Calibration, which establishes the correlation between accuracy and model confidence, is important for LLM development. We design three off-the-shelf calibration methods based on self-consistency (Wang et al., 2022) for math reasoning tasks. Evaluation on two popular benchmarks (GSM8K and MathQA) using strong open-source LLMs (Mistral and LLaMA2), our methods better bridge model confidence and accuracy than existing methods based on p(True) (Kadavath et al., 2022) or logit (Kadavath et al., 2022).
This paper explores the cutting-edge Large Language Model with analytical reasoning on sports. Our analytical reasoning embodies the tasks of letting large language models count how many points each team scores in a quarter in the NBA and NFL games. Our major discoveries are in two folds. Firstly, we find among all the models we employed, GPT-4 stands out in effectiveness, followed by Claude-2.1, with GPT-3.5, Gemini-Pro, and Llama-2-70b lagging behind. Specifically, we compare three different prompting techniques and a divide-and-conquer approach, we find that the latter was the most effective. Our divide-and-conquer approach breaks down play-by-play data into smaller, more manageable segments, solves each piece individually, and then aggregates them together. Besides the divide-and-conquer approach, we also explore the Chain of Thought (CoT) strategy, which markedly improves outcomes for certain models, notably GPT-4 and Claude-2.1, with their accuracy rates increasing significantly. However, the CoT strategy has negligible or even detrimental effects on the performance of other models like GPT-3.5 and Gemini-Pro. Secondly, to our surprise, we observe that most models, including GPT-4, struggle to accurately count the total scores for NBA quarters despite showing strong performance in counting NFL quarter scores. This leads us to further investigate the factors that impact the complexity of analytical reasoning tasks with extensive experiments, through which we conclude that task complexity depends on the length of context, the information density, and the presence of related information. Our research provides valuable insights into the complexity of analytical reasoning tasks and potential directions for developing future large language models.
Knowledge-based, open-domain dialogue generation aims to build chit-chat systems that talk to humans using mined support knowledge. Many types and sources of knowledge have previously been shown to be useful as support knowledge. Even in the era of large language models, response generation grounded in knowledge retrieved from additional up-to-date sources remains a practically important approach. While prior work using single-source knowledge has shown a clear positive correlation between the performances of knowledge selection and response generation, there are no existing multi-source datasets for evaluating support knowledge retrieval. Further, prior work has assumed that the knowledge sources available at test time are the same as during training. This unrealistic assumption unnecessarily handicaps models, as new knowledge sources can become available after a model is trained. In this paper, we present a high-quality benchmark named multi-source Wizard of Wikipedia (Ms.WoW) for evaluating multi-source dialogue knowledge selection and response generation. Unlike existing datasets, it contains clean support knowledge, grounded at the utterance level and partitioned into multiple knowledge sources. We further propose a new challenge, dialogue knowledge plug-and-play, which aims to test an already trained dialogue model on using new support knowledge from previously unseen sources in a zero-shot fashion.
The most common training pipeline for large language models includes pretraining, finetuning and aligning phases, with their respective resulting models, such as the pretrained model and the finetuned model. Finetuned and aligned models show improved abilities of instruction following and safe generation, however their abilities to stay factual about the world are impacted by the finetuning process. Furthermore, the common practice of using sampling during generation also increases chances of hallucination. In this work, we introduce a collaborative decoding framework to harness the high factuality within pretrained models through the concept of critical tokens. We first design a critical token classifier to decide which model to use for the next token, and subsequently generates the next token using different decoding strategies. Experiments with different models and datasets show that our decoding framework is able to reduce model hallucination significantly, showcasing the importance of the collaborative decoding framework.
