We present an end-to-end diffusion-based method for editing videos with human language instructions, namely $\textbf{InstructVid2Vid}$. Our approach enables the editing of input videos based on natural language instructions without any per-example fine-tuning or inversion. The proposed InstructVid2Vid model combines a pretrained image generation model, Stable Diffusion, with a conditional 3D U-Net architecture to generate time-dependent sequence of video frames. To obtain the training data, we incorporate the knowledge and expertise of different models, including ChatGPT, BLIP, and Tune-a-Video, to synthesize video-instruction triplets, which is a more cost-efficient alternative to collecting data in real-world scenarios. To improve the consistency between adjacent frames of generated videos, we propose the Frame Difference Loss, which is incorporated during the training process. During inference, we extend the classifier-free guidance to text-video input to guide the generated results, making them more related to both the input video and instruction. Experiments demonstrate that InstructVid2Vid is able to generate high-quality, temporally coherent videos and perform diverse edits, including attribute editing, change of background, and style transfer. These results highlight the versatility and effectiveness of our proposed method. Code is released in $\href{https://github.com/BrightQin/InstructVid2Vid}{InstructVid2Vid}$.
Textual response generation is an essential task for multimodal task-oriented dialog systems.Although existing studies have achieved fruitful progress, they still suffer from two critical limitations: 1) focusing on the attribute knowledge but ignoring the relation knowledge that can reveal the correlations between different entities and hence promote the response generation}, and 2) only conducting the cross-entropy loss based output-level supervision but lacking the representation-level regularization. To address these limitations, we devise a novel multimodal task-oriented dialog system (named MDS-S2). Specifically, MDS-S2 first simultaneously acquires the context related attribute and relation knowledge from the knowledge base, whereby the non-intuitive relation knowledge is extracted by the n-hop graph walk. Thereafter, considering that the attribute knowledge and relation knowledge can benefit the responding to different levels of questions, we design a multi-level knowledge composition module in MDS-S2 to obtain the latent composed response representation. Moreover, we devise a set of latent query variables to distill the semantic information from the composed response representation and the ground truth response representation, respectively, and thus conduct the representation-level semantic regularization. Extensive experiments on a public dataset have verified the superiority of our proposed MDS-S2. We have released the codes and parameters to facilitate the research community.
Proactive dialogue systems, related to a wide range of real-world conversational applications, equip the conversational agent with the capability of leading the conversation direction towards achieving pre-defined targets or fulfilling certain goals from the system side. It is empowered by advanced techniques to progress to more complicated tasks that require strategical and motivational interactions. In this survey, we provide a comprehensive overview of the prominent problems and advanced designs for conversational agent's proactivity in different types of dialogues. Furthermore, we discuss challenges that meet the real-world application needs but require a greater research focus in the future. We hope that this first survey of proactive dialogue systems can provide the community with a quick access and an overall picture to this practical problem, and stimulate more progresses on conversational AI to the next level.
Discrete reasoning over table-text documents (e.g., financial reports) gains increasing attention in recent two years. Existing works mostly simplify this challenge by manually selecting and transforming document pages to structured tables and paragraphs, hindering their practical application. In this work, we explore a more realistic problem setting in the form of TAT-DQA, i.e. to answer the question over a visually-rich table-text document. Specifically, we propose a novel Doc2SoarGraph framework with enhanced discrete reasoning capability by harnessing the differences and correlations among different elements (e.g., quantities, dates) of the given question and document with Semantic-oriented hierarchical Graph structures. We conduct extensive experiments on TAT-DQA dataset, and the results show that our proposed framework outperforms the best baseline model by 17.73% and 16.91% in terms of Exact Match (EM) and F1 score respectively on the test set, achieving the new state-of-the-art.
