Abstract:Action-conditioned video world models require low-latency causal generation and reliable responses to game-native controls. Although causal distillation enables one- or few-step video synthesis, extending it to interactive world models remains challenging, as discrete keyboard states and continuous mouse motion must remain aligned with temporally compressed latent chunks during causal training and autoregressive rollout. We introduce ForgeWM, a progressive framework that transforms a bidirectional action-conditioned video generator into efficient few-step world models through domain adaptation, teacher-forced causal training, causal consistency distillation, and on-policy distribution matching with a bidirectional teacher. The resulting budget-specialized students operate at steady-state denoising budgets of 1, 2, and 4 steps. ForgeWM further supports a dual-path deployment protocol combining latency-critical interaction with optional replay-time refinement, where the one-step student re-noises and refines its saved draft. On paired Minecraft trajectories, ForgeWM leads the evaluated systems in Imaging Quality, reference-aligned motion-profile agreement, action-sign accuracy, and mouse-control accuracy, while achieving the lowest reference LPIPS; the same four-stage recipe transfers to gamepad-controlled FPS gameplay. Replay-time refinement matches four-step reference quality while remaining roughly three times closer to the experienced trajectory than regeneration from noise. These results demonstrate ForgeWM's effectiveness for controllable few-step video generation.
Abstract:LLM agents increasingly rely on retrieval buffers to store and reuse past experience, yet the cache management policies governing these buffers remain largely ad-hoc. We formalize this as an online semantic cache replacement problem with switching costs, where items are matched by embedding similarity and hit quality is continuous rather than binary. Through experiments on two datasets from MemoryBench-Full (LoCoMo, DialSim) with 8 replacement policies, we reveal a surprising finding: classic heuristics (LRU, LFU) \emph{consistently underperform} the naive FIFO baseline on semantic workloads, due to the absence of temporal locality and frequency concentration. We propose SOLAR, a learning-augmented framework that derives modification timing from regret accumulation (achieving $\sim$17\% modification rate) and content selection from Bayesian online learning over implicit retrieval feedback. We prove SOLAR achieves a constant competitive ratio $\leq 3$, independent of cache size and horizon (vs.\ $Ω(K)$ for FIFO), and eviction regret $O(\sqrt{KT\log T})$, matching the $Ω(\sqrt{KT})$ lower bound up to logarithmic factors. Experiments demonstrate 5--75\% relative improvement over FIFO at tight cache sizes, with a clearly characterized phase transition at the working set boundary. Synthetic experiments with 5000-item pools further reveal an inverted-U relationship between pool size and retrieval quality, justifying capacity constraints as a retrieval noise phenomenon rather than a storage limitation.
Abstract:Current world models face a fundamental tension: faithful long-horizon simulation demands deep computation, but deeper models are expensive to deploy and prone to compounding errors. We resolve this by introducing Looped World Models (LoopWM), which are the first looped architectures for world modelling. Our method iteratively refines latent environment states through a parameter-shared transformer block. This yield up to 100x parameter efficiency over conventional approaches with adaptive computation that automatically scales depth to match the complexity of each prediction step. Orthogonal to scaling model size and training data, LoopWM establishes iterative latent depth as a new scaling axis for world simulation, which might significantly push the community forward.
Abstract:This paper investigates the entropy dynamics of Chain-of-Thought (CoT) and uncovers a consistent two-phase structure: an Uncertainty Region of exploration transitioning sharply to a Confidence Region of convergence. We demonstrate that the Confidence Region possesses two critical properties: 1) High Reliability -- answers in the confidence region become highly accurate and stable, and 2) High Redundancy -- models generate unnecessary tokens long after reaching the correct answer. These properties unlock more efficient and reliable inference strategies: 1) Early Exit leverages reliability and redundancy to terminate computation safely when returns diminish, and 2)Test-Time Scaling uses the Confidence Region signal to prioritize converged trajectories. To operationalize these insights, we formulate Confidence Region detection as a sequential change-point detection problem, being the first to apply classical change-point methods to monitor CoT reasoning. Using the Cumulative Sum (CUSUM) algorithm, a statistically optimal change-point detector, we develop a training-free framework for real-time inference control. Experiments show our approach establishes a superior Pareto-frontier for early exit. CUSUM achieves 63.06% accuracy with 11.1% token reduction, outperforming DEER and Dynasor by 3.28% and 4.36% in accuracy respectively. For test-time scaling, CUSUM-weighted voting consistently outperforms self-consistency.
Abstract:Evaluating the quality of model responses remains challenging in generative tasks with long-form answers, as the expected answers usually contain multiple semantically distinct yet complementary factors that should be factorized for fine-grained assessment. Recent evaluation methods resort to relying on either task-level rubrics or question-aware checklists. However, they still 1) struggle to assess whether a response is genuinely grounded in provided contexts; 2) fail to capture the heterogeneous importance of different aspects of reference answers. Inspired by human examiners, we propose a Weighted Importance Multi-Point Evaluation (WIMPE) framework, which factorizes each reference answer into weighted context-bound scoring points. Two complementary metrics, namely Weighted Point-wise Alignment (WPA) and Point-wise Conflict Penalty (PCP), are designed to measure the alignment and contradiction between model responses and reference answers. Extensive experiments on 10 generative tasks demonstrate that WIMPE achieves higher correlations with human annotations.
