The remarkable performance of Multimodal Large Language Models (MLLMs) has unequivocally demonstrated their proficient understanding capabilities in handling a wide array of visual tasks. Nevertheless, the opaque nature of their black-box reasoning processes persists as an enigma, rendering them uninterpretable and struggling with hallucination. Their ability to execute intricate compositional reasoning tasks is also constrained, culminating in a stagnation of learning progression for these models. In this work, we introduce Fact, a novel paradigm designed to generate multimodal rationales that are faithful, concise, and transferable for teaching MLLMs. This paradigm utilizes verifiable visual programming to generate executable code guaranteeing faithfulness and precision. Subsequently, through a series of operations including pruning, merging, and bridging, the rationale enhances its conciseness. Furthermore, we filter rationales that can be transferred to end-to-end paradigms from programming paradigms to guarantee transferability. Empirical evidence from experiments demonstrates the superiority of our method across models of varying parameter sizes, significantly enhancing their compositional reasoning and generalization ability. Our approach also reduces hallucinations owing to its high correlation between images and text.
Large Language Models (LLMs) have demonstrated efficacy in various linguistic applications, including text summarization and controlled text generation. However, studies into their capacity of switching between styles via fine-tuning remain underexplored. This study concentrates on textual professionalism and introduces a novel methodology, named ProSwitch, which equips a language model with the ability to produce both professional and non-professional responses through knowledge-guided instruction tuning. ProSwitch unfolds across three phases: data preparation for gathering domain knowledge and training corpus; instruction tuning for optimizing language models with multiple levels of instruction formats; and comprehensive evaluation for assessing the professionalism discrimination and reference-based quality of generated text. Comparative analysis of ProSwitch against both general and specialized language models reveals that our approach outperforms baselines in switching between professional and non-professional text generation.
Recent advancements indicate that scaling up Multimodal Large Language Models (MLLMs) effectively enhances performance on downstream multimodal tasks. The prevailing MLLM paradigm, \emph{e.g.}, LLaVA, transforms visual features into text-like tokens using a \emph{static} vision-language mapper, thereby enabling \emph{static} LLMs to develop the capability to comprehend visual information through visual instruction tuning. Although promising, the \emph{static} tuning strategy~\footnote{The static tuning refers to the trained model with static parameters.} that shares the same parameters may constrain performance across different downstream multimodal tasks. In light of this, we introduce HyperLLaVA, which involves adaptive tuning of the projector and LLM parameters, in conjunction with a dynamic visual expert and language expert, respectively. These experts are derived from HyperNetworks, which generates adaptive parameter shifts through visual and language guidance, enabling dynamic projector and LLM modeling in two-stage training. Our experiments demonstrate that our solution significantly surpasses LLaVA on existing MLLM benchmarks, including MME, MMBench, SEED-Bench, and LLaVA-Bench. ~\footnote{Our project is available on the link https://github.com/DCDmllm/HyperLLaVA}.
Large Language Models exhibit robust problem-solving capabilities for diverse tasks. However, most LLM-based agents are designed as specific task solvers with sophisticated prompt engineering, rather than agents capable of learning and evolving through interactions. These task solvers necessitate manually crafted prompts to inform task rules and regulate LLM behaviors, inherently incapacitating to address complex dynamic scenarios e.g., large interactive games. In light of this, we propose Agent-Pro: an LLM-based Agent with Policy-level Reflection and Optimization that can learn a wealth of expertise from interactive experiences and progressively elevate its behavioral policy. Specifically, it involves a dynamic belief generation and reflection process for policy evolution. Rather than action-level reflection, Agent-Pro iteratively reflects on past trajectories and beliefs, fine-tuning its irrational beliefs for a better policy. Moreover, a depth-first search is employed for policy optimization, ensuring continual enhancement in policy payoffs. Agent-Pro is evaluated across two games: Blackjack and Texas Hold'em, outperforming vanilla LLM and specialized models. Our results show Agent-Pro can learn and evolve in complex and dynamic scenes, which also benefits numerous LLM-based applications.