While developing a new vision-language LLM (VL-LLM) by pre-training on tremendous image-text pairs from scratch can be exceedingly resource-consuming, connecting an existing LLM with a comparatively lightweight visual prompt generator (VPG) becomes a feasible paradigm. However, further tuning the VPG part of the VL-LLM still suffers from indispensable computational costs, i.e., requiring thousands of GPU hours and millions of training data. One alternative solution is to transfer an existing VPG from any existing VL-LLMs for the target VL-LLM. In this work, we for the first time investigate the VPG transferability across LLMs, and explore a solution to reduce the cost of VPG transfer. We first study the VPG transfer across different LLM sizes (e.g., small-to-large), and across different LLM types, through which we diagnose the key factors to maximize the transfer efficiency. Based on our observation, we design a two-stage transfer framework named VPGTrans, which is simple yet highly effective. Through extensive experiments, we demonstrate that VPGTrans helps significantly speed up the transfer learning process without compromising performance. Remarkably, it helps achieve the VPG transfer from BLIP-2 OPT$_\text{2.7B}$ to BLIP-2 OPT$_\text{6.7B}$ with over 10 times speed-up and 10.7% training data compared with connecting a VPG to OPT$_\text{6.7B}$ from scratch. Further, a series of intriguing findings and potential rationales behind them are provided and discussed. Finally, we showcase the practical value of our VPGTrans approach, by customizing two novel VL-LLMs, including VL-LLaMA and VL-Vicuna, with recently released LLaMA and Vicuna LLMs.
Image-text retrieval aims to bridge the modality gap and retrieve cross-modal content based on semantic similarities. Prior work usually focuses on the pairwise relations (i.e., whether a data sample matches another) but ignores the higher-order neighbor relations (i.e., a matching structure among multiple data samples). Re-ranking, a popular post-processing practice, has revealed the superiority of capturing neighbor relations in single-modality retrieval tasks. However, it is ineffective to directly extend existing re-ranking algorithms to image-text retrieval. In this paper, we analyze the reason from four perspectives, i.e., generalization, flexibility, sparsity, and asymmetry, and propose a novel learnable pillar-based re-ranking paradigm. Concretely, we first select top-ranked intra- and inter-modal neighbors as pillars, and then reconstruct data samples with the neighbor relations between them and the pillars. In this way, each sample can be mapped into a multimodal pillar space only using similarities, ensuring generalization. After that, we design a neighbor-aware graph reasoning module to flexibly exploit the relations and excavate the sparse positive items within a neighborhood. We also present a structure alignment constraint to promote cross-modal collaboration and align the asymmetric modalities. On top of various base backbones, we carry out extensive experiments on two benchmark datasets, i.e., Flickr30K and MS-COCO, demonstrating the effectiveness, superiority, generalization, and transferability of our proposed re-ranking paradigm.
Aspect-based sentiment analysis (ABSA) aims at automatically inferring the specific sentiment polarities toward certain aspects of products or services behind the social media texts or reviews, which has been a fundamental application to the real-world society. Since the early 2010s, ABSA has achieved extraordinarily high accuracy with various deep neural models. However, existing ABSA models with strong in-house performances may fail to generalize to some challenging cases where the contexts are variable, i.e., low robustness to real-world environments. In this study, we propose to enhance the ABSA robustness by systematically rethinking the bottlenecks from all possible angles, including model, data, and training. First, we strengthen the current best-robust syntax-aware models by further incorporating the rich external syntactic dependencies and the labels with aspect simultaneously with a universal-syntax graph convolutional network. In the corpus perspective, we propose to automatically induce high-quality synthetic training data with various types, allowing models to learn sufficient inductive bias for better robustness. Last, we based on the rich pseudo data perform adversarial training to enhance the resistance to the context perturbation and meanwhile employ contrastive learning to reinforce the representations of instances with contrastive sentiments. Extensive robustness evaluations are conducted. The results demonstrate that our enhanced syntax-aware model achieves better robustness performances than all the state-of-the-art baselines. By additionally incorporating our synthetic corpus, the robust testing results are pushed with around 10% accuracy, which are then further improved by installing the advanced training strategies. In-depth analyses are presented for revealing the factors influencing the ABSA robustness.
