Abstract:Autonomous driving has progressed from modular pipelines toward end-to-end unification, and Vision-Language-Action (VLA) models are a natural extension of this journey beyond Vision-to-Action (VA). In practice, driving VLAs have often trailed VA on planning quality, suggesting that the difficulty is not simply model scale but the interface through which semantic reasoning, temporal context, and continuous control are combined. We argue that this gap reflects how VLA has been built -- as isolated subtask improvements that fail to compose coherent driving capabilities -- rather than what VLA is. We present MindVLA-U1, the first unified streaming VLA architecture for autonomous driving. A unified VLM backbone produces AR language tokens (optional) and flow-matching continuous action trajectories in a single forward pass over one shared representation, preserving the natural output form of each modality. A full streaming design processes the driving video framewise rather than as fixed video-action chunks under costly temporal VLM modeling. Planned trajectories evolve smoothly across frames while a learned streaming memory channel carries temporal context and updates. The unified architecture enables fast/slow systems on dense & sparse MoT backbones via flexible self-attention context management, and exposes a measurable language-control path for action: language-predicted driving intents steers the action diffusion via classifier-free guidance (CFG), turning language-side intent into control signals for continuous action planning. On the long-tail WOD-E2E benchmark, MindVLA-U1 surpasses experienced human drivers for the first time (8.20 RFS vs. 8.13 GT RFS) with 2 diffusion steps, achieves state-of-the-art planning ADEs over prior VA/VLA by large margins, and matches VA latency (16 FPS vs. RAP's 18 FPS at 1B scale) while preserving natural language interfaces for human-vehicle interaction.
Abstract:Masked diffusion language models enable parallel token generation and offer improved decoding efficiency over autoregressive models. However, their performance degrades significantly when generating multiple tokens simultaneously, due to a mismatch between token-level training objectives and joint sequence consistency. In this paper, we propose ME-DLM, an edit-based refinement framework that augments diffusion generation with lightweight post-editing steps. After producing an initial complete response, the model refines it through minimal edit operations, including replacement, deletion, and insertion, conditioned on the full sequence. Training supervision is derived from edit distance, providing a deterministic signal under a fixed canonicalization scheme for learning minimal corrections. This approach encourages sequence-level consistency through globally conditioned edits while preserving the efficiency benefits of parallel diffusion decoding. Extensive experiments demonstrate that ME-DLM improves the quality and robustness of multi-token parallel generation. In particular, when built upon LLaDA, our method achieves consistent gains of 11.6 points on HumanEval and 33.6 points on GSM8K while using one-eighth of the total diffusion steps. Code is available at https://github.com/renhouxing/ME-DLM.
Abstract:We present Omni, a unified multimodal model natively trained on diverse modalities, including text, images, videos, 3D geometry, and hidden representations. We find that such training enables Context Unrolling, where the model explicitly reasons across multiple modal representations before producing predictions. This process enables the model to aggregate complementary information across heterogeneous modalities, facilitating a more faithful approximation of the shared multimodal knowledge manifold and improving downstream reasoning fidelity. As a result, Omni achieves strong performance on both multimodal generation and understanding benchmarks, while demonstrating advanced multimodal reasoning capabilities, including in-context generation of text, image, video, and 3D geometry.
Abstract:Spreadsheets are central to real-world applications such as enterprise reporting, auditing, and scientific data management. Despite their ubiquity, existing large language model based approaches typically treat tables as plain text, overlooking critical layout cues and visual semantics. Moreover, real-world spreadsheets are often massive in scale, exceeding the input length that LLMs can efficiently process. To address these challenges, we propose SpreadsheetAgent, a two-stage multi-agent framework for spreadsheet understanding that adopts a step-by-step reading and reasoning paradigm. Instead of loading the entire spreadsheet at once, SpreadsheetAgent incrementally interprets localized regions through multiple modalities, including code execution results, images, and LaTeX tables. The method first constructs a structural sketch and row/column summaries, and then performs task-driven reasoning over this intermediate representation in the Solving Stage. To further enhance reliability, we design a verification module that validates extracted structures via targeted inspections, reducing error propagation and ensuring trustworthy inputs for downstream reasoning. Extensive experiments on two spreadsheet datasets demonstrate the effectiveness of our approach. With GPT-OSS-120B, SpreadsheetAgent achieves 38.16% on Spreadsheet Bench, outperforming the ChatGPT Agent baseline (35.27%) by 2.89 absolute points. These results highlight the potential of SpreadsheetAgent to advance robust and scalable spreadsheet understanding in real-world applications. Code is available at https://github.com/renhouxing/SpreadsheetAgent.git.
Abstract:Recent years have seen remarkable progress in autonomous driving, yet generalization to long-tail and open-world scenarios remains a major bottleneck for large-scale deployment. To address this challenge, some works use LLMs and VLMs for vision-language understanding and reasoning, enabling vehicles to interpret rare and safety-critical situations when generating actions. Others study generative world models to capture the spatio-temporal evolution of driving scenes, allowing agents to imagine possible futures before acting. Inspired by human intelligence, which unifies understanding and imagination, we explore a unified model for autonomous driving. We present LMGenDrive, the first framework that combines LLM-based multimodal understanding with generative world models for end-to-end closed-loop driving. Given multi-view camera inputs and natural-language instructions, LMGenDrive generates both future driving videos and control signals. This design provides complementary benefits: video prediction improves spatio-temporal scene modeling, while the LLM contributes strong semantic priors and instruction grounding from large-scale pretraining. We further propose a progressive three-stage training strategy, from vision pretraining to multi-step long-horizon driving, to improve stability and performance. LMGenDrive supports both low-latency online planning and autoregressive offline video generation. Experiments show that it significantly outperforms prior methods on challenging closed-loop benchmarks, with clear gains in instruction following, spatio-temporal understanding, and robustness to rare scenarios. These results suggest that unifying multimodal understanding and generation is a promising direction for more generalizable and robust embodied decision-making systems.
