While recently Multimodal Large Language Models (MM-LLMs) have made exciting strides, they mostly fall prey to the limitation of only input-side multimodal understanding, without the ability to produce content in multiple modalities. As we humans always perceive the world and communicate with people through various modalities, developing any-to-any MM-LLMs capable of accepting and delivering content in any modality becomes essential to human-level AI. To fill the gap, we present an end-to-end general-purpose any-to-any MM-LLM system, NExT-GPT. We connect an LLM with multimodal adaptors and different diffusion decoders, enabling NExT-GPT to perceive inputs and generate outputs in arbitrary combinations of text, images, videos, and audio. By leveraging the existing well-trained highly-performing encoders and decoders, NExT-GPT is tuned with only a small amount of parameter (1%) of certain projection layers, which not only benefits low-cost training and also facilitates convenient expansion to more potential modalities. Moreover, we introduce a modality-switching instruction tuning (MosIT) and manually curate a high-quality dataset for MosIT, based on which NExT-GPT is empowered with complex cross-modal semantic understanding and content generation. Overall, our research showcases the promising possibility of building an AI agent capable of modeling universal modalities, paving the way for more human-like AI research in the community. Project page: https://next-gpt.github.io/
Text-to-video (T2V) synthesis has gained increasing attention in the community, in which the recently emerged diffusion models (DMs) have promisingly shown stronger performance than the past approaches. While existing state-of-the-art DMs are competent to achieve high-resolution video generation, they may largely suffer from key limitations (e.g., action occurrence disorders, crude video motions) with respect to the intricate temporal dynamics modeling, one of the crux of video synthesis. In this work, we investigate strengthening the awareness of video dynamics for DMs, for high-quality T2V generation. Inspired by human intuition, we design an innovative dynamic scene manager (dubbed as Dysen) module, which includes (step-1) extracting from input text the key actions with proper time-order arrangement, (step-2) transforming the action schedules into the dynamic scene graph (DSG) representations, and (step-3) enriching the scenes in the DSG with sufficient and reasonable details. Taking advantage of the existing powerful LLMs (e.g., ChatGPT) via in-context learning, Dysen realizes (nearly) human-level temporal dynamics understanding. Finally, the resulting video DSG with rich action scene details is encoded as fine-grained spatio-temporal features, integrated into the backbone T2V DM for video generating. Experiments on popular T2V datasets suggest that our framework consistently outperforms prior arts with significant margins, especially in the scenario with complex actions. Project page at https://haofei.vip/Dysen-VDM
Recent studies have shown that dense retrieval models, lacking dedicated training data, struggle to perform well across diverse retrieval tasks, as different retrieval tasks often entail distinct search intents. To address this challenge, in this work we introduce ControlRetriever, a generic and efficient approach with a parameter isolated architecture, capable of controlling dense retrieval models to directly perform varied retrieval tasks, harnessing the power of instructions that explicitly describe retrieval intents in natural language. Leveraging the foundation of ControlNet, which has proven powerful in text-to-image generation, ControlRetriever imbues different retrieval models with the new capacity of controllable retrieval, all while being guided by task-specific instructions. Furthermore, we propose a novel LLM guided Instruction Synthesizing and Iterative Training strategy, which iteratively tunes ControlRetriever based on extensive automatically-generated retrieval data with diverse instructions by capitalizing the advancement of large language models. Extensive experiments show that in the BEIR benchmark, with only natural language descriptions of specific retrieval intent for each task, ControlRetriever, as a unified multi-task retrieval system without task-specific tuning, significantly outperforms baseline methods designed with task-specific retrievers and also achieves state-of-the-art zero-shot performance.
Dialogue relation extraction (DRE) that identifies the relations between argument pairs in dialogue text, suffers much from the frequent occurrence of personal pronouns, or entity and speaker coreference. This work introduces a new benchmark dataset DialogRE^C+, introducing coreference resolution into the DRE scenario. With the aid of high-quality coreference knowledge, the reasoning of argument relations is expected to be enhanced. In DialogRE^C+ dataset, we manually annotate total 5,068 coreference chains over 36,369 argument mentions based on the existing DialogRE data, where four different coreference chain types namely speaker chain, person chain, location chain and organization chain are explicitly marked. We further develop 4 coreference-enhanced graph-based DRE models, which learn effective coreference representations for improving the DRE task. We also train a coreference resolution model based on our annotations and evaluate the effect of automatically extracted coreference chains demonstrating the practicality of our dataset and its potential to other domains and tasks.