Generative models such as Generative Adversarial Networks (GANs) and Variational Auto-Encoders (VAEs) are widely utilized to model the generative process of user interactions. However, these generative models suffer from intrinsic limitations such as the instability of GANs and the restricted representation ability of VAEs. Such limitations hinder the accurate modeling of the complex user interaction generation procedure, such as noisy interactions caused by various interference factors. In light of the impressive advantages of Diffusion Models (DMs) over traditional generative models in image synthesis, we propose a novel Diffusion Recommender Model (named DiffRec) to learn the generative process in a denoising manner. To retain personalized information in user interactions, DiffRec reduces the added noises and avoids corrupting users' interactions into pure noises like in image synthesis. In addition, we extend traditional DMs to tackle the unique challenges in practical recommender systems: high resource costs for large-scale item prediction and temporal shifts of user preference. To this end, we propose two extensions of DiffRec: L-DiffRec clusters items for dimension compression and conducts the diffusion processes in the latent space; and T-DiffRec reweights user interactions based on the interaction timestamps to encode temporal information. We conduct extensive experiments on three datasets under multiple settings (e.g. clean training, noisy training, and temporal training). The empirical results and in-depth analysis validate the superiority of DiffRec with two extensions over competitive baselines.
Universally modeling all typical information extraction tasks (UIE) with one generative language model (GLM) has revealed great potential by the latest study, where various IE predictions are unified into a linearized hierarchical expression under a GLM. Syntactic structure information, a type of effective feature which has been extensively utilized in IE community, should also be beneficial to UIE. In this work, we propose a novel structure-aware GLM, fully unleashing the power of syntactic knowledge for UIE. A heterogeneous structure inductor is explored to unsupervisedly induce rich heterogeneous structural representations by post-training an existing GLM. In particular, a structural broadcaster is devised to compact various latent trees into explicit high-order forests, helping to guide a better generation during decoding. We finally introduce a task-oriented structure fine-tuning mechanism, further adjusting the learned structures to most coincide with the end-task's need. Over 12 IE benchmarks across 7 tasks our system shows significant improvements over the baseline UIE system. Further in-depth analyses show that our GLM learns rich task-adaptive structural bias that greatly resolves the UIE crux, the long-range dependence issue and boundary identifying. Source codes are open at https://github.com/ChocoWu/LasUIE.
Recommender systems typically retrieve items from an item corpus for personalized recommendations. However, such a retrieval-based recommender paradigm faces two limitations: 1) the human-generated items in the corpus might fail to satisfy the users' diverse information needs, and 2) users usually adjust the recommendations via passive and inefficient feedback such as clicks. Nowadays, AI-Generated Content (AIGC) has revealed significant success across various domains, offering the potential to overcome these limitations: 1) generative AI can produce personalized items to meet users' specific information needs, and 2) the newly emerged ChatGPT significantly facilitates users to express information needs more precisely via natural language instructions. In this light, the boom of AIGC points the way towards the next-generation recommender paradigm with two new objectives: 1) generating personalized content through generative AI, and 2) integrating user instructions to guide content generation. To this end, we propose a novel Generative Recommender paradigm named GeneRec, which adopts an AI generator to personalize content generation and leverages user instructions to acquire users' information needs. Specifically, we pre-process users' instructions and traditional feedback (e.g., clicks) via an instructor to output the generation guidance. Given the guidance, we instantiate the AI generator through an AI editor and an AI creator to repurpose existing items and create new items, respectively. Eventually, GeneRec can perform content retrieval, repurposing, and creation to meet users' information needs. Besides, to ensure the trustworthiness of the generated items, we emphasize various fidelity checks such as authenticity and legality checks. Lastly, we study the feasibility of implementing the AI editor and AI creator on micro-video generation, showing promising results.