Abstract:Purpose: To develop a pipeline for motion artifact correction in mGRE and quantitative susceptibility mapping (QSM). Methods: Deep learning is integrated with autofocus to improve motion artifact suppression, which is applied QSM of patients with Parkinson's disease (PD). The estimation of affine motion parameters in the autofocus method depends on signal-to-noise ratio and lacks accuracy when data sampling occurs outside the k-space center. A deep learning strategy is employed to remove the residual motion artifacts in autofocus. Results: Results obtained in simulated brain data (n =15) with reference truth show that the proposed autofocus deep learning method significantly improves the image quality of mGRE and QSM (p = 0.001 for SSIM, p < 0.0001 for PSNR and RMSE). Results from 10 PD patients with real motion artifacts in QSM have also been corrected using the proposed method and sent to an experienced radiologist for image quality evaluation, and the average image quality score has increased (p=0.0039). Conclusions: The proposed method enables substantial suppression of motion artifacts in mGRE and QSM.
Abstract:In-context learning (ICL), which promotes inference with several demonstrations, has become a widespread paradigm to stimulate LLM capabilities for downstream tasks. Due to context length constraints, it cannot be further improved in spite of more training data, and general features directly from LLMs in ICL are not adaptive to the specific downstream task. In this paper, we propose a feature-adaptive and data-scalable in-context learning framework (FADS-ICL), which can leverage task-adaptive features to promote inference on the downstream task, with the supervision of beyond-context samples. Specifically, it first extracts general features of beyond-context samples via the LLM with ICL input form one by one, and introduces a task-specific modulator to perform feature refinement and prediction after fitting a specific downstream task. We conduct extensive experiments on FADS-ICL under varying data settings (4$\sim$128 shots) and LLM scale (0.8$\sim$70B) settings. Experimental results show that FADS-ICL consistently outperforms previous state-of-the-art methods by a significant margin under all settings, verifying the effectiveness and superiority of FADS-ICL. For example, under the 1.5B and 32 shots setting, FADS-ICL can achieve \textbf{+14.3} average accuracy from feature adaptation over vanilla ICL on 10 datasets, with \textbf{+6.2} average accuracy over the previous state-of-the-art method, and the performance can further improve with increasing training data. Code and data are publicly available at \url{https://github.com/jiahaozhenbang/FADS-ICL}.
Abstract:We present Hunyuan-DiT, a text-to-image diffusion transformer with fine-grained understanding of both English and Chinese. To construct Hunyuan-DiT, we carefully design the transformer structure, text encoder, and positional encoding. We also build from scratch a whole data pipeline to update and evaluate data for iterative model optimization. For fine-grained language understanding, we train a Multimodal Large Language Model to refine the captions of the images. Finally, Hunyuan-DiT can perform multi-turn multimodal dialogue with users, generating and refining images according to the context. Through our holistic human evaluation protocol with more than 50 professional human evaluators, Hunyuan-DiT sets a new state-of-the-art in Chinese-to-image generation compared with other open-source models. Code and pretrained models are publicly available at github.com/Tencent/HunyuanDiT
Abstract:Autonomous agents powered by large language models (LLMs) show significant potential for achieving high autonomy in various scenarios such as software development. Recent research has shown that LLM agents can leverage past experiences to reduce errors and enhance efficiency. However, the static experience paradigm, reliant on a fixed collection of past experiences acquired heuristically, lacks iterative refinement and thus hampers agents' adaptability. In this paper, we introduce the Iterative Experience Refinement framework, enabling LLM agents to refine experiences iteratively during task execution. We propose two fundamental patterns: the successive pattern, refining based on nearest experiences within a task batch, and the cumulative pattern, acquiring experiences across all previous task batches. Augmented with our heuristic experience elimination, the method prioritizes high-quality and frequently-used experiences, effectively managing the experience space and enhancing efficiency. Extensive experiments show that while the successive pattern may yield superior results, the cumulative pattern provides more stable performance. Moreover, experience elimination facilitates achieving better performance using just 11.54% of a high-quality subset.
Abstract:Deep learning-based video compression is a challenging task, and many previous state-of-the-art learning-based video codecs use optical flows to exploit the temporal correlation between successive frames and then compress the residual error. Although these two-stage models are end-to-end optimized, the epistemic uncertainty in the motion estimation and the aleatoric uncertainty from the quantization operation lead to errors in the intermediate representations and introduce artifacts in the reconstructed frames. This inherent flaw limits the potential for higher bit rate savings. To address this issue, we propose an uncertainty-aware video compression model that can effectively capture the predictive uncertainty with deep ensembles. Additionally, we introduce an ensemble-aware loss to encourage the diversity among ensemble members and investigate the benefits of incorporating adversarial training in the video compression task. Experimental results on 1080p sequences show that our model can effectively save bits by more than 20% compared to DVC Pro.
