Abstract:Image inputs enable Large Vision Language Models (LVLMs) to perceive fine-grained visual information, but also introduce a pixel-level attack surface through which adversarial perturbations can elicit unsafe model behaviors. However, most existing defenses are designed for traditional computer vision settings and thus often overlook the cross-modal alignment required by LVLMs, leading to degraded performance. Meanwhile, the limited defenses tailored to LVLMs often require substantial image modifications and introduce considerable computational overhead, thereby compromising inference quality and efficiency. To address these limitations, we propose Structure-Induced Guided Neutralization (SIGN), a lightweight, plug-and-play defense framework that improves LVLM compatibility via Prior Structural Extraction and achieves efficient perturbation suppression via Dynamic Guided Neutralization. Extensive experiments show that SIGN achieves over 87\% defense success rate with only 0.5\% pixel modification and 0.16 seconds per image, while nearly preserving original visual representations and benign task performance. Our work offers a lightweight alternative to defenses that require costly model training and highlights the potential of exploiting a vision encoder for efficient adversarial protection. Our code is open source on https://anonymous.4open.science/r/SIGN-BCB1.
Abstract:As LLMs are increasingly deployed as agents, reliable assessment of their agentic capabilities has become essential. However, reported benchmark scores often jointly reflect model capability and the implementation choices each benchmark is packaged with, making cross-benchmark results difficult to interpret as clean measurements of the underlying model. In this work, we present a unified framework for the fair evaluation of LLM agentic capabilities. Driven by a unified configuration system, the framework integrates diverse benchmarks into a standardized instruction--tool--environment format, executes agents through a fixed ReAct-style architecture within a controllable sandbox, and provides an optional offline setting that replaces volatile live environments with curated snapshots, so that framework effects and environment effects can be analyzed separately. Building on this, we unify the evaluation methodology under each benchmark's original task-success criteria, while introducing unified metrics for resource consumption and a taxonomy for decision- and execution-level failure attribution. Within this framework, we adapt 7 widely used benchmarks spanning 24 domains across single-agent, multi-agent, and safety-critical scenarios, and conduct a large-scale empirical analysis over 400K rollouts and 5B tokens on 15 models. The results show that scaffold choice and environmental volatility materially shift benchmark outcomes in both directions, allowing our framework to disentangle intrinsic LLM capabilities from framework- and environment-induced artifacts. We further demonstrate its extensibility as a secure testbed for safety-critical domains. Codes and benchmarks at are available at https://github.com/whfeLingYu/A-Unified-Framework-for-the-Evaluation-of-LLM-Agentic-Capabilities, https://huggingface.co/AgentFramework/Unified_Farmework.
Abstract:Robotic assistants in long-term human-robot collaboration need to assist users under partial observations while leveraging cross-day interaction history. However, human traits and routines are often unknown at the beginning of collaboration, making passive infer-then-act assistance ineffective and inefficient. To address this challenge, we study a cross-day proactive asking setting for continual task assistance and propose PACT (Proactive Asking for Continual Task Assistance), an ask-or-act framework that determines whether clarification should be sought before taking action. PACT leverages current observations together with accumulated interaction history to evaluate contextual sufficiency, enabling the robot to provide more reliable assistance and progressively adapt to the user over time. We implement its primary learned instantiation using reinforcement learning and evaluate alternative instantiations under the same framework. To assess such behavior, we further introduce a clarification utility metric that quantifies the trade-off between assistance accuracy and the frequency of clarification requests. Experiments in multi-day embodied collaboration scenarios demonstrate that, compared with passive inference baselines, PACT consistently improves both assistance accuracy and clarification utility, highlighting the importance of proactive asking in continual human-robot collaboration.
