Abstract:Human motion generation has found widespread applications in AR/VR, film, sports, and medical rehabilitation, offering a cost-effective alternative to traditional motion capture systems. However, evaluating the fidelity of such generated motions is a crucial, multifaceted task. Although previous approaches have attempted at motion fidelity evaluation using human perception or physical constraints, there remains an inherent gap between human-perceived fidelity and physical feasibility. Moreover, the subjective and coarse binary labeling of human perception further undermines the development of a robust data-driven metric. We address these issues by introducing a physical labeling method. This method evaluates motion fidelity by calculating the minimum modifications needed for a motion to align with physical laws. With this approach, we are able to produce fine-grained, continuous physical alignment annotations that serve as objective ground truth. With these annotations, we propose PP-Motion, a novel data-driven metric to evaluate both physical and perceptual fidelity of human motion. To effectively capture underlying physical priors, we employ Pearson's correlation loss for the training of our metric. Additionally, by incorporating a human-based perceptual fidelity loss, our metric can capture fidelity that simultaneously considers both human perception and physical alignment. Experimental results demonstrate that our metric, PP-Motion, not only aligns with physical laws but also aligns better with human perception of motion fidelity than previous work.
Abstract:Generalizable dense feature matching in endoscopic images is crucial for robot-assisted tasks, including 3D reconstruction, navigation, and surgical scene understanding. Yet, it remains a challenge due to difficult visual conditions (e.g., weak textures, large viewpoint variations) and a scarcity of annotated data. To address these challenges, we propose EndoMatcher, a generalizable endoscopic image matcher via large-scale, multi-domain data pre-training. To address difficult visual conditions, EndoMatcher employs a two-branch Vision Transformer to extract multi-scale features, enhanced by dual interaction blocks for robust correspondence learning. To overcome data scarcity and improve domain diversity, we construct Endo-Mix6, the first multi-domain dataset for endoscopic matching. Endo-Mix6 consists of approximately 1.2M real and synthetic image pairs across six domains, with correspondence labels generated using Structure-from-Motion and simulated transformations. The diversity and scale of Endo-Mix6 introduce new challenges in training stability due to significant variations in dataset sizes, distribution shifts, and error imbalance. To address them, a progressive multi-objective training strategy is employed to promote balanced learning and improve representation quality across domains. This enables EndoMatcher to generalize across unseen organs and imaging conditions in a zero-shot fashion. Extensive zero-shot matching experiments demonstrate that EndoMatcher increases the number of inlier matches by 140.69% and 201.43% on the Hamlyn and Bladder datasets over state-of-the-art methods, respectively, and improves the Matching Direction Prediction Accuracy (MDPA) by 9.40% on the Gastro-Matching dataset, achieving dense and accurate matching under challenging endoscopic conditions. The code is publicly available at https://github.com/Beryl2000/EndoMatcher.
Abstract:Molecular docking is a crucial aspect of drug discovery, as it predicts the binding interactions between small-molecule ligands and protein pockets. However, current multi-task learning models for docking often show inferior performance in ligand docking compared to protein pocket docking. This disparity arises largely due to the distinct structural complexities of ligands and proteins. To address this issue, we propose a novel game-theoretic framework that models the protein-ligand interaction as a two-player game called the Docking Game, with the ligand docking module acting as the ligand player and the protein pocket docking module as the protein player. To solve this game, we develop a novel Loop Self-Play (LoopPlay) algorithm, which alternately trains these players through a two-level loop. In the outer loop, the players exchange predicted poses, allowing each to incorporate the other's structural predictions, which fosters mutual adaptation over multiple iterations. In the inner loop, each player dynamically refines its predictions by incorporating its own predicted ligand or pocket poses back into its model. We theoretically show the convergence of LoopPlay, ensuring stable optimization. Extensive experiments conducted on public benchmark datasets demonstrate that LoopPlay achieves approximately a 10\% improvement in predicting accurate binding modes compared to previous state-of-the-art methods. This highlights its potential to enhance the accuracy of molecular docking in drug discovery.
