Sherman
Abstract:Passive models for long video understanding typically rely on a "watch-it-all" paradigm, processing frames uniformly regardless of query difficulty, causing computational cost to grow with video duration. Although interactive frameworks have emerged, they often rely on global pre-scanning, and their context cost still scales with video length. We propose OmniAgent, the first native omni-modal agent that formulates video understanding as a POMDP-based iterative Observation-Thought-Action cycle. OmniAgent executes on-demand actions to selectively distill audio-visual cues into a persistent textual memory, effectively decoupling reasoning complexity from raw video duration. To operationalize this, we introduce (1) Agentic Supervised Fine-Tuning to bootstrap native active perception via best-of-N trajectory synthesis with dual-stage quality control, and (2) Agentic Reinforcement Learning with TAURA (Turn-aware Adaptive Uncertainty Rescaled Advantage), which leverages turn-level entropy to steer credit assignment toward pivotal discovery turns. Crucially, OmniAgent exhibits positive test-time scaling, where performance improves as the number of reasoning turns increases, validating the efficacy of active perception. Empirical results across ten benchmarks (e.g., VideoMME, LVBench) demonstrate that OmniAgent achieves state-of-the-art performance among open-source models. Notably, on LVBench, our 7B agent outperforms the 10$\times$ larger Qwen2.5-VL-72B (50.5% vs. 47.3%).
Abstract:Low-rank adaptation (LoRA) makes it cheap to train many domain- and task-specific language model adapters, but whether two adapters can be merged is usually discovered only after both have been fully trained and evaluated. This late feedback is costly: adapters that are strong in isolation can interfere destructively once their updates are combined. We ask whether this outcome can be anticipated. We formalize adapter mergeability as the degree to which an adapter preserves its single-task utility after merging, and show that it can be forecast from signals measured in the first few percent of training -- chiefly how the low-rank updates and their gradients align across tasks and how much they disturb shared representations. We package these signals into MergeProbe, a lightweight predictor that estimates pairwise and set-level retention and turns the estimate into a concrete decision: merge directly, reweight, prune, or route. On MERGE-PEFT, a five-domain benchmark spanning math, code, science, instruction following, and safety, MergeProbe attains the best average and worst-case retention among strong interference-aware merge baselines while adding far less deployment overhead than full task routing. This turns LoRA merging from a post-hoc engineering step into an anticipatory measurement problem.
Abstract:High-quality time series forecasting is pivotal for real-world decision-making. However, traditional point-wise metrics often fail to reveal complex temporal patterns and align poorly with human intuitive preferences. While the ''LLM-as-a-Judge'' paradigm has revolutionized text evaluation by providing flexible, human-aligned judgment, its application to time series remains largely unexplored. In this paper, we leverage Vision-Language Models (VLMs) as judges for time series forecasting, harnessing their ability to comprehend time series plots grounded in textual information. Specifically, we propose a novel framework integrating micro- and macro-level judgments informed by contextual information to evaluate time series forecasting. To this end, we introduce TimeVista, a comprehensive VLM-as-a-Judge benchmark comprising 5563 time series samples paired with detailed evaluation rubrics. Extensive meta-evaluations demonstrate that VLMs are highly reliable judges, achieving significantly higher consistency with human preferences than conventional metrics. Building upon our benchmark, we comprehensively assess recent Time Series Foundation Models (TSFMs) under the VLM-as-a-Judge paradigm. Our results demonstrate that VLMs serve as robust and interpretable judges, providing a comprehensive, human-aligned standard for evaluating time series models.
Abstract:Safety-critical scenarios are central to evaluating autonomous driving systems, yet their rarity in naturalistic logs makes simulation-based stress testing indispensable. Most scenario generation methods treat surrounding agents as adversaries, but they either (i) induce failures without explicitly modeling vehicle-road physical limits, yielding visually extreme yet physically unsolvable crashes, or (ii) enforce physical feasibility or policy feasibility in isolation, which can over-focus on aggressive maneuvers or remain tied to a controller-dependent capability boundary. We propose ScenePilot, a feasibility-guided, boundary-driven framework that targets the boundary band: scenarios that are physically solvable in principle yet still cause the deployed autonomy stack to fail. We formulate generation as constrained multi-objective reinforcement learning, combining an RSS-derived physical-feasibility score $σ$ with an online-learned AV-risk predictor $Φ$, and introduce step-level feasibility-aware shielding to keep exploration near the feasibility boundary while avoiding infeasible artifacts. Experiments on SafeBench with multiple planners show that ScenePilot yields substantially higher collision rates (+6.2 percentage points) while preserving physical validity, and that adversarial fine-tuning on these boundary-band scenarios consistently reduces downstream crash rates. The code is available at https://github.com/QiyuRuan/ScenePilot.
Abstract:We revisit Byzantine robust distributed estimation for high-dimensional sparse linear models. By combining local $\ell_1$-regularized robust estimation with robust aggregation at the server, the framework applies to pseudo-Huber regression, quantile regression, and sparse SVM. We show that the resulting estimators yield non-asymptotic guarantees and attain near-optimal statistical rates under mild conditions, while remaining communication-efficient. Simulations confirm strong robustness in estimation, support recovery and classification accuracy under various Byzantine attacks.
