Abstract:This paper addresses the scarcity of low-cost but high-dexterity platforms for collecting real-world multi-fingered robot manipulation data towards generalist robot autonomy. To achieve it, we propose the RAPID Hand, a co-optimized hardware and software platform where the compact 20-DoF hand, robust whole-hand perception, and high-DoF teleoperation interface are jointly designed. Specifically, RAPID Hand adopts a compact and practical hand ontology and a hardware-level perception framework that stably integrates wrist-mounted vision, fingertip tactile sensing, and proprioception with sub-7 ms latency and spatial alignment. Collecting high-quality demonstrations on high-DoF hands is challenging, as existing teleoperation methods struggle with precision and stability on complex multi-fingered systems. We address this by co-optimizing hand design, perception integration, and teleoperation interface through a universal actuation scheme, custom perception electronics, and two retargeting constraints. We evaluate the platform's hardware, perception, and teleoperation interface. Training a diffusion policy on collected data shows superior performance over prior works, validating the system's capability for reliable, high-quality data collection. The platform is constructed from low-cost and off-the-shelf components and will be made public to ensure reproducibility and ease of adoption.
Abstract:Mathematical reasoning in real-world video settings presents a fundamentally different challenge than in static images or text. It requires interpreting fine-grained visual information, accurately reading handwritten or digital text, and integrating spoken cues, often dispersed non-linearly over time. In such multimodal contexts, success hinges not just on perception, but on selectively identifying and integrating the right contextual details from a rich and noisy stream of content. To this end, we introduce VideoMathQA, a benchmark designed to evaluate whether models can perform such temporally extended cross-modal reasoning on videos. The benchmark spans 10 diverse mathematical domains, covering videos ranging from 10 seconds to over 1 hour. It requires models to interpret structured visual content, understand instructional narratives, and jointly ground concepts across visual, audio, and textual modalities. We employ graduate-level experts to ensure high quality, totaling over $920$ man-hours of annotation. To reflect real-world scenarios, questions are designed around three core reasoning challenges: direct problem solving, where answers are grounded in the presented question; conceptual transfer, which requires applying learned methods to new problems; and deep instructional comprehension, involving multi-step reasoning over extended explanations and partially worked-out solutions. Each question includes multi-step reasoning annotations, enabling fine-grained diagnosis of model capabilities. Through this benchmark, we highlight the limitations of existing approaches and establish a systematic evaluation framework for models that must reason, rather than merely perceive, across temporally extended and modality-rich mathematical problem settings. Our benchmark and evaluation code are available at: https://mbzuai-oryx.github.io/VideoMathQA
Abstract:Image Restoration (IR) aims to recover high quality images from degraded inputs affected by various corruptions such as noise, blur, haze, rain, and low light conditions. Despite recent advances, most existing approaches treat IR as a direct mapping problem, relying on shared representations across degradation types without modeling their structural diversity. In this work, we present MIRAGE, a unified and lightweight framework for all in one IR that explicitly decomposes the input feature space into three semantically aligned parallel branches, each processed by a specialized module attention for global context, convolution for local textures, and MLP for channel-wise statistics. This modular decomposition significantly improves generalization and efficiency across diverse degradations. Furthermore, we introduce a cross layer contrastive learning scheme that aligns shallow and latent features to enhance the discriminability of shared representations. To better capture the underlying geometry of feature representations, we perform contrastive learning in a Symmetric Positive Definite (SPD) manifold space rather than the conventional Euclidean space. Extensive experiments show that MIRAGE not only achieves new state of the art performance across a variety of degradation types but also offers a scalable solution for challenging all-in-one IR scenarios. Our code and models will be publicly available at https://amazingren.github.io/MIRAGE/.
