Temporal action detection aims to locate the boundaries of action in the video. The current method based on boundary matching enumerates and calculates all possible boundary matchings to generate proposals. However, these methods neglect the long-range context aggregation in boundary prediction. At the same time, due to the similar semantics of adjacent matchings, local semantic aggregation of densely-generated matchings cannot improve semantic richness and discrimination. In this paper, we propose the end-to-end proposal generation method named Dual Context Aggregation Network (DCAN) to aggregate context on two levels, namely, boundary level and proposal level, for generating high-quality action proposals, thereby improving the performance of temporal action detection. Specifically, we design the Multi-Path Temporal Context Aggregation (MTCA) to achieve smooth context aggregation on boundary level and precise evaluation of boundaries. For matching evaluation, Coarse-to-fine Matching (CFM) is designed to aggregate context on the proposal level and refine the matching map from coarse to fine. We conduct extensive experiments on ActivityNet v1.3 and THUMOS-14. DCAN obtains an average mAP of 35.39% on ActivityNet v1.3 and reaches mAP 54.14% at IoU@0.5 on THUMOS-14, which demonstrates DCAN can generate high-quality proposals and achieve state-of-the-art performance. We release the code at https://github.com/cg1177/DCAN.
We propose an accurate and efficient scene text detection framework, termed FAST (i.e., faster arbitrarily-shaped text detector). Different from recent advanced text detectors that used hand-crafted network architectures and complicated post-processing, resulting in low inference speed, FAST has two new designs. (1) We search the network architecture by designing a network search space and reward function carefully tailored for text detection, leading to more powerful features than most networks that are searched for image classification. (2) We design a minimalist representation (only has 1-channel output) to model text with arbitrary shape, as well as a GPU-parallel post-processing to efficiently assemble text lines with negligible time overhead. Benefiting from these two designs, FAST achieves an excellent trade-off between accuracy and efficiency on several challenging datasets. For example, FAST-A0 yields 81.4% F-measure at 152 FPS on Total-Text, outperforming the previous fastest method by 1.5 points and 70 FPS in terms of accuracy and speed. With TensorRT optimization, the inference speed can be further accelerated to over 600 FPS.
Deep-learning based Super-Resolution (SR) methods have exhibited promising performance under non-blind setting where blur kernel is known. However, blur kernels of Low-Resolution (LR) images in different practical applications are usually unknown. It may lead to significant performance drop when degradation process of training images deviates from that of real images. In this paper, we propose a novel blind SR framework to super-resolve LR images degraded by arbitrary blur kernel with accurate kernel estimation in frequency domain. To our best knowledge, this is the first deep learning method which conducts blur kernel estimation in frequency domain. Specifically, we first demonstrate that feature representation in frequency domain is more conducive for blur kernel reconstruction than in spatial domain. Next, we present a Spectrum-to-Kernel (S$2$K) network to estimate general blur kernels in diverse forms. We use a Conditional GAN (CGAN) combined with SR-oriented optimization target to learn the end-to-end translation from degraded images' spectra to unknown kernels. Extensive experiments on both synthetic and real-world images demonstrate that our proposed method sufficiently reduces blur kernel estimation error, thus enables the off-the-shelf non-blind SR methods to work under blind setting effectively, and achieves superior performance over state-of-the-art blind SR methods, averagely by 1.39dB, 0.48dB on commom blind SR setting (with Gaussian kernels) for scales $2\times$ and $4\times$, respectively.
Recent approaches for end-to-end text spotting have achieved promising results. However, most of the current spotters were plagued by the inconsistency problem between text detection and recognition. In this work, we introduce and prove the existence of the inconsistency problem and analyze it from two aspects: (1) inconsistency of text recognition features between training and testing, and (2) inconsistency of optimization targets between text detection and recognition. To solve the aforementioned issues, we propose a differentiable Auto-Rectification Module (ARM) together with a new training strategy to enable propagating recognition loss back into detection branch, so that our detection branch can be jointly optimized by detection and recognition targets, which largely alleviates the inconsistency problem between text detection and recognition. Based on these designs, we present a simple yet robust end-to-end text spotting framework, termed Auto-Rectification Text Spotter (ARTS), to detect and recognize arbitrarily-shaped text in natural scenes. Extensive experiments demonstrate the superiority of our method. In particular, our ARTS-S achieves 77.1% end-to-end text spotting F-measure on Total-Text at a competitive speed of 10.5 FPS, which significantly outperforms previous methods in both accuracy and inference speed.
We present Panoptic SegFormer, a general framework for end-to-end panoptic segmentation with Transformers. The proposed method extends Deformable DETR with a unified mask prediction workflow for both things and stuff, making the panoptic segmentation pipeline concise and effective. With a ResNet-50 backbone, our method achieves 50.0\% PQ on the COCO test-dev split, surpassing previous state-of-the-art methods by significant margins without bells and whistles. Using a more powerful PVTv2-B5 backbone, Panoptic-SegFormer achieves a new record of 54.1\%PQ and 54.4\% PQ on the COCO val and test-dev splits with single scale input.
Few-shot learning aims to recognize new categories using very few labeled samples. Although few-shot learning has witnessed promising development in recent years, most existing methods adopt an average operation to calculate prototypes, thus limited by the outlier samples. In this work, we propose a simple yet effective framework for few-shot classification, which can learn to generate preferable prototypes from few support data, with the help of an episodic prototype generator module. The generated prototype is meant to be close to a certain \textit{\targetproto{}} and is less influenced by outlier samples. Extensive experiments demonstrate the effectiveness of this module, and our approach gets a significant raise over baseline models, and get a competitive result compared to previous methods on \textit{mini}ImageNet, \textit{tiered}ImageNet, and cross-domain (\textit{mini}ImageNet $\rightarrow$ CUB-200-2011) datasets.
Convolution on 3D point clouds that generalized from 2D grid-like domains is widely researched yet far from perfect. The standard convolution characterises feature correspondences indistinguishably among 3D points, presenting an intrinsic limitation of poor distinctive feature learning. In this paper, we propose Adaptive Graph Convolution (AdaptConv) which generates adaptive kernels for points according to their dynamically learned features. Compared with using a fixed/isotropic kernel, AdaptConv improves the flexibility of point cloud convolutions, effectively and precisely capturing the diverse relations between points from different semantic parts. Unlike popular attentional weight schemes, the proposed AdaptConv implements the adaptiveness inside the convolution operation instead of simply assigning different weights to the neighboring points. Extensive qualitative and quantitative evaluations show that our method outperforms state-of-the-art point cloud classification and segmentation approaches on several benchmark datasets. Our code is available at https://github.com/hrzhou2/AdaptConv-master.
Transformer recently has shown encouraging progresses in computer vision. In this work, we present new baselines by improving the original Pyramid Vision Transformer (abbreviated as PVTv1) by adding three designs, including (1) overlapping patch embedding, (2) convolutional feed-forward networks, and (3) linear complexity attention layers. With these modifications, our PVTv2 significantly improves PVTv1 on three tasks e.g., classification, detection, and segmentation. Moreover, PVTv2 achieves comparable or better performances than recent works such as Swin Transformer. We hope this work will facilitate state-of-the-art Transformer researches in computer vision. Code is available at https://github.com/whai362/PVT .