Abstract:We introduce MMAE, a Massive Multitask Audio Editing benchmark, serving as the first comprehensive evaluation testbed designed for general-purpose instruction-based audio editing. Spurred by the shift toward intelligent creation, interactive editing has rapidly expanded from visual domains, pioneered by models like Nano-banana 2 for images and Gemini-Omni for video, into audio. However, the current evaluation infrastructure lags severely, remaining highly fragmented and restricted to specific subdomains or basic operations. Unlike existing benchmarks that are limited in scope, MMAE extends to a broad spectrum of real-world scenarios, encompassing 7 distinct audio modalities, including sound, speech, music, and their mixtures. Furthermore, we establish a comprehensive taxonomy spanning 6 levels of task complexity, from basic modifications to multi-hop reasoning and multi-round editing, 2 levels of granularity, and 8 distinct operation types. Meticulously curated through human-agent collaboration, MMAE comprises 2,000 high-fidelity samples paired with a pioneering rubric-based evaluation framework. By decomposing free-form tasks into 17,741 verifiable criteria, this robust rubric-based paradigm enables a precise, multi-dimensional assessment of both instruction following and context consistency. Our extensive evaluation of leading models reveals that current systems remain far from achieving reliable edits. Strikingly, the Exact Match Rate (EMR) consistently falls below 5% and plummets to an absolute 0% in complex, mixed-modality tasks, exposing critical bottlenecks in precise execution and structural robustness. We hope MMAE will serve as a catalyst for future advances in the intelligent creation community, providing a clear diagnostic roadmap and establishing a standardized, long-lasting evaluation paradigm for next-generation audio editing systems.
Abstract:LLM-based agents increasingly tackle long-horizon tasks with interdependent decisions, where each action reshapes future constraints and intermediate errors can cascade. Existing RAG and agent memory systems organize histories by semantic similarity, retrieving content-relevant entries at decision time. We argue that this design mismatches execution-state dependencies: it fragments decision trajectories and mixes valid and erroneous traces, hindering coherent state reconstruction and error isolation. We propose MAGE (Memory as Agent-Guided Exploration), an active execution-state manager that stores interactions in a hierarchical state tree. The agent derives its state from the active root-to-current path, combining subgoal summaries, recent traces, and hints from prior branches. Four coupled operations maintain the tree: Grow records new traces, Compress summarizes completed subgoals, Maintain validates summaries, and Revise restores a target boundary and resumes on a new branch. This design bounds context growth while preserving state integrity and isolating flawed segments from the active path. Experiments on MemoryArena show that MAGE improves the average task success rate by 7.8--20.4 pp over baselines, while reducing token consumption by 55.1%.
Abstract:Variational autoencoders (VAEs) compress high resolution CT volumes into compact latents while preserving clinically relevant structure. However, training CT-specific VAEs from scratch or heavily fine-tuning them incurs substantial computational and engineering cost, and often degrades under heterogeneous scanners, protocols, and diseases. This paper makes a progressive stride toward training-free medical VAEs by leveraging a critical observation: a single Foundation VAE, pretrained at scale on natural images and videos, can serve as a unified interface for CT Reconstruction, Augmentation, and Generation. With both encoder and decoder frozen, the Foundation VAE reconstructs CT volumes with preserved anatomy while suppressing acquisition noise; training segmentation models on these reconstructions improves surface accuracy by 3.9% NSD on average for pancreatic tumor and lung tumor. Within the same Foundation VAE latent space, a conditional latent diffusion model achieves 3.9% lower average FVD with 36.2% higher CT CLIP score, and improves multi-disease generation faithfulness across 18 types by 2.76% AUC. These results demonstrate Foundation VAEs as a practical interface for scalable CT representation reuse and faithful CT generation. Our code and demo are available at https://github.com/qic999/Foundation-VAE.
