Abstract:Synthesizing realistic 3D indoor scenes is a challenging task that traditionally relies on manual arrangement and annotation by expert designers. Recent advances in autoregressive models have automated this process, but they often lack semantic understanding of the relationships and hierarchies present in real-world scenes, yielding limited performance. In this paper, we propose Forest2Seq, a framework that formulates indoor scene synthesis as an order-aware sequential learning problem. Forest2Seq organizes the inherently unordered collection of scene objects into structured, ordered hierarchical scene trees and forests. By employing a clustering-based algorithm and a breadth-first traversal, Forest2Seq derives meaningful orderings and utilizes a transformer to generate realistic 3D scenes autoregressively. Experimental results on standard benchmarks demonstrate Forest2Seq's superiority in synthesizing more realistic scenes compared to top-performing baselines, with significant improvements in FID and KL scores. Our additional experiments for downstream tasks and ablation studies also confirm the importance of incorporating order as a prior in 3D scene generation.
Abstract:Alignment training is crucial for enabling large language models (LLMs) to cater to human intentions and preferences. It is typically performed based on two stages with different objectives: instruction-following alignment and human-preference alignment. However, aligning LLMs with these objectives in sequence suffers from an inherent problem: the objectives may conflict, and the LLMs cannot guarantee to simultaneously align with the instructions and human preferences well. To response to these, in this work, we propose a Hybrid Alignment Training (Hbat) approach, based on alternating alignment and modified elastic weight consolidation methods. The basic idea is to alternate between different objectives during alignment training, so that better collaboration can be achieved between the two alignment tasks.We experiment with Hbat on summarization and dialogue tasks. Experimental results show that the proposed \textsc{Hbat} can significantly outperform all baselines. Notably, Hbat yields consistent performance gains over the traditional two-stage alignment training when using both proximal policy optimization and direct preference optimization.
Abstract:Reinforcement learning via sequence modeling has shown remarkable promise in autonomous systems, harnessing the power of offline datasets to make informed decisions in simulated environments. However, the full potential of such methods in complex dynamic environments remain to be discovered. In autonomous driving domain, learning-based agents face significant challenges when transferring knowledge from simulated to real-world settings and the performance is also significantly impacted by data distribution shift. To address these issue, we propose Sample-efficient Imitative Multi-token Decision Transformer (SimDT). SimDT introduces multi-token prediction, imitative online learning and prioritized experience replay to Decision Transformer. The performance is evaluated through empirical experiments and results exceed popular imitation and reinforcement learning algorithms on Waymax benchmark.
Abstract:In this paper, we address the problem of plausible object placement for the challenging task of realistic image composition. We propose DiffPop, the first framework that utilizes plausibility-guided denoising diffusion probabilistic model to learn the scale and spatial relations among multiple objects and the corresponding scene image. First, we train an unguided diffusion model to directly learn the object placement parameters in a self-supervised manner. Then, we develop a human-in-the-loop pipeline which exploits human labeling on the diffusion-generated composite images to provide the weak supervision for training a structural plausibility classifier. The classifier is further used to guide the diffusion sampling process towards generating the plausible object placement. Experimental results verify the superiority of our method for producing plausible and diverse composite images on the new Cityscapes-OP dataset and the public OPA dataset, as well as demonstrate its potential in applications such as data augmentation and multi-object placement tasks. Our dataset and code will be released.
Abstract:The essence of multi-modal fusion lies in exploiting the complementary information inherent in diverse modalities. However, prevalent fusion methods rely on traditional neural architectures and are inadequately equipped to capture the dynamics of interactions across modalities, particularly in presence of complex intra- and inter-modality correlations. Recent advancements in State Space Models (SSMs), notably exemplified by the Mamba model, have emerged as promising contenders. Particularly, its state evolving process implies stronger modality fusion paradigm, making multi-modal fusion on SSMs an appealing direction. However, fusing multiple modalities is challenging for SSMs due to its hardware-aware parallelism designs. To this end, this paper proposes the Coupled SSM model, for coupling state chains of multiple modalities while maintaining independence of intra-modality state processes. Specifically, in our coupled scheme, we devise an inter-modal hidden states transition scheme, in which the current state is dependent on the states of its own chain and that of the neighbouring chains at the previous time-step. To fully comply with the hardware-aware parallelism, we devise an expedite coupled state transition scheme and derive its corresponding global convolution kernel for parallelism. Extensive experiments on CMU-MOSEI, CH-SIMS, CH-SIMSV2 through multi-domain input verify the effectiveness of our model compared to current state-of-the-art methods, improved F1-Score by 0.4\%, 0.9\%, and 2.3\% on the three datasets respectively, 49\% faster inference and 83.7\% GPU memory save. The results demonstrate that Coupled Mamba model is capable of enhanced multi-modal fusion.
