Abstract:Large Multimodal Models (LMMs) have achieved impressive progress in visual perception and reasoning. However, when confronted with visually ambiguous or non-semantic scene text, they often struggle to accurately spot and understand the content, frequently generating semantically plausible yet visually incorrect answers, which we refer to as semantic hallucination. In this work, we investigate the underlying causes of semantic hallucination and identify a key finding: Transformer layers in LLM with stronger attention focus on scene text regions are less prone to producing semantic hallucinations. Thus, we propose a training-free semantic hallucination mitigation framework comprising two key components: (1) ZoomText, a coarse-to-fine strategy that identifies potential text regions without external detectors; and (2) Grounded Layer Correction, which adaptively leverages the internal representations from layers less prone to hallucination to guide decoding, correcting hallucinated outputs for non-semantic samples while preserving the semantics of meaningful ones. To enable rigorous evaluation, we introduce TextHalu-Bench, a benchmark of over 1,730 samples spanning both semantic and non-semantic cases, with manually curated question-answer pairs designed to probe model hallucinations. Extensive experiments demonstrate that our method not only effectively mitigates semantic hallucination but also achieves strong performance on public benchmarks for scene text spotting and understanding.
Abstract:Visual texts embedded in videos carry rich semantic information, which is crucial for both holistic video understanding and fine-grained reasoning about local human actions. However, existing video understanding benchmarks largely overlook textual information, while OCR-specific benchmarks are constrained to static images, limiting their ability to capture the interaction between text and dynamic visual contexts. To address this gap, we propose VidText, a new benchmark designed for comprehensive and in-depth evaluation of video text understanding. VidText offers the following key features: 1) It covers a wide range of real-world scenarios and supports multilingual content, encompassing diverse settings where video text naturally appears. 2) It introduces a hierarchical evaluation framework with video-level, clip-level, and instance-level tasks, enabling assessment of both global summarization and local retrieval capabilities. 3) The benchmark also introduces a set of paired perception reasoning tasks, ranging from visual text perception to cross-modal reasoning between textual and visual information. Extensive experiments on 18 state-of-the-art Large Multimodal Models (LMMs) reveal that current models struggle across most tasks, with significant room for improvement. Further analysis highlights the impact of both model-intrinsic factors, such as input resolution and OCR capability, and external factors, including the use of auxiliary information and Chain-of-Thought reasoning strategies. We hope VidText will fill the current gap in video understanding benchmarks and serve as a foundation for future research on multimodal reasoning with video text in dynamic environments.
Abstract:Visual text is a crucial component in both document and scene images, conveying rich semantic information and attracting significant attention in the computer vision community. Beyond traditional tasks such as text detection and recognition, visual text processing has witnessed rapid advancements driven by the emergence of foundation models, including text image reconstruction and text image manipulation. Despite significant progress, challenges remain due to the unique properties that differentiate text from general objects. Effectively capturing and leveraging these distinct textual characteristics is essential for developing robust visual text processing models. In this survey, we present a comprehensive, multi-perspective analysis of recent advancements in visual text processing, focusing on two key questions: (1) What textual features are most suitable for different visual text processing tasks? (2) How can these distinctive text features be effectively incorporated into processing frameworks? Furthermore, we introduce VTPBench, a new benchmark that encompasses a broad range of visual text processing datasets. Leveraging the advanced visual quality assessment capabilities of multimodal large language models (MLLMs), we propose VTPScore, a novel evaluation metric designed to ensure fair and reliable evaluation. Our empirical study with more than 20 specific models reveals substantial room for improvement in the current techniques. Our aim is to establish this work as a fundamental resource that fosters future exploration and innovation in the dynamic field of visual text processing. The relevant repository is available at https://github.com/shuyansy/Visual-Text-Processing-survey.
