Advances in AIGC technologies have enabled the synthesis of highly realistic audio deepfakes capable of deceiving human auditory perception. Although numerous audio deepfake detection (ADD) methods have been developed, most rely on local temporal/spectral features or pairwise relations, overlooking high-order interactions (HOIs). HOIs capture discriminative patterns that emerge from multiple feature components beyond their individual contributions. We propose HyperPotter, a hypergraph-based framework that explicitly models these synergistic HOIs through clustering-based hyperedges with class-aware prototype initialization. Extensive experiments demonstrate that HyperPotter surpasses its baseline by an average relative gain of 22.15% across 11 datasets and outperforms state-of-the-art methods by 13.96% on 4 challenging cross-domain datasets, demonstrating superior generalization to diverse attacks and speakers.
Although diffusion-based, non-autoregressive text-to-speech (TTS) systems have demonstrated impressive zero-shot synthesis capabilities, their efficacy is still hindered by two key challenges: the difficulty of text-speech alignment modeling and the high computational overhead of the iterative denoising process. To address these limitations, we propose ARCHI-TTS that features a dedicated semantic aligner to ensure robust temporal and semantic consistency between text and audio. To overcome high computational inference costs, ARCHI-TTS employs an efficient inference strategy that reuses encoder features across denoising steps, drastically accelerating synthesis without performance degradation. An auxiliary CTC loss applied to the condition encoder further enhances the semantic understanding. Experimental results demonstrate that ARCHI-TTS achieves a WER of 1.98% on LibriSpeech-PC test-clean, and 1.47%/1.42% on SeedTTS test-en/test-zh with a high inference efficiency, consistently outperforming recent state-of-the-art TTS systems.
We evaluate two non-autoregressive architectures, StyleTTS2 and F5-TTS, to address the spontaneous nature of in-the-wild speech. Our models utilize flexible duration modeling to improve prosodic naturalness. To handle acoustic noise, we implement a multi-stage enhancement pipeline using the Sidon model, which significantly outperforms standard Demucs in signal quality. Experimental results show that finetuning enhanced audios yields superior robustness, achieving up to 4.21 UTMOS and 3.47 DNSMOS. Furthermore, we analyze the impact of reference prompt quality and length on zero-shot synthesis performance, demonstrating the effectiveness of our approach for realistic speech generation.
Generating talking avatars is a fundamental task in video generation. Although existing methods can generate full-body talking avatars with simple human motion, extending this task to grounded human-object interaction (GHOI) remains an open challenge, requiring the avatar to perform text-aligned interactions with surrounding objects. This challenge stems from the need for environmental perception and the control-quality dilemma in GHOI generation. To address this, we propose a novel dual-stream framework, InteractAvatar, which decouples perception and planning from video synthesis for grounded human-object interaction. Leveraging detection to enhance environmental perception, we introduce a Perception and Interaction Module (PIM) to generate text-aligned interaction motions. Additionally, an Audio-Interaction Aware Generation Module (AIM) is proposed to synthesize vivid talking avatars performing object interactions. With a specially designed motion-to-video aligner, PIM and AIM share a similar network structure and enable parallel co-generation of motions and plausible videos, effectively mitigating the control-quality dilemma. Finally, we establish a benchmark, GroundedInter, for evaluating GHOI video generation. Extensive experiments and comparisons demonstrate the effectiveness of our method in generating grounded human-object interactions for talking avatars. Project page: https://interactavatar.github.io
We introduce and define a novel task-Scene-Aware Visually-Driven Speech Synthesis, aimed at addressing the limitations of existing speech generation models in creating immersive auditory experiences that align with the real physical world. To tackle the two core challenges of data scarcity and modality decoupling, we propose VividVoice, a unified generative framework. First, we constructed a large-scale, high-quality hybrid multimodal dataset, Vivid-210K, which, through an innovative programmatic pipeline, establishes a strong correlation between visual scenes, speaker identity, and audio for the first time. Second, we designed a core alignment module, D-MSVA, which leverages a decoupled memory bank architecture and a cross-modal hybrid supervision strategy to achieve fine-grained alignment from visual scenes to timbre and environmental acoustic features. Both subjective and objective experimental results provide strong evidence that VividVoice significantly outperforms existing baseline models in terms of audio fidelity, content clarity, and multimodal consistency. Our demo is available at https://chengyuann.github.io/VividVoice/.
High-fidelity general audio compression at ultra-low bitrates is crucial for applications ranging from low-bandwidth communication to generative audio-language modeling. Traditional audio compression methods and contemporary neural codecs are fundamentally designed for waveform reconstruction. As a result, when operating at ultra-low bitrates, these methods degrade rapidly and often fail to preserve essential information, leading to severe acoustic artifacts and pronounced semantic distortion. To overcome these limitations, we introduce Generative Audio Compression (GAC), a novel paradigm shift from signal fidelity to task-oriented effectiveness. Implemented within the AI Flow framework, GAC is theoretically grounded in the Law of Information Capacity. These foundations posit that abundant computational power can be leveraged at the receiver to offset extreme communication bottlenecks--exemplifying the More Computation, Less Bandwidth philosophy. By integrating semantic understanding at the transmitter with scalable generative synthesis at the receiver, GAC offloads the information burden to powerful model priors. Our 1.8B-parameter model achieves high-fidelity reconstruction of 32kHz general audio at an unprecedented bitrate of 0.275kbps. Even at 0.175kbps, it still preserves a strong intelligible audio transmission capability, which represents an about 3000x compression ratio, significantly outperforming current state-of-the-art neural codecs in maintaining both perceptual quality and semantic consistency.
