X-ray is widely applied for transmission imaging due to its stronger penetration than natural light. When rendering novel view X-ray projections, existing methods mainly based on NeRF suffer from long training time and slow inference speed. In this paper, we propose a 3D Gaussian splatting-based framework, namely X-Gaussian, for X-ray novel view synthesis. Firstly, we redesign a radiative Gaussian point cloud model inspired by the isotropic nature of X-ray imaging. Our model excludes the influence of view direction when learning to predict the radiation intensity of 3D points. Based on this model, we develop a Differentiable Radiative Rasterization (DRR) with CUDA implementation. Secondly, we customize an Angle-pose Cuboid Uniform Initialization (ACUI) strategy that directly uses the parameters of the X-ray scanner to compute the camera information and then uniformly samples point positions within a cuboid enclosing the scanned object. Experiments show that our X-Gaussian outperforms state-of-the-art methods by 6.5 dB while enjoying less than 15% training time and over 73x inference speed. The application on sparse-view CT reconstruction also reveals the practical values of our method. Code and models will be publicly available at https://github.com/caiyuanhao1998/X-Gaussian . A video demo of the training process visualization is at https://www.youtube.com/watch?v=gDVf_Ngeghg .
X-ray, known for its ability to reveal internal structures of objects, is expected to provide richer information for 3D reconstruction than visible light. Yet, existing neural radiance fields (NeRF) algorithms overlook this important nature of X-ray, leading to their limitations in capturing structural contents of imaged objects. In this paper, we propose a framework, Structure-Aware X-ray Neural Radiodensity Fields (SAX-NeRF), for sparse-view X-ray 3D reconstruction. Firstly, we design a Line Segment-based Transformer (Lineformer) as the backbone of SAX-NeRF. Linefomer captures internal structures of objects in 3D space by modeling the dependencies within each line segment of an X-ray. Secondly, we present a Masked Local-Global (MLG) ray sampling strategy to extract contextual and geometric information in 2D projection. Plus, we collect a larger-scale dataset X3D covering wider X-ray applications. Experiments on X3D show that SAX-NeRF surpasses previous NeRF-based methods by 12.56 and 2.49 dB on novel view synthesis and CT reconstruction. Code, models, and data will be released at https://github.com/caiyuanhao1998/SAX-NeRF
In this paper, we present Motion-X, a large-scale 3D expressive whole-body motion dataset. Existing motion datasets predominantly contain body-only poses, lacking facial expressions, hand gestures, and fine-grained pose descriptions. Moreover, they are primarily collected from limited laboratory scenes with textual descriptions manually labeled, which greatly limits their scalability. To overcome these limitations, we develop a whole-body motion and text annotation pipeline, which can automatically annotate motion from either single- or multi-view videos and provide comprehensive semantic labels for each video and fine-grained whole-body pose descriptions for each frame. This pipeline is of high precision, cost-effective, and scalable for further research. Based on it, we construct Motion-X, which comprises 13.7M precise 3D whole-body pose annotations (i.e., SMPL-X) covering 96K motion sequences from massive scenes. Besides, Motion-X provides 13.7M frame-level whole-body pose descriptions and 96K sequence-level semantic labels. Comprehensive experiments demonstrate the accuracy of the annotation pipeline and the significant benefit of Motion-X in enhancing expressive, diverse, and natural motion generation, as well as 3D whole-body human mesh recovery.
Existing deep learning models for hyperspectral image (HSI) reconstruction achieve good performance but require powerful hardwares with enormous memory and computational resources. Consequently, these methods can hardly be deployed on resource-limited mobile devices. In this paper, we propose a novel method, Binarized Spectral-Redistribution Network (BiSRNet), for efficient and practical HSI restoration from compressed measurement in snapshot compressive imaging (SCI) systems. Firstly, we redesign a compact and easy-to-deploy base model to be binarized. Then we present the basic unit, Binarized Spectral-Redistribution Convolution (BiSR-Conv). BiSR-Conv can adaptively redistribute the HSI representations before binarizing activation and uses a scalable hyperbolic tangent function to closer approximate the Sign function in backpropagation. Based on our BiSR-Conv, we customize four binarized convolutional modules to address the dimension mismatch and propagate full-precision information throughout the whole network. Finally, our BiSRNet is derived by using the proposed techniques to binarize the base model. Comprehensive quantitative and qualitative experiments manifest that our proposed BiSRNet outperforms state-of-the-art binarization methods and achieves comparable performance with full-precision algorithms. Code and models will be released at https://github.com/caiyuanhao1998/BiSCI and https://github.com/caiyuanhao1998/MST
Style transfer of 3D faces has gained more and more attention. However, previous methods mainly use images of artistic faces for style transfer while ignoring arbitrary style images such as abstract paintings. To solve this problem, we propose a novel method, namely Face-guided Dual Style Transfer (FDST). To begin with, FDST employs a 3D decoupling module to separate facial geometry and texture. Then we propose a style fusion strategy for facial geometry. Subsequently, we design an optimization-based DDSG mechanism for textures that can guide the style transfer by two style images. Besides the normal style image input, DDSG can utilize the original face input as another style input as the face prior. By this means, high-quality face arbitrary style transfer results can be obtained. Furthermore, FDST can be applied in many downstream tasks, including region-controllable style transfer, high-fidelity face texture reconstruction, large-pose face reconstruction, and artistic face reconstruction. Comprehensive quantitative and qualitative results show that our method can achieve comparable performance. All source codes and pre-trained weights will be released to the public.