Abstract:Integrating speech understanding and generation is a pivotal step toward building unified speech models. However, the different representations required for these two tasks currently pose significant compatibility challenges. Typically, semantics-oriented features are learned from self-supervised learning (SSL), and acoustic-oriented features from reconstruction. Such fragmented representations hinder the realization of truly unified speech systems. We present WavCube, a compact continuous latent derived from an SSL speech encoder that simultaneously supports speech understanding, reconstruction, and generation. WavCube employs a two-stage training scheme. Stage 1 trains a semantic bottleneck to filter off-manifold redundancy that makes raw SSL features intractable for diffusion. Stage 2 injects fine-grained acoustic details via end-to-end reconstruction, while a semantic anchoring loss ensures the representation remains grounded within its original semantic manifold. Comprehensive experiments show that WavCube closely approaches WavLM performance on SUPERB despite an 8x dimensional compression, attains reconstruction quality on par with existing acoustic representations, delivers state-of-the-art zero-shot TTS performance with markedly faster training convergence, and excels in speech enhancement, separation, and voice conversion tasks on the SUPERB-SG benchmark. Systematic ablations reveal that WavCube's two-stage recipe resolves two intrinsic flaws of SSL features for generative modeling, paving the way for future unified speech systems. Codes and checkpoints are available at https://github.com/yanghaha0908/WavCube.
Abstract:Benchmarks within the OpenClaw ecosystem have thus far evaluated exclusively assistant-level tasks, leaving the academic-level capabilities of OpenClaw largely unexamined. We introduce AcademiClaw, a bilingual benchmark of 80 complex, long-horizon tasks sourced directly from university students' real academic workflows -- homework, research projects, competitions, and personal projects -- that they found current AI agents unable to solve effectively. Curated from 230 student-submitted candidates through rigorous expert review, the final task set spans 25+ professional domains, ranging from olympiad-level mathematics and linguistics problems to GPU-intensive reinforcement learning and full-stack system debugging, with 16 tasks requiring CUDA GPU execution. Each task executes in an isolated Docker sandbox and is scored on task completion by multi-dimensional rubrics combining six complementary techniques, with an independent five-category safety audit providing additional behavioral analysis. Experiments on six frontier models show that even the best achieves only a 55\% pass rate. Further analysis uncovers sharp capability boundaries across task domains, divergent behavioral strategies among models, and a disconnect between token consumption and output quality, providing fine-grained diagnostic signals beyond what aggregate metrics reveal. We hope that AcademiClaw and its open-sourced data and code can serve as a useful resource for the OpenClaw community, driving progress toward agents that are more capable and versatile across the full breadth of real-world academic demands. All data and code are available at https://github.com/GAIR-NLP/AcademiClaw.
Abstract:Autonomous driving systems often degrade under adverse visibility conditions-such as rain, nighttime, or snow-where online scene geometry (e.g., lane dividers, road boundaries, and pedestrian crossings) becomes sparse or fragmented. While high-definition (HD) maps can provide missing structural context, they are costly to construct and maintain at scale. We propose Localization-Guided Foreground Augmentation (LG-FA), a lightweight and plug-and-play inference module that enhances foreground perception by enriching geometric context online. LG-FA: (i) incrementally constructs a sparse global vector layer from per-frame Bird's-Eye View (BEV) predictions; (ii) estimates ego pose via class-constrained geometric alignment, jointly improving localization and completing missing local topology; and (iii) reprojects the augmented foreground into a unified global frame to improve per-frame predictions. Experiments on challenging nuScenes sequences demonstrate that LG-FA improves the geometric completeness and temporal stability of BEV representations, reduces localization error, and produces globally consistent lane and topology reconstructions. The module can be seamlessly integrated into existing BEV-based perception systems without backbone modification. By providing a reliable geometric context prior, LG-FA enhances temporal consistency and supplies stable structural support for downstream modules such as tracking and decision-making.