Abstract:Vision-language models like CLIP can offer a promising foundation for 3D scene understanding when extended with 3D tokenizers. However, standard approaches, such as k-nearest neighbor or radius-based tokenization, struggle with cross-domain generalization due to sensitivity to dataset-specific spatial scales. We present a universal 3D tokenizer designed for scale-invariant representation learning with a frozen CLIP backbone. We show that combining superpoint-based grouping with coordinate scale normalization consistently outperforms conventional methods through extensive experimental analysis. Specifically, we introduce S4Token, a tokenization pipeline that produces semantically-informed tokens regardless of scene scale. Our tokenizer is trained without annotations using masked point modeling and clustering-based objectives, along with cross-modal distillation to align 3D tokens with 2D multi-view image features. For dense prediction tasks, we propose a superpoint-level feature propagation module to recover point-level detail from sparse tokens.
Abstract:Recent advances in multi-modal generative models have enabled significant progress in instruction-based image editing. However, while these models produce visually plausible outputs, their capacity for knowledge-based reasoning editing tasks remains under-explored. In this paper, we introduce KRIS-Bench (Knowledge-based Reasoning in Image-editing Systems Benchmark), a diagnostic benchmark designed to assess models through a cognitively informed lens. Drawing from educational theory, KRIS-Bench categorizes editing tasks across three foundational knowledge types: Factual, Conceptual, and Procedural. Based on this taxonomy, we design 22 representative tasks spanning 7 reasoning dimensions and release 1,267 high-quality annotated editing instances. To support fine-grained evaluation, we propose a comprehensive protocol that incorporates a novel Knowledge Plausibility metric, enhanced by knowledge hints and calibrated through human studies. Empirical results on 10 state-of-the-art models reveal significant gaps in reasoning performance, highlighting the need for knowledge-centric benchmarks to advance the development of intelligent image editing systems.
Abstract:Generative Artificial Intelligence (GenAI) constitutes a transformative technological wave that reconfigures industries through its unparalleled capabilities for content creation, reasoning, planning, and multimodal understanding. This revolutionary force offers the most promising path yet toward solving one of engineering's grandest challenges: achieving reliable, fully autonomous driving, particularly the pursuit of Level 5 autonomy. This survey delivers a comprehensive and critical synthesis of the emerging role of GenAI across the autonomous driving stack. We begin by distilling the principles and trade-offs of modern generative modeling, encompassing VAEs, GANs, Diffusion Models, and Large Language Models (LLMs). We then map their frontier applications in image, LiDAR, trajectory, occupancy, video generation as well as LLM-guided reasoning and decision making. We categorize practical applications, such as synthetic data workflows, end-to-end driving strategies, high-fidelity digital twin systems, smart transportation networks, and cross-domain transfer to embodied AI. We identify key obstacles and possibilities such as comprehensive generalization across rare cases, evaluation and safety checks, budget-limited implementation, regulatory compliance, ethical concerns, and environmental effects, while proposing research plans across theoretical assurances, trust metrics, transport integration, and socio-technical influence. By unifying these threads, the survey provides a forward-looking reference for researchers, engineers, and policymakers navigating the convergence of generative AI and advanced autonomous mobility. An actively maintained repository of cited works is available at https://github.com/taco-group/GenAI4AD.
Abstract:3D mask presentation attack detection is crucial for protecting face recognition systems against the rising threat of 3D mask attacks. While most existing methods utilize multimodal features or remote photoplethysmography (rPPG) signals to distinguish between real faces and 3D masks, they face significant challenges, such as the high costs associated with multimodal sensors and limited generalization ability. Detection-related text descriptions offer concise, universal information and are cost-effective to obtain. However, the potential of vision-language multimodal features for 3D mask presentation attack detection remains unexplored. In this paper, we propose a novel knowledge-based prompt learning framework to explore the strong generalization capability of vision-language models for 3D mask presentation attack detection. Specifically, our approach incorporates entities and triples from knowledge graphs into the prompt learning process, generating fine-grained, task-specific explicit prompts that effectively harness the knowledge embedded in pre-trained vision-language models. Furthermore, considering different input images may emphasize distinct knowledge graph elements, we introduce a visual-specific knowledge filter based on an attention mechanism to refine relevant elements according to the visual context. Additionally, we leverage causal graph theory insights into the prompt learning process to further enhance the generalization ability of our method. During training, a spurious correlation elimination paradigm is employed, which removes category-irrelevant local image patches using guidance from knowledge-based text features, fostering the learning of generalized causal prompts that align with category-relevant local patches. Experimental results demonstrate that the proposed method achieves state-of-the-art intra- and cross-scenario detection performance on benchmark datasets.
