Abstract:Generative 3D reconstruction shows strong potential in incomplete observations. While sparse-view and single-image reconstruction are well-researched, partial observation remains underexplored. In this context, dense views are accessible only from a specific angular range, with other perspectives remaining inaccessible. This task presents two main challenges: (i) limited View Range: observations confined to a narrow angular scope prevent effective traditional interpolation techniques that require evenly distributed perspectives. (ii) inconsistent Generation: views created for invisible regions often lack coherence with both visible regions and each other, compromising reconstruction consistency. To address these challenges, we propose \method, a novel training-free approach that integrates the local dense observations and multi-source priors for reconstruction. Our method introduces a fusion-based strategy to effectively align these priors in DDIM sampling, thereby generating multi-view consistent images to supervise invisible views. We further design an iterative refinement strategy, which uses the geometric structures of the object to enhance reconstruction quality. Extensive experiments on multiple datasets show the superiority of our method over SOTAs, especially in invisible regions.
Abstract:Recent advancements in image-to-video (I2V) generation have shown promising performance in conventional scenarios. However, these methods still encounter significant challenges when dealing with complex scenes that require a deep understanding of nuanced motion and intricate object-action relationships. To address these challenges, we present Dynamic-I2V, an innovative framework that integrates Multimodal Large Language Models (MLLMs) to jointly encode visual and textual conditions for a diffusion transformer (DiT) architecture. By leveraging the advanced multimodal understanding capabilities of MLLMs, our model significantly improves motion controllability and temporal coherence in synthesized videos. The inherent multimodality of Dynamic-I2V further enables flexible support for diverse conditional inputs, extending its applicability to various downstream generation tasks. Through systematic analysis, we identify a critical limitation in current I2V benchmarks: a significant bias towards favoring low-dynamic videos, stemming from an inadequate balance between motion complexity and visual quality metrics. To resolve this evaluation gap, we propose DIVE - a novel assessment benchmark specifically designed for comprehensive dynamic quality measurement in I2V generation. In conclusion, extensive quantitative and qualitative experiments confirm that Dynamic-I2V attains state-of-the-art performance in image-to-video generation, particularly revealing significant improvements of 42.5%, 7.9%, and 11.8% in dynamic range, controllability, and quality, respectively, as assessed by the DIVE metric in comparison to existing methods.
Abstract:Logit-based LLM watermarking traces and verifies AI-generated content by maintaining green and red token lists and increasing the likelihood of green tokens during generation. However, it fails in low-entropy scenarios, where predictable outputs make green token selection difficult without disrupting natural text flow. Existing approaches address this by assuming access to the original LLM to calculate entropy and selectively watermark high-entropy tokens. However, these methods face two major challenges: (1) high computational costs and detection delays due to reliance on the original LLM, and (2) potential risks of model leakage. To address these limitations, we propose Invisible Entropy (IE), a watermarking paradigm designed to enhance both safety and efficiency. Instead of relying on the original LLM, IE introduces a lightweight feature extractor and an entropy tagger to predict whether the entropy of the next token is high or low. Furthermore, based on theoretical analysis, we develop a threshold navigator that adaptively sets entropy thresholds. It identifies a threshold where the watermark ratio decreases as the green token count increases, enhancing the naturalness of the watermarked text and improving detection robustness. Experiments on HumanEval and MBPP datasets demonstrate that IE reduces parameter size by 99\% while achieving performance on par with state-of-the-art methods. Our work introduces a safe and efficient paradigm for low-entropy watermarking. https://github.com/Carol-gutianle/IE https://huggingface.co/datasets/Carol0110/IE-Tagger
Abstract:Large language models (LLMs) consistently benefit from further fine-tuning on various tasks. However, we observe that directly tuning the INSTRUCT (i.e., instruction tuned) models often leads to marginal improvements and even performance degeneration. Notably, paired BASE models, the foundation for these INSTRUCT variants, contain highly similar weight values (i.e., less than 2% on average for Llama 3.1 8B). Therefore, we propose a novel Shadow-FT framework to tune the INSTRUCT models by leveraging the corresponding BASE models. The key insight is to fine-tune the BASE model, and then directly graft the learned weight updates to the INSTRUCT model. Our proposed Shadow-FT introduces no additional parameters, is easy to implement, and significantly improves performance. We conduct extensive experiments on tuning mainstream LLMs, such as Qwen 3 and Llama 3 series, and evaluate them across 19 benchmarks covering coding, reasoning, and mathematical tasks. Experimental results demonstrate that Shadow-FT consistently outperforms conventional full-parameter and parameter-efficient tuning approaches. Further analyses indicate that Shadow-FT can be applied to multimodal large language models (MLLMs) and combined with direct preference optimization (DPO). Codes and weights are available at \href{https://github.com/wutaiqiang/Shadow-FT}{Github}.
