Abstract:Spoken dialogue systems often rely on cascaded pipelines that transcribe, process, and resynthesize speech. While effective, this design discards paralinguistic cues and limits expressivity. Recent end-to-end methods reduce latency and better preserve these cues, yet still rely on text intermediates, creating a fundamental bottleneck. We present MOSS-Speech, a true speech-to-speech large language model that directly understands and generates speech without relying on text guidance. Our approach combines a modality-based layer-splitting architecture with a frozen pre-training strategy, preserving the reasoning and knowledge of pretrained text LLMs while adding native speech capabilities. Experiments show that our model achieves state-of-the-art results in spoken question answering and delivers comparable speech-to-speech performance relative to existing text-guided systems, while still maintaining competitive text performance. By narrowing the gap between text-guided and direct speech generation, our work establishes a new paradigm for expressive and efficient end-to-end speech interaction.
Abstract:The alt-text generation task produces concise, context-relevant descriptions of images, enabling blind and low-vision users to access online images. Despite the capabilities of large vision-language models, alt-text generation performance remains limited due to noisy user annotations, inconsistent standards, and MLLMs' insensitivity to contextual information. Previous efforts to fine-tune MLLMs using supervised fine-tuning (SFT) have struggled, as SFT relies on accurate target annotations, which are often flawed in user-generated alt-text. To address this, we propose Multi-faceted Cross-modal Direct Preference Optimization (MCM-DPO), which improves alt-text generation by learning to identify better options in preference pairs without requiring precise annotations. MCM-DPO optimizes preferences across single, paired, and multi-preference dimensions, covering textual, visual, and cross-modal factors. In light of the scarcity of high-quality annotated and preference-labeled datasets for alt-text, we constructed two large-scale, high-quality datasets named TAlt and PAlt, sourced from Twitter and Pinterest. These datasets include 202k annotated alt-text samples and 18k preference pairs that cover diverse preference dimensions, aiming to support further research in this domain. Experimental results show that our proposed MCM-DPO method consistently outperforms both DPO and SFT, establishing a new state of the art in alt-text generation. We release the code and data here: https://github.com/LVUGAI/MCM-DPO
Abstract:Unified vision large language models (VLLMs) have recently achieved impressive advancements in both multimodal understanding and generation, powering applications such as visual question answering and text-guided image synthesis. However, progress in unified VLLMs remains constrained by the lack of datasets that fully exploit the synergistic potential between these two core abilities. Existing datasets typically address understanding and generation in isolation, thereby limiting the performance of unified VLLMs. To bridge this critical gap, we introduce a novel dataset construction framework, UnifiedVisual, and present UnifiedVisual-240K, a high-quality dataset meticulously designed to facilitate mutual enhancement between multimodal understanding and generation. UnifiedVisual-240K seamlessly integrates diverse visual and textual inputs and outputs, enabling comprehensive cross-modal reasoning and precise text-to-image alignment. Our dataset encompasses a wide spectrum of tasks and data sources, ensuring rich diversity and addressing key shortcomings of prior resources. Extensive experiments demonstrate that models trained on UnifiedVisual-240K consistently achieve strong performance across a wide range of tasks. Notably, these models exhibit significant mutual reinforcement between multimodal understanding and generation, further validating the effectiveness of our framework and dataset. We believe UnifiedVisual represents a new growth point for advancing unified VLLMs and unlocking their full potential. Our code and datasets is available at https://github.com/fnlp-vision/UnifiedVisual.