Abstract:Centred on content modification and style preservation, Scene Text Editing (STE) remains a challenging task despite considerable progress in text-to-image synthesis and text-driven image manipulation recently. GAN-based STE methods generally encounter a common issue of model generalization, while Diffusion-based STE methods suffer from undesired style deviations. To address these problems, we propose TextCtrl, a diffusion-based method that edits text with prior guidance control. Our method consists of two key components: (i) By constructing fine-grained text style disentanglement and robust text glyph structure representation, TextCtrl explicitly incorporates Style-Structure guidance into model design and network training, significantly improving text style consistency and rendering accuracy. (ii) To further leverage the style prior, a Glyph-adaptive Mutual Self-attention mechanism is proposed which deconstructs the implicit fine-grained features of the source image to enhance style consistency and vision quality during inference. Furthermore, to fill the vacancy of the real-world STE evaluation benchmark, we create the first real-world image-pair dataset termed ScenePair for fair comparisons. Experiments demonstrate the effectiveness of TextCtrl compared with previous methods concerning both style fidelity and text accuracy.
Abstract:Diffusion models, known for their impressive image generation abilities, have played a pivotal role in the rise of visual text generation. Nevertheless, existing visual text generation methods often focus on generating entire images with text prompts, leading to imprecise control and limited practicality. A more promising direction is visual text blending, which focuses on seamlessly merging texts onto text-free backgrounds. However, existing visual text blending methods often struggle to generate high-fidelity and diverse images due to a shortage of backgrounds for synthesis and limited generalization capabilities. To overcome these challenges, we propose a new visual text blending paradigm including both creating backgrounds and rendering texts. Specifically, a background generator is developed to produce high-fidelity and text-free natural images. Moreover, a text renderer named GlyphOnly is designed for achieving visually plausible text-background integration. GlyphOnly, built on a Stable Diffusion framework, utilizes glyphs and backgrounds as conditions for accurate rendering and consistency control, as well as equipped with an adaptive text block exploration strategy for small-scale text rendering. We also explore several downstream applications based on our method, including scene text dataset synthesis for boosting scene text detectors, as well as text image customization and editing. Code and model will be available at \url{https://github.com/Zhenhang-Li/GlyphOnly}.
Abstract:Although current Multi-modal Large Language Models (MLLMs) demonstrate promising results in video understanding, processing extremely long videos remains an ongoing challenge. Typically, MLLMs struggle with handling thousands of tokens that exceed the maximum context length of LLMs, and they experience reduced visual clarity due to token aggregation. Another challenge is the high computational cost stemming from the large number of video tokens. To tackle these issues, we propose Video-XL, an extra-long vision language model designed for efficient hour-scale video understanding. Specifically, we argue that LLMs can be adapted as effective visual condensers and introduce Visual Context Latent Summarization, which condenses visual contexts into highly compact forms. Extensive experiments demonstrate that our model achieves promising results on popular long video understanding benchmarks, despite being trained on limited image data. Moreover, Video-XL strikes a promising balance between efficiency and effectiveness, processing 1024 frames on a single 80GB GPU while achieving nearly 100\% accuracy in the Needle-in-a-Haystack evaluation. We envision Video-XL becoming a valuable tool for long video applications such as video summarization, surveillance anomaly detection, and Ad placement identification.
Abstract:The evaluation of Long Video Understanding (LVU) performance poses an important but challenging research problem. Despite previous efforts, the existing video understanding benchmarks are severely constrained by several issues, especially the insufficient lengths of videos, a lack of diversity in video types and evaluation tasks, and the inappropriateness for evaluating LVU performances. To address the above problems, we propose a new benchmark, called MLVU (Multi-task Long Video Understanding Benchmark), for the comprehensive and in-depth evaluation of LVU. MLVU presents the following critical values: 1) The substantial and flexible extension of video lengths, which enables the benchmark to evaluate LVU performance across a wide range of durations. 2) The inclusion of various video genres, e.g., movies, surveillance footage, egocentric videos, cartoons, game videos, etc., which reflects the models' LVU performances in different scenarios. 3) The development of diversified evaluation tasks, which enables a comprehensive examination of MLLMs' key abilities in long-video understanding. The empirical study with 20 latest MLLMs reveals significant room for improvement in today's technique, as all existing methods struggle with most of the evaluation tasks and exhibit severe performance degradation when handling longer videos. Additionally, it suggests that factors such as context length, image-understanding quality, and the choice of LLM backbone can play critical roles in future advancements. We anticipate that MLVU will advance the research of long video understanding by providing a comprehensive and in-depth analysis of MLLMs.