It has been a hot research topic to enable machines to understand human emotions in multimodal contexts under dialogue scenarios, which is tasked with multimodal emotion analysis in conversation (MM-ERC). MM-ERC has received consistent attention in recent years, where a diverse range of methods has been proposed for securing better task performance. Most existing works treat MM-ERC as a standard multimodal classification problem and perform multimodal feature disentanglement and fusion for maximizing feature utility. Yet after revisiting the characteristic of MM-ERC, we argue that both the feature multimodality and conversational contextualization should be properly modeled simultaneously during the feature disentanglement and fusion steps. In this work, we target further pushing the task performance by taking full consideration of the above insights. On the one hand, during feature disentanglement, based on the contrastive learning technique, we devise a Dual-level Disentanglement Mechanism (DDM) to decouple the features into both the modality space and utterance space. On the other hand, during the feature fusion stage, we propose a Contribution-aware Fusion Mechanism (CFM) and a Context Refusion Mechanism (CRM) for multimodal and context integration, respectively. They together schedule the proper integrations of multimodal and context features. Specifically, CFM explicitly manages the multimodal feature contributions dynamically, while CRM flexibly coordinates the introduction of dialogue contexts. On two public MM-ERC datasets, our system achieves new state-of-the-art performance consistently. Further analyses demonstrate that all our proposed mechanisms greatly facilitate the MM-ERC task by making full use of the multimodal and context features adaptively. Note that our proposed methods have the great potential to facilitate a broader range of other conversational multimodal tasks.
Video Semantic Role Labeling (VidSRL) aims to detect the salient events from given videos, by recognizing the predict-argument event structures and the interrelationships between events. While recent endeavors have put forth methods for VidSRL, they can be mostly subject to two key drawbacks, including the lack of fine-grained spatial scene perception and the insufficiently modeling of video temporality. Towards this end, this work explores a novel holistic spatio-temporal scene graph (namely HostSG) representation based on the existing dynamic scene graph structures, which well model both the fine-grained spatial semantics and temporal dynamics of videos for VidSRL. Built upon the HostSG, we present a nichetargeting VidSRL framework. A scene-event mapping mechanism is first designed to bridge the gap between the underlying scene structure and the high-level event semantic structure, resulting in an overall hierarchical scene-event (termed ICE) graph structure. We further perform iterative structure refinement to optimize the ICE graph, such that the overall structure representation can best coincide with end task demand. Finally, three subtask predictions of VidSRL are jointly decoded, where the end-to-end paradigm effectively avoids error propagation. On the benchmark dataset, our framework boosts significantly over the current best-performing model. Further analyses are shown for a better understanding of the advances of our methods.
In the text-to-image generation field, recent remarkable progress in Stable Diffusion makes it possible to generate rich kinds of novel photorealistic images. However, current models still face misalignment issues (e.g., problematic spatial relation understanding and numeration failure) in complex natural scenes, which impedes the high-faithfulness text-to-image generation. Although recent efforts have been made to improve controllability by giving fine-grained guidance (e.g., sketch and scribbles), this issue has not been fundamentally tackled since users have to provide such guidance information manually. In this work, we strive to synthesize high-fidelity images that are semantically aligned with a given textual prompt without any guidance. Toward this end, we propose a coarse-to-fine paradigm to achieve layout planning and image generation. Concretely, we first generate the coarse-grained layout conditioned on a given textual prompt via in-context learning based on Large Language Models. Afterward, we propose a fine-grained object-interaction diffusion method to synthesize high-faithfulness images conditioned on the prompt and the automatically generated layout. Extensive experiments demonstrate that our proposed method outperforms the state-of-the-art models in terms of layout and image generation. Our code and settings are available at https://layoutllm-t2i.github.io.