Recent progress with LLM-based agents has shown promising results across various tasks. However, their use in answering questions from knowledge bases remains largely unexplored. Implementing a KBQA system using traditional methods is challenging due to the shortage of task-specific training data and the complexity of creating task-focused model structures. In this paper, we present Triad, a unified framework that utilizes an LLM-based agent with three roles for KBQA tasks. The agent is assigned three roles to tackle different KBQA subtasks: agent as a generalist for mastering various subtasks, as a decision maker for the selection of candidates, and as an advisor for answering questions with knowledge. Our KBQA framework is executed in four phases, involving the collaboration of the agent's multiple roles. We evaluated the performance of our framework using three benchmark datasets, and the results show that our framework outperforms state-of-the-art systems on the LC-QuAD and YAGO-QA benchmarks, yielding F1 scores of 11.8% and 20.7%, respectively.
Large Language Models (LLMs) demonstrate remarkable proficiency in comprehending and handling text-based tasks. Many efforts are being made to transfer these attributes to video modality, which are termed Video-LLMs. However, existing Video-LLMs can only capture the coarse-grained semantics and are unable to effectively handle tasks related to comprehension or localization of specific video segments. In light of these challenges, we propose Momentor, a Video-LLM capable of accomplishing fine-grained temporal understanding tasks. To support the training of Momentor, we design an automatic data generation engine to construct Moment-10M, a large-scale video instruction dataset with segment-level instruction data. We train Momentor on Moment-10M, enabling it to perform segment-level reasoning and localization. Zero-shot evaluations on several tasks demonstrate that Momentor excels in fine-grained temporally grounded comprehension and localization.
Interactive Video Object Segmentation (iVOS) is a challenging task that requires real-time human-computer interaction. To improve the user experience, it is important to consider the user's input habits, segmentation quality, running time and memory consumption.However, existing methods compromise user experience with single input mode and slow running speed. Specifically, these methods only allow the user to interact with one single frame, which limits the expression of the user's intent.To overcome these limitations and better align with people's usage habits, we propose a framework that can accept multiple frames simultaneously and explore synergistic interaction across frames (SIAF). Concretely, we designed the Across-Frame Interaction Module that enables users to annotate different objects freely on multiple frames. The AFI module will migrate scribble information among multiple interactive frames and generate multi-frame masks. Additionally, we employ the id-queried mechanism to process multiple objects in batches. Furthermore, for a more efficient propagation and lightweight model, we design a truncated re-propagation strategy to replace the previous multi-round fusion module, which employs an across-round memory that stores important interaction information. Our SwinB-SIAF achieves new state-of-the-art performance on DAVIS 2017 (89.6%, J&F@60). Moreover, our R50-SIAF is more than 3 faster than the state-of-the-art competitor under challenging multi-object scenarios.
The reflection capacity of Large Language Model (LLM) has garnered extensive attention. A post-hoc prompting strategy, e.g., reflexion and self-refine, refines LLM's response based on self-evaluated or external feedback. However, recent research indicates without external feedback, LLM's intrinsic reflection is unstable. Our investigation unveils that the key bottleneck is the quality of the self-evaluated feedback. We find LLMs often exhibit overconfidence or high randomness when self-evaluate, offering stubborn or inconsistent feedback, which causes poor reflection. To remedy this, we advocate Self-Contrast: It adaptively explores diverse solving perspectives tailored to the request, contrasts the differences, and summarizes these discrepancies into a checklist which could be used to re-examine and eliminate discrepancies. Our method endows LLM with diverse perspectives to alleviate stubborn biases. Moreover, their discrepancies indicate potential errors or inherent uncertainties that LLM often overlooks. Reflecting upon these can catalyze more accurate and stable reflection. Experiments conducted on a series of reasoning and translation tasks with different LLMs serve to underscore the effectiveness and generality of our strategy.