For a LLM to be trustworthy, its confidence level should be well-calibrated with its actual performance. While it is now common sense that LLM performances are greatly impacted by prompts, the confidence calibration in prompting LLMs has yet to be thoroughly explored. In this paper, we explore how different prompting strategies influence LLM confidence calibration and how it could be improved. We conduct extensive experiments on six prompting methods in the question-answering context and we observe that, while these methods help improve the expected LLM calibration, they also trigger LLMs to be over-confident when responding to some instances. Inspired by human cognition, we propose Fact-and-Reflection (FaR) prompting, which improves the LLM calibration in two steps. First, FaR elicits the known "facts" that are relevant to the input prompt from the LLM. And then it asks the model to "reflect" over them to generate the final answer. Experiments show that FaR prompting achieves significantly better calibration; it lowers the Expected Calibration Error by 23.5% on our multi-purpose QA tasks. Notably, FaR prompting even elicits the capability of verbally expressing concerns in less confident scenarios, which helps trigger retrieval augmentation for solving these harder instances.
We consider the problem of multi-objective alignment of foundation models with human preferences, which is a critical step towards helpful and harmless AI systems. However, it is generally costly and unstable to fine-tune large foundation models using reinforcement learning (RL), and the multi-dimensionality, heterogeneity, and conflicting nature of human preferences further complicate the alignment process. In this paper, we introduce Rewards-in-Context (RiC), which conditions the response of a foundation model on multiple rewards in its prompt context and applies supervised fine-tuning for alignment. The salient features of RiC are simplicity and adaptivity, as it only requires supervised fine-tuning of a single foundation model and supports dynamic adjustment for user preferences during inference time. Inspired by the analytical solution of an abstracted convex optimization problem, our dynamic inference-time adjustment method approaches the Pareto-optimal solution for multiple objectives. Empirical evidence demonstrates the efficacy of our method in aligning both Large Language Models (LLMs) and diffusion models to accommodate diverse rewards with only around 10% GPU hours compared with multi-objective RL baseline.
This work studies improving large language model (LLM) generations at inference time by mitigating fact-conflicting hallucinations. Particularly, we propose a self-endorsement framework that leverages the fine-grained fact-level comparisons across multiple sampled responses. Compared with prior ensemble methods (Wang et al., 2022;Chen et al., 2023)) that perform response-level selection, our approach can better alleviate hallucinations, especially for longform generation tasks. Our approach can broadly benefit smaller and open-source LLMs as it mainly conducts simple content-based comparisons. Experiments on Biographies show that our method can effectively improve the factuality of generations with simple and intuitive prompts across different scales of LLMs. Besides, comprehensive analyses on TriviaQA and GSM8K demonstrate the potential of self-endorsement for broader application.
Scientific data visualization plays a crucial role in research by enabling the direct display of complex information and assisting researchers in identifying implicit patterns. Despite its importance, the use of Large Language Models (LLMs) for scientific data visualization remains rather unexplored. In this study, we introduce MatPlotAgent, an efficient model-agnostic LLM agent framework designed to automate scientific data visualization tasks. Leveraging the capabilities of both code LLMs and multi-modal LLMs, MatPlotAgent consists of three core modules: query understanding, code generation with iterative debugging, and a visual feedback mechanism for error correction. To address the lack of benchmarks in this field, we present MatPlotBench, a high-quality benchmark consisting of 100 human-verified test cases. Additionally, we introduce a scoring approach that utilizes GPT-4V for automatic evaluation. Experimental results demonstrate that MatPlotAgent can improve the performance of various LLMs, including both commercial and open-source models. Furthermore, the proposed evaluation method shows a strong correlation with human-annotated scores.
Large language models hold significant potential for integrating various data types, such as text documents and database records, for advanced analytics. However, blending text and numerical data presents substantial challenges. LLMs need to process and cross-reference entities and numbers, handle data inconsistencies and redundancies, and develop planning capabilities such as building a working memory for managing complex data queries. In this paper, we introduce four novel tasks centered around sports data analytics to evaluate the numerical reasoning and information fusion capabilities of LLMs. These tasks involve providing LLMs with detailed, play-by-play sports game descriptions, then challenging them with adversarial scenarios such as new game rules, longer durations, scrambled narratives, and analyzing key statistics in game summaries. We conduct extensive experiments on NBA and NFL games to assess the performance of LLMs on these tasks. Our benchmark, SportsMetrics, introduces a new mechanism for assessing LLMs' numerical reasoning and fusion skills.