Abstract:Autonomous vehicles equipped with robust onboard perception, localization, and planning still face limitations in occlusion and non-line-of-sight (NLOS) scenarios, where delayed reactions can increase collision risk. We propose CooperDrive, a cooperative perception framework that augments situational awareness and enables earlier, safer driving decisions. CooperDrive offers two key advantages: (i) each vehicle retains its native perception, localization, and planning stack, and (ii) a lightweight object-level sharing and fusion strategy bridges perception and planning. Specifically, CooperDrive reuses detector Bird's-Eye View (BEV) features to estimate accurate vehicle poses without additional heavy encoders, thereby reconstructing BEV representations and feeding the planner with low latency. On the planning side, CooperDrive leverages the expanded object set to anticipate potential conflicts earlier and adjust speed and trajectory proactively, thereby transforming reactive behaviors into predictive and safer driving decisions. Real-world closed-loop tests at occlusion-heavy NLOS intersections demonstrate that CooperDrive increases reaction lead time, minimum time-to-collision (TTC), and stopping margin, while requiring only 90 kbps bandwidth and maintaining an average end-to-end latency of 89 ms.
Abstract:We introduce HY-World 2.0, a multi-modal world model framework that advances our prior project HY-World 1.0. HY-World 2.0 accommodates diverse input modalities, including text prompts, single-view images, multi-view images, and videos, and produces 3D world representations. With text or single-view image inputs, the model performs world generation, synthesizing high-fidelity, navigable 3D Gaussian Splatting (3DGS) scenes. This is achieved through a four-stage method: a) Panorama Generation with HY-Pano 2.0, b) Trajectory Planning with WorldNav, c) World Expansion with WorldStereo 2.0, and d) World Composition with WorldMirror 2.0. Specifically, we introduce key innovations to enhance panorama fidelity, enable 3D scene understanding and planning, and upgrade WorldStereo, our keyframe-based view generation model with consistent memory. We also upgrade WorldMirror, a feed-forward model for universal 3D prediction, by refining model architecture and learning strategy, enabling world reconstruction from multi-view images or videos. Also, we introduce WorldLens, a high-performance 3DGS rendering platform featuring a flexible engine-agnostic architecture, automatic IBL lighting, efficient collision detection, and training-rendering co-design, enabling interactive exploration of 3D worlds with character support. Extensive experiments demonstrate that HY-World 2.0 achieves state-of-the-art performance on several benchmarks among open-source approaches, delivering results comparable to the closed-source model Marble. We release all model weights, code, and technical details to facilitate reproducibility and support further research on 3D world models.
Abstract:Large vision-language models (LVLMs) achieve strong performance on visual reasoning tasks but remain highly susceptible to hallucination. Existing detection methods predominantly rely on coarse, whole-image measures of how an object token relates to the input image. This global strategy is limited: hallucinated tokens may exhibit weak but widely scattered correlations across many local regions, which aggregate into deceptively high overall relevance, thus evading the current global hallucination detectors. We begin with a simple yet critical observation: a faithful object token must be strongly grounded in a specific image region. Building on this insight, we introduce a patch-level hallucination detection framework that examines fine-grained token-level interactions across model layers. Our analysis uncovers two characteristic signatures of hallucinated tokens: (i) they yield diffuse, non-localized attention patterns, in contrast to the compact, well-focused attention seen in faithful tokens; and (ii) they fail to exhibit meaningful semantic alignment with any visual region. Guided by these findings, we develop a lightweight and interpretable detection method that leverages patch-level statistical features, combined with hidden-layer representations. Our approach achieves up to 90% accuracy in token-level hallucination detection, demonstrating the superiority of fine-grained structural analysis for detecting hallucinations.
Abstract:We present DINO Patch Visual Odometry (DINO-VO), an end-to-end monocular visual odometry system with strong scene generalization. Current Visual Odometry (VO) systems often rely on heuristic feature extraction strategies, which can degrade accuracy and robustness, particularly in large-scale outdoor environments. DINO-VO addresses these limitations by incorporating a differentiable adaptive patch selector into the end-to-end pipeline, improving the quality of extracted patches and enhancing generalization across diverse datasets. Additionally, our system integrates a multi-task feature extraction module with a differentiable bundle adjustment (BA) module that leverages inverse depth priors, enabling the system to learn and utilize appearance and geometric information effectively. This integration bridges the gap between feature learning and state estimation. Extensive experiments on the TartanAir, KITTI, Euroc, and TUM datasets demonstrate that DINO-VO exhibits strong generalization across synthetic, indoor, and outdoor environments, achieving state-of-the-art tracking accuracy.