibility, it burdens users with infrastructure adaptation, and the fixed card-hour accounting model renders short or bursty workloads both expensive for tenants and inefficient for the service provider. To address these challenges, we present JoyNexus, a unified service for multi-tenant VLA supervised fine-tuning, reinforcement learning, and evaluation. JoyNexus decouples the Training Model Service, Inference Model Service, and Environment Service, each accessed through APIs and backed by resident shared base models with tenant-specific slots. Tenants can directly invoke high-level semantic APIs for training, rollout, and evaluation, or compose custom algorithms using lower-level APIs and their assigned endpoints. Multiple tenants submit workloads concurrently; their action modules, optimizers, rollout records, and policy versions remain isolated, and the service is scheduled by the global Training Queue and Inference Queue. To further improve multi-tenant training efficiency, JoyNexus introduces group batching for heterogeneous VLA data schemas that share a compatible model-facing prefix, enabling a single shared backbone forward pass over grouped samples. Finally, we evaluate JoyNexus through workload simulation and a group-batching pipeline in a realistic embodied scenario. Results show that, compared with isolated single-tenant execution, JoyNexus reduces aggregate GPU time and improves service utilization via cross-tenant scheduling on shared resources.
Abstract:Gaussian Splatting has emerged as an effective representation for video, but existing methods rely on per-video optimization. This leads to slow encoding and limits generalization across videos. To amortize this optimization, we propose HyperGS, a feedforward, optimization-free approach that directly predicts Gaussian representations from any video in a single forward pass, speeding up encoding and decoding by orders of magnitude while generalizing to out-of-distribution videos at higher resolutions. In HyperGS, we design a factorized spatiotemporal Transformer to extract tokens from video, and a learnable query-based Transformer to obtain 8-parameter Gaussian representations for each video frame. We find that naively predicting Gaussians across diverse videos induces a needle-like degeneration that collapses training, and address this with a rank-based geometric regularizer whose strength adapts dynamically to stabilize optimization. HyperGS achieves encoding at $10^4$--$10^5\times$ the speed of per-video Gaussian optimization at matched reconstruction quality while generalizing zero-shot to $720p$ video, enabling higher-resolution rendering without re-encoding. HyperGS improves PSNR by +2.9--3.1 dB over the prior video encoders on K400, SSv2, and UCF101 at a smaller video representation size. By predicting explicit 2D Gaussians in a single forward pass, HyperGS combines the fast, flexible rendering of Gaussian Splatting with the speed and generalization of feedforward prediction, advancing Gaussians as a practical direction for fast and generalizable video representation.
Abstract:Alzheimer's disease (AD) is a common neurodegenerative disorder, and early diagnosis is of great significance for delaying disease progression and enabling timely intervention. Mild cognitive impairment (MCI), which represents an intermediate clinical stage between cognitively normal aging and AD. Structural magnetic resonance imaging (sMRI) provides detailed characterization of anatomical structures and plays an important role in AD-related brain analysis. However, existing sMRI-based brain network methods typically rely on a single graph construction strategy, limiting their ability to jointly capture spatial relationships and morphological similarities between brain regions. To address these issues, this paper proposes an sMRI-based multi-view masked graph neural network model (MVMGNN) for AD diagnosis. A joint node-edge masking mechanism is proposed to simultaneously select radiomics feature dimensions and structural connections, reducing redundancy during graph learning. Furthermore, a patient-level cross-view gated fusion mechanism is proposed to integrate multi-view representations. Experimental results on the ADNI dataset demonstrate that MVMGNN outperforms several competing approaches in AD classification. Interpretability analysis further demonstrates that MVMGNN is able to identify key brain regions associated with AD, providing useful insights into discriminative patterns in sMRI-based brain networks.Our implementation is publicly available at https://github.com/chenzhao2023/MVMGNN_AD
Abstract:Contrastive Language-Image Pre-training (CLIP) relies on softmax-based self-attention, a strictly positive distribution that assigns probability mass to every pair of tokens-even semantically irrelevant ones. While these dense softmax weights are effective for gathering broad context during pre-training, they spread attention across many low-salience tokens, producing noise that obscures the fine-grained, spatially localized cues required for dense, open-vocabulary prediction. We study an inference-time substitution of the row-wise softmax in the final visual self-attention layers with the $α$-entmax transform, applied across both the standard query-key attention and self-correlation variants. Because entmax applies a data-dependent threshold that maps low scores exactly to zero, it acts as an implicit denoiser, zeroing contextually irrelevant dependencies while redistributing mass onto the most relevant tokens. We evaluate on open-vocabulary tasks-dense semantic segmentation (Pascal VOC, Pascal Context, ADE20K) and fine-grained retrieval (FG-OVD)-and find the gain from attention sparsification is proportional to how much the baseline attention spreads off the target class.