Abstract:Vision-Language Models (VLMs), such as CLIP, have demonstrated remarkable zero-shot capabilities in various computer vision tasks. However, their application to medical imaging remains challenging due to the high variability and complexity of medical data. Specifically, medical images often exhibit significant domain shifts caused by various confounders, including equipment differences, procedure artifacts, and imaging modes, which can lead to poor generalization when models are applied to unseen domains. To address this limitation, we propose Multimodal Causal-Driven Representation Learning (MCDRL), a novel framework that integrates causal inference with the VLM to tackle domain generalization in medical image segmentation. MCDRL is implemented in two steps: first, it leverages CLIP's cross-modal capabilities to identify candidate lesion regions and construct a confounder dictionary through text prompts, specifically designed to represent domain-specific variations; second, it trains a causal intervention network that utilizes this dictionary to identify and eliminate the influence of these domain-specific variations while preserving the anatomical structural information critical for segmentation tasks. Extensive experiments demonstrate that MCDRL consistently outperforms competing methods, yielding superior segmentation accuracy and exhibiting robust generalizability.
Abstract:The quadratic computational complexity of self-attention in diffusion transformers (DiT) introduces substantial computational costs in high-resolution image generation. While the linear-complexity Mamba model emerges as a potential alternative, direct Mamba training remains empirically challenging. To address this issue, this paper introduces diffusion transformer-to-mamba distillation (T2MD), forming an efficient training pipeline that facilitates the transition from the self-attention-based transformer to the linear complexity state-space model Mamba. We establish a diffusion self-attention and Mamba hybrid model that simultaneously achieves efficiency and global dependencies. With the proposed layer-level teacher forcing and feature-based knowledge distillation, T2MD alleviates the training difficulty and high cost of a state space model from scratch. Starting from the distilled 512$\times$512 resolution base model, we push the generation towards 2048$\times$2048 images via lightweight adaptation and high-resolution fine-tuning. Experiments demonstrate that our training path leads to low overhead but high-quality text-to-image generation. Importantly, our results also justify the feasibility of using sequential and causal Mamba models for generating non-causal visual output, suggesting the potential for future exploration.
Abstract:Recent long-form video-language understanding benchmarks have driven progress in video large multimodal models (Video-LMMs). However, the scarcity of well-annotated long videos has left the training of hour-long Video-LLMs underexplored. To close this gap, we present VideoMarathon, a large-scale hour-long video instruction-following dataset. This dataset includes around 9,700 hours of long videos sourced from diverse domains, ranging from 3 to 60 minutes per video. Specifically, it contains 3.3M high-quality QA pairs, spanning six fundamental topics: temporality, spatiality, object, action, scene, and event. Compared to existing video instruction datasets, VideoMarathon significantly extends training video durations up to 1 hour, and supports 22 diverse tasks requiring both short- and long-term video comprehension. Building on VideoMarathon, we propose Hour-LLaVA, a powerful and efficient Video-LMM for hour-scale video-language modeling. It enables hour-long video training and inference at 1-FPS sampling by leveraging a memory augmentation module, which adaptively integrates user question-relevant and spatiotemporal-informative semantics from a cached full video context. In our experiments, Hour-LLaVA achieves the best performance on multiple long video-language benchmarks, demonstrating the high quality of the VideoMarathon dataset and the superiority of the Hour-LLaVA model.
Abstract:Subject-to-Video (S2V) generation aims to create videos that faithfully incorporate reference content, providing enhanced flexibility in the production of videos. To establish the infrastructure for S2V generation, we propose OpenS2V-Nexus, consisting of (i) OpenS2V-Eval, a fine-grained benchmark, and (ii) OpenS2V-5M, a million-scale dataset. In contrast to existing S2V benchmarks inherited from VBench that focus on global and coarse-grained assessment of generated videos, OpenS2V-Eval focuses on the model's ability to generate subject-consistent videos with natural subject appearance and identity fidelity. For these purposes, OpenS2V-Eval introduces 180 prompts from seven major categories of S2V, which incorporate both real and synthetic test data. Furthermore, to accurately align human preferences with S2V benchmarks, we propose three automatic metrics, NexusScore, NaturalScore and GmeScore, to separately quantify subject consistency, naturalness, and text relevance in generated videos. Building on this, we conduct a comprehensive evaluation of 16 representative S2V models, highlighting their strengths and weaknesses across different content. Moreover, we create the first open-source large-scale S2V generation dataset OpenS2V-5M, which consists of five million high-quality 720P subject-text-video triples. Specifically, we ensure subject-information diversity in our dataset by (1) segmenting subjects and building pairing information via cross-video associations and (2) prompting GPT-Image-1 on raw frames to synthesize multi-view representations. Through OpenS2V-Nexus, we deliver a robust infrastructure to accelerate future S2V generation research.
