Abstract:While 3DGS has emerged as a high-fidelity scene representation, encoding rich, general-purpose features directly from its primitives remains under-explored. We address this gap by introducing Chorus, a multi-teacher pretraining framework that learns a holistic feed-forward 3D Gaussian Splatting (3DGS) scene encoder by distilling complementary signals from 2D foundation models. Chorus employs a shared 3D encoder and teacher-specific projectors to learn from language-aligned, generalist, and object-aware teachers, encouraging a shared embedding space that captures signals from high-level semantics to fine-grained structure. We evaluate Chorus on a wide range of tasks: open-vocabulary semantic and instance segmentation, linear and decoder probing, as well as data-efficient supervision. Besides 3DGS, we also test Chorus on several benchmarks that only support point clouds by pretraining a variant using only Gaussians' centers, colors, estimated normals as inputs. Interestingly, this encoder shows strong transfer and outperforms the point clouds baseline while using 39.9 times fewer training scenes. Finally, we propose a render-and-distill adaptation that facilitates out-of-domain finetuning. Our code and model will be released upon publication.
Abstract:The proliferation of synthetic facial imagery has intensified the need for robust Open-World DeepFake Attribution (OW-DFA), which aims to attribute both known and unknown forgeries using labeled data for known types and unlabeled data containing a mixture of known and novel types. However, existing OW-DFA methods face two critical limitations: 1) A confidence skew that leads to unreliable pseudo-labels for novel forgeries, resulting in biased training. 2) An unrealistic assumption that the number of unknown forgery types is known *a priori*. To address these challenges, we propose a Confidence-Aware Asymmetric Learning (CAL) framework, which adaptively balances model confidence across known and novel forgery types. CAL mainly consists of two components: Confidence-Aware Consistency Regularization (CCR) and Asymmetric Confidence Reinforcement (ACR). CCR mitigates pseudo-label bias by dynamically scaling sample losses based on normalized confidence, gradually shifting the training focus from high- to low-confidence samples. ACR complements this by separately calibrating confidence for known and novel classes through selective learning on high-confidence samples, guided by their confidence gap. Together, CCR and ACR form a mutually reinforcing loop that significantly improves the model's OW-DFA performance. Moreover, we introduce a Dynamic Prototype Pruning (DPP) strategy that automatically estimates the number of novel forgery types in a coarse-to-fine manner, removing the need for unrealistic prior assumptions and enhancing the scalability of our methods to real-world OW-DFA scenarios. Extensive experiments on the standard OW-DFA benchmark and a newly extended benchmark incorporating advanced manipulations demonstrate that CAL consistently outperforms previous methods, achieving new state-of-the-art performance on both known and novel forgery attribution.
Abstract:Multi-view clustering (MVC) aims to uncover the latent structure of multi-view data by learning view-common and view-specific information. Although recent studies have explored hyperbolic representations for better tackling the representation gap between different views, they focus primarily on instance-level alignment and neglect global semantic consistency, rendering them vulnerable to view-specific information (\textit{e.g.}, noise and cross-view discrepancies). To this end, this paper proposes a novel Wasserstein-Aligned Hyperbolic (WAH) framework for multi-view clustering. Specifically, our method exploits a view-specific hyperbolic encoder for each view to embed features into the Lorentz manifold for hierarchical semantic modeling. Whereafter, a global semantic loss based on the hyperbolic sliced-Wasserstein distance is introduced to align manifold distributions across views. This is followed by soft cluster assignments to encourage cross-view semantic consistency. Extensive experiments on multiple benchmarking datasets show that our method can achieve SOTA clustering performance.
Abstract:Humans possess spatial reasoning abilities that enable them to understand spaces through multimodal observations, such as vision and sound. Large multimodal reasoning models extend these abilities by learning to perceive and reason, showing promising performance across diverse spatial tasks. However, systematic reviews and publicly available benchmarks for these models remain limited. In this survey, we provide a comprehensive review of multimodal spatial reasoning tasks with large models, categorizing recent progress in multimodal large language models (MLLMs) and introducing open benchmarks for evaluation. We begin by outlining general spatial reasoning, focusing on post-training techniques, explainability, and architecture. Beyond classical 2D tasks, we examine spatial relationship reasoning, scene and layout understanding, as well as visual question answering and grounding in 3D space. We also review advances in embodied AI, including vision-language navigation and action models. Additionally, we consider emerging modalities such as audio and egocentric video, which contribute to novel spatial understanding through new sensors. We believe this survey establishes a solid foundation and offers insights into the growing field of multimodal spatial reasoning. Updated information about this survey, codes and implementation of the open benchmarks can be found at https://github.com/zhengxuJosh/Awesome-Spatial-Reasoning.




