Victor
Abstract:This paper introduces StructDiff, a generative framework based on a single-scale diffusion model for single-image generation. Single-image generation aims to synthesize diverse samples with similar visual content to the source image by capturing its internal statistics, without relying on external data. However, existing methods often struggle to preserve the structural layout, especially for images with large rigid objects or strict spatial constraints. Moreover, most approaches lack spatial controllability, making it difficult to guide the structure or placement of generated content. To address these challenges, StructDiff introduces an \textit{adaptive receptive field} module to maintain both global and local distributions. Building on this foundation, StructDiff incorporates 3D positional encoding (PE) as a spatial prior, allowing flexible control over positions, scale, and local details of generated objects. To our knowledge, this spatial control capability represents the first exploration of PE-based manipulation in single-image generation. Furthermore, we propose a novel evaluation criterion for single-image generation based on large language models (LLMs). This criterion specifically addresses the limitations of existing objective metrics and the high labor costs associated with user studies. StructDiff also demonstrates broad applicability across downstream tasks, such as text-guided image generation, image editing, outpainting, and paint-to-image synthesis. Extensive experiments demonstrate that StructDiff outperforms existing methods in structural consistency, visual quality, and spatial controllability. The project page is available at https://butter-crab.github.io/StructDiff/.
Abstract:Causal discovery from observational data remains a fundamental challenge in machine learning and statistics, particularly when variables represent inherently positive quantities such as gene expression levels, asset prices, company revenues, or population counts, which often follow multiplicative rather than additive dynamics. We propose the Hybrid Moment-Ratio Scoring (H-MRS) algorithm, a novel method for learning directed acyclic graphs (DAGs) from positive-valued data by combining moment-based scoring with log-scale regression. The key idea is that for positive-valued variables, the moment ratio $\frac{\mathbb{E}[X_j^2]}{\mathbb{E}[(\mathbb{E}[X_j \mid S])^2]}$ provides an effective criterion for causal ordering, where $S$ denotes candidate parent sets. H-MRS integrates log-scale Ridge regression for moment-ratio estimation with a greedy ordering procedure based on raw-scale moment ratios, followed by Elastic Net-based parent selection to recover the final DAG structure. Experiments on synthetic log-linear data demonstrate competitive precision and recall. The proposed method is computationally efficient and naturally respects positivity constraints, making it suitable for applications in genomics and economics. These results suggest that combining log-scale modeling with raw-scale moment ratios provides a practical framework for causal discovery in positive-valued domains.
Abstract:3D conducting motion generation aims to synthesize fine-grained conductor motions from music, with broad potential in music education, virtual performance, digital human animation, and human-AI co-creation. However, this task remains underexplored due to two major challenges: (1) the lack of large-scale fine-grained 3D conducting datasets and (2) the absence of effective methods that can jointly support long-sequence generation with high quality and efficiency. To address the data limitation, we develop a quality-oriented 3D conducting motion collection pipeline and construct CM-Data, a fine-grained SMPL-X dataset with about 10 hours of conducting motion data. To the best of our knowledge, CM-Data is the first and largest public dataset for 3D conducting motion generation. To address the methodological limitation, we propose BiTDiff, a novel framework for 3D conducting motion generation, built upon a BiMamba-Transformer hybrid model architecture for efficient long-sequence modeling and a Diffusion-based generative strategy with human-kinematic decomposition for high-quality motion synthesis. Specifically, BiTDiff introduces auxiliary physical-consistency losses and a hand-/body-specific forward-kinematics design for better fine-grained motion modeling, while leveraging BiMamba for memory-efficient long-sequence temporal modeling and Transformer for cross-modal semantic alignment. In addition, BiTDiff supports training-free joint-level motion editing, enabling downstream human-AI interaction design. Extensive quantitative and qualitative experiments demonstrate that BiTDiff achieves state-of-the-art (SOTA) performance for 3D conducting motion generation on the CM-Data dataset. Code will be available upon acceptance.
