Recently, many versatile Multi-modal Large Language Models (MLLMs) have emerged continuously. However, their capacity to query information depicted in visual charts and engage in reasoning based on the queried contents remains under-explored. In this paper, to comprehensively and rigorously benchmark the ability of the off-the-shelf MLLMs in the chart domain, we construct ChartX, a multi-modal evaluation set covering 18 chart types, 7 chart tasks, 22 disciplinary topics, and high-quality chart data. Besides, we develop ChartVLM to offer a new perspective on handling multi-modal tasks that strongly depend on interpretable patterns, such as reasoning tasks in the field of charts or geometric images. We evaluate the chart-related ability of mainstream MLLMs and our ChartVLM on the proposed ChartX evaluation set. Extensive experiments demonstrate that ChartVLM surpasses both versatile and chart-related large models, achieving results comparable to GPT-4V. We believe that our study can pave the way for further exploration in creating a more comprehensive chart evaluation set and developing more interpretable multi-modal models. Both ChartX and ChartVLM are available at: https://github.com/UniModal4Reasoning/ChartVLM
With deep learning and computer vision technology development, autonomous driving provides new solutions to improve traffic safety and efficiency. The importance of building high-quality datasets is self-evident, especially with the rise of end-to-end autonomous driving algorithms in recent years. Data plays a core role in the algorithm closed-loop system. However, collecting real-world data is expensive, time-consuming, and unsafe. With the development of implicit rendering technology and in-depth research on using generative models to produce data at scale, we propose OASim, an open and adaptive simulator and autonomous driving data generator based on implicit neural rendering. It has the following characteristics: (1) High-quality scene reconstruction through neural implicit surface reconstruction technology. (2) Trajectory editing of the ego vehicle and participating vehicles. (3) Rich vehicle model library that can be freely selected and inserted into the scene. (4) Rich sensors model library where you can select specified sensors to generate data. (5) A highly customizable data generation system can generate data according to user needs. We demonstrate the high quality and fidelity of the generated data through perception performance evaluation on the Carla simulator and real-world data acquisition. Code is available at https://github.com/PJLab-ADG/OASim.
Language models (LMs) have recently flourished in natural language processing and computer vision, generating high-fidelity texts or images in various tasks. In contrast, the current speech generative models are still struggling regarding speech quality and task generalization. This paper presents Vec-Tok Speech, an extensible framework that resembles multiple speech generation tasks, generating expressive and high-fidelity speech. Specifically, we propose a novel speech codec based on speech vectors and semantic tokens. Speech vectors contain acoustic details contributing to high-fidelity speech reconstruction, while semantic tokens focus on the linguistic content of speech, facilitating language modeling. Based on the proposed speech codec, Vec-Tok Speech leverages an LM to undertake the core of speech generation. Moreover, Byte-Pair Encoding (BPE) is introduced to reduce the token length and bit rate for lower exposure bias and longer context coverage, improving the performance of LMs. Vec-Tok Speech can be used for intra- and cross-lingual zero-shot voice conversion (VC), zero-shot speaking style transfer text-to-speech (TTS), speech-to-speech translation (S2ST), speech denoising, and speaker de-identification and anonymization. Experiments show that Vec-Tok Speech, built on 50k hours of speech, performs better than other SOTA models. Code will be available at https://github.com/BakerBunker/VecTok .
Speaker anonymization aims to conceal a speaker's identity without degrading speech quality and intelligibility. Most speaker anonymization systems disentangle the speaker representation from the original speech and achieve anonymization by averaging or modifying the speaker representation. However, the anonymized speech is subject to reduction in pseudo speaker distinctiveness, speech quality and intelligibility for out-of-distribution speaker. To solve this issue, we propose SALT, a Speaker Anonymization system based on Latent space Transformation. Specifically, we extract latent features by a self-supervised feature extractor and randomly sample multiple speakers and their weights, and then interpolate the latent vectors to achieve speaker anonymization. Meanwhile, we explore the extrapolation method to further extend the diversity of pseudo speakers. Experiments on Voice Privacy Challenge dataset show our system achieves a state-of-the-art distinctiveness metric while preserving speech quality and intelligibility. Our code and demo is availible at https://github.com/BakerBunker/SALT .