Abstract:Automatic evaluation benchmarks such as MT-Bench, Arena-Hard, and Auto-Arena are seeing growing adoption for the evaluation of Large Language Models (LLMs). Existing research has primarily focused on approximating human-based model rankings using limited data and LLM-as-a-Judge. However, the fundamental premise of these studies, which attempts to replicate human rankings, is flawed. Specifically, these benchmarks typically offer only overall scores, limiting their utility to leaderboard rankings, rather than providing feedback that can guide model optimization and support model profiling. Therefore, we advocate for an evaluation paradigm shift from approximating human-based model rankings to providing feedback with analytical value. To this end, we introduce Feedbacker, an evaluation framework that provides comprehensive and fine-grained results, thereby enabling thorough identification of a model's specific strengths and weaknesses. Such feedback not only supports the targeted optimization of the model but also enhances the understanding of its behavior. Feedbacker comprises three key components: an extensible tree-based query taxonomy builder, an automated query synthesis scheme, and a suite of visualization and analysis tools. Furthermore, we propose a novel LLM-as-a-Judge method: PC2 (Pre-Comparison-derived Criteria) pointwise evaluation. This method derives evaluation criteria by pre-comparing the differences between several auxiliary responses, achieving the accuracy of pairwise evaluation while maintaining the time complexity of pointwise evaluation. Finally, leveraging the evaluation results of 17 mainstream LLMs, we demonstrate the usage of Feedbacker and highlight its effectiveness and potential. Our homepage project is available at https://liudan193.github.io/Feedbacker.
Abstract:While achieving excellent results on various datasets, many deep learning methods for image deblurring suffer from limited generalization capabilities with out-of-domain data. This limitation is likely caused by their dependence on certain domain-specific datasets. To address this challenge, we argue that it is necessary to introduce the kernel prior into deep learning methods, as the kernel prior remains independent of the image context. For effective fusion of kernel prior information, we adopt a rational implementation method inspired by traditional deblurring algorithms that perform deconvolution in the frequency domain. We propose a module called Frequency Integration Module (FIM) for fusing the kernel prior and combine it with a frequency-based deblurring Transfomer network. Experimental results demonstrate that our method outperforms state-of-the-art methods on multiple blind image deblurring tasks, showcasing robust generalization abilities. Source code will be available soon.
Abstract:While deep neural networks have revolutionized image denoising capabilities, their deployment on edge devices remains challenging due to substantial computational and memory requirements. To this end, we present DnLUT, an ultra-efficient lookup table-based framework that achieves high-quality color image denoising with minimal resource consumption. Our key innovation lies in two complementary components: a Pairwise Channel Mixer (PCM) that effectively captures inter-channel correlations and spatial dependencies in parallel, and a novel L-shaped convolution design that maximizes receptive field coverage while minimizing storage overhead. By converting these components into optimized lookup tables post-training, DnLUT achieves remarkable efficiency - requiring only 500KB storage and 0.1% energy consumption compared to its CNN contestant DnCNN, while delivering 20X faster inference. Extensive experiments demonstrate that DnLUT outperforms all existing LUT-based methods by over 1dB in PSNR, establishing a new state-of-the-art in resource-efficient color image denoising. The project is available at https://github.com/Stephen0808/DnLUT.
Abstract:Preference learning enhances Code LLMs beyond supervised fine-tuning by leveraging relative quality comparisons. Existing methods construct preference pairs from candidates based on test case success, treating the higher pass rate sample as positive and the lower as negative. However, this approach does not pinpoint specific errors in the code, which prevents the model from learning more informative error correction patterns, as aligning failing code as a whole lacks the granularity needed to capture meaningful error-resolution relationships. To address these issues, we propose IterPref, a new preference alignment framework that mimics human iterative debugging to refine Code LLMs. IterPref explicitly locates error regions and aligns the corresponding tokens via a tailored DPO algorithm. To generate informative pairs, we introduce the CodeFlow dataset, where samples are iteratively refined until passing tests, with modifications capturing error corrections. Extensive experiments show that a diverse suite of Code LLMs equipped with IterPref achieves significant performance gains in code generation and improves on challenging tasks like BigCodeBench. In-depth analysis reveals that IterPref yields fewer errors. Our code and data will be made publicaly available.
Abstract:Character video generation is a significant real-world application focused on producing high-quality videos featuring specific characters. Recent advancements have introduced various control signals to animate static characters, successfully enhancing control over the generation process. However, these methods often lack flexibility, limiting their applicability and making it challenging for users to synthesize a source character into a desired target scene. To address this issue, we propose a novel framework, AnyCharV, that flexibly generates character videos using arbitrary source characters and target scenes, guided by pose information. Our approach involves a two-stage training process. In the first stage, we develop a base model capable of integrating the source character with the target scene using pose guidance. The second stage further bootstraps controllable generation through a self-boosting mechanism, where we use the generated video in the first stage and replace the fine mask with the coarse one, enabling training outcomes with better preservation of character details. Experimental results demonstrate the effectiveness and robustness of our proposed method. Our project page is https://anycharv.github.io.
Abstract:Video generation has achieved significant advances through rectified flow techniques, but issues like unsmooth motion and misalignment between videos and prompts persist. In this work, we develop a systematic pipeline that harnesses human feedback to mitigate these problems and refine the video generation model. Specifically, we begin by constructing a large-scale human preference dataset focused on modern video generation models, incorporating pairwise annotations across multi-dimensions. We then introduce VideoReward, a multi-dimensional video reward model, and examine how annotations and various design choices impact its rewarding efficacy. From a unified reinforcement learning perspective aimed at maximizing reward with KL regularization, we introduce three alignment algorithms for flow-based models by extending those from diffusion models. These include two training-time strategies: direct preference optimization for flow (Flow-DPO) and reward weighted regression for flow (Flow-RWR), and an inference-time technique, Flow-NRG, which applies reward guidance directly to noisy videos. Experimental results indicate that VideoReward significantly outperforms existing reward models, and Flow-DPO demonstrates superior performance compared to both Flow-RWR and standard supervised fine-tuning methods. Additionally, Flow-NRG lets users assign custom weights to multiple objectives during inference, meeting personalized video quality needs. Project page: https://gongyeliu.github.io/videoalign.