Online bidding and auction are crucial aspects of the online advertising industry. Conventionally, there is only one slot for ad display and most current studies focus on it. Nowadays, multi-slot display advertising is gradually becoming popular where many ads could be displayed in a list and shown as a whole to users. However, multi-slot display advertising leads to different cost-effectiveness. Advertisers have the incentive to adjust bid prices so as to win the most economical ad positions. In this study, we introduce bid shading into multi-slot display advertising for bid price adjustment with a Multi-task End-to-end Bid Shading(MEBS) method. We prove the optimality of our method theoretically and examine its performance experimentally. Through extensive offline and online experiments, we demonstrate the effectiveness and efficiency of our method, and we obtain a 7.01% lift in Gross Merchandise Volume, a 7.42% lift in Return on Investment, and a 3.26% lift in ad buy count.
In this paper, we delve into the creation of one-shot hand avatars, attaining high-fidelity and drivable hand representations swiftly from a single image. With the burgeoning domains of the digital human, the need for quick and personalized hand avatar creation has become increasingly critical. Existing techniques typically require extensive input data and may prove cumbersome or even impractical in certain scenarios. To enhance accessibility, we present a novel method OHTA (One-shot Hand avaTAr) that enables the creation of detailed hand avatars from merely one image. OHTA tackles the inherent difficulties of this data-limited problem by learning and utilizing data-driven hand priors. Specifically, we design a hand prior model initially employed for 1) learning various hand priors with available data and subsequently for 2) the inversion and fitting of the target identity with prior knowledge. OHTA demonstrates the capability to create high-fidelity hand avatars with consistent animatable quality, solely relying on a single image. Furthermore, we illustrate the versatility of OHTA through diverse applications, encompassing text-to-avatar conversion, hand editing, and identity latent space manipulation.
Through pretraining on a corpus with various sources, Large Language Models (LLMs) have gained impressive performance. However, the impact of each component of the pretraining corpus remains opaque. As a result, the organization of the pretraining corpus is still empirical and may deviate from the optimal. To address this issue, we systematically analyze the impact of 48 datasets from 5 major categories of pretraining data of LLMs and measure their impacts on LLMs using benchmarks about nine major categories of model capabilities. Our analyses provide empirical results about the contribution of multiple corpora on the performances of LLMs, along with their joint impact patterns, including complementary, orthogonal, and correlational relationships. We also identify a set of ``high-impact data'' such as Books that is significantly related to a set of model capabilities. These findings provide insights into the organization of data to support more efficient pretraining of LLMs.
Zero-shot incremental learning aims to enable the model to generalize to new classes without forgetting previously learned classes. However, the semantic gap between old and new sample classes can lead to catastrophic forgetting. Additionally, existing algorithms lack capturing significant information from each sample image domain, impairing models' classification performance. Therefore, this paper proposes a novel Spatial-Frequency Domain Network (SFDNet) which contains a Spatial-Frequency Feature Extraction (SFFE) module and Attention Feature Alignment (AFA) module to improve the Zero-Shot Translation for Class Incremental algorithm. Firstly, SFFE module is designed which contains a dual attention mechanism for obtaining salient spatial-frequency feature information. Secondly, a novel feature fusion module is conducted for obtaining fused spatial-frequency domain features. Thirdly, the Nearest Class Mean classifier is utilized to select the most suitable category. Finally, iteration between tasks is performed using the Zero-Shot Translation model. The proposed SFDNet has the ability to effectively extract spatial-frequency feature representation from input images, improve the accuracy of image classification, and fundamentally alleviate catastrophic forgetting. Extensive experiments on the CUB 200-2011 and CIFAR100 datasets demonstrate that our proposed algorithm outperforms state-of-the-art incremental learning algorithms.
Federated Learning (FL) is a privacy-preserving distributed learning approach that is rapidly developing in an era where privacy protection is increasingly valued. It is this rapid development trend, along with the continuous emergence of new demands for FL in the real world, that prompts us to focus on a very important problem: Federated Learning with New Knowledge. The primary challenge here is to effectively incorporate various new knowledge into existing FL systems and evolve these systems to reduce costs, extend their lifespan, and facilitate sustainable development. In this paper, we systematically define the main sources of new knowledge in FL, including new features, tasks, models, and algorithms. For each source, we thoroughly analyze and discuss how to incorporate new knowledge into existing FL systems and examine the impact of the form and timing of new knowledge arrival on the incorporation process. Furthermore, we comprehensively discuss the potential future directions for FL with new knowledge, considering a variety of factors such as scenario setups, efficiency, and security. There is also a continuously updating repository for this topic: https://github.com/conditionWang/FLNK.