Style voice conversion aims to transform the style of source speech to a desired style according to real-world application demands. However, the current style voice conversion approach relies on pre-defined labels or reference speech to control the conversion process, which leads to limitations in style diversity or falls short in terms of the intuitive and interpretability of style representation. In this study, we propose PromptVC, a novel style voice conversion approach that employs a latent diffusion model to generate a style vector driven by natural language prompts. Specifically, the style vector is extracted by a style encoder during training, and then the latent diffusion model is trained independently to sample the style vector from noise, with this process being conditioned on natural language prompts. To improve style expressiveness, we leverage HuBERT to extract discrete tokens and replace them with the K-Means center embedding to serve as the linguistic content, which minimizes residual style information. Additionally, we deduplicate the same discrete token and employ a differentiable duration predictor to re-predict the duration of each token, which can adapt the duration of the same linguistic content to different styles. The subjective and objective evaluation results demonstrate the effectiveness of our proposed system.
Previous multilingual text-to-speech (TTS) approaches have considered leveraging monolingual speaker data to enable cross-lingual speech synthesis. However, such data-efficient approaches have ignored synthesizing emotional aspects of speech due to the challenges of cross-speaker cross-lingual emotion transfer - the heavy entanglement of speaker timbre, emotion, and language factors in the speech signal will make a system produce cross-lingual synthetic speech with an undesired foreign accent and weak emotion expressiveness. This paper proposes the Multilingual Emotional TTS (METTS) model to mitigate these problems, realizing both cross-speaker and cross-lingual emotion transfer. Specifically, METTS takes DelightfulTTS as the backbone model and proposes the following designs. First, to alleviate the foreign accent problem, METTS introduces multi-scale emotion modeling to disentangle speech prosody into coarse-grained and fine-grained scales, producing language-agnostic and language-specific emotion representations, respectively. Second, as a pre-processing step, formant shift-based information perturbation is applied to the reference signal for better disentanglement of speaker timbre in the speech. Third, a vector quantization-based emotion matcher is designed for reference selection, leading to decent naturalness and emotion diversity in cross-lingual synthetic speech. Experiments demonstrate the good design of METTS.
Existing offboard 3D detectors always follow a modular pipeline design to take advantage of unlimited sequential point clouds. We have found that the full potential of offboard 3D detectors is not explored mainly due to two reasons: (1) the onboard multi-object tracker cannot generate sufficient complete object trajectories, and (2) the motion state of objects poses an inevitable challenge for the object-centric refining stage in leveraging the long-term temporal context representation. To tackle these problems, we propose a novel paradigm of offboard 3D object detection, named DetZero. Concretely, an offline tracker coupled with a multi-frame detector is proposed to focus on the completeness of generated object tracks. An attention-mechanism refining module is proposed to strengthen contextual information interaction across long-term sequential point clouds for object refining with decomposed regression methods. Extensive experiments on Waymo Open Dataset show our DetZero outperforms all state-of-the-art onboard and offboard 3D detection methods. Notably, DetZero ranks 1st place on Waymo 3D object detection leaderboard with 85.15 mAPH (L2) detection performance. Further experiments validate the application of taking the place of human labels with such high-quality results. Our empirical study leads to rethinking conventions and interesting findings that can guide future research on offboard 3D object detection.
Siamese networks are widely used for remote sensing change detection tasks. A vanilla siamese network has two identical feature extraction branches which share weights, these two branches work independently and the feature maps are not fused until about to be sent to a decoder head. However we find that it is critical to exchange information between two feature extraction branches at early stage for change detection task. In this work we present Mutual-Attention Siamese Network (MASNet), a general siamese network with mutual-attention plug-in, so to exchange information between the two feature extraction branches. We show that our modification improve the performance of siamese networks on multi change detection datasets, and it works for both convolutional neural network and visual transformer.
Recent advances in cross-lingual text-to-speech (TTS) made it possible to synthesize speech in a language foreign to a monolingual speaker. However, there is still a large gap between the pronunciation of generated cross-lingual speech and that of native speakers in terms of naturalness and intelligibility. In this paper, a triplet training scheme is proposed to enhance the cross-lingual pronunciation by allowing previously unseen content and speaker combinations to be seen during training. Proposed method introduces an extra fine-tune stage with triplet loss during training, which efficiently draws the pronunciation of the synthesized foreign speech closer to those from the native anchor speaker, while preserving the non-native speaker's timbre. Experiments are conducted based on a state-of-the-art baseline cross-lingual TTS system and its enhanced variants. All the objective and subjective evaluations show the proposed method brings significant improvement in both intelligibility and naturalness of the synthesized cross-lingual speech.