Facial action unit (AU) intensity plays a pivotal role in quantifying fine-grained expression behaviors, which is an effective condition for facial expression manipulation. However, publicly available datasets containing intensity annotations for multiple AUs remain severely limited, often featuring a restricted number of subjects. This limitation places challenges to the AU intensity manipulation in images due to disentanglement issues, leading researchers to resort to other large datasets with pretrained AU intensity estimators for pseudo labels. In addressing this constraint and fully leveraging manual annotations of AU intensities for precise manipulation, we introduce AUEditNet. Our proposed model achieves impressive intensity manipulation across 12 AUs, trained effectively with only 18 subjects. Utilizing a dual-branch architecture, our approach achieves comprehensive disentanglement of facial attributes and identity without necessitating additional loss functions or implementing with large batch sizes. This approach offers a potential solution to achieve desired facial attribute editing despite the dataset's limited subject count. Our experiments demonstrate AUEditNet's superior accuracy in editing AU intensities, affirming its capability in disentangling facial attributes and identity within a limited subject pool. AUEditNet allows conditioning by either intensity values or target images, eliminating the need for constructing AU combinations for specific facial expression synthesis. Moreover, AU intensity estimation, as a downstream task, validates the consistency between real and edited images, confirming the effectiveness of our proposed AU intensity manipulation method.
Offline Reinforcement Learning (RL) faces distributional shift and unreliable value estimation, especially for out-of-distribution (OOD) actions. To address this, existing uncertainty-based methods penalize the value function with uncertainty quantification and demand numerous ensemble networks, posing computational challenges and suboptimal outcomes. In this paper, we introduce a novel strategy employing diverse randomized value functions to estimate the posterior distribution of $Q$-values. It provides robust uncertainty quantification and estimates lower confidence bounds (LCB) of $Q$-values. By applying moderate value penalties for OOD actions, our method fosters a provably pessimistic approach. We also emphasize on diversity within randomized value functions and enhance efficiency by introducing a diversity regularization method, reducing the requisite number of networks. These modules lead to reliable value estimation and efficient policy learning from offline data. Theoretical analysis shows that our method recovers the provably efficient LCB-penalty under linear MDP assumptions. Extensive empirical results also demonstrate that our proposed method significantly outperforms baseline methods in terms of performance and parametric efficiency.
Generating accurate step-by-step reasoning is essential for Large Language Models (LLMs) to address complex problems and enhance robustness and interpretability. Despite the flux of research on developing advanced reasoning approaches, systematically analyzing the diverse LLMs and reasoning strategies in generating reasoning chains remains a significant challenge. The difficulties stem from the lack of two key elements: (1) an automatic method for evaluating the generated reasoning chains on different tasks, and (2) a unified formalism and implementation of the diverse reasoning approaches for systematic comparison. This paper aims to close the gap: (1) We introduce AutoRace for fully automated reasoning chain evaluation. Existing metrics rely on expensive human annotations or pre-defined LLM prompts not adaptable to different tasks. In contrast, AutoRace automatically creates detailed evaluation criteria tailored for each task, and uses GPT-4 for accurate evaluation following the criteria. (2) We develop LLM Reasoners, a library for standardized modular implementation of existing and new reasoning algorithms, under a unified formulation of the search, reward, and world model components. With the new evaluation and library, (3) we conduct extensive study of different reasoning approaches (e.g., CoT, ToT, RAP). The analysis reveals interesting findings about different factors contributing to reasoning, including the reward-guidance, breadth-vs-depth in search, world model, and prompt formats, etc.
Nonnegative Matrix Factorization (NMF) is a widely applied technique in the fields of machine learning and data mining. Graph Regularized Non-negative Matrix Factorization (GNMF) is an extension of NMF that incorporates graph regularization constraints. GNMF has demonstrated exceptional performance in clustering and dimensionality reduction, effectively discovering inherent low-dimensional structures embedded within high-dimensional spaces. However, the sensitivity of GNMF to noise limits its stability and robustness in practical applications. In order to enhance feature sparsity and mitigate the impact of noise while mining row sparsity patterns in the data for effective feature selection, we introduce the $\ell_{2,0}$-norm constraint as the sparsity constraints for GNMF. We propose an unsupervised feature learning framework based on GNMF\_$\ell_{20}$ and devise an algorithm based on PALM and its accelerated version to address this problem. Additionally, we establish the convergence of the proposed algorithms and validate the efficacy and superiority of our approach through experiments conducted on both simulated and real image data.
The emergence of social norms has attracted much interest in a wide array of disciplines, ranging from social science and cognitive science to artificial intelligence. In this paper, we propose the first generative agent architecture that empowers the emergence of social norms within a population of large language model-based agents. Our architecture, named CRSEC, consists of four modules: Creation & Representation, Spreading, Evaluation, and Compliance. Our architecture addresses several important aspects of the emergent processes all in one: (i) where social norms come from, (ii) how they are formally represented, (iii) how they spread through agents' communications and observations, (iv) how they are examined with a sanity check and synthesized in the long term, and (v) how they are incorporated into agents' planning and actions. Our experiments deployed in the Smallville sandbox game environment demonstrate the capability of our architecture to establish social norms and reduce social conflicts within large language model-based multi-agent systems. The positive outcomes of our human evaluation, conducted with 30 evaluators, further affirm the effectiveness of our approach.
