Most existing neural-based text-to-speech methods rely on extensive datasets and face challenges under low-resource condition. In this paper, we introduce a novel semi-supervised text-to-speech synthesis model that learns from both paired and unpaired data to address this challenge. The key component of the proposed model is a dynamic quantized representation module, which is integrated into a sequential autoencoder. When given paired data, the module incorporates a trainable codebook that learns quantized representations under the supervision of the paired data. However, due to the limited paired data in low-resource scenario, these paired data are difficult to cover all phonemes. Then unpaired data is fed to expand the dynamic codebook by adding quantized representation vectors that are sufficiently distant from the existing ones during training. Experiments show that with less than 120 minutes of paired data, the proposed method outperforms existing methods in both subjective and objective metrics.
This paper proposes a talking face generation method named "CP-EB" that takes an audio signal as input and a person image as reference, to synthesize a photo-realistic people talking video with head poses controlled by a short video clip and proper eye blinking embedding. It's noted that not only the head pose but also eye blinking are both important aspects for deep fake detection. The implicit control of poses by video has already achieved by the state-of-art work. According to recent research, eye blinking has weak correlation with input audio which means eye blinks extraction from audio and generation are possible. Hence, we propose a GAN-based architecture to extract eye blink feature from input audio and reference video respectively and employ contrastive training between them, then embed it into the concatenated features of identity and poses to generate talking face images. Experimental results show that the proposed method can generate photo-realistic talking face with synchronous lips motions, natural head poses and blinking eyes.
Better disentanglement of speech representation is essential to improve the quality of voice conversion. Recently contrastive learning is applied to voice conversion successfully based on speaker labels. However, the performance of model will reduce in conversion between similar speakers. Hence, we propose an augmented negative sample selection to address the issue. Specifically, we create hard negative samples based on the proposed speaker fusion module to improve learning ability of speaker encoder. Furthermore, considering the fine-grain modeling of speaker style, we employ a reference encoder to extract fine-grained style and conduct the augmented contrastive learning on global style. The experimental results show that the proposed method outperforms previous work in voice conversion tasks.
Semantic segmentation is a vital problem in computer vision. Recently, a common solution to semantic segmentation is the end-to-end convolution neural network, which is much more accurate than traditional methods.Recently, the decoders based on attention achieve state-of-the-art (SOTA) performance on various datasets. But these networks always are compared with the mIoU of previous SOTA networks to prove their superiority and ignore their characteristics without considering the computation complexity and precision in various categories, which is essential for engineering applications. Besides, the methods to analyze the FLOPs and memory are not consistent between different networks, which makes the comparison hard to be utilized. What's more, various methods utilize attention in semantic segmentation, but the conclusion of these methods is lacking. This paper first conducts experiments to analyze their computation complexity and compare their performance. Then it summarizes suitable scenes for these networks and concludes key points that should be concerned when constructing an attention network. Last it points out some future directions of the attention network.
Cross-modal retrieval (CMR) has been extensively applied in various domains, such as multimedia search engines and recommendation systems. Most existing CMR methods focus on image-to-text retrieval, whereas audio-to-text retrieval, a less explored domain, has posed a great challenge due to the difficulty to uncover discriminative features from audio clips and texts. Existing studies are restricted in the following two ways: 1) Most researchers utilize contrastive learning to construct a common subspace where similarities among data can be measured. However, they considers only cross-modal transformation, neglecting the intra-modal separability. Besides, the temperature parameter is not adaptively adjusted along with semantic guidance, which degrades the performance. 2) These methods do not take latent representation reconstruction into account, which is essential for semantic alignment. This paper introduces a novel audio-text oriented CMR approach, termed Contrastive Latent Space Reconstruction Learning (CLSR). CLSR improves contrastive representation learning by taking intra-modal separability into account and adopting an adaptive temperature control strategy. Moreover, the latent representation reconstruction modules are embedded into the CMR framework, which improves modal interaction. Experiments in comparison with some state-of-the-art methods on two audio-text datasets have validated the superiority of CLSR.
Most existing sandstorm image enhancement methods are based on traditional theory and prior knowledge, which often restrict their applicability in real-world scenarios. In addition, these approaches often adopt a strategy of color correction followed by dust removal, which makes the algorithm structure too complex. To solve the issue, we introduce a novel image restoration model, named all-in-one sandstorm removal network (AOSR-Net). This model is developed based on a re-formulated sandstorm scattering model, which directly establishes the image mapping relationship by integrating intermediate parameters. Such integration scheme effectively addresses the problems of over-enhancement and weak generalization in the field of sand dust image enhancement. Experimental results on synthetic and real-world sandstorm images demonstrate the superiority of the proposed AOSR-Net over state-of-the-art (SOTA) algorithms.
This paper integrates graph-to-sequence into an end-to-end text-to-speech framework for syntax-aware modelling with syntactic information of input text. Specifically, the input text is parsed by a dependency parsing module to form a syntactic graph. The syntactic graph is then encoded by a graph encoder to extract the syntactic hidden information, which is concatenated with phoneme embedding and input to the alignment and flow-based decoding modules to generate the raw audio waveform. The model is experimented on two languages, English and Mandarin, using single-speaker, few samples of target speakers, and multi-speaker datasets, respectively. Experimental results show better prosodic consistency performance between input text and generated audio, and also get higher scores in the subjective prosodic evaluation, and show the ability of voice conversion. Besides, the efficiency of the model is largely boosted through the design of the AI chip operator with 5x acceleration.
Generating realistic talking faces is a complex and widely discussed task with numerous applications. In this paper, we present DiffTalker, a novel model designed to generate lifelike talking faces through audio and landmark co-driving. DiffTalker addresses the challenges associated with directly applying diffusion models to audio control, which are traditionally trained on text-image pairs. DiffTalker consists of two agent networks: a transformer-based landmarks completion network for geometric accuracy and a diffusion-based face generation network for texture details. Landmarks play a pivotal role in establishing a seamless connection between the audio and image domains, facilitating the incorporation of knowledge from pre-trained diffusion models. This innovative approach efficiently produces articulate-speaking faces. Experimental results showcase DiffTalker's superior performance in producing clear and geometrically accurate talking faces, all without the need for additional alignment between audio and image features.
This survey paper provides a comprehensive overview of the recent advancements and challenges in applying large language models to the field of audio signal processing. Audio processing, with its diverse signal representations and a wide range of sources--from human voices to musical instruments and environmental sounds--poses challenges distinct from those found in traditional Natural Language Processing scenarios. Nevertheless, \textit{Large Audio Models}, epitomized by transformer-based architectures, have shown marked efficacy in this sphere. By leveraging massive amount of data, these models have demonstrated prowess in a variety of audio tasks, spanning from Automatic Speech Recognition and Text-To-Speech to Music Generation, among others. Notably, recently these Foundational Audio Models, like SeamlessM4T, have started showing abilities to act as universal translators, supporting multiple speech tasks for up to 100 languages without any reliance on separate task-specific systems. This paper presents an in-depth analysis of state-of-the-art methodologies regarding \textit{Foundational Large Audio Models}, their performance benchmarks, and their applicability to real-world scenarios. We also highlight current limitations and provide insights into potential future research directions in the realm of \textit{Large Audio Models} with the intent to spark further discussion, thereby fostering innovation in the next generation of audio-processing systems. Furthermore, to cope with the rapid development in this area, we will consistently update the relevant repository with relevant recent articles and their open-source implementations at https://github.com/EmulationAI/awesome-large-audio-models.