Michael Pokorny
Abstract:Complex Query Answering (CQA) aims to retrieve answer sets for complex logical formulas from incomplete knowledge graphs, which is a crucial yet challenging task in knowledge graph reasoning. While neuro-symbolic search utilized neural link predictions achieve superior accuracy, they encounter significant complexity bottlenecks: (i) Data complexity typically scales quadratically with the number of entities in the knowledge graph, and (ii) Query complexity becomes NP-hard for cyclic queries. Consequently, these approaches struggle to effectively scale to larger knowledge graphs and more complex queries. To address these challenges, we propose an efficient and scalable symbolic search framework. First, we propose two constraint strategies to compute neural logical indices to reduce the domain of variables, thereby decreasing the data complexity of symbolic search. Additionally, we introduce an approximate algorithm based on local search to tackle the NP query complexity of cyclic queries. Experiments on various CQA benchmarks demonstrate that our framework reduces the computational load of symbolic methods by 90\% while maintaining nearly the same performance, thus alleviating both efficiency and scalability issues.
Abstract:While generative artificial intelligence has advanced significantly across text, image, audio, and video domains, 3D generation remains comparatively underdeveloped due to fundamental challenges such as data scarcity, algorithmic limitations, and ecosystem fragmentation. To this end, we present Step1X-3D, an open framework addressing these challenges through: (1) a rigorous data curation pipeline processing >5M assets to create a 2M high-quality dataset with standardized geometric and textural properties; (2) a two-stage 3D-native architecture combining a hybrid VAE-DiT geometry generator with an diffusion-based texture synthesis module; and (3) the full open-source release of models, training code, and adaptation modules. For geometry generation, the hybrid VAE-DiT component produces TSDF representations by employing perceiver-based latent encoding with sharp edge sampling for detail preservation. The diffusion-based texture synthesis module then ensures cross-view consistency through geometric conditioning and latent-space synchronization. Benchmark results demonstrate state-of-the-art performance that exceeds existing open-source methods, while also achieving competitive quality with proprietary solutions. Notably, the framework uniquely bridges the 2D and 3D generation paradigms by supporting direct transfer of 2D control techniques~(e.g., LoRA) to 3D synthesis. By simultaneously advancing data quality, algorithmic fidelity, and reproducibility, Step1X-3D aims to establish new standards for open research in controllable 3D asset generation.
Abstract:We present Seed1.5-VL, a vision-language foundation model designed to advance general-purpose multimodal understanding and reasoning. Seed1.5-VL is composed with a 532M-parameter vision encoder and a Mixture-of-Experts (MoE) LLM of 20B active parameters. Despite its relatively compact architecture, it delivers strong performance across a wide spectrum of public VLM benchmarks and internal evaluation suites, achieving the state-of-the-art performance on 38 out of 60 public benchmarks. Moreover, in agent-centric tasks such as GUI control and gameplay, Seed1.5-VL outperforms leading multimodal systems, including OpenAI CUA and Claude 3.7. Beyond visual and video understanding, it also demonstrates strong reasoning abilities, making it particularly effective for multimodal reasoning challenges such as visual puzzles. We believe these capabilities will empower broader applications across diverse tasks. In this report, we mainly provide a comprehensive review of our experiences in building Seed1.5-VL across model design, data construction, and training at various stages, hoping that this report can inspire further research. Seed1.5-VL is now accessible at https://www.volcengine.com/ (Volcano Engine Model ID: doubao-1-5-thinking-vision-pro-250428)
Abstract:Large language models (LLMs) that integrate multiple input roles (e.g., system instructions, user queries, external tool outputs) are increasingly prevalent in practice. Ensuring that the model accurately distinguishes messages from each role -- a concept we call \emph{role separation} -- is crucial for consistent multi-role behavior. Although recent work often targets state-of-the-art prompt injection defenses, it remains unclear whether such methods truly teach LLMs to differentiate roles or merely memorize known triggers. In this paper, we examine \emph{role-separation learning}: the process of teaching LLMs to robustly distinguish system and user tokens. Through a \emph{simple, controlled experimental framework}, we find that fine-tuned models often rely on two proxies for role identification: (1) task type exploitation, and (2) proximity to begin-of-text. Although data augmentation can partially mitigate these shortcuts, it generally leads to iterative patching rather than a deeper fix. To address this, we propose reinforcing \emph{invariant signals} that mark role boundaries by adjusting token-wise cues in the model's input encoding. In particular, manipulating position IDs helps the model learn clearer distinctions and reduces reliance on superficial proxies. By focusing on this mechanism-centered perspective, our work illuminates how LLMs can more reliably maintain consistent multi-role behavior without merely memorizing known prompts or triggers.
Abstract:Complex Query Answering (CQA) has been extensively studied in recent years. In order to model data that is closer to real-world distribution, knowledge graphs with different modalities have been introduced. Triple KGs, as the classic KGs composed of entities and relations of arity 2, have limited representation of real-world facts. Real-world data is more sophisticated. While hyper-relational graphs have been introduced, there are limitations in representing relationships of varying arity that contain entities with equal contributions. To address this gap, we sampled new CQA datasets: JF17k-HCQA and M-FB15k-HCQA. Each dataset contains various query types that include logical operations such as projection, negation, conjunction, and disjunction. In order to answer knowledge hypergraph (KHG) existential first-order queries, we propose a two-stage transformer model, the Logical Knowledge Hypergraph Transformer (LKHGT), which consists of a Projection Encoder for atomic projection and a Logical Encoder for complex logical operations. Both encoders are equipped with Type Aware Bias (TAB) for capturing token interactions. Experimental results on CQA datasets show that LKHGT is a state-of-the-art CQA method over KHG and is able to generalize to out-of-distribution query types.