Abstract:Clinical evidence synthesis requires identifying relevant trials from large registries and aggregating results that account for population differences. While recent LLM-based approaches have automated components of systematic review, they do not support end-to-end evidence synthesis. Moreover, conventional meta-analysis weights studies by statistical precision without considering clinical compatibility reflected in eligibility criteria. We propose EligMeta, an agentic framework that integrates automated trial discovery with eligibility-aware meta-analysis, translating natural-language queries into reproducible trial selection and incorporating eligibility alignment into study weighting to produce cohort-specific pooled estimates. EligMeta employs a hybrid architecture separating LLM-based reasoning from deterministic execution: LLMs generate interpretable rules from natural-language queries and perform schema-constrained parsing of trial metadata, while all logical operations, weight computations, and statistical pooling are executed deterministically to ensure reproducibility. The framework structures eligibility criteria and computes similarity-based study weights reflecting population alignment between target and comparator trials. In a gastric cancer landscape analysis, EligMeta reduced 4,044 candidate trials to 39 clinically relevant studies through rule-based filtering, recovering all 13 guideline-cited trials. In an olaparib adverse events meta-analysis across four trials, eligibility-aware weighting shifted the pooled risk ratio from 2.18 (95% CI: 1.71-2.79) under conventional Mantel-Haenszel estimation to 1.97 (95% CI: 1.76-2.20), demonstrating quantifiable impact of incorporating eligibility alignment. EligMeta bridges automated trial discovery with eligibility-aware meta-analysis, providing a scalable and reproducible framework for evidence synthesis in precision medicine.
Abstract:With the rapid advancement of Multi-modal Large Language Models (MLLMs), MLLM-based Image Quality Assessment (IQA) methods have shown promising generalization. However, directly extending these MLLM-based IQA methods to PCQA remains challenging. On the one hand, existing PCQA datasets are limited in scale, which hinders stable and effective instruction tuning of MLLMs. On the other hand, due to large-scale image-text pretraining, MLLMs tend to rely on texture-dominant reasoning and are insufficiently sensitive to geometric structural degradations that are critical for PCQA. To address these gaps, we propose a novel MLLM-based no-reference PCQA framework, termed GT-PCQA, which is built upon two key strategies. First, to enable stable and effective instruction tuning under scarce PCQA supervision, a 2D-3D joint training strategy is proposed. This strategy formulates PCQA as a relative quality comparison problem to unify large-scale IQA datasets with limited PCQA datasets. It incorporates a parameter-efficient Low-Rank Adaptation (LoRA) scheme to support instruction tuning. Second, a geometry-texture decoupling strategy is presented, which integrates a dual-prompt mechanism with an alternating optimization scheme to mitigate the inherent texture-dominant bias of pre-trained MLLMs, while enhancing sensitivity to geometric structural degradations. Extensive experiments demonstrate that GT-PCQA achieves competitive performance and exhibits strong generalization.
Abstract:Facial expression editing methods can be mainly categorized into two types based on their architectures: 2D-based and 3D-based methods. The former lacks 3D face modeling capabilities, making it difficult to edit 3D factors effectively. The latter has demonstrated superior performance in generating high-quality and view-consistent renderings using single-view 2D face images. Although these methods have successfully used animatable models to control facial expressions, they still have limitations in achieving precise control over fine-grained expressions. To address this issue, in this paper, we propose a novel approach by simultaneously refining both the latent code of a pretrained 3D-Aware GAN model for texture editing and the expression code of the driven 3DMM model for mesh editing. Specifically, we introduce a Dual Mappers module, comprising Texture Mapper and Emotion Mapper, to learn the transformations of the given latent code for textures and the expression code for meshes, respectively. To optimize the Dual Mappers, we propose a Text-Guided Optimization method, leveraging a CLIP-based objective function with expression text prompts as targets, while integrating a SubSpace Projection mechanism to project the text embedding to the expression subspace such that we can have more precise control over fine-grained expressions. Extensive experiments and comparative analyses demonstrate the effectiveness and superiority of our proposed method.