Abstract:The ultimate goal of embodied agents is to create collaborators that can interact with humans, not mere executors that passively follow instructions. This requires agents to communicate, coordinate, and adapt their actions based on human feedback. Recently, advances in VLAs have offered a path toward this goal. However, most current VLA-based embodied agents operate in a one-way mode: they receive an instruction and execute it without feedback. This approach fails in real-world scenarios where instructions are often ambiguous. In this paper, we address this problem with the Ask-to-Clarify framework. Our framework first resolves ambiguous instructions by asking questions in a multi-turn dialogue. Then it generates low-level actions end-to-end. Specifically, the Ask-to-Clarify framework consists of two components, one VLM for collaboration and one diffusion for action. We also introduce a connection module that generates conditions for the diffusion based on the output of the VLM. This module adjusts the observation by instructions to create reliable conditions. We train our framework with a two-stage knowledge-insulation strategy. First, we fine-tune the collaboration component using ambiguity-solving dialogue data to handle ambiguity. Then, we integrate the action component while freezing the collaboration one. This preserves the interaction abilities while fine-tuning the diffusion to generate actions. The training strategy guarantees our framework can first ask questions, then generate actions. During inference, a signal detector functions as a router that helps our framework switch between asking questions and taking actions. We evaluate the Ask-to-Clarify framework in 8 real-world tasks, where it outperforms existing state-of-the-art VLAs. The results suggest that our proposed framework, along with the training strategy, provides a path toward collaborative embodied agents.
Abstract:Multimodal large language models (MLLMs) have gained significant attention due to their impressive ability to integrate vision and language modalities. Recent advancements in MLLMs have primarily focused on improving performance through high-quality datasets, novel architectures, and optimized training strategies. However, in this paper, we identify a previously overlooked issue, language prior conflict, a mismatch between the inherent language priors of large language models (LLMs) and the language priors in training datasets. This conflict leads to suboptimal vision-language alignment, as MLLMs are prone to adapting to the language style of training samples. To address this issue, we propose a novel training method called Decoupled Proxy Alignment (DPA). DPA introduces two key innovations: (1) the use of a proxy LLM during pretraining to decouple the vision-language alignment process from language prior interference, and (2) dynamic loss adjustment based on visual relevance to strengthen optimization signals for visually relevant tokens. Extensive experiments demonstrate that DPA significantly mitigates the language prior conflict, achieving superior alignment performance across diverse datasets, model families, and scales. Our method not only improves the effectiveness of MLLM training but also shows exceptional generalization capabilities, making it a robust approach for vision-language alignment. Our code is available at https://github.com/fnlp-vision/DPA.
Abstract:Denoising-based generative models, particularly diffusion and flow matching algorithms, have achieved remarkable success. However, aligning their output distributions with complex downstream objectives, such as human preferences, compositional accuracy, or data compressibility, remains challenging. While reinforcement learning (RL) fine-tuning methods, inspired by advances in RL from human feedback (RLHF) for large language models, have been adapted to these generative frameworks, current RL approaches are suboptimal for diffusion models and offer limited flexibility in controlling alignment strength after fine-tuning. In this work, we reinterpret RL fine-tuning for diffusion models through the lens of stochastic differential equations and implicit reward conditioning. We introduce Reinforcement Learning Guidance (RLG), an inference-time method that adapts Classifier-Free Guidance (CFG) by combining the outputs of the base and RL fine-tuned models via a geometric average. Our theoretical analysis shows that RLG's guidance scale is mathematically equivalent to adjusting the KL-regularization coefficient in standard RL objectives, enabling dynamic control over the alignment-quality trade-off without further training. Extensive experiments demonstrate that RLG consistently improves the performance of RL fine-tuned models across various architectures, RL algorithms, and downstream tasks, including human preferences, compositional control, compressibility, and text rendering. Furthermore, RLG supports both interpolation and extrapolation, thereby offering unprecedented flexibility in controlling generative alignment. Our approach provides a practical and theoretically sound solution for enhancing and controlling diffusion model alignment at inference. The source code for RLG is publicly available at the Github: https://github.com/jinluo12345/Reinforcement-learning-guidance.