Abstract:The emerging conditional coding-based neural video codec (NVC) shows superiority over commonly-used residual coding-based codec and the latest NVC already claims to outperform the best traditional codec. However, there still exist critical problems blocking the practicality of NVC. In this paper, we propose a powerful conditional coding-based NVC that solves two critical problems via feature modulation. The first is how to support a wide quality range in a single model. Previous NVC with this capability only supports about 3.8 dB PSNR range on average. To tackle this limitation, we modulate the latent feature of the current frame via the learnable quantization scaler. During the training, we specially design the uniform quantization parameter sampling mechanism to improve the harmonization of encoding and quantization. This results in a better learning of the quantization scaler and helps our NVC support about 11.4 dB PSNR range. The second is how to make NVC still work under a long prediction chain. We expose that the previous SOTA NVC has an obvious quality degradation problem when using a large intra-period setting. To this end, we propose modulating the temporal feature with a periodically refreshing mechanism to boost the quality. %Besides solving the above two problems, we also design a single model that can support both RGB and YUV colorspaces. Notably, under single intra-frame setting, our codec can achieve 29.7\% bitrate saving over previous SOTA NVC with 16\% MACs reduction. Our codec serves as a notable landmark in the journey of NVC evolution. The codes are at https://github.com/microsoft/DCVC.
Abstract:Recent advancements in large language models (LLMs) have brought significant changes to various domains, especially through LLM-driven autonomous agents. These agents are now capable of collaborating seamlessly, splitting tasks and enhancing accuracy, thus minimizing the need for human involvement. However, these agents often approach a diverse range of tasks in isolation, without benefiting from past experiences. This isolation can lead to repeated mistakes and inefficient trials in task solving. To this end, this paper introduces Experiential Co-Learning, a novel framework in which instructor and assistant agents gather shortcut-oriented experiences from their historical trajectories and use these past experiences for mutual reasoning. This paradigm, enriched with previous experiences, equips agents to more effectively address unseen tasks.
Abstract:Recent advancements in the text-to-3D task leverage finetuned text-to-image diffusion models to generate multi-view images, followed by NeRF reconstruction. Yet, existing supervised finetuned (SFT) diffusion models still suffer from multi-view inconsistency and the resulting NeRF artifacts. Although training longer with SFT improves consistency, it also causes distribution shift, which reduces diversity and realistic details. We argue that the SFT of multi-view diffusion models resembles the instruction finetuning stage of the LLM alignment pipeline and can benefit from RL finetuning (RLFT) methods. Essentially, RLFT methods optimize models beyond their SFT data distribution by using their own outputs, effectively mitigating distribution shift. To this end, we introduce Carve3D, a RLFT method coupled with the Multi-view Reconstruction Consistency (MRC) metric, to improve the consistency of multi-view diffusion models. To compute MRC on a set of multi-view images, we compare them with their corresponding renderings of the reconstructed NeRF at the same viewpoints. We validate the robustness of MRC with extensive experiments conducted under controlled inconsistency levels. We enhance the base RLFT algorithm to stabilize the training process, reduce distribution shift, and identify scaling laws. Through qualitative and quantitative experiments, along with a user study, we demonstrate Carve3D's improved multi-view consistency, the resulting superior NeRF reconstruction quality, and minimal distribution shift compared to longer SFT. Project webpage: https://desaixie.github.io/carve-3d.
Abstract:Text-to-3D with diffusion models has achieved remarkable progress in recent years. However, existing methods either rely on score distillation-based optimization which suffer from slow inference, low diversity and Janus problems, or are feed-forward methods that generate low-quality results due to the scarcity of 3D training data. In this paper, we propose Instant3D, a novel method that generates high-quality and diverse 3D assets from text prompts in a feed-forward manner. We adopt a two-stage paradigm, which first generates a sparse set of four structured and consistent views from text in one shot with a fine-tuned 2D text-to-image diffusion model, and then directly regresses the NeRF from the generated images with a novel transformer-based sparse-view reconstructor. Through extensive experiments, we demonstrate that our method can generate diverse 3D assets of high visual quality within 20 seconds, which is two orders of magnitude faster than previous optimization-based methods that can take 1 to 10 hours. Our project webpage: https://jiahao.ai/instant3d/.
Abstract:The task of Grammatical Error Correction (GEC) aims to automatically correct grammatical errors in natural texts. Almost all previous works treat annotated training data equally, but inherent discrepancies in data are neglected. In this paper, the inherent discrepancies are manifested in two aspects, namely, accuracy of data annotation and diversity of potential annotations. To this end, we propose MainGEC, which designs token-level and sentence-level training weights based on inherent discrepancies in accuracy and potential diversity of data annotation, respectively, and then conducts mixed-grained weighted training to improve the training effect for GEC. Empirical evaluation shows that whether in the Seq2Seq or Seq2Edit manner, MainGEC achieves consistent and significant performance improvements on two benchmark datasets, demonstrating the effectiveness and superiority of the mixed-grained weighted training. Further ablation experiments verify the effectiveness of designed weights of both granularities in MainGEC.