Abstract:Transferring visual style between images while preserving semantic correspondence between similar objects remains a central challenge in computer vision. While existing methods have made great strides, most of them operate at global level but overlook region-wise and even pixel-wise semantic correspondence. To address this, we propose CoCoDiff, a novel training-free and low-cost style transfer framework that leverages pretrained latent diffusion models to achieve fine-grained, semantically consistent stylization. We identify that correspondence cues within generative diffusion models are under-explored and that content consistency across semantically matched regions is often neglected. CoCoDiff introduces a pixel-wise semantic correspondence module that mines intermediate diffusion features to construct a dense alignment map between content and style images. Furthermore, a cycle-consistency module then enforces structural and perceptual alignment across iterations, yielding object and region level stylization that preserves geometry and detail. Despite requiring no additional training or supervision, CoCoDiff delivers state-of-the-art visual quality and strong quantitative results, outperforming methods that rely on extra training or annotations.
Abstract:Learning transferable knowledge from unlabeled video data and applying it in new environments is a fundamental capability of intelligent agents. This work presents VideoWorld 2, which extends VideoWorld and offers the first investigation into learning transferable knowledge directly from raw real-world videos. At its core, VideoWorld 2 introduces a dynamic-enhanced Latent Dynamics Model (dLDM) that decouples action dynamics from visual appearance: a pretrained video diffusion model handles visual appearance modeling, enabling the dLDM to learn latent codes that focus on compact and meaningful task-related dynamics. These latent codes are then modeled autoregressively to learn task policies and support long-horizon reasoning. We evaluate VideoWorld 2 on challenging real-world handcraft making tasks, where prior video generation and latent-dynamics models struggle to operate reliably. Remarkably, VideoWorld 2 achieves up to 70% improvement in task success rate and produces coherent long execution videos. In robotics, we show that VideoWorld 2 can acquire effective manipulation knowledge from the Open-X dataset, which substantially improves task performance on CALVIN. This study reveals the potential of learning transferable world knowledge directly from raw videos, with all code, data, and models to be open-sourced for further research.
Abstract:The best-arm identification (BAI) problem is one of the most fundamental problems in interactive machine learning, which has two flavors: the fixed-budget setting (FB) and the fixed-confidence setting (FC). For $K$-armed bandits with the unique best arm, the optimal sample complexities for both settings have been settled down, and they match up to logarithmic factors. This prompts an interesting research question about the generic, potentially structured BAI problems: Is FB harder than FC or the other way around? In this paper, we show that FB is no harder than FC up to logarithmic factors. We do this constructively: we propose a novel algorithm called FC2FB (fixed confidence to fixed budget), which is a meta algorithm that takes in an FC algorithm $\mathcal{A}$ and turn it into an FB algorithm. We prove that this FC2FB enjoys a sample complexity that matches, up to logarithmic factors, that of the sample complexity of $\mathcal{A}$. This means that the optimal FC sample complexity is an upper bound of the optimal FB sample complexity up to logarithmic factors. Our result not only reveals a fundamental relationship between FB and FC, but also has a significant implication: FC2FB, combined with existing state-of-the-art FC algorithms, leads to improved sample complexity for a number of FB problems.
Abstract:Aligning large language models (LLMs) depends on high-quality datasets of human preference labels, which are costly to collect. Although active learning has been studied to improve sample efficiency relative to passive collection, many existing approaches adopt classical experimental design criteria such as G- or D-optimality. These objectives are not tailored to the structure of preference learning, leaving open the design of problem-specific algorithms. In this work, we identify a simple intuition specific to preference learning that calls into question the suitability of these existing design objectives. Motivated by this insight, we propose two active learning algorithms. The first provides the first instance-dependent label complexity guarantee for this setting, and the second is a simple, practical greedy method. We evaluate our algorithm on real-world preference datasets and observe improved sample efficiency compared to existing methods.