Abstract:With the rise of multimodal large language models (LLMs), audio codec plays an increasingly vital role in encoding audio into discrete tokens, enabling integration of audio into text-based LLMs. Current audio codec captures two types of information: acoustic and semantic. As audio codec is applied to diverse scenarios in speech language model , it needs to model increasingly complex information and adapt to varied contexts, such as scenarios with multiple speakers, background noise, or richer paralinguistic information. However, existing codec's own evaluation has been limited by simplistic metrics and scenarios, and existing benchmarks for audio codec are not designed for complex application scenarios, which limits the assessment performance on complex datasets for acoustic and semantic capabilities. We introduce CodecBench, a comprehensive evaluation dataset to assess audio codec performance from both acoustic and semantic perspectives across four data domains. Through this benchmark, we aim to identify current limitations, highlight future research directions, and foster advances in the development of audio codec. The codes are available at https://github.com/RayYuki/CodecBench.
Abstract:As AI advances toward general intelligence, the focus is shifting from systems optimized for static tasks to creating open-ended agents that learn continuously. In this paper, we introduce Experience-driven Lifelong Learning (ELL), a framework for building self-evolving agents capable of continuous growth through real-world interaction. The framework is built on four core principles: (1) Experience Exploration: Agents learn through continuous, self-motivated interaction with dynamic environments, navigating interdependent tasks and generating rich experiential trajectories. (2) Long-term Memory: Agents preserve and structure historical knowledge, including personal experiences, domain expertise, and commonsense reasoning, into a persistent memory system. (3) Skill Learning: Agents autonomously improve by abstracting recurring patterns from experience into reusable skills, which are actively refined and validated for application in new tasks. (4) Knowledge Internalization: Agents internalize explicit and discrete experiences into implicit and intuitive capabilities as "second nature". We also introduce StuLife, a benchmark dataset for ELL that simulates a student's holistic college journey, from enrollment to academic and personal development, across three core phases and ten detailed sub-scenarios. StuLife is designed around three key paradigm shifts: From Passive to Proactive, From Context to Memory, and From Imitation to Learning. In this dynamic environment, agents must acquire and distill practical skills and maintain persistent memory to make decisions based on evolving state variables. StuLife provides a comprehensive platform for evaluating lifelong learning capabilities, including memory retention, skill transfer, and self-motivated behavior. Beyond evaluating SOTA LLMs on the StuLife benchmark, we also explore the role of context engineering in advancing AGI.
Abstract:While transformer models are widely believed to operate in high-dimensional hidden spaces, we show that attention outputs are confined to a surprisingly low-dimensional subspace, where about 60\% of the directions account for 99\% of the variance--a phenomenon that is induced by the attention output projection matrix and consistently observed across diverse model families and datasets. Critically, we find this low-rank structure as a fundamental cause of the prevalent dead feature problem in sparse dictionary learning, where it creates a mismatch between randomly initialized features and the intrinsic geometry of the activation space. Building on this insight, we propose a subspace-constrained training method for sparse autoencoders (SAEs), initializing feature directions into the active subspace of activations. Our approach reduces dead features from 87\% to below 1\% in Attention Output SAEs with 1M features, and can further extend to other sparse dictionary learning methods. Our findings provide both new insights into the geometry of attention and practical tools for improving sparse dictionary learning in large language models.
Abstract:Process Reward Models (PRMs) are crucial for guiding Large Language Models (LLMs) in complex scenarios by providing dense reward signals. However, existing PRMs primarily rely on heuristic approaches, which struggle with cross-domain generalization. While LLM-as-judge has been proposed to provide generalized rewards, current research has focused mainly on feedback results, overlooking the meaningful guidance embedded within the text. Additionally, static and coarse-grained evaluation criteria struggle to adapt to complex process supervision. To tackle these challenges, we propose Dynamic and Generalizable Process Reward Modeling (DG-PRM), which features a reward tree to capture and store fine-grained, multi-dimensional reward criteria. DG-PRM dynamically selects reward signals for step-wise reward scoring. To handle multifaceted reward signals, we pioneeringly adopt Pareto dominance estimation to identify discriminative positive and negative pairs. Experimental results show that DG-PRM achieves stunning performance on prevailing benchmarks, significantly boosting model performance across tasks with dense rewards. Further analysis reveals that DG-PRM adapts well to out-of-distribution scenarios, demonstrating exceptional generalizability.