When enhancing low-light images, many deep learning algorithms are based on the Retinex theory. However, the Retinex model does not consider the corruptions hidden in the dark or introduced by the light-up process. Besides, these methods usually require a tedious multi-stage training pipeline and rely on convolutional neural networks, showing limitations in capturing long-range dependencies. In this paper, we formulate a simple yet principled One-stage Retinex-based Framework (ORF). ORF first estimates the illumination information to light up the low-light image and then restores the corruption to produce the enhanced image. We design an Illumination-Guided Transformer (IGT) that utilizes illumination representations to direct the modeling of non-local interactions of regions with different lighting conditions. By plugging IGT into ORF, we obtain our algorithm, Retinexformer. Comprehensive quantitative and qualitative experiments demonstrate that our Retinexformer significantly outperforms state-of-the-art methods on seven benchmarks. The user study and application on low-light object detection also reveal the latent practical values of our method. Codes and pre-trained models will be released.
How to properly model the inter-frame relation within the video sequence is an important but unsolved challenge for video restoration (VR). In this work, we propose an unsupervised flow-aligned sequence-to-sequence model (S2SVR) to address this problem. On the one hand, the sequence-to-sequence model, which has proven capable of sequence modeling in the field of natural language processing, is explored for the first time in VR. Optimized serialization modeling shows potential in capturing long-range dependencies among frames. On the other hand, we equip the sequence-to-sequence model with an unsupervised optical flow estimator to maximize its potential. The flow estimator is trained with our proposed unsupervised distillation loss, which can alleviate the data discrepancy and inaccurate degraded optical flow issues of previous flow-based methods. With reliable optical flow, we can establish accurate correspondence among multiple frames, narrowing the domain difference between 1D language and 2D misaligned frames and improving the potential of the sequence-to-sequence model. S2SVR shows superior performance in multiple VR tasks, including video deblurring, video super-resolution, and compressed video quality enhancement. Code and models are publicly available at https://github.com/linjing7/VR-Baseline
In coded aperture snapshot spectral compressive imaging (CASSI) systems, hyperspectral image (HSI) reconstruction methods are employed to recover the spatial-spectral signal from a compressed measurement. Among these algorithms, deep unfolding methods demonstrate promising performance but suffer from two issues. Firstly, they do not estimate the degradation patterns and ill-posedness degree from the highly related CASSI to guide the iterative learning. Secondly, they are mainly CNN-based, showing limitations in capturing long-range dependencies. In this paper, we propose a principled Degradation-Aware Unfolding Framework (DAUF) that estimates parameters from the compressed image and physical mask, and then uses these parameters to control each iteration. Moreover, we customize a novel Half-Shuffle Transformer (HST) that simultaneously captures local contents and non-local dependencies. By plugging HST into DAUF, we establish the first Transformer-based deep unfolding method, Degradation-Aware Unfolding Half-Shuffle Transformer (DAUHST), for HSI reconstruction. Experiments show that DAUHST significantly surpasses state-of-the-art methods while requiring cheaper computational and memory costs. Code and models will be released to the public.
Existing leading methods for spectral reconstruction (SR) focus on designing deeper or wider convolutional neural networks (CNNs) to learn the end-to-end mapping from the RGB image to its hyperspectral image (HSI). These CNN-based methods achieve impressive restoration performance while showing limitations in capturing the long-range dependencies and self-similarity prior. To cope with this problem, we propose a novel Transformer-based method, Multi-stage Spectral-wise Transformer (MST++), for efficient spectral reconstruction. In particular, we employ Spectral-wise Multi-head Self-attention (S-MSA) that is based on the HSI spatially sparse while spectrally self-similar nature to compose the basic unit, Spectral-wise Attention Block (SAB). Then SABs build up Single-stage Spectral-wise Transformer (SST) that exploits a U-shaped structure to extract multi-resolution contextual information. Finally, our MST++, cascaded by several SSTs, progressively improves the reconstruction quality from coarse to fine. Comprehensive experiments show that our MST++ significantly outperforms other state-of-the-art methods. In the NTIRE 2022 Spectral Reconstruction Challenge, our approach won the First place. Code and pre-trained models are publicly available at https://github.com/caiyuanhao1998/MST-plus-plus.
Existing deep learning real denoising methods require a large amount of noisy-clean image pairs for supervision. Nonetheless, capturing a real noisy-clean dataset is an unacceptable expensive and cumbersome procedure. To alleviate this problem, this work investigates how to generate realistic noisy images. Firstly, we formulate a simple yet reasonable noise model that treats each real noisy pixel as a random variable. This model splits the noisy image generation problem into two sub-problems: image domain alignment and noise domain alignment. Subsequently, we propose a novel framework, namely Pixel-level Noise-aware Generative Adversarial Network (PNGAN). PNGAN employs a pre-trained real denoiser to map the fake and real noisy images into a nearly noise-free solution space to perform image domain alignment. Simultaneously, PNGAN establishes a pixel-level adversarial training to conduct noise domain alignment. Additionally, for better noise fitting, we present an efficient architecture Simple Multi-scale Network (SMNet) as the generator. Qualitative validation shows that noise generated by PNGAN is highly similar to real noise in terms of intensity and distribution. Quantitative experiments demonstrate that a series of denoisers trained with the generated noisy images achieve state-of-the-art (SOTA) results on four real denoising benchmarks.