Abstract:While the capabilities of Large Language Models (LLMs) have been studied in both Simplified and Traditional Chinese, it is yet unclear whether LLMs exhibit differential performance when prompted in these two variants of written Chinese. This understanding is critical, as disparities in the quality of LLM responses can perpetuate representational harms by ignoring the different cultural contexts underlying Simplified versus Traditional Chinese, and can exacerbate downstream harms in LLM-facilitated decision-making in domains such as education or hiring. To investigate potential LLM performance disparities, we design two benchmark tasks that reflect real-world scenarios: regional term choice (prompting the LLM to name a described item which is referred to differently in Mainland China and Taiwan), and regional name choice (prompting the LLM to choose who to hire from a list of names in both Simplified and Traditional Chinese). For both tasks, we audit the performance of 11 leading commercial LLM services and open-sourced models -- spanning those primarily trained on English, Simplified Chinese, or Traditional Chinese. Our analyses indicate that biases in LLM responses are dependent on both the task and prompting language: while most LLMs disproportionately favored Simplified Chinese responses in the regional term choice task, they surprisingly favored Traditional Chinese names in the regional name choice task. We find that these disparities may arise from differences in training data representation, written character preferences, and tokenization of Simplified and Traditional Chinese. These findings highlight the need for further analysis of LLM biases; as such, we provide an open-sourced benchmark dataset to foster reproducible evaluations of future LLM behavior across Chinese language variants (https://github.com/brucelyu17/SC-TC-Bench).
Abstract:Recent multimodal image generators such as GPT-4o, Gemini 2.0 Flash, and Gemini 2.5 Pro excel at following complex instructions, editing images and maintaining concept consistency. However, they are still evaluated by disjoint toolkits: text-to-image (T2I) benchmarks that lacks multi-modal conditioning, and customized image generation benchmarks that overlook compositional semantics and common knowledge. We propose MMIG-Bench, a comprehensive Multi-Modal Image Generation Benchmark that unifies these tasks by pairing 4,850 richly annotated text prompts with 1,750 multi-view reference images across 380 subjects, spanning humans, animals, objects, and artistic styles. MMIG-Bench is equipped with a three-level evaluation framework: (1) low-level metrics for visual artifacts and identity preservation of objects; (2) novel Aspect Matching Score (AMS): a VQA-based mid-level metric that delivers fine-grained prompt-image alignment and shows strong correlation with human judgments; and (3) high-level metrics for aesthetics and human preference. Using MMIG-Bench, we benchmark 17 state-of-the-art models, including Gemini 2.5 Pro, FLUX, DreamBooth, and IP-Adapter, and validate our metrics with 32k human ratings, yielding in-depth insights into architecture and data design. We will release the dataset and evaluation code to foster rigorous, unified evaluation and accelerate future innovations in multi-modal image generation.
Abstract:The Multimodal Large Language Model (MLLM) is currently experiencing rapid growth, driven by the advanced capabilities of LLMs. Unlike earlier specialists, existing MLLMs are evolving towards a Multimodal Generalist paradigm. Initially limited to understanding multiple modalities, these models have advanced to not only comprehend but also generate across modalities. Their capabilities have expanded from coarse-grained to fine-grained multimodal understanding and from supporting limited modalities to arbitrary ones. While many benchmarks exist to assess MLLMs, a critical question arises: Can we simply assume that higher performance across tasks indicates a stronger MLLM capability, bringing us closer to human-level AI? We argue that the answer is not as straightforward as it seems. This project introduces General-Level, an evaluation framework that defines 5-scale levels of MLLM performance and generality, offering a methodology to compare MLLMs and gauge the progress of existing systems towards more robust multimodal generalists and, ultimately, towards AGI. At the core of the framework is the concept of Synergy, which measures whether models maintain consistent capabilities across comprehension and generation, and across multiple modalities. To support this evaluation, we present General-Bench, which encompasses a broader spectrum of skills, modalities, formats, and capabilities, including over 700 tasks and 325,800 instances. The evaluation results that involve over 100 existing state-of-the-art MLLMs uncover the capability rankings of generalists, highlighting the challenges in reaching genuine AI. We expect this project to pave the way for future research on next-generation multimodal foundation models, providing a robust infrastructure to accelerate the realization of AGI. Project page: https://generalist.top/