Synthesizing personalized talking faces that uphold and highlight a speaker's unique style while maintaining lip-sync accuracy remains a significant challenge. A primary limitation of existing approaches is the intrinsic confounding of speaker-specific talking style and semantic content within facial motions, which prevents the faithful transfer of a speaker's unique persona to arbitrary speech. In this paper, we propose MirrorTalk, a generative framework based on a conditional diffusion model, combined with a Semantically-Disentangled Style Encoder (SDSE) that can distill pure style representations from a brief reference video. To effectively utilize this representation, we further introduce a hierarchical modulation strategy within the diffusion process. This mechanism guides the synthesis by dynamically balancing the contributions of audio and style features across distinct facial regions, ensuring both precise lip-sync accuracy and expressive full-face dynamics. Extensive experiments demonstrate that MirrorTalk achieves significant improvements over state-of-the-art methods in terms of lip-sync accuracy and personalization preservation.
Multimodal large language models (MLLMs) have shown remarkable capabilities, yet their performance is often capped by the coarse nature of existing alignment techniques. A critical bottleneck remains the lack of effective reward models (RMs): existing RMs are predominantly vision-centric, return opaque scalar scores, and rely on costly human annotations. We introduce \textbf{Omni-RRM}, the first open-source rubric-grounded reward model that produces structured, multi-dimension preference judgments with dimension-wise justifications across \textbf{text, image, video, and audio}. At the core of our approach is \textbf{Omni-Preference}, a large-scale dataset built via a fully automated pipeline: we synthesize candidate response pairs by contrasting models of different capabilities, and use strong teacher models to \emph{reconcile and filter} preferences while providing a modality-aware \emph{rubric-grounded rationale} for each pair. This eliminates the need for human-labeled training preferences. Omni-RRM is trained in two stages: supervised fine-tuning to learn the rubric-grounded outputs, followed by reinforcement learning (GRPO) to sharpen discrimination on difficult, low-contrast pairs. Comprehensive evaluations show that Omni-RRM achieves state-of-the-art accuracy on video (80.2\% on ShareGPT-V) and audio (66.8\% on Audio-HH-RLHF) benchmarks, and substantially outperforms existing open-source RMs on image tasks, with a 17.7\% absolute gain over its base model on overall accuracy. Omni-RRM also improves downstream performance via Best-of-$N$ selection and transfers to text-only preference benchmarks. Our data, code, and models are available at https://anonymous.4open.science/r/Omni-RRM-CC08.
Speech editing achieves semantic inversion by performing fine-grained segment-level manipulation on original utterances, while preserving global perceptual naturalness. Existing detection studies mainly focus on manually edited speech with explicit splicing artifacts, and therefore struggle to cope with emerging end-to-end neural speech editing techniques that generate seamless acoustic transitions. To address this challenge, we first construct a large-scale bilingual dataset, AiEdit, which leverages large language models to drive precise semantic tampering logic and employs multiple advanced neural speech editing methods for data synthesis, thereby filling the gap of high-quality speech editing datasets. Building upon this foundation, we propose PELM (Prior-Enhanced Audio Large Language Model), the first large-model framework that unifies speech editing detection and content localization by formulating them as an audio question answering task. To mitigate the inherent forgery bias and semantic-priority bias observed in existing audio large models, PELM incorporates word-level probability priors to provide explicit acoustic cues, and further designs a centroid-aggregation-based acoustic consistency perception loss to explicitly enforce the modeling of subtle local distribution anomalies. Extensive experimental results demonstrate that PELM significantly outperforms state-of-the-art methods on both the HumanEdit and AiEdit datasets, achieving equal error rates (EER) of 0.57\% and 9.28\% (localization), respectively.
Current generative video models excel at producing novel content from text and image prompts, but leave a critical gap in editing existing pre-recorded videos, where minor alterations to the spoken script require preserving motion, temporal coherence, speaker identity, and accurate lip synchronization. We introduce EditYourself, a DiT-based framework for audio-driven video-to-video (V2V) editing that enables transcript-based modification of talking head videos, including the seamless addition, removal, and retiming of visually spoken content. Building on a general-purpose video diffusion model, EditYourself augments its V2V capabilities with audio conditioning and region-aware, edit-focused training extensions. This enables precise lip synchronization and temporally coherent restructuring of existing performances via spatiotemporal inpainting, including the synthesis of realistic human motion in newly added segments, while maintaining visual fidelity and identity consistency over long durations. This work represents a foundational step toward generative video models as practical tools for professional video post-production.