Abstract:While Multimodal Large Language Models (MLLMs) have advanced video understanding, achieving precise temporal and cross-modal alignment in audiovisual video captioning remains a formidable challenge. Most existing approaches suffer from modality detachment and temporal incoherence, failing to accurately bind auditory events to visual entities or capture complex causal dynamics. To address these deficiencies, we propose TCA-Captioner, a framework specifically engineered to enhance Temporal and Cross-Modal Alignment for audiovisual video captioning. We first introduce the Observer-Checker-Corrector (OCC) framework, an iterative refinement strategy that generates high-fidelity, meticulously grounded training data. Leveraging a curated high-density human interaction dataset, TCA-Captioner is optimized to model sophisticated audiovisual interactions. Furthermore, we present TCA-Bench, a diagnostic benchmark utilizing a Decoupled Evaluation Protocol to isolate and quantify model proficiency in audiovisual binding and temporal relational reasoning. Extensive experiments demonstrate that TCA-Captioner sets a new standard for temporally-coherent and synchronized audiovisual narratives.
Abstract:The rise of customized diffusion models has fueled a boom in personalized visual content creation, but it also introduces serious risks of malicious misuse, thereby posing threats to personal privacy. Image aesthetics are strongly correlated with human perception of image quality. Motivated by this observation, we address facial privacy protection from a novel aesthetic perspective by degrading the generation quality of maliciously customized models, thus reducing facial identity leakage. Specifically, we propose a Hierarchical Anti-Aesthetics (HAA) framework that exploits aesthetic cues at multiple perceptual levels. HAA consists of two key branches: (1) Global Anti-Aesthetics, which degrades overall aesthetics and generation quality by constructing a global anti-aesthetic reward mechanism and a corresponding loss; and (2) Local Anti-Aesthetics, which disrupts facial identity by using a local anti-aesthetic reward mechanism and loss to guide adversarial perturbations toward facial regions. By integrating both branches, HAA achieves anti-aesthetic degradation from a global to a local level during customized generation. Extensive experiments show that HAA outperforms existing methods in identity removal, providing an effective tool for protecting facial privacy.
Abstract:Cross-embodiment transfer in vision-language-action (VLA) models remains challenging because low-level state and action spaces differ fundamentally across robot platforms. We observe that the high-level cognitive process underlying manipulation, including scene perception, object identification, task planning, and sub-task decomposition, is largely shared across embodiments. Based on this observation, we present ZR-0, a 2.6 billion parameter end-to-end VLA model that uses dense Embodied Chain-of-Thought (ECoT) supervision to align cross-embodiment representations within the vision-language model (VLM). ZR-0 adopts a dual-stream architecture: a pre-trained VLM (System 2) generates structured ECoT reasoning during training, while a Diffusion Transformer-based action expert (System 1) produces continuous action chunks via flow matching. The two components are coupled through cross-attention, with an attention mask that restricts the action expert to input prompt features only, enabling ECoT generation to be entirely skipped at inference without any performance loss. ZR-0 is pre-trained on ProcCorpus-60M, a large-scale dataset comprising approximately 60 million frames (approximately 1,000 hours) from over 400K trajectories, with dense ECoT annotations covering 96.8% of all frames. We evaluate ZR-0 on three simulation benchmarks spanning single-arm (LIBERO), bimanual (RoboTwin 2.0), and humanoid (RoboCasa GR-1 Tabletop) embodiments, as well as real-world experiments on the xArm platform, demonstrating strong performance across all settings. Code and model checkpoints are available at https://github.com/RUCKBReasoning/ZR-0.
Abstract:Computer-use agents can execute software tasks through either graphical interfaces or programmatic command interfaces, but existing evaluations confound interaction modality with differences in tasks, initial states, verifiers, and permitted actions. We introduce a matched execution-layer benchmark of 440 desktop tasks across 18 applications and 12 workflow categories, where screen-only GUI agents and skill-mediated CLI agents receive identical goals, states, and final-state verifiers while being restricted to modality-native actions. In this controlled setting, the strongest GUI agent reaches a 59.1% full pass rate, outperforming the strongest original-skill CLI agent at 48.2%; however, verifier-guided skill augmentation raises CLI success to 69.3%, showing that much of the CLI deficit comes from incomplete skill coverage rather than model capability alone. These results suggest that GUI and CLI expose different execution bottlenecks: GUI agents are limited by reliable grounded interaction over long-horizon workflows, whereas CLI agents are limited by the coverage and scalability of their skill interfaces.
Abstract:Spiking neural networks (SNNs) have garnered significant interest in computer vision due to their potential for efficiency and biological inspiration. While spiking CNN-based methods have shown promise for image restoration (IR) tasks, their performance is constrained by the inherent receptive field limitations of CNN operations. In the paper, we explore the benefits of discrete wavelet transformation and propose a spiking pyramid wavelet-based model (SPWM) for high-efficient and low-energy target. Specifically, we develop a spiking dual pyramid wavelet (SDPW) block to model long-range dependency and exploit the properties of the degradation in the wavelet domain. Experimental results on several benchmarks demonstrate that SPWM significantly lowers computational costs and energy consumption while maintaining image quality. Our method showcases the potential of SNNs in the field of IR, offering new insights for future applications of resource-limited devices.