Abstract:Recent years have seen a growing research interest in applications of Deep Neural Networks (DNN) on autonomous vehicle technology. The trend started with perception and prediction a few years ago and it is gradually being applied to motion planning tasks. Despite the performance of networks improve over time, DNN planners inherit the natural drawbacks of Deep Learning. Learning-based planners have limitations in achieving perfect accuracy on the training dataset and network performance can be affected by out-of-distribution problem. In this paper, we propose FusionAssurance, a novel trajectory-based end-to-end driving fusion framework which combines physics-informed control for safety assurance. By incorporating Potential Field into Model Predictive Control, FusionAssurance is capable of navigating through scenarios that are not included in the training dataset and scenarios where neural network fail to generalize. The effectiveness of the approach is demonstrated by extensive experiments under various scenarios on the CARLA benchmark.
Abstract:Reinforcement learning with human feedback for aligning large language models (LLMs) trains a reward model typically using ranking loss with comparison pairs.However, the training procedure suffers from an inherent problem: the uncontrolled scaling of reward scores during reinforcement learning due to the lack of constraints while training the reward model.This paper proposes a Prior Constraints-based Reward Model (namely PCRM) training method to mitigate this problem. PCRM incorporates prior constraints, specifically, length ratio and cosine similarity between outputs of each comparison pair, during reward model training to regulate optimization magnitude and control score margins. We comprehensively evaluate PCRM by examining its rank correlation with human preferences and its effectiveness in aligning LLMs via RL. Experimental results demonstrate that PCRM significantly improves alignment performance by effectively constraining reward score scaling. As another bonus, our method is easily integrated into arbitrary rank-based alignment methods, such as direct preference optimization, and can yield consistent improvement.
Abstract:Understanding the mechanisms behind Vision Transformer (ViT), particularly its vulnerability to adversarial perturba tions, is crucial for addressing challenges in its real-world applications. Existing ViT adversarial attackers rely on la bels to calculate the gradient for perturbation, and exhibit low transferability to other structures and tasks. In this paper, we present a label-free white-box attack approach for ViT-based models that exhibits strong transferability to various black box models, including most ViT variants, CNNs, and MLPs, even for models developed for other modalities. Our inspira tion comes from the feature collapse phenomenon in ViTs, where the critical attention mechanism overly depends on the low-frequency component of features, causing the features in middle-to-end layers to become increasingly similar and eventually collapse. We propose the feature diversity attacker to naturally accelerate this process and achieve remarkable performance and transferability.
Abstract:With the advancement of generative modeling techniques, synthetic human speech becomes increasingly indistinguishable from real, and tricky challenges are elicited for the audio deepfake detection (ADD) system. In this paper, we exploit audio features to improve the generalizability of ADD systems. Investigation of the ADD task performance is conducted over a broad range of audio features, including various handcrafted features and learning-based features. Experiments show that learning-based audio features pretrained on a large amount of data generalize better than hand-crafted features on out-of-domain scenarios. Subsequently, we further improve the generalizability of the ADD system using proposed multi-feature approaches to incorporate complimentary information from features of different views. The model trained on ASV2019 data achieves an equal error rate of 24.27\% on the In-the-Wild dataset.
Abstract:While considerable progress has been made in achieving accurate lip synchronization for 3D speech-driven talking face generation, the task of incorporating expressive facial detail synthesis aligned with the speaker's speaking status remains challenging. Our goal is to directly leverage the inherent style information conveyed by human speech for generating an expressive talking face that aligns with the speaking status. In this paper, we propose AVI-Talking, an Audio-Visual Instruction system for expressive Talking face generation. This system harnesses the robust contextual reasoning and hallucination capability offered by Large Language Models (LLMs) to instruct the realistic synthesis of 3D talking faces. Instead of directly learning facial movements from human speech, our two-stage strategy involves the LLMs first comprehending audio information and generating instructions implying expressive facial details seamlessly corresponding to the speech. Subsequently, a diffusion-based generative network executes these instructions. This two-stage process, coupled with the incorporation of LLMs, enhances model interpretability and provides users with flexibility to comprehend instructions and specify desired operations or modifications. Extensive experiments showcase the effectiveness of our approach in producing vivid talking faces with expressive facial movements and consistent emotional status.