Abstract:Robust 3D object detection in adverse weather is highly challenging due to the varying reliability of different sensors. While existing LiDAR-4D radar fusion methods improve robustness, they predominantly rely on fixed or weakly adaptive pipelines, failing to dy-namically adjust modality preferences as environmental conditions change. To bridge this gap, we reformulate multi-modal perception as a weather-conditioned branch routing problem. Instead of computing a single fused output, our framework explicitly maintains three parallel 3D feature streams: a pure LiDAR branch, a pure 4D radar branch, and a condition-gated fusion branch. Guided by a condition token extracted from visual and semantic prompts, a lightweight router dynamically predicts sample-specific weights to softly aggregate these representations. Furthermore, to prevent branch collapse, we introduce a weather-supervised learning strategy with auxiliary classification and diversity regularization to enforce distinct, condition-dependent routing behaviors. Extensive experiments on the K-Radar benchmark demonstrate that our method achieves state-of-the-art performance. Furthermore, it provides explicit and highly interpretable insights into modality preferences, transparently revealing how adaptive routing robustly shifts reliance between LiDAR and 4D radar across diverse adverse-weather scenarios. The source code with be released.
Abstract:MLLMs have been successfully applied to multimodal embedding tasks, yet their generative reasoning capabilities remain underutilized. Directly incorporating chain-of-thought reasoning into embedding learning introduces two fundamental challenges. First, structural misalignment between instance-level reasoning and pairwise contrastive supervision may lead to shortcut behavior, where the model merely learns the superficial format of reasoning. Second, reasoning is not universally beneficial for embedding tasks. Enforcing reasoning for all inputs may introduce unnecessary computation and latency, and can even obscure salient semantic signals for simple cases. To address these issues, we propose MMEmb-R1, an adaptive reasoning-based multimodal embedding framework. We formulate reasoning as a latent variable and introduce pair-aware reasoning selection that employs counterfactual intervention to identify reasoning paths beneficial for query-target alignment. Furthermore, we adopt reinforcement learning to selectively invoke reasoning only when necessary. Experiments on the MMEB-V2 benchmark demonstrate that our model achieves a score of 71.2 with only 4B parameters, establishing a new state-of-the-art while significantly reducing reasoning overhead and inference latency.
Abstract:Video Large Language Models (VideoLLMs) have achieved strong performance on many video understanding tasks, but most existing systems remain offline and are not well-suited for live video streams that require continuous observation and timely response. Recent streaming VideoLLMs have made progress, yet current approaches often rely on decoupled trigger-response pipelines or are limited to captioning-style narration, reducing their effectiveness for open-ended question answering and long-horizon interaction. We propose AURA (Always-On Understanding and Real-Time Assistance), an end-to-end streaming visual interaction framework that enables a unified VideoLLM to continuously process video streams and support both real-time question answering and proactive responses. AURA integrates context management, data construction, training objectives, and deployment optimization for stable long-horizon streaming interaction. It achieves state-of-the-art performance on streaming benchmarks and supports a real-time demo system with ASR and TTS running at 2 FPS on two 80G accelerators. We release the AURA model together with a real-time inference framework to facilitate future research.
Abstract:We present ReinDriveGen, a framework that enables full controllability over dynamic driving scenes, allowing users to freely edit actor trajectories to simulate safety-critical corner cases such as front-vehicle collisions, drifting cars, vehicles spinning out of control, pedestrians jaywalking, and cyclists cutting across lanes. Our approach constructs a dynamic 3D point cloud scene from multi-frame LiDAR data, introduces a vehicle completion module to reconstruct full 360° geometry from partial observations, and renders the edited scene into 2D condition images that guide a video diffusion model to synthesize realistic driving videos. Since such edited scenarios inevitably fall outside the training distribution, we further propose an RL-based post-training strategy with a pairwise preference model and a pairwise reward mechanism, enabling robust quality improvement under out-of-distribution conditions without ground-truth supervision. Extensive experiments demonstrate that ReinDriveGen outperforms existing approaches on edited driving scenarios and achieves state-of-the-art results on novel ego viewpoint synthesis.
Abstract:Instruction-based image editing has emerged as a key capability for unified multimodal models (UMMs), yet constructing large-scale, diverse, and high-quality editing datasets without costly proprietary APIs remains challenging. Previous image editing datasets either rely on closed-source models for annotation, which prevents cost-effective scaling, or employ fixed synthetic editing pipelines, which suffer from limited quality and generalizability. To address these challenges, we propose ScaleEditor, a fully open-source hierarchical multi-agent framework for end-to-end construction of large-scale, high-quality image editing datasets. Our pipeline consists of three key components: source image expansion with world-knowledge infusion, adaptive multi-agent editing instruction-image synthesis, and a task-aware data quality verification mechanism. Using ScaleEditor, we curate ScaleEdit-12M, the largest open-source image editing dataset to date, spanning 23 task families across diverse real and synthetic domains. Fine-tuning UniWorld-V1 and Bagel on ScaleEdit yields consistent gains, improving performance by up to 10.4% on ImgEdit and 35.1% on GEdit for general editing benchmarks and by up to 150.0% on RISE and 26.5% on KRIS-Bench for knowledge-infused benchmarks. These results demonstrate that open-source, agentic pipelines can approach commercial-grade data quality while retaining cost-effectiveness and scalability. Both the framework and dataset will be open-sourced.