Video-to-video synthesis is the process of generating videos from input videos or images using deep learning techniques.
Distilled autoregressive diffusion models facilitate real-time short video synthesis but suffer from severe error accumulation during long-sequence generation. While existing Test-Time Optimization (TTO) methods prove effective for images or short clips, we identify that they fail to mitigate drift in extended sequences due to unstable reward landscapes and the hypersensitivity of distilled parameters. To overcome these limitations, we introduce Test-Time Correction (TTC), a training-free alternative. Specifically, TTC utilizes the initial frame as a stable reference anchor to calibrate intermediate stochastic states along the sampling trajectory. Extensive experiments demonstrate that our method seamlessly integrates with various distilled models, extending generation lengths with negligible overhead while matching the quality of resource-intensive training-based methods on 30-second benchmarks.
While generative video models have achieved remarkable visual fidelity, their capacity to internalize and reason over implicit world rules remains a critical yet under-explored frontier. To bridge this gap, we present RISE-Video, a pioneering reasoning-oriented benchmark for Text-Image-to-Video (TI2V) synthesis that shifts the evaluative focus from surface-level aesthetics to deep cognitive reasoning. RISE-Video comprises 467 meticulously human-annotated samples spanning eight rigorous categories, providing a structured testbed for probing model intelligence across diverse dimensions, ranging from commonsense and spatial dynamics to specialized subject domains. Our framework introduces a multi-dimensional evaluation protocol consisting of four metrics: \textit{Reasoning Alignment}, \textit{Temporal Consistency}, \textit{Physical Rationality}, and \textit{Visual Quality}. To further support scalable evaluation, we propose an automated pipeline leveraging Large Multimodal Models (LMMs) to emulate human-centric assessment. Extensive experiments on 11 state-of-the-art TI2V models reveal pervasive deficiencies in simulating complex scenarios under implicit constraints, offering critical insights for the advancement of future world-simulating generative models.
Modern video codecs and learning-based approaches struggle for semantic reconstruction at extremely low bit-rates due to reliance on low-level spatiotemporal redundancies. Generative models, especially diffusion models, offer a new paradigm for video compression by leveraging high-level semantic understanding and powerful visual synthesis. This paper propose a video compression framework that integrates generative priors to drastically reduce bit-rate while maintaining reconstruction fidelity. Specifically, our method compresses high-level semantic representations of the video, then uses a conditional diffusion model to reconstruct frames from these semantics. To further improve compression, we characterize motion information with global camera trajectories and foreground segmentation: background motion is compactly represented by camera pose parameters while foreground dynamics by sparse segmentation masks. This allows for significantly boosts compression efficiency, enabling descent video reconstruction at extremely low bit-rates.
Controllable video generation has emerged as a versatile tool for autonomous driving, enabling realistic synthesis of traffic scenarios. However, existing methods depend on control signals at inference time to guide the generative model towards temporally consistent generation of dynamic objects, limiting their utility as scalable and generalizable data engines. In this work, we propose Localized Semantic Alignment (LSA), a simple yet effective framework for fine-tuning pre-trained video generation models. LSA enhances temporal consistency by aligning semantic features between ground-truth and generated video clips. Specifically, we compare the output of an off-the-shelf feature extraction model between the ground-truth and generated video clips localized around dynamic objects inducing a semantic feature consistency loss. We fine-tune the base model by combining this loss with the standard diffusion loss. The model fine-tuned for a single epoch with our novel loss outperforms the baselines in common video generation evaluation metrics. To further test the temporal consistency in generated videos we adapt two additional metrics from object detection task, namely mAP and mIoU. Extensive experiments on nuScenes and KITTI datasets show the effectiveness of our approach in enhancing temporal consistency in video generation without the need for external control signals during inference and any computational overheads.
Generating talking avatars is a fundamental task in video generation. Although existing methods can generate full-body talking avatars with simple human motion, extending this task to grounded human-object interaction (GHOI) remains an open challenge, requiring the avatar to perform text-aligned interactions with surrounding objects. This challenge stems from the need for environmental perception and the control-quality dilemma in GHOI generation. To address this, we propose a novel dual-stream framework, InteractAvatar, which decouples perception and planning from video synthesis for grounded human-object interaction. Leveraging detection to enhance environmental perception, we introduce a Perception and Interaction Module (PIM) to generate text-aligned interaction motions. Additionally, an Audio-Interaction Aware Generation Module (AIM) is proposed to synthesize vivid talking avatars performing object interactions. With a specially designed motion-to-video aligner, PIM and AIM share a similar network structure and enable parallel co-generation of motions and plausible videos, effectively mitigating the control-quality dilemma. Finally, we establish a benchmark, GroundedInter, for evaluating GHOI video generation. Extensive experiments and comparisons demonstrate the effectiveness of our method in generating grounded human-object interactions for talking avatars. Project page: https://interactavatar.github.io
Autoregressive video diffusion models enable streaming generation, opening the door to long-form synthesis, video world models, and interactive neural game engines. However, their core attention layers become a major bottleneck at inference time: as generation progresses, the KV cache grows, causing both increasing latency and escalating GPU memory, which in turn restricts usable temporal context and harms long-range consistency. In this work, we study redundancy in autoregressive video diffusion and identify three persistent sources: near-duplicate cached keys across frames, slowly evolving (largely semantic) queries/keys that make many attention computations redundant, and cross-attention over long prompts where only a small subset of tokens matters per frame. Building on these observations, we propose a unified, training-free attention framework for autoregressive diffusion: TempCache compresses the KV cache via temporal correspondence to bound cache growth; AnnCA accelerates cross-attention by selecting frame-relevant prompt tokens using fast approximate nearest neighbor (ANN) matching; and AnnSA sparsifies self-attention by restricting each query to semantically matched keys, also using a lightweight ANN. Together, these modules reduce attention, compute, and memory and are compatible with existing autoregressive diffusion backbones and world models. Experiments demonstrate up to x5--x10 end-to-end speedups while preserving near-identical visual quality and, crucially, maintaining stable throughput and nearly constant peak GPU memory usage over long rollouts, where prior methods progressively slow down and suffer from increasing memory usage.