Abstract:Physics-aware symbolic simulation of 3D scenes is critical for robotics, embodied AI, and scientific computing, requiring models to understand natural language descriptions of physical phenomena and translate them into executable simulation environments. While large language models (LLMs) excel at general code generation, they struggle with the semantic gap between physical descriptions and simulation implementation. We introduce PhysCodeBench, the first comprehensive benchmark for evaluating physics-aware symbolic simulation, comprising 700 manually-crafted diverse samples across mechanics, fluid dynamics, and soft-body physics with expert annotations. Our evaluation framework measures both code executability and physical accuracy through automated and visual assessment. Building on this, we propose a Self-Corrective Multi-Agent Refinement Framework (SMRF) with three specialized agents (simulation generator, error corrector, and simulation refiner) that collaborate iteratively with domain-specific validation to produce physically accurate simulations. SMRF achieves 67.7 points overall performance compared to 36.3 points for the best baseline among evaluated SOTA models, representing a 31.4-point improvement. Our analysis demonstrates that error correction is critical for accurate physics-aware symbolic simulation and that specialized multi-agent approaches significantly outperform single-agent methods across the tested physical domains.
Abstract:Seedance 2.0 is a new native multi-modal audio-video generation model, officially released in China in early February 2026. Compared with its predecessors, Seedance 1.0 and 1.5 Pro, Seedance 2.0 adopts a unified, highly efficient, and large-scale architecture for multi-modal audio-video joint generation. This allows it to support four input modalities: text, image, audio, and video, by integrating one of the most comprehensive suites of multi-modal content reference and editing capabilities available in the industry to date. It delivers substantial, well-rounded improvements across all key sub-dimensions of video and audio generation. In both expert evaluations and public user tests, the model has demonstrated performance on par with the leading levels in the field. Seedance 2.0 supports direct generation of audio-video content with durations ranging from 4 to 15 seconds, with native output resolutions of 480p and 720p. For multi-modal inputs as reference, its current open platform supports up to 3 video clips, 9 images, and 3 audio clips. In addition, we provide Seedance 2.0 Fast version, an accelerated variant of Seedance 2.0 designed to boost generation speed for low-latency scenarios. Seedance 2.0 has delivered significant improvements to its foundational generation capabilities and multi-modal generation performance, bringing an enhanced creative experience for end users.
Abstract:Cooperative 3D perception via Vehicle-to-Everything communication is a promising paradigm for enhancing autonomous driving, offering extended sensing horizons and occlusion resolution. However, the practical deployment of existing methods is hindered at long distances by two critical bottlenecks: the quadratic computational scaling of dense BEV representations and the fragility of feature association mechanisms under significant observation and alignment errors. To overcome these limitations, we introduce Long-SCOPE, a fully sparse framework designed for robust long-distance cooperative 3D perception. Our method features two novel components: a Geometry-guided Query Generation module to accurately detect small, distant objects, and a learnable Context-Aware Association module that robustly matches cooperative queries despite severe positional noise. Experiments on the V2X-Seq and Griffin datasets validate that Long-SCOPE achieves state-of-the-art performance, particularly in challenging 100-150 m long-range settings, while maintaining highly competitive computation and communication costs.
Abstract:Token-level sparse attention mechanisms, exemplified by DeepSeek Sparse Attention (DSA), achieve fine-grained key selection by scoring every historical key for each query through a lightweight indexer, then computing attention only on the selected subset. While the downstream sparse attention itself scales favorably, the indexer must still scan the entire prefix for every query, introducing an per-layer bottleneck that grows prohibitively with context length. We propose HISA (Hierarchical Indexed Sparse Attention), a plug-and-play replacement for the indexer that rewrites the search path from a flat token scan into a two-stage hierarchical procedure: (1) a block-level coarse filtering stage that scores pooled block representations to discard irrelevant regions, followed by (2) a token-level refinement stage that applies the original indexer exclusively within the retained candidate blocks. HISA preserves the identical token-level top-sparse pattern consumed by the downstream Sparse MLA operator and requires no additional training. On kernel-level benchmarks, HISA achieves up to speedup at 64K context. On Needle-in-a-Haystack and LongBench, we directly replace the indexer in DeepSeek-V3.2 and GLM-5 with our HISA indexer, without any finetuning. HISA closely matches the original DSA in quality, while substantially outperforming block-sparse baselines.
Abstract:Reinforcement learning with Verifiable Rewards (RLVR) has emerged as a powerful paradigm for eliciting reasoning capabilities in large language models, particularly in mathematics and coding. While recent efforts have extended this paradigm to broader general scientific (STEM) domains, the complex interplay between supervised fine-tuning (SFT) and RL in these contexts remains underexplored. In this paper, we conduct controlled experiments revealing a critical challenge: for general STEM domains, RL applied directly to base models is highly sample-inefficient and is consistently surpassed by supervised fine-tuning (SFT) on moderate-quality responses. Yet sequential SFT followed by RL can further improve performance, suggesting that the two stages play complementary roles, and that how training data is allocated between them matters. Therefore, we propose DeReason, a difficulty-based data decoupling strategy for general reasoning. DeReason partitions training data by reasoning intensity estimated via LLM-based scoring into reasoning-intensive and non-reasoning-intensive subsets. It allocates broad-coverage, non-reasoning-intensive problems to SFT to establish foundational domain knowledge, and reserves a focused subset of difficult problems for RL to cultivate complex reasoning. We demonstrate that this principled decoupling yields better performance than randomly splitting the data for sequential SFT and RL. Extensive experiments on general STEM and mathematical benchmarks demonstrate that our decoupled curriculum training significantly outperforms SFT-only, RL-only, and random-split baselines. Our work provides a systematic study of the interplay between SFT and RL for general reasoning, offering a highly effective and generalized post-training recipe.