Abstract:Transformers have been successfully applied in the field of video-based 3D human pose estimation. However, the high computational costs of these video pose transformers (VPTs) make them impractical on resource-constrained devices. In this paper, we present a hierarchical plug-and-play pruning-and-recovering framework, called Hierarchical Hourglass Tokenizer (H$_{2}$OT), for efficient transformer-based 3D human pose estimation from videos. H$_{2}$OT begins with progressively pruning pose tokens of redundant frames and ends with recovering full-length sequences, resulting in a few pose tokens in the intermediate transformer blocks and thus improving the model efficiency. It works with two key modules, namely, a Token Pruning Module (TPM) and a Token Recovering Module (TRM). TPM dynamically selects a few representative tokens to eliminate the redundancy of video frames, while TRM restores the detailed spatio-temporal information based on the selected tokens, thereby expanding the network output to the original full-length temporal resolution for fast inference. Our method is general-purpose: it can be easily incorporated into common VPT models on both seq2seq and seq2frame pipelines while effectively accommodating different token pruning and recovery strategies. In addition, our H$_{2}$OT reveals that maintaining the full pose sequence is unnecessary, and a few pose tokens of representative frames can achieve both high efficiency and estimation accuracy. Extensive experiments on multiple benchmark datasets demonstrate both the effectiveness and efficiency of the proposed method. Code and models are available at https://github.com/NationalGAILab/HoT.
Abstract:Normalization layers are crucial for deep learning, but their Euclidean formulations are inadequate for data on manifolds. On the other hand, many Riemannian manifolds in machine learning admit gyro-structures, enabling principled extensions of Euclidean neural networks to non-Euclidean domains. Inspired by this, we introduce GyroBN, a principled Riemannian batch normalization framework for gyrogroups. We establish two necessary conditions, namely \emph{pseudo-reduction} and \emph{gyroisometric gyrations}, that guarantee GyroBN with theoretical control over sample statistics, and show that these conditions hold for all known gyrogroups in machine learning. Our framework also incorporates several existing Riemannian normalization methods as special cases. We further instantiate GyroBN on seven representative geometries, including the Grassmannian, five constant curvature spaces, and the correlation manifold, and derive novel gyro and Riemannian structures to enable these instantiations. Experiments across these geometries demonstrate the effectiveness of GyroBN. The code is available at https://github.com/GitZH-Chen/GyroBN.git.
Abstract:Recent advances in large language models (LLMs) have enabled new possibilities in simulating complex physiological systems. We introduce Organ-Agents, a multi-agent framework that simulates human physiology via LLM-driven agents. Each Simulator models a specific system (e.g., cardiovascular, renal, immune). Training consists of supervised fine-tuning on system-specific time-series data, followed by reinforcement-guided coordination using dynamic reference selection and error correction. We curated data from 7,134 sepsis patients and 7,895 controls, generating high-resolution trajectories across 9 systems and 125 variables. Organ-Agents achieved high simulation accuracy on 4,509 held-out patients, with per-system MSEs <0.16 and robustness across SOFA-based severity strata. External validation on 22,689 ICU patients from two hospitals showed moderate degradation under distribution shifts with stable simulation. Organ-Agents faithfully reproduces critical multi-system events (e.g., hypotension, hyperlactatemia, hypoxemia) with coherent timing and phase progression. Evaluation by 15 critical care physicians confirmed realism and physiological plausibility (mean Likert ratings 3.9 and 3.7). Organ-Agents also enables counterfactual simulations under alternative sepsis treatment strategies, generating trajectories and APACHE II scores aligned with matched real-world patients. In downstream early warning tasks, classifiers trained on synthetic data showed minimal AUROC drops (<0.04), indicating preserved decision-relevant patterns. These results position Organ-Agents as a credible, interpretable, and generalizable digital twin for precision diagnosis, treatment simulation, and hypothesis testing in critical care.




Abstract:Video instance segmentation (VIS) has gained significant attention for its capability in tracking and segmenting object instances across video frames. However, most of the existing VIS approaches unrealistically assume that the categories of object instances remain fixed over time. Moreover, they experience catastrophic forgetting of old classes when required to continuously learn object instances belonging to new categories. To resolve these challenges, we develop a novel Hierarchical Visual Prompt Learning (HVPL) model that overcomes catastrophic forgetting of previous categories from both frame-level and video-level perspectives. Specifically, to mitigate forgetting at the frame level, we devise a task-specific frame prompt and an orthogonal gradient correction (OGC) module. The OGC module helps the frame prompt encode task-specific global instance information for new classes in each individual frame by projecting its gradients onto the orthogonal feature space of old classes. Furthermore, to address forgetting at the video level, we design a task-specific video prompt and a video context decoder. This decoder first embeds structural inter-class relationships across frames into the frame prompt features, and then propagates task-specific global video contexts from the frame prompt features to the video prompt. Through rigorous comparisons, our HVPL model proves to be more effective than baseline approaches. The code is available at https://github.com/JiahuaDong/HVPL.




Abstract:Vision transformers (ViTs) have recently been widely applied to 3D point cloud understanding, with masked autoencoding as the predominant pre-training paradigm. However, the challenge of learning dense and informative semantic features from point clouds via standard ViTs remains underexplored. We propose MaskClu, a novel unsupervised pre-training method for ViTs on 3D point clouds that integrates masked point modeling with clustering-based learning. MaskClu is designed to reconstruct both cluster assignments and cluster centers from masked point clouds, thus encouraging the model to capture dense semantic information. Additionally, we introduce a global contrastive learning mechanism that enhances instance-level feature learning by contrasting different masked views of the same point cloud. By jointly optimizing these complementary objectives, i.e., dense semantic reconstruction, and instance-level contrastive learning. MaskClu enables ViTs to learn richer and more semantically meaningful representations from 3D point clouds. We validate the effectiveness of our method via multiple 3D tasks, including part segmentation, semantic segmentation, object detection, and classification, where MaskClu sets new competitive results. The code and models will be released at:https://github.com/Amazingren/maskclu.




Abstract:We propose a novel spatial-temporal graph Mamba (STG-Mamba) for the music-guided dance video synthesis task, i.e., to translate the input music to a dance video. STG-Mamba consists of two translation mappings: music-to-skeleton translation and skeleton-to-video translation. In the music-to-skeleton translation, we introduce a novel spatial-temporal graph Mamba (STGM) block to effectively construct skeleton sequences from the input music, capturing dependencies between joints in both the spatial and temporal dimensions. For the skeleton-to-video translation, we propose a novel self-supervised regularization network to translate the generated skeletons, along with a conditional image, into a dance video. Lastly, we collect a new skeleton-to-video translation dataset from the Internet, containing 54,944 video clips. Extensive experiments demonstrate that STG-Mamba achieves significantly better results than existing methods.