Contrastive Language-Image Pre-training (CLIP) has shown powerful zero-shot learning performance. Few-shot learning aims to further enhance the transfer capability of CLIP by giving few images in each class, aka 'few shots'. Most existing methods either implicitly learn from the few shots by incorporating learnable prompts or adapters, or explicitly embed them in a cache model for inference. However, the narrow distribution of few shots often contains incomplete class information, leading to biased visual knowledge with high risk of misclassification. To tackle this problem, recent methods propose to supplement visual knowledge by generative models or extra databases, which can be costly and time-consuming. In this paper, we propose an Iterative Visual Knowledge CompLetion (KCL) method to complement visual knowledge by properly taking advantages of unlabeled samples without access to any auxiliary or synthetic data. Specifically, KCL first measures the similarities between unlabeled samples and each category. Then, the samples with top confidence to each category is selected and collected by a designed confidence criterion. Finally, the collected samples are treated as labeled ones and added to few shots to jointly re-estimate the remaining unlabeled ones. The above procedures will be repeated for a certain number of iterations with more and more samples being collected until convergence, ensuring a progressive and robust knowledge completion process. Extensive experiments on 11 benchmark datasets demonstrate the effectiveness and efficiency of KCL as a plug-and-play module under both few-shot and zero-shot learning settings. Code is available at https://github.com/Mark-Sky/KCL.
Generative models for structure-based drug design (SBDD) have shown promising results in recent years. Existing works mainly focus on how to generate molecules with higher binding affinity, ignoring the feasibility prerequisites for generated 3D poses and resulting in false positives. We conduct thorough studies on key factors of ill-conformational problems when applying autoregressive methods and diffusion to SBDD, including mode collapse and hybrid continuous-discrete space. In this paper, we introduce \ours, the first SBDD model that operates in the continuous parameter space, together with a novel noise reduced sampling strategy. Empirical results show that our model consistently achieves superior performance in binding affinity with more stable 3D structure, demonstrating our ability to accurately model interatomic interactions. To our best knowledge, MolCRAFT is the first to achieve reference-level Vina Scores (-6.59 kcal/mol), outperforming other strong baselines by a wide margin (-0.84 kcal/mol). Code is available at https://github.com/AlgoMole/MolCRAFT.
Getting large language models (LLMs) to perform well on the downstream tasks requires pre-training over trillions of tokens. This typically demands a large number of powerful computational devices in addition to a stable distributed training framework to accelerate the training. The growing number of applications leveraging AI/ML had led to a scarcity of the expensive conventional accelerators (such as GPUs), which begs the need for the alternative specialized-accelerators that are scalable and cost-efficient. AWS Trainium is the second-generation machine learning accelerator that has been purposely built for training large deep learning models. Its corresponding instance, Amazon EC2 trn1, is an alternative to GPU instances for LLM training. However, training LLMs with billions of parameters on trn1 is challenging due to its relatively nascent software ecosystem. In this paper, we showcase HLAT: a 7 billion parameter decoder-only LLM pre-trained using trn1 instances over 1.8 trillion tokens. The performance of HLAT is benchmarked against popular open source baseline models including LLaMA and OpenLLaMA, which have been trained on NVIDIA GPUs and Google TPUs, respectively. On various evaluation tasks, we show that HLAT achieves model quality on par with the baselines. We also share the best practice of using the Neuron Distributed Training Library (NDTL), a customized distributed training library for AWS Trainium to achieve efficient training. Our work demonstrates that AWS Trainium powered by the NDTL is able to successfully pre-train state-of-the-art LLM models with high performance and cost-effectiveness.
Fine-tuning language models (LMs) has demonstrated success in a wide array of downstream tasks. However, as LMs are scaled up, the memory requirements for backpropagation become prohibitively high. Zeroth-order (ZO) optimization methods can leverage memory-efficient forward passes to estimate gradients. More recently, MeZO, an adaptation of ZO-SGD, has been shown to consistently outperform zero-shot and in-context learning when combined with suitable task prompts. In this work, we couple ZO methods with variance reduction techniques to enhance stability and convergence for inference-based LM fine-tuning. We introduce Memory-Efficient Zeroth-Order Stochastic Variance-Reduced Gradient (MeZO-SVRG) and demonstrate its efficacy across multiple LM fine-tuning tasks, eliminating the reliance on task-specific prompts. Evaluated across a range of both masked and autoregressive LMs on benchmark GLUE tasks, MeZO-SVRG outperforms MeZO with up to 20% increase in test accuracies in both full- and partial-parameter fine-tuning settings. MeZO-SVRG benefits from reduced computation time as it often surpasses MeZO's peak test accuracy with a $2\times$ reduction in GPU-hours. MeZO-SVRG significantly reduces the required memory footprint compared to first-order SGD, i.e. by $2\times$ for autoregressive models. Our experiments highlight that MeZO-SVRG's memory savings progressively improve compared to SGD with larger batch sizes.