Abstract:Visual text, a pivotal element in both document and scene images, speaks volumes and attracts significant attention in the computer vision domain. Beyond visual text detection and recognition, the field of visual text processing has experienced a surge in research, driven by the advent of fundamental generative models. However, challenges persist due to the unique properties and features that distinguish text from general objects. Effectively leveraging these unique textual characteristics is crucial in visual text processing, as observed in our study. In this survey, we present a comprehensive, multi-perspective analysis of recent advancements in this field. Initially, we introduce a hierarchical taxonomy encompassing areas ranging from text image enhancement and restoration to text image manipulation, followed by different learning paradigms. Subsequently, we conduct an in-depth discussion of how specific textual features such as structure, stroke, semantics, style, and spatial context are seamlessly integrated into various tasks. Furthermore, we explore available public datasets and benchmark the reviewed methods on several widely-used datasets. Finally, we identify principal challenges and potential avenues for future research. Our aim is to establish this survey as a fundamental resource, fostering continued exploration and innovation in the dynamic area of visual text processing.
Abstract:Single image dehazing is a challenging ill-posed problem. Existing datasets for training deep learning-based methods can be generated by hand-crafted or synthetic schemes. However, the former often suffers from small scales, while the latter forces models to learn scene depth instead of haze distribution, decreasing their dehazing ability. To overcome the problem, we propose a simple yet novel synthetic method to decouple the relationship between haze density and scene depth, by which a depth-agnostic dataset (DA-HAZE) is generated. Meanwhile, a Global Shuffle Strategy (GSS) is proposed for generating differently scaled datasets, thereby enhancing the generalization ability of the model. Extensive experiments indicate that models trained on DA-HAZE achieve significant improvements on real-world benchmarks, with less discrepancy between SOTS and DA-SOTS (the test set of DA-HAZE). Additionally, Depth-agnostic dehazing is a more complicated task because of the lack of depth prior. Therefore, an efficient architecture with stronger feature modeling ability and fewer computational costs is necessary. We revisit the U-Net-based architectures for dehazing, in which dedicatedly designed blocks are incorporated. However, the performances of blocks are constrained by limited feature fusion methods. To this end, we propose a Convolutional Skip Connection (CSC) module, allowing vanilla feature fusion methods to achieve promising results with minimal costs. Extensive experimental results demonstrate that current state-of-the-art methods. equipped with CSC can achieve better performance and reasonable computational expense, whether the haze distribution is relevant to the scene depth.
Abstract:Video Quality Assessment (VQA) aims to simulate the process of perceiving video quality by the human visual system (HVS). The judgments made by HVS are always influenced by human subjective feelings. However, most of the current VQA research focuses on capturing various distortions in the spatial and temporal domains of videos, while ignoring the impact of human feelings. In this paper, we propose CLiF-VQA, which considers both features related to human feelings and spatial features of videos. In order to effectively extract features related to human feelings from videos, we explore the consistency between CLIP and human feelings in video perception for the first time. Specifically, we design multiple objective and subjective descriptions closely related to human feelings as prompts. Further we propose a novel CLIP-based semantic feature extractor (SFE) which extracts features related to human feelings by sliding over multiple regions of the video frame. In addition, we further capture the low-level-aware features of the video through a spatial feature extraction module. The two different features are then aggregated thereby obtaining the quality score of the video. Extensive experiments show that the proposed CLiF-VQA exhibits excellent performance on several VQA datasets.