Abstract:Partial differential equation (PDE) foundation models are pretrained networks that forecast how physical fields like velocity and pressure evolve from a single reusable solver. On unfamiliar flows their predictions drift step by step, errors concentrate in a few regions, yet retraining destabilizes the network and uniform post-hoc correction overlooks this spatial concentration. To address this, we propose a frozen-solver post-hoc correction framework, Adaptive Risk-Calibrated Spatial Triage for Auditable Refinement (ARC-STAR). ARC-STAR organizes correction into three stages: a global corrector removes broad solver bias, a blockwise local refiner cleans the post-global residual, and, at deployment, a label-free score routes refinement to high-risk blocks under a compute budget. The framework is designed to be (i) frozen-host, preserving the pretrained solver without fine-tuning; (ii) auditable, with global and local stages trained and evaluated separately for measurable contributions; and (iii) budget-aware, using a blockwise interface that either refines the full field or routes limited compute to high-risk regions. Across five flow benchmarks spanning ten regime cells, ARC-STAR is the only method that cuts velocity rollout error by at least 36x over raw Poseidon on every cell. The global stage reduces raw host error by 91-99%, and the local stage further reduces the remaining post-global residual by up to 94.4%. Our code implementation is available at https://anonymous.4open.science/r/arc_star.
Abstract:Evaluating embodied systems on real dexterous hardware requires more than isolated primitive skills: an agent must perceive a changing tabletop scene, choose a context-appropriate action, execute it with a dexterous hand, and leave the scene usable for later decisions. We introduce DexHoldem, a real-world system-level benchmark built around Texas Hold'em dexterous manipulation with a ShadowHand. DexHoldem provides 1,470 teleoperated demonstrations across 14 Texas Hold'em manipulation primitives, a standardized physical policy benchmark, and an agentic perception benchmark that tests whether agents can recover the structured game state needed for embodied decision making. On primitive execution, $π_{0.5}$ obtains the highest task completion rate ($61.2\%$), while $π_{0.5}$ and $π_0$ tie on scene-preserving success rate ($47.5\%$). On agentic perception, Opus 4.7 obtains the best strict problem-level accuracy ($34.3\%$), while GPT 5.5 obtains the best average field-wise accuracy ($66.8\%$), exposing a gap between isolated visual sub-capabilities and complete routing-relevant state recovery. Finally, we instantiate the full embodied-agent loop in three case studies, where waiting, recovery dispatches, human-help requests, and repeated primitive execution reveal how perception and policy errors accumulate during closed-loop deployment. DexHoldem therefore evaluates dexterous tabletop execution, agentic perception, and embodied decision routing in a shared physical setting. Project page: https://dexholdem.github.io/Dexholdem/.
Abstract:Seedance 2.0 is a new native multi-modal audio-video generation model, officially released in China in early February 2026. Compared with its predecessors, Seedance 1.0 and 1.5 Pro, Seedance 2.0 adopts a unified, highly efficient, and large-scale architecture for multi-modal audio-video joint generation. This allows it to support four input modalities: text, image, audio, and video, by integrating one of the most comprehensive suites of multi-modal content reference and editing capabilities available in the industry to date. It delivers substantial, well-rounded improvements across all key sub-dimensions of video and audio generation. In both expert evaluations and public user tests, the model has demonstrated performance on par with the leading levels in the field. Seedance 2.0 supports direct generation of audio-video content with durations ranging from 4 to 15 seconds, with native output resolutions of 480p and 720p. For multi-modal inputs as reference, its current open platform supports up to 3 video clips, 9 images, and 3 audio clips. In addition, we provide Seedance 2.0 Fast version, an accelerated variant of Seedance 2.0 designed to boost generation speed for low-latency scenarios. Seedance 2.0 has delivered significant improvements to its foundational generation capabilities and multi-modal generation performance, bringing an enhanced creative experience for end users.
Abstract:Large language models (LLMs) can effectively handle outdated information through knowledge editing. However, current approaches face two key limitations: (I) Poor generalization: Most approaches rigidly inject new knowledge without ensuring that the model can use it effectively to solve practical problems. (II) Narrow scope: Current methods focus primarily on structured fact triples, overlooking the diverse unstructured forms of factual information (e.g., news, articles) prevalent in real-world contexts. To address these challenges, we propose a new paradigm: teaching LLMs to edit knowledge via Chain of Thoughts (CoTs) reasoning (CoT2Edit). We first leverage language model agents for both structured and unstructured edited data to generate CoTs, building high-quality instruction data. The model is then trained to reason over edited knowledge through supervised fine-tuning (SFT) and Group Relative Policy Optimization (GRPO). At inference time, we integrate Retrieval-Augmented Generation (RAG) to dynamically retrieve relevant edited facts for real-time knowledge editing. Experimental results demonstrate that our method achieves strong generalization across six diverse knowledge editing scenarios with just a single round of training on three open-source language models. The codes are available at https://github.com/FredJDean/CoT2Edit.