Abstract:While textual frequency has been validated as relevant to human cognition in reading speed, its relatedness to Large Language Models (LLMs) is seldom studied. We propose a novel research direction in terms of textual data frequency, which is an understudied topic, to the best of our knowledge. Our framework is composed of three units. First, this paper proposes Textual Frequency Law (TFL), which indicates that frequent textual data should be preferred for LLMs for both prompting and fine-tuning. Since many LLMs are closed-source in their training data, we propose using online resources to estimate the sentence-level frequency. We then utilize an input paraphraser to paraphrase the input into a more frequent textual expression. Next, we propose Textual Frequency Distillation (TFD) by querying LLMs to conduct story completion by further extending the sentences in the datasets, and the resulting corpora are used to adjust the initial estimation. Finally, we propose Curriculum Textual Frequency Training (CTFT) that fine-tunes LLMs in an increasing order of sentence-level frequency. Experiments are conducted on our curated dataset Textual Frequency Paired Dataset (TFPD) on math reasoning, machine translation, commonsense reasoning and agentic tool calling. Results show the effectiveness of our framework.
Abstract:Large language models now solve many benchmark math problems at near-expert levels, yet this progress has not fully translated into reliable performance in real-world applications. We study this gap through contextual mathematical reasoning, where the mathematical core must be formulated from descriptive scenarios. We introduce ContextMATH, a benchmark that repurposes AIME and MATH-500 problems into two contextual settings: Scenario Grounding (SG), which embeds abstract problems into realistic narratives without increasing reasoning complexity, and Complexity Scaling (CS), which transforms explicit conditions into sub-problems to capture how constraints often appear in practice. Evaluating 61 proprietary and open-source models, we observe sharp drops: on average, open-source models decline by 13 and 34 points on SG and CS, while proprietary models drop by 13 and 20. Error analysis shows that errors are dominated by incorrect problem formulation, with formulation accuracy declining as original problem difficulty increases. Correct formulation emerges as a prerequisite for success, and its sufficiency improves with model scale, indicating that larger models advance in both understanding and reasoning. Nevertheless, formulation and reasoning remain two complementary bottlenecks that limit contextual mathematical problem solving. Finally, we find that fine-tuning with scenario data improves performance, whereas formulation-only training is ineffective. However, performance gaps are only partially alleviated, highlighting contextual mathematical reasoning as a central unsolved challenge for LLMs.
Abstract:Instant-messaging human social chat typically progresses through a sequence of short messages. Existing step-by-step AI chatting systems typically split a one-shot generation into multiple messages and send them sequentially, but they lack an active waiting mechanism and exhibit unnatural message pacing. In order to address these issues, we propose Stephanie2, a novel next-generation step-wise decision-making dialogue agent. With active waiting and message-pace adaptation, Stephanie2 explicitly decides at each step whether to send or wait, and models latency as the sum of thinking time and typing time to achieve more natural pacing. We further introduce a time-window-based dual-agent dialogue system to generate pseudo dialogue histories for human and automatic evaluations. Experiments show that Stephanie2 clearly outperforms Stephanie1 on metrics such as naturalness and engagement, and achieves a higher pass rate on human evaluation with the role identification Turing test.
Abstract:Multi-step retrieval-augmented generation (RAG) has become a widely adopted strategy for enhancing large language models (LLMs) on tasks that demand global comprehension and intensive reasoning. Many RAG systems incorporate a working memory module to consolidate retrieved information. However, existing memory designs function primarily as passive storage that accumulates isolated facts for the purpose of condensing the lengthy inputs and generating new sub-queries through deduction. This static nature overlooks the crucial high-order correlations among primitive facts, the compositions of which can often provide stronger guidance for subsequent steps. Therefore, their representational strength and impact on multi-step reasoning and knowledge evolution are limited, resulting in fragmented reasoning and weak global sense-making capacity in extended contexts. We introduce HGMem, a hypergraph-based memory mechanism that extends the concept of memory beyond simple storage into a dynamic, expressive structure for complex reasoning and global understanding. In our approach, memory is represented as a hypergraph whose hyperedges correspond to distinct memory units, enabling the progressive formation of higher-order interactions within memory. This mechanism connects facts and thoughts around the focal problem, evolving into an integrated and situated knowledge structure that provides strong propositions for deeper reasoning in subsequent steps. We evaluate HGMem on several challenging datasets designed for global sense-making. Extensive experiments and in-depth analyses show that our method consistently improves multi-step RAG and substantially outperforms strong baseline systems across diverse tasks.
Abstract:The problem of data contamination is now almost inevitable during the development of large language models (LLMs), with the training data commonly integrating those evaluation benchmarks even unintentionally. This problem subsequently makes it hard to benchmark LLMs fairly. Instead of constructing contamination-free datasets (quite hard), we propose a novel framework, \textbf{LNE-Blocking}, to restore model performance prior to contamination on potentially leaked datasets. Our framework consists of two components: contamination detection and disruption operation. For the prompt, the framework first uses the contamination detection method, \textbf{LNE}, to assess the extent of contamination in the model. Based on this, it adjusts the intensity of the disruption operation, \textbf{Blocking}, to elicit non-memorized responses from the model. Our framework is the first to efficiently restore the model's greedy decoding performance. This comes with a strong performance on multiple datasets with potential leakage risks, and it consistently achieves stable recovery results across different models and varying levels of data contamination. We release the code at https://github.com/RuijieH/LNE-Blocking to facilitate research.