refer to the report for detailed contributions
Abstract:Accurate driving behavior recognition and reasoning are critical for autonomous driving video understanding. However, existing methods often tend to dig out the shallow causal, fail to address spurious correlations across modalities, and ignore the ego-vehicle level causality modeling. To overcome these limitations, we propose a novel Multimodal Causal Analysis Model (MCAM) that constructs latent causal structures between visual and language modalities. Firstly, we design a multi-level feature extractor to capture long-range dependencies. Secondly, we design a causal analysis module that dynamically models driving scenarios using a directed acyclic graph (DAG) of driving states. Thirdly, we utilize a vision-language transformer to align critical visual features with their corresponding linguistic expressions. Extensive experiments on the BDD-X, and CoVLA datasets demonstrate that MCAM achieves SOTA performance in visual-language causal relationship learning. Furthermore, the model exhibits superior capability in capturing causal characteristics within video sequences, showcasing its effectiveness for autonomous driving applications. The code is available at https://github.com/SixCorePeach/MCAM.
Abstract:Activation sparsity can reduce the computational overhead and memory transfers during the forward pass of Large Language Model (LLM) inference. Existing methods face limitations, either demanding time-consuming recovery training that hinders real-world adoption, or relying on empirical magnitude-based pruning, which causes fluctuating sparsity and unstable inference speed-up. This paper introduces LaRoSA (Layerwise Rotated Sparse Activation), a novel method for activation sparsification designed to improve LLM efficiency without requiring additional training or magnitude-based pruning. We leverage layerwise orthogonal rotations to transform input activations into rotated forms that are more suitable for sparsification. By employing a Top-K selection approach within the rotated activations, we achieve consistent model-level sparsity and reliable wall-clock time speed-up. LaRoSA is effective across various sizes and types of LLMs, demonstrating minimal performance degradation and robust inference acceleration. Specifically, for LLaMA2-7B at 40% sparsity, LaRoSA achieves a mere 0.17 perplexity gap with a consistent 1.30x wall-clock time speed-up, and reduces the accuracy gap in zero-shot tasks compared to the dense model to just 0.54%, while surpassing TEAL by 1.77% and CATS by 17.14%.
Abstract:3D AI-generated content (AIGC) is a passionate field that has significantly accelerated the creation of 3D models in gaming, film, and design. Despite the development of several groundbreaking models that have revolutionized 3D generation, the field remains largely accessible only to researchers, developers, and designers due to the complexities involved in collecting, processing, and training 3D models. To address these challenges, we introduce Hunyuan3D 2.1 as a case study in this tutorial. This tutorial offers a comprehensive, step-by-step guide on processing 3D data, training a 3D generative model, and evaluating its performance using Hunyuan3D 2.1, an advanced system for producing high-resolution, textured 3D assets. The system comprises two core components: the Hunyuan3D-DiT for shape generation and the Hunyuan3D-Paint for texture synthesis. We will explore the entire workflow, including data preparation, model architecture, training strategies, evaluation metrics, and deployment. By the conclusion of this tutorial, you will have the knowledge to finetune or develop a robust 3D generative model suitable for applications in gaming, virtual reality, and industrial design.
Abstract:Diffusion Transformers (DiTs) have emerged as the state-of-the-art architecture for video generation, yet their computational and memory demands hinder practical deployment. While post-training quantization (PTQ) presents a promising approach to accelerate Video DiT models, existing methods suffer from two critical limitations: (1) dependence on lengthy, computation-heavy calibration procedures, and (2) considerable performance deterioration after quantization. To address these challenges, we propose DVD-Quant, a novel Data-free quantization framework for Video DiTs. Our approach integrates three key innovations: (1) Progressive Bounded Quantization (PBQ) and (2) Auto-scaling Rotated Quantization (ARQ) for calibration data-free quantization error reduction, as well as (3) $\delta$-Guided Bit Switching ($\delta$-GBS) for adaptive bit-width allocation. Extensive experiments across multiple video generation benchmarks demonstrate that DVD-Quant achieves an approximately 2$\times$ speedup over full-precision baselines on HunyuanVideo while maintaining visual fidelity. Notably, DVD-Quant is the first to enable W4A4 PTQ for Video DiTs without compromising video quality. Code and models will be available at https://github.com/lhxcs/DVD-Quant.
Abstract:Pretrained latent diffusion models have shown strong potential for lossy image compression, owing to their powerful generative priors. Most existing diffusion-based methods reconstruct images by iteratively denoising from random noise, guided by compressed latent representations. While these approaches have achieved high reconstruction quality, their multi-step sampling process incurs substantial computational overhead. Moreover, they typically require training separate models for different compression bit-rates, leading to significant training and storage costs. To address these challenges, we propose a one-step diffusion codec across multiple bit-rates. termed OSCAR. Specifically, our method views compressed latents as noisy variants of the original latents, where the level of distortion depends on the bit-rate. This perspective allows them to be modeled as intermediate states along a diffusion trajectory. By establishing a mapping from the compression bit-rate to a pseudo diffusion timestep, we condition a single generative model to support reconstructions at multiple bit-rates. Meanwhile, we argue that the compressed latents retain rich structural information, thereby making one-step denoising feasible. Thus, OSCAR replaces iterative sampling with a single denoising pass, significantly improving inference efficiency. Extensive experiments demonstrate that OSCAR achieves superior performance in both quantitative and visual quality metrics. The code and models will be released at https://github.com/jp-guo/OSCAR.