Automatic image colorization is inherently an ill-posed problem with uncertainty, which requires an accurate semantic understanding of scenes to estimate reasonable colors for grayscale images. Although recent interaction-based methods have achieved impressive performance, it is still a very difficult task to infer realistic and accurate colors for automatic colorization. To reduce the difficulty of semantic understanding of grayscale scenes, this paper tries to utilize corresponding audio, which naturally contains extra semantic information about the same scene. Specifically, a novel audio-infused automatic image colorization (AIAIC) network is proposed, which consists of three stages. First, we take color image semantics as a bridge and pretrain a colorization network guided by color image semantics. Second, the natural co-occurrence of audio and video is utilized to learn the color semantic correlations between audio and visual scenes. Third, the implicit audio semantic representation is fed into the pretrained network to finally realize the audio-guided colorization. The whole process is trained in a self-supervised manner without human annotation. In addition, an audiovisual colorization dataset is established for training and testing. Experiments demonstrate that audio guidance can effectively improve the performance of automatic colorization, especially for some scenes that are difficult to understand only from visual modality.
AI for drug discovery has been a research hotspot in recent years, and SMILES-based language models has been increasingly applied in drug molecular design. However, no work has explored whether and how language models understand the chemical spatial structure from 1D sequences. In this work, we pre-train a transformer model on chemical language and fine-tune it toward drug design objectives, and investigate the correspondence between high-frequency SMILES substrings and molecular fragments. The results indicate that language models can understand chemical structures from the perspective of molecular fragments, and the structural knowledge learned through fine-tuning is reflected in the high-frequency SMILES substrings generated by the model.
This paper presents instruct-imagen, a model that tackles heterogeneous image generation tasks and generalizes across unseen tasks. We introduce *multi-modal instruction* for image generation, a task representation articulating a range of generation intents with precision. It uses natural language to amalgamate disparate modalities (e.g., text, edge, style, subject, etc.), such that abundant generation intents can be standardized in a uniform format. We then build instruct-imagen by fine-tuning a pre-trained text-to-image diffusion model with a two-stage framework. First, we adapt the model using the retrieval-augmented training, to enhance model's capabilities to ground its generation on external multimodal context. Subsequently, we fine-tune the adapted model on diverse image generation tasks that requires vision-language understanding (e.g., subject-driven generation, etc.), each paired with a multi-modal instruction encapsulating the task's essence. Human evaluation on various image generation datasets reveals that instruct-imagen matches or surpasses prior task-specific models in-domain and demonstrates promising generalization to unseen and more complex tasks.
Terrain surface roughness, often described abstractly, poses challenges in quantitative characterisation with various descriptors found in the literature. This study compares five commonly used roughness descriptors, exploring correlations among their quantified terrain surface roughness maps across three terrains with distinct spatial variations. Additionally, the study investigates the impacts of spatial scales and interpolation methods on these correlations. Dense point cloud data obtained through Light Detection and Ranging technique are used in this study. The findings highlight both global pattern similarities and local pattern distinctions in the derived roughness maps, emphasizing the significance of incorporating multiple descriptors in studies where local roughness values play a crucial role in subsequent analyses. The spatial scales were found to have a smaller impact on rougher terrain, while interpolation methods had minimal influence on roughness maps derived from different descriptors.
De novo drug design is a pivotal issue in pharmacology and a new area of focus in AI for science research. A central challenge in this field is to generate molecules with specific properties while also producing a wide range of diverse candidates. Although advanced technologies such as transformer models and reinforcement learning have been applied in drug design, their potential has not been fully realized. Therefore, we propose MolRL-MGPT, a reinforcement learning algorithm with multiple GPT agents for drug molecular generation. To promote molecular diversity, we encourage the agents to collaborate in searching for desirable molecules in diverse directions. Our algorithm has shown promising results on the GuacaMol benchmark and exhibits efficacy in designing inhibitors against SARS-CoV-2 protein targets. The codes are available at: https://github.com/HXYfighter/MolRL-MGPT.