This study presents ME-WARD (Multimodal Ergonomic Workplace Assessment and Risk from Data), a novel system for ergonomic assessment and musculoskeletal risk evaluation that implements the Rapid Upper Limb Assessment (RULA) method. ME-WARD is designed to process joint angle data from motion capture systems, including inertial measurement unit (IMU)-based setups, and deep learning human body pose tracking models. The tool's flexibility enables ergonomic risk assessment using any system capable of reliably measuring joint angles, extending the applicability of RULA beyond proprietary setups. To validate its performance, the tool was tested in an industrial setting during the assembly of conveyor belts, which involved high-risk tasks such as inserting rods and pushing conveyor belt components. The experiments leveraged gold standard IMU systems alongside a state-of-the-art monocular 3D pose estimation system. The results confirmed that ME-WARD produces reliable RULA scores that closely align with IMU-derived metrics for flexion-dominated movements and comparable performance with the monocular system, despite limitations in tracking lateral and rotational motions. This work highlights the potential of integrating multiple motion capture technologies into a unified and accessible ergonomic assessment pipeline. By supporting diverse input sources, including low-cost video-based systems, the proposed multimodal approach offers a scalable, cost-effective solution for ergonomic assessments, paving the way for broader adoption in resource-constrained industrial environments.
The classification performance of deep neural networks relies strongly on access to large, accurately annotated datasets. In medical imaging, however, obtaining such datasets is particularly challenging since annotations must be provided by specialized physicians, which severely limits the pool of annotators. Furthermore, class boundaries can often be ambiguous or difficult to define which further complicates machine learning-based classification. In this paper, we want to address this problem and introduce a framework for mislabel detection in medical datasets. This is validated on the two largest, publicly available datasets for Video Capsule Endoscopy, an important imaging procedure for examining the gastrointestinal tract based on a video stream of lowresolution images. In addition, potentially mislabeled samples identified by our pipeline were reviewed and re-annotated by three experienced gastroenterologists. Our results show that the proposed framework successfully detects incorrectly labeled data and results in an improved anomaly detection performance after cleaning the datasets compared to current baselines.
Training video-language models is often prohibitively expensive due to the high cost of processing long frame sequences and the limited availability of annotated long videos. We present VideoWeave, a simple yet effective approach to improve data efficiency by constructing synthetic long-context training samples that splice together short, captioned videos from existing datasets. Rather than modifying model architectures or optimization objectives, VideoWeave reorganizes available video-text pairs to expand temporal diversity within fixed compute. We systematically study how different data composition strategies like random versus visually clustered splicing and caption enrichment affect downstream performance on downstream video question answering. Under identical compute constraints, models trained with VideoWeave achieve higher accuracy than conventional video finetuning. Our results highlight that reorganizing training data, rather than altering architectures, may offer a simple and scalable path for training video-language models. We link our code for all experiments here.
Data scarcity fundamentally limits the generalization of bimanual dexterous manipulation, as real-world data collection for dexterous hands is expensive and labor-intensive. Human manipulation videos, as a direct carrier of manipulation knowledge, offer significant potential for scaling up robot learning. However, the substantial embodiment gap between human hands and robotic dexterous hands makes direct pretraining from human videos extremely challenging. To bridge this gap and unleash the potential of large-scale human manipulation video data, we propose DexImit, an automated framework that converts monocular human manipulation videos into physically plausible robot data, without any additional information. DexImit employs a four-stage generation pipeline: (1) reconstructing hand-object interactions from arbitrary viewpoints with near-metric scale; (2) performing subtask decomposition and bimanual scheduling; (3) synthesizing robot trajectories consistent with the demonstrated interactions; (4) comprehensive data augmentation for zero-shot real-world deployment. Building on these designs, DexImit can generate large-scale robot data based on human videos, either from the Internet or video generation models. DexImit is capable of handling diverse manipulation tasks, including tool use (e.g., cutting an apple), long-horizon tasks (e.g., making a beverage), and fine-grained manipulations (e.g., stacking cups).
Data scarcity remains a fundamental barrier to achieving fully autonomous surgical robots. While large scale vision language action (VLA) models have shown impressive generalization in household and industrial manipulation by leveraging paired video action data from diverse domains, surgical robotics suffers from the paucity of datasets that include both visual observations and accurate robot kinematics. In contrast, vast corpora of surgical videos exist, but they lack corresponding action labels, preventing direct application of imitation learning or VLA training. In this work, we aim to alleviate this problem by learning policy models from SurgWorld, a world model designed for surgical physical AI. We curated the Surgical Action Text Alignment (SATA) dataset with detailed action description specifically for surgical robots. Then we built SurgeWorld based on the most advanced physical AI world model and SATA. It's able to generate diverse, generalizable and realistic surgery videos. We are also the first to use an inverse dynamics model to infer pseudokinematics from synthetic surgical videos, producing synthetic paired video action data. We demonstrate that a surgical VLA policy trained with these augmented data significantly outperforms models trained only on real demonstrations on a real surgical robot platform. Our approach offers a scalable path toward autonomous surgical skill acquisition by leveraging the abundance of unlabeled surgical video and generative world modeling, thus opening the door to generalizable and data efficient surgical robot policies.