Abstract:As Large Language Models (LLMs) rapidly advance, we introduce Hunyuan-TurboS, a novel large hybrid Transformer-Mamba Mixture of Experts (MoE) model. It synergistically combines Mamba's long-sequence processing efficiency with Transformer's superior contextual understanding. Hunyuan-TurboS features an adaptive long-short chain-of-thought (CoT) mechanism, dynamically switching between rapid responses for simple queries and deep "thinking" modes for complex problems, optimizing computational resources. Architecturally, this 56B activated (560B total) parameter model employs 128 layers (Mamba2, Attention, FFN) with an innovative AMF/MF block pattern. Faster Mamba2 ensures linear complexity, Grouped-Query Attention minimizes KV cache, and FFNs use an MoE structure. Pre-trained on 16T high-quality tokens, it supports a 256K context length and is the first industry-deployed large-scale Mamba model. Our comprehensive post-training strategy enhances capabilities via Supervised Fine-Tuning (3M instructions), a novel Adaptive Long-short CoT Fusion method, Multi-round Deliberation Learning for iterative improvement, and a two-stage Large-scale Reinforcement Learning process targeting STEM and general instruction-following. Evaluations show strong performance: overall top 7 rank on LMSYS Chatbot Arena with a score of 1356, outperforming leading models like Gemini-2.0-Flash-001 (1352) and o4-mini-2025-04-16 (1345). TurboS also achieves an average of 77.9% across 23 automated benchmarks. Hunyuan-TurboS balances high performance and efficiency, offering substantial capabilities at lower inference costs than many reasoning models, establishing a new paradigm for efficient large-scale pre-trained models.
Abstract:We present Seed1.5-VL, a vision-language foundation model designed to advance general-purpose multimodal understanding and reasoning. Seed1.5-VL is composed with a 532M-parameter vision encoder and a Mixture-of-Experts (MoE) LLM of 20B active parameters. Despite its relatively compact architecture, it delivers strong performance across a wide spectrum of public VLM benchmarks and internal evaluation suites, achieving the state-of-the-art performance on 38 out of 60 public benchmarks. Moreover, in agent-centric tasks such as GUI control and gameplay, Seed1.5-VL outperforms leading multimodal systems, including OpenAI CUA and Claude 3.7. Beyond visual and video understanding, it also demonstrates strong reasoning abilities, making it particularly effective for multimodal reasoning challenges such as visual puzzles. We believe these capabilities will empower broader applications across diverse tasks. In this report, we mainly provide a comprehensive review of our experiences in building Seed1.5-VL across model design, data construction, and training at various stages, hoping that this report can inspire further research. Seed1.5-VL is now accessible at https://www.volcengine.com/ (Volcano Engine Model ID: doubao-1-5-thinking-vision-pro-250428)
Abstract:With unprecedented rapid development, deep neural networks (DNNs) have deeply influenced almost all fields. However, their heavy computation costs and model sizes are usually unacceptable in real-world deployment. Model quantization, an effective weight-lighting technique, has become an indispensable procedure in the whole deployment pipeline. The essence of quantization acceleration is the conversion from continuous floating-point numbers to discrete integer ones, which significantly speeds up the memory I/O and calculation, i.e., addition and multiplication. However, performance degradation also comes with the conversion because of the loss of precision. Therefore, it has become increasingly popular and critical to investigate how to perform the conversion and how to compensate for the information loss. This article surveys the recent five-year progress towards low-bit quantization on DNNs. We discuss and compare the state-of-the-art quantization methods and classify them into 8 main categories and 24 sub-categories according to their core techniques. Furthermore, we shed light on the potential research opportunities in the field of model quantization. A curated list of model quantization is provided at https://github.com/Kai-Liu001/Awesome-Model-Quantization.
Abstract:This paper presents a flexible thin-film underwater transducer based on a mesoporous PVDF membrane embedded with piezoelectrical-actuated microdomes. To enhance piezoelectric performance, ZnO nanoparticles were used as a sacrificial template to fabricate a sponge-like PVDF structure with increased \b{eta}-phase content and improved mechanical compliance. The device was modeled using finite element analysis and optimized through parametric studies of dome geometry, film thickness, and dome size. Acoustic performance was evaluated through underwater testing, demonstrating high SPL output and reliable data transmission even at low drive voltages. The proposed transducer offers a lightweight, low-cost, and energy-efficient solution for short-range underwater communication in next-generation Ocean IoT systems.
Abstract:This paper presents the NTIRE 2025 image super-resolution ($\times$4) challenge, one of the associated competitions of the 10th NTIRE Workshop at CVPR 2025. The challenge aims to recover high-resolution (HR) images from low-resolution (LR) counterparts generated through bicubic downsampling with a $\times$4 scaling factor. The objective is to develop effective network designs or solutions that achieve state-of-the-art SR performance. To reflect the dual objectives of image SR research, the challenge includes two sub-tracks: (1) a restoration track, emphasizes pixel-wise accuracy and ranks submissions based on PSNR; (2) a perceptual track, focuses on visual realism and ranks results by a perceptual score. A total of 286 participants registered for the competition, with 25 teams submitting valid entries. This report summarizes the challenge design, datasets, evaluation protocol, the main results, and methods of each team. The challenge serves as a benchmark to advance the state of the art and foster progress in image SR.