Abstract:Recent methods for human image completion can reconstruct plausible body shapes but often fail to preserve unique details, such as specific clothing patterns or distinctive accessories, without explicit reference images. Even state-of-the-art reference-based inpainting approaches struggle to accurately capture and integrate fine-grained details from reference images. To address this limitation, we propose CompleteMe, a novel reference-based human image completion framework. CompleteMe employs a dual U-Net architecture combined with a Region-focused Attention (RFA) Block, which explicitly guides the model's attention toward relevant regions in reference images. This approach effectively captures fine details and ensures accurate semantic correspondence, significantly improving the fidelity and consistency of completed images. Additionally, we introduce a challenging benchmark specifically designed for evaluating reference-based human image completion tasks. Extensive experiments demonstrate that our proposed method achieves superior visual quality and semantic consistency compared to existing techniques. Project page: https://liagm.github.io/CompleteMe/
Abstract:Restoring any degraded image efficiently via just one model has become increasingly significant and impactful, especially with the proliferation of mobile devices. Traditional solutions typically involve training dedicated models per degradation, resulting in inefficiency and redundancy. More recent approaches either introduce additional modules to learn visual prompts, significantly increasing model size, or incorporate cross-modal transfer from large language models trained on vast datasets, adding complexity to the system architecture. In contrast, our approach, termed AnyIR, takes a unified path that leverages inherent similarity across various degradations to enable both efficient and comprehensive restoration through a joint embedding mechanism, without scaling up the model or relying on large language models.Specifically, we examine the sub-latent space of each input, identifying key components and reweighting them first in a gated manner. To fuse the intrinsic degradation awareness and the contextualized attention, a spatial-frequency parallel fusion strategy is proposed for enhancing spatial-aware local-global interactions and enriching the restoration details from the frequency perspective. Extensive benchmarking in the all-in-one restoration setting confirms AnyIR's SOTA performance, reducing model complexity by around 82\% in parameters and 85\% in FLOPs. Our code will be available at our Project page (https://amazingren.github.io/AnyIR/)
Abstract:Given a single labeled example, in-context segmentation aims to segment corresponding objects. This setting, known as one-shot segmentation in few-shot learning, explores the segmentation model's generalization ability and has been applied to various vision tasks, including scene understanding and image/video editing. While recent Segment Anything Models have achieved state-of-the-art results in interactive segmentation, these approaches are not directly applicable to in-context segmentation. In this work, we propose the Dual Consistency SAM (DC-SAM) method based on prompt-tuning to adapt SAM and SAM2 for in-context segmentation of both images and videos. Our key insights are to enhance the features of the SAM's prompt encoder in segmentation by providing high-quality visual prompts. When generating a mask prior, we fuse the SAM features to better align the prompt encoder. Then, we design a cycle-consistent cross-attention on fused features and initial visual prompts. Next, a dual-branch design is provided by using the discriminative positive and negative prompts in the prompt encoder. Furthermore, we design a simple mask-tube training strategy to adopt our proposed dual consistency method into the mask tube. Although the proposed DC-SAM is primarily designed for images, it can be seamlessly extended to the video domain with the support of SAM2. Given the absence of in-context segmentation in the video domain, we manually curate and construct the first benchmark from existing video segmentation datasets, named In-Context Video Object Segmentation (IC-VOS), to better assess the in-context capability of the model. Extensive experiments demonstrate that our method achieves 55.5 (+1.4) mIoU on COCO-20i, 73.0 (+1.1) mIoU on PASCAL-5i, and a J&F score of 71.52 on the proposed IC-VOS benchmark. Our source code and benchmark are available at https://github.com/zaplm/DC-SAM.