Recent advancements in multimodal reward models (RMs) have significantly propelled the development of visual generation. Existing frameworks typically adopt Bradley-Terry-style preference modeling or leverage generative VLMs as judges, and subsequently optimize visual generation models via reinforcement learning. However, current RMs suffer from inherent limitations: they often follow a one-size-fits-all paradigm that assumes a monolithic preference distribution or relies on fixed evaluation rubrics. As a result, they are insensitive to content-specific visual cues, leading to systematic misalignment with subjective and context-dependent human preferences. To this end, inspired by human assessment, we propose UnifiedReward-Flex, a unified personalized reward model for vision generation that couples reward modeling with flexible and context-adaptive reasoning. Specifically, given a prompt and the generated visual content, it first interprets the semantic intent and grounds on visual evidence, then dynamically constructs a hierarchical assessment by instantiating fine-grained criteria under both predefined and self-generated high-level dimensions. Our training pipeline follows a two-stage process: (1) we first distill structured, high-quality reasoning traces from advanced closed-source VLMs to bootstrap SFT, equipping the model with flexible and context-adaptive reasoning behaviors; (2) we then perform direct preference optimization (DPO) on carefully curated preference pairs to further strengthen reasoning fidelity and discriminative alignment. To validate the effectiveness, we integrate UnifiedReward-Flex into the GRPO framework for image and video synthesis, and extensive results demonstrate its superiority.
Reranking is a critical component of modern retrieval systems, which typically pair an efficient first-stage retriever with a more expressive model to refine results. While large reasoning models have driven rapid progress in text-centric reranking, reasoning-based reranking for video retrieval remains underexplored. To address this gap, we introduce RANKVIDEO, a reasoning-based reranker for video retrieval that explicitly reasons over query-video pairs using video content to assess relevance. RANKVIDEO is trained using a two-stage curriculum consisting of perception-grounded supervised fine-tuning followed by reranking training that combines pointwise, pairwise, and teacher confidence distillation objectives, and is supported by a data synthesis pipeline for constructing reasoning-intensive query-video pairs. Experiments on the large-scale MultiVENT 2.0 benchmark demonstrate that RANKVIDEO consistently improves retrieval performance within a two-stage framework, yielding an average improvement of 31% on nDCG@10 and outperforming text-only and vision-language reranking alternatives, while more efficient.
World models have demonstrated significant promise for data synthesis in autonomous driving. However, existing methods predominantly concentrate on single-modality generation, typically focusing on either multi-camera video or LiDAR sequence synthesis. In this paper, we propose UniDriveDreamer, a single-stage unified multimodal world model for autonomous driving, which directly generates multimodal future observations without relying on intermediate representations or cascaded modules. Our framework introduces a LiDAR-specific variational autoencoder (VAE) designed to encode input LiDAR sequences, alongside a video VAE for multi-camera images. To ensure cross-modal compatibility and training stability, we propose Unified Latent Anchoring (ULA), which explicitly aligns the latent distributions of the two modalities. The aligned features are fused and processed by a diffusion transformer that jointly models their geometric correspondence and temporal evolution. Additionally, structured scene layout information is projected per modality as a conditioning signal to guide the synthesis. Extensive experiments demonstrate that UniDriveDreamer outperforms previous state-of-the-art methods in both video and LiDAR generation, while also yielding measurable improvements in downstream
Existing methods for human motion control in video generation typically rely on either 2D poses or explicit 3D parametric models (e.g., SMPL) as control signals. However, 2D poses rigidly bind motion to the driving viewpoint, precluding novel-view synthesis. Explicit 3D models, though structurally informative, suffer from inherent inaccuracies (e.g., depth ambiguity and inaccurate dynamics) which, when used as a strong constraint, override the powerful intrinsic 3D awareness of large-scale video generators. In this work, we revisit motion control from a 3D-aware perspective, advocating for an implicit, view-agnostic motion representation that naturally aligns with the generator's spatial priors rather than depending on externally reconstructed constraints. We introduce 3DiMo, which jointly trains a motion encoder with a pretrained video generator to distill driving frames into compact, view-agnostic motion tokens, injected semantically via cross-attention. To foster 3D awareness, we train with view-rich supervision (i.e., single-view, multi-view, and moving-camera videos), forcing motion consistency across diverse viewpoints. Additionally, we use auxiliary geometric supervision that leverages SMPL only for early initialization and is annealed to zero, enabling the model to transition from external 3D guidance to learning genuine 3D spatial motion understanding from the data and the generator's priors. Experiments confirm that 3DiMo faithfully reproduces driving motions with flexible, text-driven camera control, significantly surpassing existing methods in both motion fidelity and visual quality.