Today's strongest video-language models (VLMs) remain proprietary. The strongest open-weight models either rely on synthetic data from proprietary VLMs, effectively distilling from them, or do not disclose their training data or recipe. As a result, the open-source community lacks the foundations needed to improve on the state-of-the-art video (and image) language models. Crucially, many downstream applications require more than just high-level video understanding; they require grounding -- either by pointing or by tracking in pixels. Even proprietary models lack this capability. We present Molmo2, a new family of VLMs that are state-of-the-art among open-source models and demonstrate exceptional new capabilities in point-driven grounding in single image, multi-image, and video tasks. Our key contribution is a collection of 7 new video datasets and 2 multi-image datasets, including a dataset of highly detailed video captions for pre-training, a free-form video Q&A dataset for fine-tuning, a new object tracking dataset with complex queries, and an innovative new video pointing dataset, all collected without the use of closed VLMs. We also present a training recipe for this data utilizing an efficient packing and message-tree encoding scheme, and show bi-directional attention on vision tokens and a novel token-weight strategy improves performance. Our best-in-class 8B model outperforms others in the class of open weight and data models on short videos, counting, and captioning, and is competitive on long-videos. On video-grounding Molmo2 significantly outperforms existing open-weight models like Qwen3-VL (35.5 vs 29.6 accuracy on video counting) and surpasses proprietary models like Gemini 3 Pro on some tasks (38.4 vs 20.0 F1 on video pointing and 56.2 vs 41.1 J&F on video tracking).
Colonoscopy video generation delivers dynamic, information-rich data critical for diagnosing intestinal diseases, particularly in data-scarce scenarios. High-quality video generation demands temporal consistency and precise control over clinical attributes, but faces challenges from irregular intestinal structures, diverse disease representations, and various imaging modalities. To this end, we propose ColoDiff, a diffusion-based framework that generates dynamic-consistent and content-aware colonoscopy videos, aiming to alleviate data shortage and assist clinical analysis. At the inter-frame level, our TimeStream module decouples temporal dependency from video sequences through a cross-frame tokenization mechanism, enabling intricate dynamic modeling despite irregular intestinal structures. At the intra-frame level, our Content-Aware module incorporates noise-injected embeddings and learnable prototypes to realize precise control over clinical attributes, breaking through the coarse guidance of diffusion models. Additionally, ColoDiff employs a non-Markovian sampling strategy that cuts steps by over 90% for real-time generation. ColoDiff is evaluated across three public datasets and one hospital database, based on both generation metrics and downstream tasks including disease diagnosis, modality discrimination, bowel preparation scoring, and lesion segmentation. Extensive experiments show ColoDiff generates videos with smooth transitions and rich dynamics. ColoDiff presents an effort in controllable colonoscopy video generation, revealing the potential of synthetic videos in complementing authentic representation and mitigating data scarcity in clinical settings.
Video language models (Video-LLMs) are prone to hallucinations, often generating plausible but ungrounded content when visual evidence is weak, ambiguous, or biased. Existing decoding methods, such as contrastive decoding (CD), rely on random perturbations to construct contrastive data for mitigating hallucination patterns. However, such a way is hard to control the visual cues that drive hallucination or well align with model weaknesses. We propose Model-aware Counterfactual Data based Contrastive Decoding (MACD), a new inference strategy that combines model-guided counterfactual construction with decoding. Our approach uses the Video-LLM's own feedback to identify object regions most responsible for hallucination, generating targeted counterfactual inputs at the object level rather than arbitrary frame or temporal modifications. These model-aware counterfactual data is then integrated into CD to enforce evidence-grounded token selection during decoding. Experiments on EventHallusion, MVBench, Perception-test and Video-MME show that MACD consistently reduces hallucination while maintaining or improving task accuracy across diverse Video-LLMs, including Qwen and InternVL families. The method is especially effective in challenging scenarios involving small, occluded, or co-occurring objects. Our code and data will be publicly released.
Learning transferable knowledge from unlabeled video data and applying it in new environments is a fundamental capability of intelligent agents. This work presents VideoWorld 2, which extends VideoWorld and offers the first investigation into learning transferable knowledge directly from raw real-world videos. At its core, VideoWorld 2 introduces a dynamic-enhanced Latent Dynamics Model (dLDM) that decouples action dynamics from visual appearance: a pretrained video diffusion model handles visual appearance modeling, enabling the dLDM to learn latent codes that focus on compact and meaningful task-related dynamics. These latent codes are then modeled autoregressively to learn task policies and support long-horizon reasoning. We evaluate VideoWorld 2 on challenging real-world handcraft making tasks, where prior video generation and latent-dynamics models struggle to operate reliably. Remarkably, VideoWorld 2 achieves up to 70% improvement in task success rate and produces coherent long execution videos. In robotics, we show that VideoWorld 2 can acquire effective manipulation knowledge from the Open-X dataset, which substantially improves task performance on CALVIN. This study reveals the potential of learning transferable world knowledge directly from raw videos, with all code, data, and models to be open-sourced for further research.
Videos are continuous 2D projections of 3D worlds. After training on large video data, will global 3D understanding naturally emerge? We study this by quantifying the 3D understanding of existing Video Foundation Models (VidFMs) pretrained on vast video data. We propose the first model-agnostic framework that measures the 3D awareness of various VidFMs by estimating multiple 3D properties from their features via shallow read-outs. Our study presents meaningful findings regarding the 3D awareness of VidFMs on multiple axes. In particular, we show that state-of-the-art video generation models exhibit a strong understanding of 3D objects and scenes, despite not being trained on any 3D data. Such understanding can even surpass that of large expert models specifically trained for 3D tasks. Our findings, together with the 3D benchmarking of major VidFMs, provide valuable observations for building scalable 3D models.