Recent advancements indicate that scaling up Multimodal Large Language Models (MLLMs) effectively enhances performance on downstream multimodal tasks. The prevailing MLLM paradigm, \emph{e.g.}, LLaVA, transforms visual features into text-like tokens using a \emph{static} vision-language mapper, thereby enabling \emph{static} LLMs to develop the capability to comprehend visual information through visual instruction tuning. Although promising, the \emph{static} tuning strategy~\footnote{The static tuning refers to the trained model with static parameters.} that shares the same parameters may constrain performance across different downstream multimodal tasks. In light of this, we introduce HyperLLaVA, which involves adaptive tuning of the projector and LLM parameters, in conjunction with a dynamic visual expert and language expert, respectively. These experts are derived from HyperNetworks, which generates adaptive parameter shifts through visual and language guidance, enabling dynamic projector and LLM modeling in two-stage training. Our experiments demonstrate that our solution significantly surpasses LLaVA on existing MLLM benchmarks, including MME, MMBench, SEED-Bench, and LLaVA-Bench. ~\footnote{Our project is available on the link https://github.com/DCDmllm/HyperLLaVA}.
Advanced generative model (e.g., diffusion model) derived from simplified continuity assumptions of data distribution, though showing promising progress, has been difficult to apply directly to geometry generation applications due to the multi-modality and noise-sensitive nature of molecule geometry. This work introduces Geometric Bayesian Flow Networks (GeoBFN), which naturally fits molecule geometry by modeling diverse modalities in the differentiable parameter space of distributions. GeoBFN maintains the SE-(3) invariant density modeling property by incorporating equivariant inter-dependency modeling on parameters of distributions and unifying the probabilistic modeling of different modalities. Through optimized training and sampling techniques, we demonstrate that GeoBFN achieves state-of-the-art performance on multiple 3D molecule generation benchmarks in terms of generation quality (90.87% molecule stability in QM9 and 85.6% atom stability in GEOM-DRUG. GeoBFN can also conduct sampling with any number of steps to reach an optimal trade-off between efficiency and quality (e.g., 20-times speedup without sacrificing performance).
Training for multi-agent reinforcement learning(MARL) is a time-consuming process caused by distribution shift of each agent. One drawback is that strategy of each agent in MARL is independent but actually in cooperation. Thus, a vertical issue in multi-agent reinforcement learning is how to efficiently accelerate training process. To address this problem, current research has leveraged a centralized function(CF) across multiple agents to learn contribution of the team reward for each agent. However, CF based methods introduce joint error from other agents in estimation of value network. In so doing, inspired by federated learning, we propose three simple novel approaches called Average Periodically Parameter Sharing(A-PPS), Reward-Scalability Periodically Parameter Sharing(RS-PPS) and Partial Personalized Periodically Parameter Sharing(PP-PPS) mechanism to accelerate training of MARL. Agents share Q-value network periodically during the training process. Agents which has same identity adapt collected reward as scalability and update partial neural network during period to share different parameters. We apply our approaches in classical MARL method QMIX and evaluate our approaches on various tasks in StarCraft Multi-Agent Challenge(SMAC) environment. Performance of numerical experiments yield enormous enhancement, with an average improvement of 10\%-30\%, and enable to win tasks that QMIX cannot. Our code can be downloaded from https://github.com/ColaZhang22/PPS-QMIX
Personalized education, tailored to individual student needs, leverages educational technology and artificial intelligence (AI) in the digital age to enhance learning effectiveness. The integration of AI in educational platforms provides insights into academic performance, learning preferences, and behaviors, optimizing the personal learning process. Driven by data mining techniques, it not only benefits students but also provides educators and institutions with tools to craft customized learning experiences. To offer a comprehensive review of recent advancements in personalized educational data mining, this paper focuses on four primary scenarios: educational recommendation, cognitive diagnosis, knowledge tracing, and learning analysis. This paper presents a structured taxonomy for each area, compiles commonly used datasets, and identifies future research directions, emphasizing the role of data mining in enhancing personalized education and paving the way for future exploration and innovation.
Structure-based drug design aims at generating high affinity ligands with prior knowledge of 3D target structures. Existing methods either use conditional generative model to learn the distribution of 3D ligands given target binding sites, or iteratively modify molecules to optimize a structure-based activity estimator. The former is highly constrained by data quantity and quality, which leaves optimization-based approaches more promising in practical scenario. However, existing optimization-based approaches choose to edit molecules in 2D space, and use molecular docking to estimate the activity using docking predicted 3D target-ligand complexes. The misalignment between the action space and the objective hinders the performance of these models, especially for those employ deep learning for acceleration. In this work, we propose MolEdit3D to combine 3D molecular generation with optimization frameworks. We develop a novel 3D graph editing model to generate molecules using fragments, and pre-train this model on abundant 3D ligands for learning target-independent properties. Then we employ a target-guided self-learning strategy to improve target-related properties using self-sampled molecules. MolEdit3D achieves state-of-the-art performance on majority of the evaluation metrics, and demonstrate strong capability of capturing both target-dependent and -independent properties.
We introduce VideoPrism, a general-purpose video encoder that tackles diverse video understanding tasks with a single frozen model. We pretrain VideoPrism on a heterogeneous corpus containing 36M high-quality video-caption pairs and 582M video clips with noisy parallel text (e.g., ASR transcripts). The pretraining approach improves upon masked autoencoding by global-local distillation of semantic video embeddings and a token shuffling scheme, enabling VideoPrism to focus primarily on the video modality while leveraging the invaluable text associated with videos. We extensively test VideoPrism on four broad groups of video understanding tasks, from web video question answering to CV for science, achieving state-of-the-art performance on 30 out of 33 video understanding benchmarks.