Abstract:Long-context video understanding in multimodal large language models (MLLMs) faces a critical challenge: balancing computational efficiency with the retention of fine-grained spatio-temporal patterns. Existing approaches (e.g., sparse sampling, dense sampling with low resolution, and token compression) suffer from significant information loss in temporal dynamics, spatial details, or subtle interactions, particularly in videos with complex motion or varying resolutions. To address this, we propose $\mathbf{Mavors}$, a novel framework that introduces $\mathbf{M}$ulti-gr$\mathbf{a}$nularity $\mathbf{v}$ide$\mathbf{o}$ $\mathbf{r}$epre$\mathbf{s}$entation for holistic long-video modeling. Specifically, Mavors directly encodes raw video content into latent representations through two core components: 1) an Intra-chunk Vision Encoder (IVE) that preserves high-resolution spatial features via 3D convolutions and Vision Transformers, and 2) an Inter-chunk Feature Aggregator (IFA) that establishes temporal coherence across chunks using transformer-based dependency modeling with chunk-level rotary position encodings. Moreover, the framework unifies image and video understanding by treating images as single-frame videos via sub-image decomposition. Experiments across diverse benchmarks demonstrate Mavors' superiority in maintaining both spatial fidelity and temporal continuity, significantly outperforming existing methods in tasks requiring fine-grained spatio-temporal reasoning.
Abstract:Recent advances in diffusion models have demonstrated remarkable capabilities in video generation. However, the computational intensity remains a significant challenge for practical applications. While feature caching has been proposed to reduce the computational burden of diffusion models, existing methods typically overlook the heterogeneous significance of individual blocks, resulting in suboptimal reuse and degraded output quality. To this end, we address this gap by introducing ProfilingDiT, a novel adaptive caching strategy that explicitly disentangles foreground and background-focused blocks. Through a systematic analysis of attention distributions in diffusion models, we reveal a key observation: 1) Most layers exhibit a consistent preference for either foreground or background regions. 2) Predicted noise shows low inter-step similarity initially, which stabilizes as denoising progresses. This finding inspires us to formulate a selective caching strategy that preserves full computation for dynamic foreground elements while efficiently caching static background features. Our approach substantially reduces computational overhead while preserving visual fidelity. Extensive experiments demonstrate that our framework achieves significant acceleration (e.g., 2.01 times speedup for Wan2.1) while maintaining visual fidelity across comprehensive quality metrics, establishing a viable method for efficient video generation.
Abstract:With powerful large language models (LLMs) demonstrating superhuman reasoning capabilities, a critical question arises: Do LLMs genuinely reason, or do they merely recall answers from their extensive, web-scraped training datasets? Publicly released benchmarks inevitably become contaminated once incorporated into subsequent LLM training sets, undermining their reliability as faithful assessments. To address this, we introduce KUMO, a generative evaluation framework designed specifically for assessing reasoning in LLMs. KUMO synergistically combines LLMs with symbolic engines to dynamically produce diverse, multi-turn reasoning tasks that are partially observable and adjustable in difficulty. Through an automated pipeline, KUMO continuously generates novel tasks across open-ended domains, compelling models to demonstrate genuine generalization rather than memorization. We evaluated 23 state-of-the-art LLMs on 5,000 tasks across 100 domains created by KUMO, benchmarking their reasoning abilities against university students. Our findings reveal that many LLMs have outperformed university-level performance on easy reasoning tasks, and reasoning-scaled LLMs reach university-level performance on complex reasoning challenges. Moreover, LLM performance on KUMO tasks correlates strongly with results on newly released real-world reasoning benchmarks, underscoring KUMO's value as a robust, enduring assessment tool for genuine LLM reasoning capabilities.
Abstract:Multi-modal music generation, using multiple modalities like images, video, and text alongside musical scores and audio as guidance, is an emerging research area with broad applications. This paper reviews this field, categorizing music generation systems from the perspective of modalities. It covers modality representation, multi-modal data alignment, and their utilization to guide music generation. We also discuss current datasets and evaluation methods. Key challenges in this area include effective multi-modal integration, large-scale comprehensive datasets, and systematic evaluation methods. Finally, we provide an outlook on future research directions focusing on multi-modal fusion, alignment, data, and evaluation.
Abstract:Recently, action-based decision-making in open-world environments has gained significant attention. Visual Language Action (VLA) models, pretrained on large-scale web datasets, have shown promise in decision-making tasks. However, previous work has primarily focused on action post-training, often neglecting enhancements to the foundational model itself. In response, we introduce a novel approach, Act from Visual Language Post-Training, which refines Visual Language Models (VLMs) through visual and linguistic guidance in a self-supervised manner. This enhancement improves the models' capabilities in world knowledge, visual recognition, and spatial grounding in open-world environments. Following the above post-training paradigms, we obtain the first VLA models in Minecraft that can follow human instructions on over 1k different atomic tasks, including crafting, smelting, cooking, mining, and killing. Our experiments demonstrate that post-training on non-trajectory tasks leads to a significant 40% improvement over the best agent baseline on a diverse set of atomic tasks. Furthermore, we demonstrate that our approach surpasses traditional imitation learning-based policies in Minecraft, achieving state-of-the-art performance. We have open-sourced the code, models, and datasets to foster further research. The project page can be found in https://craftjarvis.github.io/JarvisVLA.