Abstract:Graphs provide a natural description of the complex relationships among objects, and play a pivotal role in communications, transportation, social computing, the life sciences, etc. Currently, there is strong agreement that Graph Foundation Models (GFMs) are essential for advancing graph learning, yet considerable disagreement persists on how to build a powerful, general-purpose GFM analogous to Large Language Models (LLMs). Graph Neural Networks (GNNs) exhibit limitations in memory retention and principled interpretability when confronted with multi-domain pretraining and adaptation. The challenge of graph serialization hinders the direct application of LLMs, as the words struggle to capture the structural complexity and diversity inherent in graphs. In contrast, Riemannian geometry offers an elegant mathematical framework for modeling structures, while remaining compatible with graph semantic learning, even with LLMs. In this paper, we argue that, for graphs, Riemannian geometry speaks louder than words, and lay out the foundational principles for GFM. Reimagining with Riemannian geometry, we introduce a blue sky idea-Riemannian Foundation Model (RFM)-that opens a new pathway for capturing complex structural patterns and uncovering cross-domain generalities. RFM emphasizes intrinsic graph geometry and embodies endogenous capacities for structural inference and generation, moving beyond mere representation-space switching. Accordingly, we outline a progressive agenda that begins with universal structural understanding through intrinsic geometry, and then rebuilds LLM with a Riemannian engine for general-purpose graph modeling and beyond. Thus, RFM enables a paradigm shift from designing graph models to solving graph-structured applications with RFM agents, unlocking the next-generation graph intelligence.
Abstract:Real-time, high-fidelity monocular depth estimation from remote sensing imagery is crucial for numerous applications, yet existing methods face a stark trade-off between accuracy and efficiency. Although using Vision Transformer (ViT) backbones for dense prediction is fast, they often exhibit poor perceptual quality. Conversely, diffusion models offer high fidelity but at a prohibitive computational cost. To overcome these limitations, we propose Depth Detail Diffusion for Remote Sensing Monocular Depth Estimation ($D^3$-RSMDE), an efficient framework designed to achieve an optimal balance between speed and quality. Our framework first leverages a ViT-based module to rapidly generate a high-quality preliminary depth map construction, which serves as a structural prior, effectively replacing the time-consuming initial structure generation stage of diffusion models. Based on this prior, we propose a Progressive Linear Blending Refinement (PLBR) strategy, which uses a lightweight U-Net to refine the details in only a few iterations. The entire refinement step operates efficiently in a compact latent space supported by a Variational Autoencoder (VAE). Extensive experiments demonstrate that $D^3$-RSMDE achieves a notable 11.85% reduction in the Learned Perceptual Image Patch Similarity (LPIPS) perceptual metric over leading models like Marigold, while also achieving over a 40x speedup in inference and maintaining VRAM usage comparable to lightweight ViT models.
Abstract:Textile pattern generation (TPG) aims to synthesize fine-grained textile pattern images based on given clothing images. Although previous studies have not explicitly investigated TPG, existing image-to-image models appear to be natural candidates for this task. However, when applied directly, these methods often produce unfaithful results, failing to preserve fine-grained details due to feature confusion between complex textile patterns and the inherent non-rigid texture distortions in clothing images. In this paper, we propose a novel method, SLDDM-TPG, for faithful and high-fidelity TPG. Our method consists of two stages: (1) a latent disentangled network (LDN) that resolves feature confusion in clothing representations and constructs a multi-dimensional, independent clothing feature space; and (2) a semi-supervised latent diffusion model (S-LDM), which receives guidance signals from LDN and generates faithful results through semi-supervised diffusion training, combined with our designed fine-grained alignment strategy. Extensive evaluations show that SLDDM-TPG reduces FID by 4.1 and improves SSIM by up to 0.116 on our CTP-HD dataset, and also demonstrate good generalization on the VITON-HD dataset.