Source detection in graphs has demonstrated robust efficacy in the domain of rumor source identification. Although recent solutions have enhanced performance by leveraging deep neural networks, they often require complete user data. In this paper, we address a more challenging task, rumor source detection with incomplete user data, and propose a novel framework, i.e., Source Detection in Graphs with Incomplete Nodes via Positional Encoding and Attentive Fusion (GIN-SD), to tackle this challenge. Specifically, our approach utilizes a positional embedding module to distinguish nodes that are incomplete and employs a self-attention mechanism to focus on nodes with greater information transmission capacity. To mitigate the prediction bias caused by the significant disparity between the numbers of source and non-source nodes, we also introduce a class-balancing mechanism. Extensive experiments validate the effectiveness of GIN-SD and its superiority to state-of-the-art methods.
The study of cooperation within social dilemmas has long been a fundamental topic across various disciplines, including computer science and social science. Recent advancements in Artificial Intelligence (AI) have significantly reshaped this field, offering fresh insights into understanding and enhancing cooperation. This survey examines three key areas at the intersection of AI and cooperation in social dilemmas. First, focusing on multi-agent cooperation, we review the intrinsic and external motivations that support cooperation among rational agents, and the methods employed to develop effective strategies against diverse opponents. Second, looking into human-agent cooperation, we discuss the current AI algorithms for cooperating with humans and the human biases towards AI agents. Third, we review the emergent field of leveraging AI agents to enhance cooperation among humans. We conclude by discussing future research avenues, such as using large language models, establishing unified theoretical frameworks, revisiting existing theories of human cooperation, and exploring multiple real-world applications.
Graph Neural Networks (GNNs) have gained considerable traction for their capability to effectively process topological data, yet their interpretability remains a critical concern. Current interpretation methods are dominated by post-hoc explanations to provide a transparent and intuitive understanding of GNNs. However, they have limited performance in interpreting complicated subgraphs and can't utilize the explanation to advance GNN predictions. On the other hand, transparent GNN models are proposed to capture critical subgraphs. While such methods could improve GNN predictions, they usually don't perform well on explanations. Thus, it is desired for a new strategy to better couple GNN explanation and prediction. In this study, we have developed a novel interpretable causal GNN framework that incorporates retrieval-based causal learning with Graph Information Bottleneck (GIB) theory. The framework could semi-parametrically retrieve crucial subgraphs detected by GIB and compress the explanatory subgraphs via a causal module. The framework was demonstrated to consistently outperform state-of-the-art methods, and to achieve 32.71\% higher precision on real-world explanation scenarios with diverse explanation types. More importantly, the learned explanations were shown able to also improve GNN prediction performance.
Being widely used in learning unbiased visual question answering (VQA) models, Data Augmentation (DA) helps mitigate language biases by generating extra training samples beyond the original samples. While today's DA methods can generate robust samples, the augmented training set, significantly larger than the original dataset, often exhibits redundancy in terms of difficulty or content repetition, leading to inefficient model training and even compromising the model performance. To this end, we design an Effective Curriculum Learning strategy ECL to enhance DA-based VQA methods. Intuitively, ECL trains VQA models on relatively ``easy'' samples first, and then gradually changes to ``harder'' samples, and less-valuable samples are dynamically removed. Compared to training on the entire augmented dataset, our ECL strategy can further enhance VQA models' performance with fewer training samples. Extensive ablations have demonstrated the effectiveness of ECL on various methods.
Crowd counting is an important problem in computer vision due to its wide range of applications in image understanding. Currently, this problem is typically addressed using deep learning approaches, such as Convolutional Neural Networks (CNNs) and Transformers. However, deep networks are data-driven and are prone to overfitting, especially when the available labeled crowd dataset is limited. To overcome this limitation, we have designed a pipeline that utilizes a diffusion model to generate extensive training data. We are the first to generate images conditioned on a location dot map (a binary dot map that specifies the location of human heads) with a diffusion model. We are also the first to use these diverse synthetic data to augment the crowd counting models. Our proposed smoothed density map input for ControlNet significantly improves ControlNet's performance in generating crowds in the correct locations. Also, Our proposed counting loss for the diffusion model effectively minimizes the discrepancies between the location dot map and the crowd images generated. Additionally, our innovative guidance sampling further directs the diffusion process toward regions where the generated crowd images align most accurately with the location dot map. Collectively, we have enhanced ControlNet's ability to generate specified objects from a location dot map, which can be used for data augmentation in various counting problems. Moreover, our framework is versatile and can be easily adapted to all kinds of counting problems. Extensive experiments demonstrate that our framework improves the counting performance on the ShanghaiTech, NWPU-Crowd, UCF-QNRF, and TRANCOS datasets, showcasing its effectiveness.